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Randy Kolset

How to include Bart in your book | NSPA News & Notes - 0 views

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    Everyone wants Bart. Or SpongeBob. Or one of those Aqua Teen Hunger Force dudes. Each year, student yearbook editors from across the country call the Student Press Law Center to ask how they can get an image of Bart Simpson (of the FOX-TV animated show, "The Simpsons") - or whoever the cartoon character de jour happens to be - into their yearbook or other publication without running afoul of copyright law. They usually receive both some good news and some bad news. The bad news is that they may not be able to use Bart in precisely the way they had hoped. Bart is a copyrighted image and federal copyright law restricts its use. The good news, however, is that with a little extra work, planning and creativity, it should be possible to legally include Bart in some way.
Randy Kolset

Can 'Movie Based e-Learning' be the Future of Video Based e-Learning? | elearning and L... - 0 views

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    "The modern world is an age of rapid growth in scientific knowledge, much of which is quickly utilized in the creation of new technology. Science and technology have also made the world very small, so that we no longer live in the confined world of our town, region, or country, isolated from what is happening in the rest of the globe. This has changed the way we consume information and we expect more out of our learning experiences."
Randy Kolset

How Education Enterprises Use Virtual Worlds | Second Life Grid - 0 views

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    Virtual Environments Enable New Models of Learning Hundreds of leading universities and school systems around the world use Second Life as a vibrant part of their educational programs. Linden Lab works enthusiastically with education organizations to familiarize them with the benefits of virtual worlds, connect them with educational peers active in Second Life, and showcase their inworld projects and communities. A large, active education community-with hundreds of K-12 and higher education members-are engaged in Second Life. The Open University, Harvard, Texas State, and Stanford are just a few of the many universities that have set up virtual campuses where students can meet, attend classes, and create content together. Second Life has also proven a valuable professional development medium for educators. Organizations such as the NMC have fostered shared learning among educators and are networking, running inworld seminars, conferences and symposia on learning and creativity related to virtual worlds. Visit the NMC website to learn about the range of Second Life related information and activity on offer or learn about the programs produced by their diverse international membership.
Randy Kolset

Santa Ana Unified School District | Ed Tech & Media Services - 0 views

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    "Assembly Bill 307 requires that California students and teachers receive instruction in Internet Safety and the ethical use of information. To fulfill the requirements of AB 307 as incorporated into the SAUSD District Technology Plan (2009-2012) and District Technology Goals and Benchmarks, Education Technology and Instructional Media Services is providing lesson materials to educate pupils and teachers on the appropriate and ethical use of information technology in the classroom, Internet safety, plagiarism, copyright, and the implications of illegal peer-to-peer network file sharing. The materials are provided for SAUSD classroom teachers to use during CyberSafety Week, February 23-27, 2009. Teachers should plan to spend 10-15 minutes delivering information to students on the topic for that day."
Randy Kolset

CaliQity - 0 views

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    "Thanks to a strategic partnership between the California K-12 High Speed Network and IQ Innovations, California schools, teachers, and students now have free access to the CaliQity e-Learning Platform - the most robust, user-friendly, and cost-effective online learning environment available today. The CaliQity Reactor Repository is filled with state-aligned courses and learning objects, including the Currium core course offerings that are available exclusively through CaliQity at the extremely reasonable price of $30 per student. To learn more about CaliQity, please watch the video above or click on the links below."
Randy Kolset

Innovation Lab Network Performance Assessment Project | SCALE - 0 views

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    "This project focuses on building the capacity of leaders and policymakers in states that are members of the Innovation Lab Network (ILN) to design assessment and accountability systems that result in deeper forms of student learning. With support from the Sandler Foundation and the William and Flora Hewlett Foundation, SCALE works alongside ILN states (California, Kentucky, Iowa, Maine, New Hampshire, Ohio, Oregon, West Virginia, and Wisconsin) to support the development, piloting, and implementation of new performance assessments that can be incorporated into accountability systems. All assessments are aligned to the Common Core State Standards and the work of SBAC and PARCC, the two assessment consortia."
Randy Kolset

Program for the Study of Children and Media | Common Sense Media - 0 views

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    " Share on printShare on facebookShare on twitterShare on google_plusone More Sharing Services Program for the Study of Children and Media Research About Our Program Children, Teens, and Entertainment Media: The View From The Classroom Social Media, Social Life: How Teens View Their Digital Lives Zero to Eight: Children's Media Use in America csm researchcsm research About the Research Program The mission of Common Sense Media's Program for the Study of Children and Media is to provide parents, educators, health organizations, and policymakers with reliable, independent data on children's use of media and technology and the impact it has on their physical, emotional, social, and intellectual development. For further inquiries, contact Colby Zintl at (415) 553-6753. "
Randy Kolset

The Learning Registry - 0 views

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    "The Learning Registry is a new approach to capturing, sharing, and analyzing learning resource data to broaden the usefulness of digital content to benefit educators and learnerThe Learning Registry: Use, Share, Find, Amplify.s. Not a website or repository… not a search engine… and not a replacement for the excellent sources of online learning content that already exist… ...the Learning Registry is an open source technical system designed to facilitate the exchange of data behind the scenes, and an open community of resource creators, publishers, curators, and consumers who are collaborating to broadly share resources, as well as information about how those resources are used by educators in diverse learning environments across the Web."
Randy Kolset

The Student Media Guide To Copyright Law - SPLC Legal Research - 0 views

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    Copyright law can be both the friend and foe of the student media. While the law protects student journalists against the unauthorized use of their stories, drawings or photographs, it also limits their ability to reproduce the works of others. The following guide, which explains the basics of copyright law, should provide student journalists with most of what they need to know to both safeguard and exercise their rights.
Randy Kolset

Neuroscience For Kids - 0 views

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    "The smell of a flower - The memory of a walk in the park - The pain of stepping on a nail. These experiences are made possible by the 3 pounds of tissue in our heads...the BRAIN!! Neuroscience for Kids has been created for all students and teachers who would like to learn about the nervous system."
Randy Kolset

kycss:  Kentucky Center for School Safety - 0 views

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    "According to a new Character Counts Study by the Josephson Institute of Ethics (the largest ever undertaken of the attitudes and conduct of high school students), nearly half (47%) say they were bullied, teased, or taunted in a way that seriously upset them in the past year. The study reports the responses from 43,321 high school students. Nationally statistics have shown in the past that 32% of students reported being bullying during a one year period. "
Randy Kolset

About | Flipped Learning - 0 views

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    "He, along with Aaron Sams, are considered two of the pioneers in the Flipped Class Movement. They co-wrote the book on the Flipped Classroom. It will be available from ISTE Press in June of 2012. They also have a popular YouTube channel which contains the videos they have used with their students in the flipped classroom. The videos are mostly Chemisty, Astronomy, and Space Science videos. "
Randy Kolset

Inside the Flipped Classroom -- THE Journal - 0 views

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    "By 5:01 p.m. on a Tuesday afternoon, Byron High School (MN) math teacher Troy Faulkner has already received five e-mails from his students: "Where's tomorrow's video lesson? We are waiting!" With their laptops, tablets, or smartphones--whatever is convenient--Faulkner's students are waiting to log on to Moodle and watch a YouTube video of him solving quadratic equations. In the classroom the next day, Faulkner will work with students as they demonstrate how well they understand the concepts laid out in the lecture the night before. "
Randy Kolset

50 resources for iPad use in the classroom | ZDNet - 0 views

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    "50 resources for iPad use in the classroom By Charlie Osborne | May 3, 2012, 6:00am PDT Summary: A roundup of educational articles, apps and tutorials for educators looking to integrate iPads into the classroom. The transition to the more extensive use of technology in classrooms across the West has resulted in the integration of bring your own device (BYOD) schemes, equipping students with netbooks and tablet computers, and lessons that use social media & online services."
Randy Kolset

Learn and Earn - 0 views

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    Sign up today to receive a FREE Financial Literacy Kit including posters, teacher's guides, reproducible activities, and parent guides. * The Learn and Earn Program with the Secret Millionaires Club and Warren Buffett inspires and enables your students to learn good financial behavior in a fun and engaging way. * The program includes nationally aligned educational extensions of Warren Buffett's animated series teaching financial and entrepreneurial lessons. * In the animated web series on AOL Kids and in an all new prime time special on The Hub Network, the SMC Kids get financial and business advice from one of the most successful investors of all time, Warren Buffett. * Program materials are aligned to HMH's Go Math curriculum. Sign up today for a free sample activity.
Randy Kolset

Haiku LMS : iEngage : Lessons - 0 views

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    "Getting started with mobile devices in the classroom while exciting requires proper planning, practices and processes. To assist with this, SVUSD lead teachers created a series of lessons to use in your first few days of mobile devices teaching. These lessons are designed to assist students with learning the device and build proper classroom management of the devices. Each lesson is designed to be adaptive to the content you are teaching, but provide the base skills students need. After using these first few lessons you'll be up and running with your own lab in no time and your students will be prepared to use the devices to the fullest."
Randy Kolset

Six Ways to Look at Badging Systems Designed for Learning - Google Docs - 0 views

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    Six Ways to Look at Badging Systems Designed for Learning Initiated by Barry Joseph, Global Kids, Inc. Written by Barry with scores of others* Background For over four years, Global Kids has developed badging systems within, after and outside of schools. We are currently designing a badging system for dozens of civic and cultural institutions within the Hive Learning Networks in New York City and Chicago, as well as throughout our organization. We have had a frontline view of the growing interest which has emerged over the past year in the development of badging systems across a wide range of formal and informal learning environments. We have also followed the rise of opposition, and sometimes confusion, about what digital badging looks like or is designed to accomplish. In this context we felt it might be useful to delineate the various interests we see aligning themselves with badges, or make distinctions amongst the different goals people have for them.
Randy Kolset

NetSupport School Student for ChromeOS - Overview - Google ChromeBook for Education - 0 views

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    The #1 choice for IT educators worldwide, NetSupport School delivers the tools you need to help maximize the effectiveness of computer-led teaching and now you can utilize the power of NetSupport School in a Google Chromebook education environment. For use in an existing or new NetSupport-managed classroom, the NetSupport School Student app extension can be installed on each student Chromebook running Google Chrome OS. From the teacher's desktop they can then connect to each chromebook system enabling them to monitor the screens and interact with each student quickly and efficiently.
Randy Kolset

Bing for Schools - 0 views

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    "As part of Microsoft's continued focus on promoting digital literacy in education, the Bing for Schools program offers daily lesson plans designed to teach search skills, Bing Rewards enhancements to help earn Microsoft Surface RT tablets for schools, and, for schools admitted to the pilot program, a tailored Bing search experience for K-12 students when on the school network. Schools participating in the search pilot will receive ad-free Bing search, strict filtering to help block adult content, and augmented privacy protections. School districts can register for these search enhancements now; a limited number will be accepted into the initial pilot, with other schools being notified about future eligibility. But many of the educational features of Bing for Schools are available to non-pilot schools as well, so be sure to explore all the ways you can support digital literacy in your school."
Randy Kolset

Two Minute Survey on Mapping Tools | NMC - 0 views

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    Maps are one of our oldest forms of visualizing data about the world. One might say we'd be "lost" without them. flickr creative commons photo by [martin] From the early web-based Mapquest versions and later when Google Maps came onto the scene followed closely by Google Earth, online mapping and the use of maps by the general public has exploded.  Maps are now a mainstay for mobile computing and other endeavors online line that have a spatial component. The capability enabled by GPS  (Global Positioning System) allows our devices to know where we are in the world, what/who is nearby, and what information is available about places. We see many ways people use maps for personal use and are interested in knowing more about that and your ideas on how mapping tools might also be used for learning.  
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