Skip to main content

Home/ Moxie FutureX/ Group items tagged j

Rss Feed Group items tagged

1More

Asiajin » "Tweets Begging" Is A Key To Accelerate E-Commerce Indust... - 1 views

  •  
    I'm in total j-trend mode today. This is an example of a social commerce execution in Japan. Essentially "Tweets Begging" involves people asking for deals on certain kinds of products and then a store rep will discount a product in that category, or the exact product requested.
1More

Catalogs by Barneys, Sears, J.C. Penney get creative - USATODAY.com - 0 views

  •  
    This article discusses how major brands are looking at their bottom line and deciding if catch all catalogues are a good use of money.  This show's Jc Penny, Sears and Barney's alternative offerings.
1More

J.C. Penney, others turn to YouTube 'haul' videos for help - USATODAY.com - 0 views

  •  
    JC Penney's BTS campaign to feature the teen YouTube 'haul' videos.  Haul videos are a big trend in sharing items you've just purchased, there are 159k of them on Youtube todate.
2More

Glamour's iPad Series to Let Viewers Buy Clothes From Gap - NYTimes.com - 2 views

  • “This is cracking the code — finding a way to integrate products organically in the storytelling and actually having it be of value to the reader,” said William J. Wackermann, senior vice president and publishing director for Condé Nast Publications.
  •  
    This concept hits on so many high level ideas: branded entertainment, tablet advertising, video commerce, curation, etc. It will be interesting to see how it performs.
6More

Mail - john.rich@moxieusa.com - 1 views

  • posiibliities
  • Here are our thoughts regarding VR:VR will gain mass adoption regardless of the speed of hardware and content development. It's inevitable, no medium ever created is more powerful. Two dimensional screens are abstractions that we have adapted to but we are three dimensional beings. VR renders 3D experiences that induce cognitive and physiological responses because it convinces our brains the we are having "real" experiences. These immersive, persuasive and empathy-inducing experiences are irresistible.With that said, while content and tech are highly synergistic, we would give content a slight edge in importanceFor mass adoption hardware needs to crack the code of: Powerful, Simple and Cheap.  So far, the most successful “high end”hardware is the PSVR which is simple and cheapAs part of the "simple" criteria, hardware will also need to be mobile and non-tethered (we are getting close in headsets - Oculus Go - and 5G networks will be key to delivering powerful, non-tethered content)Inexpensive headsets will drive adoption, great content will keep people coming back.Content needs to move beyond gaming and deliver amazing experiences for general entertainment, social engagement and training/education. Interactivity is key to a compelling experience.If they are interested Jerry and I are available next Tuesday-Thursday (Jan 19-21) from 11AM-2PMCheers,J
  • FutureX Labs Vision
  • ...2 more annotations...
  • Similar to how this app works:
  • tomorrow.
  •  
    The frogs are slowly getting cooked.
‹ Previous 21 - 33 of 33
Showing 20 items per page