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Meghan Cureton

Center for Civic Innovation - 1 views

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    In MVIFI infancy, I wonder if connecting w/an org like this could help us expand reach and possibility. Events look neat, too. This model could also provide inspiration as we grow (new education arm launching this year according to their website).
T.J. Edwards

Inventables Blog: Educator Spotlight: Greg Kent on Design Thinking - 0 views

  • The students walked the whole team through Design Thinking by using the process to solve a problem with us. That was a moment of clarity for me. It is like the scientific method for makers!
  • I found  AJ Juliani’s “Launch” framework
  • We need to understand that being creative and solving problems takes time and effort. The agency for the students is in their ability to create the content they want anywhere and anytime, and take it as far as they want.
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  • Do you start with something like the tiles Jeff Solin did with his class? Yes!
Bo Adams

Design thinking in the corporate DNA - Medium - 1 views

  • A common trap for us is to take something in its infancy and try to scale it big. Build it. Launch it. Move on. Well, it doesn’t work like that. Remember how long it took before you mastered design thinking? This isn’t something that you have people try once and then expect them to get it. It takes about six to 10 experiential, immersive, contextually relevant experiences before someone finally “gets” it and can make it their own. Eight years later, we’re still building this skill into our employees, one experience at a time.
    • Bo Adams
       
      Yep. I highlighted an entire paragraph. Why? Because this lesson is CRITICAL for schools and educational transformation within and among schools. We don't do enough "laps" with foundational things because people tend to say, "We've done that...I already do that..."
  • best advice I got from an SVP at the company was to stop wasting my time trying to find metrics to prove that Design for Delight was worth doing.
  • find the folks that are ready, willing, and happy to give it away.
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  • So, while you’re bringing design thinking capabilities into your company and empowering folks, don’t forget to use it on yourself, too.
  • The experience was so effective in helping the leaders understand how they get in the way that many went back to their teams to apologize and started removing barriers immediately. So, assume you can poke at those sacred cows.
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    HT @MeghanCureton
Bo Adams

A 'University' Model for High School | Edutopia - 0 views

  • recent launch of Learning Pathways, a competency-based approach to instruction that emphasizes self-paced, personalized learning.
  • interdisciplinary coursework and out-of-school learning experiences
  • To evolve their teaching practice, teachers need to carve out dedicated time to regularly observe and reflect—on themselves and their peers—say Anderson and other staff.
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  • The campus also offers microcredentialing, a system that allows teachers to pitch ideas and a plan of action for their own professional development.
  • When completed, they get a salary bump.
Bo Adams

IBM's Got a Plan to Bring Design Thinking to Big Business | WIRED - 1 views

  • “We wanted to shift that culture towards a focus on users’ outcomes,” Hill says.
  • IBM today published its very own set of design thinking guidelines—a selection of best design practices the company hopes other big businesses will look to as they seek to remain relevant and profitable in a rapidly evolving corporate landscape.
  • corporate trend in design thinking
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  • even though design thinking champions nonlinear thought processes, big companies often find themselves mired in the methodology’s suggested phases (empathize, define, ideate, prototype, test). Ultimately this defeats the purpose, which is partly to build agility into the product-creation process.
  • The company’s version of design thinking centers around something it calls “the loop.” Visualized, the loop is an infinity symbol punctuated with four dots—the yellow dot representing the user, the green dots representing the various actions of “observe,” “reflect,” and “make.” Explained simply, the loop represents the entire product-creation process, beginning with user-centered research all the way through prototyping (“everything is a prototype!” says Hill), to building and launching a product.
  • loop becomes a loop when you realize that the iterative process is never actually done; perhaps the loop’s most important requirement is reflecting on what’s been created and constantly improving it.
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    HT Kat Mattimoe
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