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Simeon Spearman

If Gadgets Could Only See Our Faces - 0 views

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    "Shopper Sciences, a market research agency, used Affectiva's technology to track the emotions of shoppers over Black Friday last year. They asked in-store shoppers to wear the Affectiva sensor wristband and online shoppers to allow a webcam to watch their faces, in an effort to understand how different emotions might affect spending. They found that people online and in-store experienced similar levels of excitement and stress while shopping, but those who browsed online before heading into stores were less stressed and more confident - and spent an average of $400 more."
Ivy Chang

Cody app makes a play as virtual coach for casual fitness fans - Tech News and Analysis - 0 views

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    Cody also acts as a kind of virtual coach. When users first load the app, they're asked to identify their goals - from losing weight to building muscle tone to de-stressing. For now, the app just surfaces original content about workouts, healthy living and other topics that match up with those goals. But, ultimately, Javid said, the plan is for Cody to learn from users' activity and recommend articles, workouts, people or places that fit their interests. In time, he added, the app could integrate with fitness tracking devices to get an even more comprehensive view of each user.
Simeon Spearman

Sony launching world's first 4K video distribution service for consumers | The Verge - 0 views

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    "Sony has announced that it will be launching the first 4K video distribution service for consumers, giving 4K TV buyers their first real source of content. We don't have much information about the service, but it will be launching in the US this summer, both potentially creating a 4K market and giving Sony an edge. It's something Sony originally tried with 3D, trying to handle all facets of the feature from content creation to distribution and playback. "We intend to expand the world of 4K content from beyond the cinema to TV dramas and commercials," Sony's Kaz Hirai said during the conference at CES. Sony has already announced a series of remastered 4K Blu-rays, and as with 3D, the company is trying to sell studios on the benefits of 4K. Meanwhile, it's announced the first-ever 4K OLED prototype TV and new models of its consumer-ready 4K TVs. In the US, though, super high-def digital distribution could be hampered by ISPs, which aren't likely to look kindly on the stress this will cause their pipes."
Simeon Spearman

AOL Banks on Ad Market Rationality to Drive Revenues | ClickZ - 0 views

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    But it's AOL's own properties the company aims to build up as a go-to premium buy for brand advertisers. Display revenue on AOL properties grew by 2 percent. The company is betting on premium ad formats such as its rich-media laden Project Devil units to entice brands to spend more. AOL reported that more than half of the advertisers who bought the ads in Q1 re-upped this past quarter. Armstrong admitted that last year the company's focus was not data-driven, and stressed the firm's renewed mission to ensure that data - meaning results-related numbers proving the value of buying AOL's ad products - is at the heart of its sales approach. People cannot leave the building without data, said Armstrong. Mobile and video ad revenue are key to future growth for AOL, said Armstrong, who said that last summer 75 percent of insertion orders included both platforms. Today, it's close to 100 percent, he said. The company reported that videos, video views, and video revenue rose at double-digit rates, though it did not break out revenues for video advertising.
Simeon Spearman

Bold Teen Drama Degrassi Gets Gamified for Summer Season | ClickZ - 0 views

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    Much Music, along with Degrassi production firm Epitome Pictures, worked with Badgeville to develop the MuchCloser features. Swierszcz stressed the appeal of Badgeville's approach, which he said focuses on rewards psychology. "If you don't do this properly, cultivate your users, and bring people back after they've left for three weeks...it's useless," he said. And, because Badgeville works like a plugin, MuchCloser users stay on the site. "All rewards happen on our platform so we can monetize them and keep them in our world. We want people coming to our site engaging with Degrassi, not someone else's." The API approach also enables Much Music to incorporate data it has on user interactions on other platforms like Twitter, to get a more holistic view.
Greg Steen

Adidas Pulls No Punches With Boxing Bags in Chinese Subways | Adweek - 0 views

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    Adidas has installed punching bags in Chinese subway stations. You're supposed to relieve the stress of commuting by punching or kicking the bags. Adidas says it's "the first advertisement in history that you can kick, punch, and trample at will." The bags have some copy printed on them which translates to: "Every year you have to wait on the platform for about 1,824 minutes. Don't waste your time, come and have some punch!"
dustinrthompson

Star Trek's Tricorder Becomes Reality With Scanadu's Scout - 0 views

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    If you've been longing for the day you can just scan your body at home to find out what's wrong when you're sick rather than head to the ER - your day is here. Meet Scout, a device that can monitor and track your vital signs, temperature, ECG, heart rate, oximetry and stress by just holding the it up to your forehead for 10 seconds.
Phillip Huynh

Experience drowning without the hassle of dying in this stressful game - 2 views

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    Really, REALLY interesting ad/landing page/game/ experience
Emily Knab

Agencies think that mobile equals apps: MMF panel - Mobile Marketer - Advertising agencies - 0 views

  • panelists stressed on the importance of keeping a consumer happy rather than focusing on whether they should use applications, SMS or mobile-optimized sites.
  • Agencies are incorporating mobile to build brand recognition for their clients, but not every mobile site, application or campaign fits all.
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    we cant fall into the trap!
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