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David McGavock

The Myth Of AI | Edge.org - 1 views

  • what I'm proposing is that if AI was a real thing, then it probably would be less of a threat to us than it is as a fake thing.
  • it adds a layer of religious thinking to what otherwise should be a technical field.
  • we can talk about pattern classification.
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  • But when you add to it this religious narrative that's a version of the Frankenstein myth, where you say well, but these things are all leading to a creation of life, and this life will be superior to us and will be dangerous
  • I'm going to go through a couple of layers of how the mythology does harm.
  • this overall atmosphere of accepting the algorithms as doing a lot more than they do. In the case of Netflix, the recommendation engine is serving to distract you from the fact that there's not much choice anyway.
  • If a program tells you, well, this is how things are, this is who you are, this is what you like, or this is what you should do, we have a tendency to accept that.
  • our economy has shifted to what I call a surveillance economy, but let's say an economy where algorithms guide people a lot, we have this very odd situation where you have these algorithms that rely on big data in order to figure out who you should date, who you should sleep with, what music you should listen to, what books you should read, and on and on and on
  • people often accept that
  • all this overpromising that AIs will be about to do this or that. It might be to become fully autonomous driving vehicles instead of only partially autonomous, or it might be being able to fully have a conversation as opposed to only having a useful part of a conversation to help you interface with the device.
  • other cases where the recommendation engine is not serving that function, because there is a lot of choice, and yet there's still no evidence that the recommendations are particularly good.
  • there's no way to tell where the border is between measurement and manipulation in these systems.
  • if the preponderance of those people have grown up in the system and are responding to whatever choices it gave them, there's not enough new data coming into it for even the most ideal or intelligent recommendation engine to do anything meaningful.
  • it simply turns into a system that measures which manipulations work, as opposed to which ones don't work, which is very different from a virginal and empirically careful system that's trying to tell what recommendations would work had it not intervened
  • What's not clear is where the boundary is.
  • If you ask: is a recommendation engine like Amazon more manipulative, or more of a legitimate measurement device? There's no way to know.
  • we don't know to what degree they're measurement versus manipulation.
  • If people are deciding what books to read based on a momentum within the recommendation engine that isn't going back to a virgin population, that hasn't been manipulated, then the whole thing is spun out of control and doesn't mean anything anymore
  • not so much a rise of evil as a rise of nonsense.
  • because of the mythology about AI, the services are presented as though they are these mystical, magical personas. IBM makes a dramatic case that they've created this entity that they call different things at different times—Deep Blue and so forth.
  • Cortana or a Siri
  • This pattern—of AI only working when there's what we call big data, but then using big data in order to not pay large numbers of people who are contributing—is a rising trend in our civilization, which is totally non-sustainable
    • David McGavock
       
      Key relationship between automation of tasks, downsides, and expectation for AI
  • If you talk about AI as a set of techniques, as a field of study in mathematics or engineering, it brings benefits. If we talk about AI as a mythology of creating a post-human species, it creates a series of problems that I've just gone over, which include acceptance of bad user interfaces, where you can't tell if you're being manipulated or not, and everything is ambiguous.
  • It creates incompetence, because you don't know whether recommendations are coming from anything real or just self-fulfilling prophecies from a manipulative system that spun off on its own, and economic negativity, because you're gradually pulling formal economic benefits away from the people who supply the data that makes the scheme work.
  • I'm going to give you two scenarios.
  • let's suppose somebody comes up with a way to 3-D print a little assassination drone that can go buzz around and kill somebody. Let's suppose that these are cheap to make.
  • Having said all that, let's address directly this problem of whether AI is going to destroy civilization and people, and take over the planet and everything.
  • some disaffected teenagers, or terrorists, or whoever start making a bunch of them, and they go out and start killing people randomly
  • This idea that some lab somewhere is making these autonomous algorithms that can take over the world is a way of avoiding the profoundly uncomfortable political problem, which is that if there's some actuator that can do harm, we have to figure out some way that people don't do harm with it.
    • David McGavock
       
      Another key - focus on the actuator, not the agent that exploits it.
  • the part that causes the problem is the actuator. It's the interface to physicality
  • not so much whether it's a bunch of teenagers or terrorists behind it or some AI
  • The sad fact is that, as a society, we have to do something to not have little killer drones proliferate.
  • What we don't have to worry about is the AI algorithm running them, because that's speculative.
  • another one where there's so-called artificial intelligence, some kind of big data scheme, that's doing exactly the same thing, that is self-directed and taking over 3-D printers, and sending these things off to kill people.
  • There's a whole other problem area that has to do with neuroscience, where if we pretend we understand things before we do, we do damage to science,
  • You have to be able to accept what your ignorances are in order to do good science. To reject your own ignorance just casts you into a silly state where you're a lesser scientist.
  • To my mind, the mythology around AI is a re-creation of some of the traditional ideas about religion, but applied to the technical world.
  • The notion of this particular threshold—which is sometimes called the singularity, or super-intelligence, or all sorts of different terms in different periods—is similar to divinity.
  • In the history of organized religion, it's often been the case that people have been disempowered precisely to serve what were perceived to be the needs of some deity or another, where in fact what they were doing was supporting an elite class that was the priesthood for that deity.
    • David McGavock
       
      Technical priesthood.
  • If AI means this mythology of this new creature we're creating, then it's just a stupid mess that's confusing everybody, and harming the future of the economy. If what we're talking about is a set of algorithms and actuators that we can improve and apply in useful ways, then I'm very interested, and I'm very much a participant in the community that's improving those things.
  • A lot of people in the religious world are just great, and I respect and like them. That goes hand-in-hand with my feeling that some of the mythology in big religion still leads us into trouble that we impose on ourselves and don't need.
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    "The idea that computers are people has a long and storied history. It goes back to the very origins of computers, and even from before. There's always been a question about whether a program is something alive or not since it intrinsically has some kind of autonomy at the very least, or it wouldn't be a program. There has been a domineering subculture-that's been the most wealthy, prolific, and influential subculture in the technical world-that for a long time has not only promoted the idea that there's an equivalence between algorithms and life, and certain algorithms and people, but a historical determinism that we're inevitably making computers that will be smarter and better than us and will take over from us."
David McGavock

HOW CULTURE DROVE HUMAN EVOLUTION | Edge.org - 0 views

  • how culture drove human evolution
  • cultural brain hypothesis—this is the idea that the real driver in the expansion of human brains was this growing cumulative body of cultural information, so that what our brains increasingly got good at was the ability to acquire information, store, process and retransmit this non genetic body of information.
  • but tools and artifacts (the kinds of things that one finds useful to throw or finds useful to manipulate) are themselves products of cultural evolution.
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  • or a long time was that status in humans was just a kind of human version of this dominant status
  • Chimps, other primates, have dominant status.
  • social status
  • second kind of status. We call this status prestige.
  • from being particularly knowledgeable or skilled in an area,
  • From this we've argued that humans have two separate kinds of status, dominance and prestige
  • give them deference in exchange for knowledge that you get back
  • you want to isolate the members of your group who are most likely to have a lot of this resources, meaning a lot of the knowledge or information that could be useful to you in the future
  • some of the big questions are, exactly when did this body of cumulative cultural evolution get started?
  • may have started early
  • another possibility is that it emerged about 800,000 years ago.
  • here's theoretical models that show that culture, our ability to learn from others, is an adaptation to fluctuating environments.
  • Another signature of cultural learning is regional differentiation and material culture, and you see that by about 400,000 years ago
  • 400,000 years ago
  • there's another possibility that it was a different kind of ape that we don't have in the modern world: a communal breeding ape that lives in family units rather than the kind of fission fusion you might see in chimpanzees
  • In the Pliocene, we see lots of different kinds of apes in terms of different species of Australopithecus.
  • we now have evidence to suggest that humans were communal breeders, so that we lived in family groups maybe somewhat similar to the way gorillas live in family groups, and that this is a much better environment for the evolution of capacities for culture than typical in the chimpanzee model
  • for cultural learning to really take off, you need more than one model.
  • trying out different technique
  • take advantage of the variation
  • the question is, how did we become such long distance runners?
  • only humans have it
  • humans who don't know how to track animals, can't run them down
  • idea being that the religions of modern societies are quite different than the religions we see in hunter gatherers and small scale societies
  • Most recently I've been also thinking about the evolution of societal complexity.
  • when societies begin to get big and complex
  • large-scale cooperation
  • What are the causal processes that bring these things about?
  • There's an interaction between genes and culture. First you have to get the culturally transmitted knowledge about animal behavior and tracking and spore knowledge and the ability to identify individuals, which is something you need to practice, and only after that can you begin to take advantage of long distance running techniques
  • I've worked in a couple of different areas on this, and one is religion.
  • there was an intense period that continues today of intergroup competition, which favors groups who have social norms and institutions that can more effectively expand the group while maintaining internal harmony
  • they've been shaped in ways that galvanize cooperation in larger groups
  • In small-scale hunter-gatherer religions, the gods are typically whimsical. They're amoral.
  • but as we begin to move to the religions in more complex societies, we find that the gods are increasingly moralizing.
  • if you remind believers of their god, believers cheat less, and they're more pro social or fair in exchange tasks,
  • more pro social in are the ones with anonymous others, or strangers. These are the kinds of things you need to make a market run to have a successful division of labor
  • ritual plays a role in this
  • rituals seem to be sets of practices engineered by cultural evolution to be effective at transmitting belief and transmitting faith
  • elevate the degree of belief in the high-moralizing gods
  • high-moralizing gods will often require rituals of this kind
  • Speaking in unison, large congregations saying the same thing, this all taps our capacity for conformist transmission;
  • People also engage in what we call credibility-enhancing displays [during rituals]. These are costly things. It might be an animal sacrifice or the giving of a large sum of money or some kind of painful initiation rite
  • We think religions are just one element, one way in which culture has figured out ways to expand the sphere of cooperation and allow markets to form and people to exchange and to maintain the substantial division of labor.
  • There's a lot of risk in developing specialization because you have to be confident that there's a market there that you can engage with. Whereas if you're a generalist and you do a little bit of farming, a little bit of manufacturing, then you're much less reliant on the market. Markets require a great deal of trust
  • In the intellectual tradition that I'm building on, culture is information stored in people's heads that gets there by some kind of social learning
  • We tend to think of cultural transmission, or at least many people think of cultural transmission as relying on language
  • , it's quite clear that there is a ton of cultural transmission that is just strictly by observational learning.
  • what we don't see amongst other animals is cumulative cultural evolution.
  • you can learn one thing from one generation, and that begins to accumulate in subsequent generations.
  • One possible exception to that is bird song.
  • One of the interesting lines of research that's come out of this recognition is the importance of population size and the interconnectedness for technology.
  • looking at a case study in Tasmania.
  • You start out with two genetically well-intermixed peoples. Tasmania's actually connected to mainland Australia so it's just a peninsula. Then about 10,000 years ago, the environment changes, it gets warmer and the Bass Strait floods, so this cuts off Tasmania from the rest of Australia, and it's at that point that they begin to have this technological downturn
  • You can show that this is the kind of thing you'd expect if societies are like brains in the sense that they store information as a group and that when someone learns, they're learning from the most successful member
  • study by Rob Boyd and Michelle Kline
  • larger islands had much bigger and more complex fishing technologies, and you can even show an effective contact. Some of the islands were in more or less contact with each other,
  • more in contact, you have fancier tools, and that seems to hold up.
  • rates of innovation should continue to increase, especially with the emergence of communication technologies
  • As an individual inventor or company, you're best off if everybody else shares their ideas but you don't share your ideas because then you get to keep your good ideas, and nobody else gets exposed to them, and you get to use their good ideas, so you get to do more recombination.
  • An important thing to remember is that there's always an incentive to hide your information.
  • Embedded in this whole information-sharing thing is a constant cooperative dilemma in which individuals have to be willing to share for the good of the group.
  • a norm of information sharing is a really good norm to have
  • I've done a lot of work on marriage systems with the evolution of monogamy.
  • Eighty-five percent of human societies have allowed men to have more than one wife
  • pushes us towards polygyny
  • But in the modern world, of course, monogamy is normative, and people who have too many wives are thought poorly of by the larger society. The question is, how did this ever get in place?
  • European Marriage Pattern,
  • Athens legislates the first rules about monogamous marriage
  • people are ready to moralize it,
  • it does seem to have societal level benefits. It reduces male-male competition. We think there's evidence to say it reduces crime, reduces substance abuse, and it also engages males in ways that cause them to discount the future less and engage in productive activities rather than taking a lot of risks
  • If I talk about normative monogamy as being successful, I mean that it spread,
  • especially if you have a society with widely varying amounts of wealth, especially among males. Then you're going to have a situation that would normally promote high levels of polygyny
  • to get into the mating and marriage market you would have to have a high level of wealth if we were to let nature take it's course
  • Part of my program of research is to convince people that they should stop distinguishing cultural and biological evolution as separate in that way. We want to think of it all as biological evolution. 
  • Culture is part of our biology.
  • We now have the neuroscience to say that culture's in our brain, so if you compare people from different societies, they have different brains.
  • Cognition and our ability to think are all interwoven,
  • A good example of this is the placebos. Placebos are something that depend on your cultural beliefs. If you believe that something will work, then when you take it, like you take an aspirin or you take a placebo for an aspirin, it initiates the same pathways as the chemically active substance. Placebos are chemically inert but biologically active, and it's completely dependent on your cultural beliefs.
  • One of the large research projects that I run in an effort to understand human sociality is called The Root of Human Sociality Project.
  • at the time to something called the Ultimatum Game, and the Ultimatum Game seemed to provide evidence that humans were innately inclined to punish unfairness.
  • behavioral economists find that students give about half, sometimes a little bit less than half, and people are inclined to reject offers below about 30 percent
  • The older you get, even if you have more wealth and more income, you're especially inclined to only offer half, and you'll reject offers below 40 percent.
  • I was thinking that the Machiguenga would be a good test of this
  • I did it in 1995 and 1996 there, and what I found amongst the Machiguenga was that they were completely unwilling to reject, and they thought it was silly. Why would anyone ever reject?
  • they made low offers, the modal offer was 15 percent instead of 50, and the mean comes out to be about 25 percent.
  • over the next two summers these field anthropologists went to the field and conducted the ultimatum game as well as a few other games
  • we found is that societies vary dramatically, from societies that would never reject, to societies that would even reject offers above 50 percent, and we found that mean offers ranged across societies from about 25 percent to even over 50 percent. We had some of what we called hyper fair societies. The highest was 57 percent in Lamalera, Indonesia.
  • able to explain a lot of the variation in these offers with two variables. One was the degree of market integration.
  • there seemed to be other institutions, institutions of cooperative hunting seemed to influence offers.
  • measured market integration much more carefully
  • subsequent project
  • large number of other variables, including wealth, income, education, community size, and also religion.
  • did the Ultimatum Game along with two other experiments. The two other experiments were the Dictator Game (the Dictator Game is like the Ultimatum Game except the second player doesn't have the option to reject) and the Third Party Punishment Game.
  • Third Party Punishment Game, there are three players and the first two players play a Dictator Game.
  • This gives us two different measures of willingness to punish strangers
  • one is rejection in the Ultimatum Game
  • three measures of fairness
  • size of the community predicts willingness to punish
  • suggesting that if you have small communities, you don't need punishment.
  • It could be some kind of reputational mechanism
  • There's a number of different ways to create norm systems that operate like that.
  • In a big society punishment can be most effective because reputational mechanisms can be weak. If you're in a big society and you encounter somebody, you probably don't have friends in common through which you could pass reputational information for which punishment could be generated. You might want to punish them right on the spot or someone who observes the interaction might want to punish them right on the spot or call the authorities or whatever, which is also costly.
  • This creates a puzzle because typically people think of small-scale kinds of societies, where you study hunter-gatherers and horticultural scattered across the globe (ranging from New Guinea to Siberia to Africa) as being very pro social and cooperative.
  • but the thing is those are based on local norms for cooperation with kin and local interactions in certain kinds of circumstances
  • these norms don't extend beyond food sharing. They certainly don't extend to ephemeral or strangers
  • large-scale society run you have to shift from investing in your local kin groups and your enduring relationships to being willing to pay to be fair to a stranger.
  • if you're going to be fair to a stranger, then you're taking money away from your family.
  • A commitment to something like anti-nepotism norms is something that runs against our evolutionary inclinations and our inclinations to help kin
  • In this sense, the norms of modern societies that make modern societies run now are at odds with at least some of our evolved instincts.
  • Lately we've been focused on the effects of religion
  • adherence to a world religion matters
  • People from world religions were willing to give more to the other person in the experiment, the anonymous stranger
  • Part of this is your willingness to acquire a norm of impartial roles; that we have a set of rules that governs this system.
  • political scientists call it the rule of law
  • those rules apply independently of the identities
  • If you want the rule of law to spread or to be maintained, you need conditions in which you're managing risk.
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    [JOSEPH HENRICH:] The main questions I've been asking myself over the last couple years are broadly about how culture drove human evolution. Think back to when humans first got the capacity for cumulative cultural evolution-and by this I mean the ability for ideas to accumulate over generations, to get an increasingly complex tool starting from something simple. One generation adds a few things to it, the next generation adds a few more things, and the next generation, until it's so complex that no one in the first generation could have invented it.
David McGavock

Mastering Google Plus Circles | Social Media Sun - 0 views

  • So first, what the heck is a circle? Well, on Google+, it’s the way you can sort and organize your connections. It’s a bit like Facebook lists but a lot more dynamic. Basically, circles are the groups that you categorize your connections in.
  • “Should I circle people back?”
  • When they circle you, it means they are interested in following your content. You will not see their content unless you circle them back.
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  • circle back only people who post about things you are interested in or that relate to you.
  • you can just remove them.
  • How Do I Know Who Circles Me Back?
  • You can see if a specific person has circled you back by clicking on their profile. It will say “so-and-so has you in circles”You can also go to your main circles tab and click on “people who have added you”The final way is to use your Notifications to see who has added you to circles and who has added you back
  • I have “close” friends and family in a specific circle because I may share different types of content with them than with people I do not know intimately. I also have a circle for “prospects” or potential clients. If they become a client, I move them from “Prospects” to the “Clients” circle. I also create circles for some things not related to my business such as hobbies.
  • Can People See What Circles They Are In?No. They can only see that you have them in circles.
  • you can go back and organize existing circles at any time you wish.
  • Do I Make My Posts Public?Making your posts public will increase the amount of people who will see your stream but be cautious of over sharing. You may overrun someone’s stream and they are likely to remove you for it.
  • You can choose to post content to:PublicYour circlesExtended circlesAnd below those options you will see all of your circles listed by name
  • If you want to tag specific people in the post, you can do so using the +. For example, to tag me on Google+, you would type +LisaMason.
  • curate shared circles with other people.
  • you have the ability to share those groups with other friends
  • There are hundreds of shared circles already assembled for everything from Google employees, to social media , to photographers.
  • Curating circles specific to your niche is a networking strategy
  • finding pre-made circles for your favorite interests is the Shared Circles on G+ page
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    Google+ is actually a very powerful business tool when you know how to use it correctly. It can help you make connections with the right types of people and using it will also add a highly visible profile to Google search results for your personal brand and business. The key to success with Google+ lies in mastering your circles.
Charles van der Haegen

Global Voices · About - 0 views

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    "Global Voices is a community of more than 300 bloggers and translators around the world who work together to bring you reports from blogs and citizen media everywhere, with emphasis on voices that are not ordinarily heard in international mainstream media. Global Voices seeks to aggregate, curate, and amplify the global conversation online - shining light on places and people other media often ignore. We work to develop tools, institutions and relationships that will help all voices, everywhere, to be heard. Millions of people are blogging, podcasting, and uploading photos, videos, and information across the globe, but unless you know where to look, it can be difficult to find respected and credible voices. Our international team of volunteer authors and part-time editors are active participants in the blogospheres they write about on Global Voices. Global Voices is incorporated in the Netherlands as Stichting Global Voices, a nonprofit foundation. We do not have an office, but work as a virtual community across multiple time zones, meeting in person only when the opportunity arises (usually during our Summits). We rely on grants, sponsorships, editorial commissions, and donations to cover our costs. Our Projects Global Voices is translated into more than 30 languages by volunteer translators, who have formed the Lingua project. Additionally, Global Voices has an Advocacy website and network to help people speak out online in places where their voices are censored. We also have an outreach project called Rising Voices to help marginalized communities use citizen media to be heard, with an emphasis on the developing world. Read more about our projects. Our History Global Voices was founded in 2005 by former CNN Beijing and Tokyo Bureau Chief, Rebecca MacKinnon and technologist and Africa expert, Ethan Zuckerman while they were both fellows at the Berkman Center for Internet and Society at Harvard University. The idea for the project grew out of an internat
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    Sourcing uncomfortable knowledge, buried under the avalange of info overload, or repressed from appearing??? To be verified
David McGavock

How to cultivate a personal learning network | Mind Mapping Software Blog - 0 views

  • Next, I view the topical searches I have set up, looking for gold among the dross. Then finally, if time permits, I’ll view my entire Twitter feed. That’s how I get the most out of my time on Twitter.
    • David McGavock
       
      This is an important point - using Twitter strategically.
  • 5. Feed the people you follow if you come across information that you suspect would interest them.
  • As you begin to understand what motivates some of the key people you follow, you will naturally encounter nuggets of information that may be of value to them. Make the first move. Share it with them.
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  • So be proactive – share FIRST. Don’t wait for someone you’re connected with to share something with you.
  • 6. Engage the people you follow. Be polite, mindful of making demands on their attention. Put work into dialogue if they welcome it. Thank them for sharing.
  • They’re also a platform for dialogue and discussion, going beyond information exchanges into deeper levels of communication – sharing insights and experiences. Rheingold reminds us to be kind and show gratitude;
  • 7. Inquire of the people you follow, of the people who follow you. But be careful. Ask engaging questions – answers shd be useful to others
  • Being mindful of being useful to others helps to ensure that we build mutually productive and gratifying relationships in our social channels.
  • 8. Respond to inquiries made to you. Contribute to both diffuse reciprocity and quid pro quo
  • Your goal is to identify people and potential sources you can add to your personal knowledge network.
  • In a recent Twitter conversation, he laid out 8 key thoughts on how to build your own personal learning network from your social media channels. Here they are, along with my thoughts on each:
  • 1. Explore: It’s not just about knowing how to find experts, co-learners, but about exploration as invitation to serendipitous encounter.
  • 3. Follow candidates through RSS, Twitter. Ask yourself over days, weeks, whether each candidate merits continued attention
  • 2. Search – Use Diigo, delicious, listorious, to find pools of expertise in the fields that interest you.
  • You need to be open: To new people, opportunities, possibilities, to knowledge.
  • Once you’ve identified people who are posting information that appears to be relevant to your areas of intererst, follow them.
  • Analyze the quality of their social media posts. What is their point of view? Is the information they’re posting accurate? Are they focused or scattershot? What is the “signal to noise ratio” of their feed? In other words, out of everything they post, how much useful information?
  • 4. Always keep tuning your network, dropping people who don’t gain sufficiently high interest; adding new candidates
  • I follow about 900 people on Twitter. But I’ve developed a list I call “rockstars” who consistently provide the best ideas and resources in their feeds. That’s the tweetstream I visit first, because that’s where I’ll find the best stuff in the least amount of time.
Charles van der Haegen

Geoff Mulgan: A short intro to the Studio School - YouTube - 2 views

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    "Some kids learn by listening; others learn by doing. Geoff Mulgan gives a short introduction to the Studio School, a new kind of school in the UK where small teams of kids learn by working on projects that are, as Mulgan puts it, "for real." TEDTalks is a daily video podcast of the best talks and performances from the TED Conference, where the world's leading thinkers and doers give the talk of their lives in 18 minutes. Featured speakers have included Al Gore on climate change, Philippe Starck on design, Jill Bolte Taylor on observing her own stroke, Nicholas Negroponte on One Laptop per Child, Jane Goodall on chimpanzees, Bill Gates on malaria and mosquitoes, Pattie Maes on the "Sixth Sense" wearable tech, and "Lost" producer JJ Abrams on the allure of mystery. TED stands for Technology, Entertainment, Design, and TEDTalks cover these topics as well as science, business, development and the arts. Closed captions and translated subtitles in a variety of languages are now available on TED.com, at http://www.ted.com/translate. Category: People & Blogs Tags: TED TEDTalks TEDGlobal Geoff Mulgan Creativity Culture Design Education Work learning learn Studio School projects active learning participatory License: Standard YouTube License 223 likes, 4 dislikes Top Comments 1) 0:15 (to skip intro) 2) I'm sending this to my all my professors and even my old high school teachers too! More people need to hear about this idea! It may not be perfect now, but with more minds working together, it can be fine-tuned into something to suite ALL students (not just those in Media and Arts). Thanks TED! jerrylittlemars 14 hours ago 28 @merkowaty1 additional: just about ANYTHING is going to be more fun than traditional school as we have them today. ion010101 13 hours ago 6 see all All Comments (58) Reactions (2) Respond to this video... we do indeed learn by doing yet we are watchin
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    This is a really great initiative, worth watching. Sometimes I feel a bit unsettled, so much things happening in every corner of society at large... accelerating at such a fast pace... Whare, When, will this lead us towards... What can I do?
Charles van der Haegen

BoardGameGeek | Gaming Unplugged Since 2000 - 0 views

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    Co-learner Gregor McNish poqsted on the MindAmp 3 discussion board about Cooperation theory and social dilemmas the following comment: Board games As mentioned in the live session, I find some interesting examples of exploring these tensions in modern boardgames. A strong element of the fun for me in playing these games is exploring the system presented by each game. In the context of our enquiry, I think that games can be a good (and safe) way of practically exploring the decision spaces of different cooperative structures. There are pure cooperative games, where the gamers are working together against the game. "Pandemic" is an example; gamers are trying to save the world from disease. Each person has a special power, the fun comes from working out as a group how to use everyone's powers to group advantage on each turn. Probably more interesting for our purposes are games whose principal mechanic is "negotiation". Negotiating deals, or forming temporary alliances is an important part of play. It's important in these games to have a sense of the relative benefit people are gaining from deals; it's fine to be gaining less than your trading partner, if you end up gaining more across all your trades, etc. There's lots of scope for metagaming -- you help me this time because I helped you last time, or will next time, etc. Whether or not deals are binding depends on the game, which leads to interesting tensions. Some games even allow group wins. "Dune" is a good example of this. "Intrige" is a very pure example, but apparently has been the cause of friendship break ups. "Diplomacy" would be a classic example. One I've always wanted to try is "Republic of Rome"; players are Senators, who must cooperate to defend Rome from the barbarian hordes, but who are otherwise trying to improve their own position relative to each other. Another interesting example people may have come across is "Werewolf" (also called "Mafia"). In a group (usually 9-15 or so), a couple of p
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    A great contribution of Gregor McNish in MindAmp 3 as a comment to section Cooperation theory & social dilemmas
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    Werewolf is a terrific game, especially because of the wild performance aspects. Coop games: I recommend Pandemic.
David McGavock

7 Tips for Better Twitter Chats - 0 views

  •  
    "Twitter chats are an increasingly common way for people to discuss a topic or passion online. Basically, a group will organize around a specific hashtag so people can follow a single thread of conversation on Twitter. There are now hundreds, if not thousands of regular Twitter chats going on, and for good reason. It's an easy, low-commitment way to get involved in a conversation with other people in your industry. It's also a great way to network and get new ideas. See Also: HOW TO: Start and Run a Successful Twitter Chat Starting a Twitter chat, however, requires both time and effort. Make sure you're setting yourself up for a positive outcome with these seven tips."
David McGavock

Mission for week two: Evolution of cooperation questions (ACTION REQUESTED) | Social Me... - 0 views

  • Pavel's
  • a lot of smart people across the region also begin to identify themselves with one of the sides, inevitably getting involved in arguments they don't want to be part of, raising hostility towards each other. 
  • ake control over our pre-wired responses.
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  • awareness (such as meditation)
  • help people learn how to identify and de-identify with various groups, by allowing them to experience the variety of social contexts.
  • Roland's
  • not only be critical thinking but systems thinking
  • help people become more self-dependent.
  • experiences are organized for children from the early age
  • raise the level of critical thinking
  • Education is liberating.
  • The notion of indirect reciprocity could be important here: doing things for those groups without expecting to get a return, but setting an example
  • reject the notion of tribes or of people being permanently and essentially bad and extremist, and to be welcoming and kind
  • Bodil's
  • I can work with other communities which are open, tolerant and welcoming.
  • Better distribution of resources.
  • reputation and trust
  • know how to build trust and create cooperation, we should know something about breaking bad patterns
  • knowledge about social dilemmas
  • “growth mindset”
  • David's
  • separating fiction from fact,
  • interaction in order to reveal the "true" characteristics of inform
  • physical security, enough to eat, a place to sleep, freedom from threat.
  • John's
  • little can be done at the level of the individual, other than being aware that our appreciation of ideas, and our tendency to engage in counterproductive behavior may be due to forces other than the ideas themselves.
  • becoming aware of our own weaknesses with regard to absorbing new information
  • it is possible to gather individuals into a super organism that is less vulnerable to being victimized by false or misleading information,
  • we need access to information and skill in critical thinking
  • Hermano's
  • My political answer is internationalism: http://en.wikipedia.org/wiki/Internationalism_(politics).
  • High level of material, political, physical, psychological etc personal independance
  • My cultural answer is to displace the ubiquitous narrative of competition by this narrative of cooperative
  • traces of trustworthiness online,
  • tactical tool is the internet.
  • empowers the common man to act at multiple levels, assuming responsibility for all the nested groups to which he would belong.
  • Inger's
  •  Fighting discrimination
  • stereotypes
  • negative stereotypes
  • experience the feeling of discrimination in order to fight it.
  • Discrimination starts with stereotypes that turn into prejudice, and the individual becomes a member of a group that is dehmanised and stripped of human qualities.
  • Elena's
  • Meditation skills
  • life satisfaction
  • transferring an ultimate level of governance and common legislation to structures above nation states
  • Practices of integration of spirit-mind-body
  • value of own life and personal voe not to destroy self
  • Calisa's
  • only possible escape route is to get a glimpse of life on the outside, to see that there are different ways to live one's life, to understand that there are choices.
  • only through the glimpse can the child even begin to contemplate the notion of breaking the "pre-wiring"
  • glimpse does not guarantee escape
  •  shine your light brightly:
  • If there are children in your life, invest in them
  • Sahil's
  • Stay informed about the big, complex world-shaping issues
  • Use technology to express yourself beyond your home and workplace
  • same forces producing the 'dark' forms of social cooperation mentioned above - compliance, conformance, solidarity - are perhaps the same forces behind 'good' cooperation.
  • continually trying to re-imagine our 'imagined communities'
  • the more connected we are, the more we'll be forced to recognize others' interests as our own.
  • might include: cultural traits and norms based on morality (i.e. religion), integration of market economies, promoting greater free-flow of people/ideas, promoting denser urban centers, open access to information, monogamy??, anti-nepotism norms, cooperative higher institutions (with ability to manage laws/reputations/punishment).
  • Luis'
  •  We are “pre-wired” to cooperate within our tribe
  • impact of group identity
  • “manifold and profound”
  • make group identity salient
  • redefining the boundaries of the group to include more people is the best opportunity for change
  • Once you include everyone in the group, you find ways to encourage interactions among both sub-groups,
  • narcos manage to stay loyal and cooperate within their cartel when competing against other cartels with equally loyal members.
  • discourage cooperation inside the cartel groups
  • Assurance game, because one narco will only fight if the other fights, and will defect if the other defects
  • The key issue in the Assurance Game is whether we can trust each other.
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    Answers from all co-learners
David McGavock

Final Report: Introduction | DIGITAL YOUTH RESEARCH - 1 views

  • What is generally lacking in the literature overall, and in the United States in particular, is an understanding of how new media practices are embedded in a broader social and cultural ecology. While we have a picture of technology trends on one hand, and spotlights on specific youth populations and practices on the other, we need more work that brings these two pieces of the puzzle together. How are specific new media practices embedded in existing (and evolving) social structures and cultural categories?
  • we describe how our work addresses this gap, outlining our methodological commitments and descriptive focus that have defined the scope of this book. The first goal of this book is to document youth new media practice in rich, qualitative detail in order to provide a picture of how young people are mobilizing these media and technologies in their everyday lives.
  • In this section of this introductory chapter, we outline our methodological approach and how we have defined the objects and focus of our study. The descriptive frame of our study is defined by our ethnographic approach, the study of youth culture and practice, and the study of new media.
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  • How are new media being taken up by youth practices and agendas? Our analytic question follows from this: How do these practices change the dynamics of youth-adult negotiations over literacy, learning, and authoritative knowledge?
  • We have developed an interdisciplinary analytic tool kit to investigate this complex set of relations between changing technology, kid-adult relations, and definitions of learning and literacy. Our key terms are “genres of participation,” “networked publics,” “peer-based learning,” and “new media literacy.”
  • The primary distinction we make is between friendship-driven and interest-driven genres of participation, which correspond to different genres of youth culture, social network structure, and modes of learning.
  • We use the term “peer” to refer to the people whom youth see as part of their lateral network of relations, whom they look to for affiliation, competition, as well as disaffiliation and distancing. Peers are the group of people to whom youth look to develop their sense of self, reputation, and status.
  • In contrast to friendship-driven practices, with interest-driven practices, specialized activities, interests, or niche and marginalized identities come first.
  • nterest-driven practices are what youth describe as the domain of the geeks, freaks, musicians, artists, and dorks, the kids who are identified as smart, different, or creative, who generally exist at the margins of teen social worlds.
  • Rather than relying on distinctions based on given categories such as gender, class, or ethnic identity, we have identified genres based on what we saw in our ethnographic material as the distinctions that emerge from youth practice and culture, and that help us interpret how media intersect with learning and participation
  • Genres of participation provide ways of identifying the sources of diversity in how youth engage with new media in a way that does not rely on a simple notion of “divides” or a ranking of more- or less-sophisticated media expertise. Instead, these genres represent different investments that youth make in particular forms of sociability and differing forms of identification with media genres.
  • Our work here, however, is to take more steps in applying situated approaches to learning to an understanding of mediated sociability, though not of the school-centered variety. This requires integrating approaches in public-culture studies with theories of learning and participation.
  • A growing body of ethnographic work documents how learning happens in informal settings, as a side effect of everyday life and social activity, rather than in an explicit instructional agenda.
  • Our interest, more specifically, is in documenting instances of learning that are centered around youth peer-based interaction, in which the agenda is not defined by parents and teachers.
  • What counts as learning and literacy is a question of collective values, values that are constantly being contested and negotiated between different social groups. Periods of cultural and technological flux open up new areas of debate about what should count as part of our common culture and literacy and what are appropriate ways for young people to participate in these new cultural forms.
  • While what is being defined as “new media literacy” is certainly not the exclusive province of youth, unlike in the case of “old” literacies youth are playing a more central role in the redefinition of these newer forms. In fact, the current anxiety over how new media erode literacy and writing standards could be read as an indicator of the marginalization of adult institutions that have traditionally defined literacy norms (whether that is the school or the family).
  • our work does not seek to define the components of new media literacy or to participate directly in the normalization of particular forms of literacy standards or practice. Rather, we see our contribution as describing the forms of competencies, skills, and literacy practices that youth are developing through media production and online communication in order to inform these broader debates.
  • Although the tradition of New Literacy Studies has described literacy in a more multicultural and multimodal frame, it is often silent as to the generational differences in how literacies are valued.
  • The chapters that follow are organized based on what emerged from our material as the core practices that structure youth engagement with new media.
  • Media Ecologies, frames the technological and social context in which young people are consuming, sharing, and producing new media.
  • introduces three genres of participation with new media that are an alternative to common ways of categorizing forms of media access: hanging out, messing around, and geeking out.
  • following two chapters focus on mainstream friendship-driven practices and networks.
  • instant messaging, social network sites, and mobile phones
  • making friendships, gossiping, bullying, and jockeying for status are reproduced online, but they are also reshaped
  • chapter on Intimacy
  • examines practices that are a long-standing and pervasive part of everyday youth sociality.
  • flirting, dating, and breaking up.
  • these norms largely mirror the existing practices of teen romance
  • The next chapter on Families also takes up a key “given” set of local social relationships by looking across the diverse families we have encountered in our research. The
  • use of physical space in the home, routines, rules, and shared production and play. The chapter also examines how the boundaries of home and family are extended through the use of new media.
  • final three chapters of the book focus primarily on interest-driven genres of participation, though they also describe the interface with more friendship-driven genres.
  • Gaming examines different genres of gaming practice: killing time, hanging out, recreational gaming, mobilizing and organizing, and augmented game play
  • Creative Production, looking across a range of different case studies of youth production, including podcasting, video blogging, video remix, hip-hop production, fan fiction, and fansubbing.
  • Work examines how youth are engaged in economic activity and other forms of labor using new media. The chapter suggests that new media are providing avenues to make the productive work of youth more visible and consequential.
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    "What is generally lacking in the literature overall, and in the United States in particular, is an understanding of how new media practices are embedded in a broader social and cultural ecology. While we have a picture of technology trends on one hand, and spotlights on specific youth populations and practices on the other, we need more work that brings these two pieces of the puzzle together. How are specific new media practices embedded in existing (and evolving) social structures and cultural categories?"
Charles van der Haegen

Quest to Learn School website - 0 views

  •  
    "Reason and Purpose Learning by Doing Designed to support the digital lives of young people and their capacity for learning, Quest to Learn is a school committed to graduating strong, engaged, literate citizens of a globally networked world. Through an innovative pedagogy that immerses students in differentiated, challenge-based contexts, the school acknowledges design, collaboration, and systems thinking as key literacies of the 21st century. Within an integrated, rigorous Regents-based curriculum students work with teachers to gain the skills necessary to meet these requirements, and even surpass them. On-going evaluation and feedback create opportunities for students to plan, revise, and reflect on their own learning. The overall curriculum is rooted in mathematical practices and the use of smart tools, with an explicit intent to innovate at the level of how students are assessed in context. Most importantly, teachers work with students to build individual and academic competencies and enrich youth identity development within contexts that are relevant and meaningful. The school has been designed to help students to bridge old and new literacies through learning about the world as a set of interconnected systems. Design and complex problem-solving are two big ideas of the school, as is a commitment to deep content learning with a strong focus on learning in rigorous, engaging, and relevant ways. It is a place where digital media meets books and students learn to think like designers, inventors, mathematicians, writers, and more. Q2L brings together teachers with a passion for content, a vision for helping kids to learn best, and a commitment to changing the way students will grow in the world. Quest to Learn has purposely responded not only to the growing evidence that digital media and games offer powerful models for reconsidering how and where young people learn, but also to the belief that access for all students to these opportunities is critical. We beli
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    Following the links ifrom ted's post in the gamification forum item... I bounced on this school. Always interesting to discover new ways of looking at traditional things...
David McGavock

Multitasking, social media and distraction: Research review Journalist's Resource: Rese... - 0 views

  • researchers have tried to assess how humans are coping in this highly connected environment and how “chronic multitasking” may diminish our capacity to function effectively.
  • Clifford Nass, notes that scholarship has remained firm in the overall assessment: “The research is almost unanimous, which is very rare in social science, and it says that people who chronically multitask show an enormous range of deficits. They’re basically terrible at all sorts of cognitive tasks, including multitasking.”
  • Below are more than a dozen representative studies in these areas:
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  • The researchers conclude that the experiments “suggest that heavy media multitaskers are distracted by the multiple streams of media they are consuming, or, alternatively, that those who infrequently multitask are more effective at volitionally allocating their attention in the face of distractions.”
  • Members of the ‘Net Generation’ reported more multitasking than members of ‘Generation X,’ who reported more multitasking than members of the ‘Baby Boomer’ generation. The choices of which tasks to combine for multitasking were highly correlated across generations, as were difficulty ratings of specific multitasking combinations.
  • same time, these experts predicted that the impact of networked living on today’s young will drive them to thirst for instant gratification, settle for quick choices, and lack patience
  • similar mental limitations in the types of tasks that can be multitasked.
  • survey about the future of the Internet, technology experts and stakeholders were fairly evenly split as to whether the younger generation’s always-on connection to people and information will turn out to be a net positive or a net negative by 2020.
  • said many of the young people growing up hyperconnected to each other and the mobile Web and counting on the Internet as their external brain will be nimble, quick-acting multitaskers who will do well in key respects.
  • The educational implications include allowing students short ‘technology breaks’ to reduce distractions and teaching students metacognitive strategies regarding when interruptions negatively impact learning.”
  • The data suggest that “using Facebook and texting while doing schoolwork were negatively predictive of overall GPA.” However, “emailing, talking on the phone, and using IM were not related to overall GPA.”
  • Regression analyses revealed that increased media multitasking was associated with higher depression and social anxiety symptoms, even after controlling for overall media use and the personality traits of neuroticism and extraversion.
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    Clifford Nass, notes that scholarship has remained firm in the overall assessment: "The research is almost unanimous, which is very rare in social science, and it says that people who chronically multitask show an enormous range of deficits. They're basically terrible at all sorts of cognitive tasks, including multitasking." - See more at: http://journalistsresource.org/studies/society/social-media/multitasking-social-media-distraction-what-does-research-say#sthash.I21dv2wV.dpuf
David McGavock

Digital Skills Can Be Quickly Acquired - NYTimes.com - 0 views

    • David McGavock
       
      Literacy for professionals.
  • In 2007, there were 150 workshops and courses about digital media and technology but none specifically about social media, according to Carmen Scheidel, Mediabistro’s vice president for education and events.
  • “In general, the digital natives are earlier in their careers, and they are not the ones taking these types of classes,” Ms. Scheidel said. “It tends to be people who are very accomplished in their careers but are new to social media. It is an interesting mix.”
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  • To deliver social media training in a more effective way, Ms. Scheidel said that Mediabistro last year introduced a new approach. Instead of offering mostly small workshops with 15 to 20 students, they began offering what she described as an online social media conference.
  • For midcareer executives, particularly in the media and related industries, knowing how to use Twitter, update your timeline on Facebook, pin on Pinterest, check in on Foursquare and upload images on Instagram are among the digital skills that some employers expect people to have to land a job or to flourish in a current role.
  • Pamela Tate, president and chief executive of the Council for Adult and Experiential Learning, based in Chicago, said digital literacy, including understanding social networking, is now a required skill.
  • To help bridge the gap, major universities, community colleges, online educational businesses from Lynda.com to ed2go.com offer continuing education classes in digital media, including social media skills, Web design, search optimization and Web analytics.
  • The University of San Francisco
  • Harvard’s Extension School
  • Columbia’s Graduate School of Journalism
  • It is a place of business. It is a place where your career will be enhanced or degraded, depending on your use of these tools and services.”
  • Professor Sreenivasan and Ernest R. Sotomayor, assistant dean, career services and continuing education, organized a weekend of panels and workshops in late January for 500 people after a similar weekend conference approach drew 300 students last May.
  • For those participants, who wanted one-on-one attention from an experienced social media user, the “social media doctors” were in the house.
  • The idea behind the “doctors” was to give people some individual instruction at a conference setting
  • Educators also say skills classes have to help translate what seems to be a different language — hashtags, mentions, heart.
David McGavock

Astonishing - Sagarika Bhatta - 0 views

    • David McGavock
       
      As Sagarika Bhatta said in the hangout, this is a response to the effects of climate change rather than a response to decrease CO2 emissions. The traditional practices have an important role to play in the protection of agriculture in Nepal. The traditional practices are a protective factor for sustainability.
  • share urgency
  • expose and publicize
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  • critical mass who understands the urgency
  • exploration, discussion, documentation and promotion of the knowledge
    • David McGavock
       
      Find out what practices have sustained agriculture in the 3 climates within Nepal. Document it and disseminate it to the people and outside public.
  • Global movement
  • esearch and promotion of Knowledge that helps to combat climate change
  • helps in adaptation to climate change
  • indigenous Knowledge
  • plight of citizen
    • David McGavock
       
      This is another story: how do impacts and inappropriate technologies impact the local people.
  • documentation through research
  • community-based adaptation (CBA) to climate change
    • David McGavock
       
      CBA - community based adaptation to climate chage
  • possibilities of rain water harvesting and other means of water storage
  • watershed degradation, urbanization, growing population are the major factor for water crisis here
  • making it part of national development policy
  • Nepal is vulnerable to rising global temperatures and has already been dealing with the impact of erratic rainfall, frequent droughts and floods, which have been affecting food security
    • David McGavock
       
      Problem Statement for Nepal.
  • experiment with a bottom-up approach using Local Adaptation Plans of Action, or LAPAs, in 10 districts across the country in 2010
    • David McGavock
       
      what has been tried.
  • ultimately question the status of food security
    • David McGavock
       
      The bottom line problem is that these impacts - problems above will threaten the security of the people of Nepal - food/shelter/quality of life..
  • promote the Indigenous Traditional knowledge (ITK) as Community Based Adaptation techniques that has been practiced by different indigenous community in Nepal in agriculture
    • David McGavock
       
      This is the goal. Promote traditional knowledge in support of the people of Nepal - their agriculture, livelihood and social welfare.
  •  
    This is a good summary of the goals of the work of Sagarika Bhatta in support of Nepali agriculture. It describe the idea of community based adaptation (CBA) to climate change and the Indigenous traditional knowledge (ITK).
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David McGavock

Are Babies Born Good? | Science | Smithsonian - 0 views

  • The study of babies and young toddlers is a perplexing business. Even the most perceptive observers can be tempted to see what isn’t there.
  • “When our infant was only four months old I thought that he tried to imitate sounds; but I may have deceived myself,” Charles Darwin wrote in “A Biographical Sketch of an Infant,” his classic study of his own son.
  • Even well-behaved babies are notoriously tough to read: Their most meditative expressions are often the sign of an impending bowel movement.
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  • “People who’ve spent their whole careers studying perception are now turning toward social life, because that’s where the bio-behavioral rubber meets the evolutionary road,” Konner says. “Natural selection has operated as much or more on social behavior as on more basic things like perception. In our evolution, survival and reproduction depended more and more on social competence as you went from basic mammals to primates to human ancestors to humans.”
  • The lab’s initial study along these lines, published in 2007 in the journal Nature, startled the scientific world by showing that in a series of simple morality plays, 6- and 10-month-olds overwhelmingly preferred “good guys” to “bad guys.” “This capacity may serve as the foundation for moral thought and action,” the authors wrote. It “may form an essential basis for...more abstract concepts of right and wrong.”
  • spate of related studies hinting that, far from being born a “perfect idiot,” as Jean-Jacques Rousseau argued, or a selfish brute, as Thomas Hobbes feared, a child arrives in the world provisioned with rich, broadly pro-social tendencies and seems predisposed to care about other people.
  • No seasoned parent can believe that nurture doesn’t make a difference, or that nature trumps all. The question is where the balance lies.
    • David McGavock
       
      Key thought - where is the balance?
  • Wynn and her husband, the psychologist Paul Bloom, collaborated on much of Hamlin’s research, and Wynn remembers being a bit more optimistic: “Do babies have attitudes, render judgments? I just found that to be a very intuitively gripping question,” she says.
  • Infant morality studies are so new that the field’s grand dame is 29-year-old J. Kiley Hamlin, who was a graduate student at the Yale lab in the mid-2000s.
  • she stumbled on animated presentations that one of her predecessors had made, in which a “climber” (say, a red circle with goggle eyes) attempted to mount a hill, and a “helper” (a triangle in some trials) assisted him, or a “hinderer” (a square) knocked him down.
  • When I visited, Tasimi was recreating versions of Hamlin’s puppet shows as background work for a new project.
  • The child shot her a woebegone look before dutifully hauling himself out of the ball pit, picking up the pen and returning it to the researcher.
  • When babies at the Yale lab turn 2, their parents are tactfully invited to return to the university after the child’s third birthday.
  • The next lab I visited was at Harvard University in Cambridge, Massachusetts, and it has made this age group something of a specialty, through work on toddler altruism (a phrase that, admittedly, rings rather hollow in parental ears).
  • One advantage of testing slightly older babies and children is that they are able to perform relatively complicated tasks. In the Laboratory for Developmental  Studies, the toddlers don’t watch puppets help: They themselves are asked to help.
  • Warneken was initially interested in how little children read the intentions of others, and the question of whether toddlers would assist others in reaching their goals. He wanted to sound out these behaviors in novel helping experiments—“accidentally” dropping a hat, for instance, and seeing if the kids would return it.
  • prominent psychologists had previously argued that children are selfish until they are socialized; they acquire altruistic behaviors only as childhood progresses and they are rewarded for following civilization’s rules, or punished for breaking them.
  • One day he and a toddler were bouncing a ball together. Truly by accident, the ball rolled away—“the moment of serendipity,” as Warneken now calls it. His first impulse was to retrieve the toy and carry on, but he stopped himself.
  • The little boy watched him struggle, then after a moment heaved himself up, waddled over to the toy and—defying the scientific community’s uncharitable expectations—stretched out his own chubby little arm to hand the ball to his gigantic playmate.
  • In the following months, Warneken designed experiments for 18-month-olds, in which a hapless adult (often played by him) attempted to perform a variety of tasks, to no avail, as the toddlers looked on. The toddlers gallantly rescued Warneken’s dropped teaspoons and clothespins, stacked his books and pried open stubborn cabinet doors so he could reach inside.
  • videotaped experiment of a toddler wallowing in a wading pool full of plastic balls.
  • But the elements that underpin morality—altruism, sympathy for others, the understanding of other people’s goals—are in place much earlier than we thought, and clearly in place before children turn 2.”
  • Because they were manifested in 18-month-olds, Warneken believed that the helping behaviors might be innate, not taught or imitated. To test his assumption, he turned to one of our two nearest primate relatives, the chimpanzee.
  • The first chimps Warneken studied, nursery-raised in a German zoo
  • as the caretaker dropped the first object: As if on cue, the chimp bounded over and breezily handed it back.
  • Warneken wondered if perhaps human-reared chimps had been conditioned to be helpful to their food providers
  • They would consistently help when the person was reaching for the object,” even in the absence of any payoff.
  • The final step was to see if chimps would assist each other. So Warneken rigged apparatuses where one caged chimp could help a neighbor reach an inaccessible banana or piece of watermelon. There was no hope of getting a bite for themselves, yet the empowered chimps fed their fellow apes regardless.
  • But under what circumstances are toddlers altruistic?
  • Some recent chimp studies suggest that chimps won’t help others unless they witness the dismay of the creature in need. Are human children likewise “reactive” helpers, or can they come to another’s assistance without social cues?
  • “You can see the birth of this proactive helping behavior from around 1.5 to 2.5 years of age,” Warneken explains. “The children don’t need solicitation for helping. They do it voluntarily.” Proactive helping may be a uniquely human skill.
  • Criticisms of the “nice baby” research are varied, and the work with the youngest kids is perhaps the most controversial.
  • such method­o­­­logical worries are never far from baby researchers’ minds.
  • Other critics, meanwhile, fault the developmental philosophy behind the experiments.
  • these researchers argue, but actually they start from scratch with only senses and reflexes, and, largely through interaction with their mothers, learn about the social world in an astonishingly short period of time.
  • And still other scientists think the baby studies underestimate the power of regional culture.
  • Ideas of the public good and appropriate punishment, for instance, are not fixed across societies: Among the Matsigenka people of the Peruvian Amazon, where Henrich works, helping rarely occurs outside of the immediate household, if only because members of the tribe tend to live with relatives.
  • Plenty of bleak observations complicate the discovery of children’s nobler impulses. Kids are intensely tribal: 3-month-olds like people of their own race more than others, experiments have shown, and 1-year-olds prefer native speakers to those of another tongue.
  • Babies, in addition, are big fans of punishment. Hamlin likes to show a video of a young vigilante who doesn’t just choose between the good and bad puppets; he whacks the bad guy over the head.
  • Perhaps babies are not really trying to help in a particular moment, per se, as much as they are expressing their obliging nature to the powerful adults who control their worlds—behaving less like Mother Teresa, in a sense, than a Renaissance courtier. Maybe parents really would invest more in a helpful child, who as an adult might contribute to the family’s welfare, than they would in a selfish loafer—or so the evolutionary logic goes.
  • A different interpretation, Warneken says, is that in a simpler world maybe toddlers really could help, pitching in to the productivity of a hunter-gatherer group in proportion to their relatively meager calorie intake.
  • For many researchers, these complexities and contradictions make baby studies all the more worthwhile.
  • “I’m trying to think of a lesser-of-two evils study,” he says. “Yes, we have our categories of good and bad, but those categories involve many different things—stealing $20 versus raping versus killing. Clearly I can’t use those sorts of cases with, you know, 13-month-olds. But you can come up with morality plays along a continuum to see...whether they form preferences about whether they like the guy who wasn’t as bad as the other bad guy.”
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    "The study of babies and young toddlers is a perplexing business. Even the most perceptive observers can be tempted to see what isn't there."
Charles van der Haegen

Shareable: About Us - 0 views

  •  
    About Us Shareable is a nonprofit online magazine that tells the story of sharing. We cover the people, places, and projects bringing a shareable world to life. And we share how-tos so you can make a shareable world real in your life. In a shareable world, things like car sharing, clothing swaps, childcare coops, potlucks, and cohousing make life more fun, green, and affordable. When we share, not only is a better life possible, but so is a better world. The remarkable successes of Zipcar, Wikipedia, Kiva, open source software, Freecycle, and Creative Commons show this. They tell a hopeful story about human nature and our future, one we don't hear enough in the mainstream media. They show what's possible when we share. They show that we don't act merely for our own good, but go out of our way to contribute to the common good. They show that we can solve the social and environmental crises we face, and thrive as never before. They show that a new world is emerging where the more you share the more respect you get, and where life works because everyone is motivated to help each other. We tell this story because a shareable world might be just what's needed to enjoy life to the fullest today while creating a better tomorrow. And it's being built by people from all walks of life right now. Shareable is your invitation to join these innovators today. Want to start sharing? Check out our top 20 how-to share posts and our complete index of how-to share posts. Want to get involved in Shareable? You can contribute stories, feedback, and money. You can follow us on Twitter Facebook, and Identi.ca and share our stories with friends. You can register and join discussions about your favorite posts. You can subscribe to our e-mail list. We have more ideas for getting involved here. Want to know more about sharing? For the big picture on sharing, check out the following features: "Four Degrees of Sharing," by Janelle Orsi; "Ten Ways our World is Becoming More Share
David McGavock

Users for Sale: Has Digital Illiteracy Turned Us Into Social Commodities? - 1 views

  • In answer to your question, engaging with people costs us privacy. It always has. I think the only way to behave is as if nothing is private. And then fight to make what you care about legal and acceptable.
    • David McGavock
       
      key point
  • You warn against the dangers of “selling our friends” by connecting our social graphs to various networks and apps. How does this damage our relationships, even if we’re doing it unwittingly?
  • Unwittingly, well, it’s more like when your friends keep inviting you to FarmVille or LinkedIn. When they unwittingly turn over their address book to one of these companies that’s really just in the business of swelling their subscriptions so that they can go have an IPO.
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  • You advocate “programming literacy” in the online platforms we use every day. How much can the average web user be expected to understand?
  • I don’t think the average web users of this century will achieve basic programming literacy.
  • If they don’t know how to make the programs, then I’d at least want them to know what the programs they are using are for. It makes it so much more purposeful. You get much more predictable results using the right technologies for the right jobs.
  • I want people to be able to ask themselves, “What does this website want me to do? Who owns it? What is it for?”
  • You note how our traditional social contracts (e.g. I can steal anything I want, but I won’t do it out of shame, fear, etc.) break down due to the anonymity and distance of the web. How can we change this and still maintain an open online culture?
  • We have an economic operating system based in scarcity — that’s how we create markets — so we don’t have a great way yet of sharing abundant resources.
  • It’s a problem of imagination, not reality. We have imaginary boundaries.
  • rather than getting people to use the web responsibly and intelligently, it may be easier to build networks that treat the humans more responsibly and intelligently. Those of us who do build stuff, those of us who are responsible for how these technologies are deployed, we have the opportunity and obligation to build technologies that are intrinsically liberating — programs that reveal their intentions, and that submit to the intentions of their users.
    • David McGavock
       
      On one hand Rushkoff is saying all people need to become more literate of "programming". On the other hand he says that programmers need to focus on doing the job well (treat humans more responsibly - reveal their intentions more fully).
David McGavock

Interpersonal ties - Wikipedia, the free encyclopedia - 0 views

  • more novel information flows to individuals through weak rather than strong ties.
  • Acquaintances, by contrast, know people that we do not, and thus receive more novel information.[1]
  • the fact that two people may know each other by name does not necessarily qualify the existence of a weak tie. If their interaction is negligible the tie may be absent. The "strength" of an interpersonal tie is a linear combination of the amount of time, the emotional intensity, the intimacy (or mutual confiding), and the reciprocal services which characterize each tie.[2]
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  • In 1954, the Russian mathematical psychologist Anatol Rapoport commented on the "well-known fact that the likely contacts of two individuals who are closely acquainted tend to be more overlapping than those of two arbitrarily selected individuals." This argument became one of the cornerstones of social network theory.
  • In a related line of research in 1969, anthropologist Bruce Kapferer, published "Norms and the Manipulation of Relationships in a Work Context" after doing field work in Africa. In the document, he postulated the existence of multiplex ties, characterized by multiple contexts in a relationship.[4][5]
  • Social networks In social network theory, social relationships are viewed in terms of nodes and ties. Nodes are the individual actors within the networks, and ties are the relationships between the actors. There can be many kinds of ties between the nodes. In its simplest form, a social network is a map of all of the relevant ties between the nodes being studied.
  •  
    "Interpersonal ties From Wikipedia, the free encyclopedia Nodes (individuals) and ties (connections) in social networks. In mathematical sociology, interpersonal ties are defined as information-carrying connections between people. Interpersonal ties, generally, come in three varieties: strong, weak, or absent. Weak social ties, it is argued, are responsible for the majority of the embeddedness and structure of social networks in society as well as the transmission of information through these networks. "
David McGavock

How the brain creates the 'buzz' that helps ideas spread - 1 views

  • UCLA psychologists have taken a significant step toward answering these questions, identifying for the first time the brain regions associated with the successful spread of ideas, often called "buzz."
  • "Our study suggests that people are regularly attuned to how the things they're seeing will be useful and interesting, not just to themselves but to other people,"
  • We always seem to be on the lookout for who else will find this helpful, amusing or interesting, and our brain data are showing evidence of that.
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  • The study findings are published in the online edition of the journal Psychological Science, with print publication to follow later this summer.
  • "Now we have mapped the brain regions associated with ideas that are likely to be contagious and are associated with being a good 'idea salesperson.' In the future, we would like to be able to use these brain maps to forecast what ideas are likely to be successful and who is likely to be effective at spreading them."
  • the interns who were especially good at persuading the producers showed significantly more activation in a brain region known as the temporoparietal junction, or TPJ, at the time they were first exposed to the pilot ideas they would later recommend.
  • We found that increased activity in the TPJ was associated with an increased ability to convince others to get on board with their favorite ideas.
  • Thinking about what appeals to others may be even more important."
  • The TPJ, located on the outer surface of the brain, is part of what is known as the brain's "mentalizing network," which is involved in thinking about what other people think and feel.
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    Interesting findings. The emphasis here is on identifying activity of the brain that indicates a person's effectiveness with passing on (sharing) information. While that is notable, it would be great to know what activity indicates that the information has merit in and of itself. We have plenty of buzz in our world. What we need are authoritative sources.
David McGavock

A New Culture of Learning | Social Media Classroom - 3 views

  • A New Culture of Learning
  • what strikes me is the second part of the title Cultivating the Imagination for a World of Constant Change.
  • I love seeing a child's imagination being captivated
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  • I am challenged by many who see social-media as the next project rather than a shift in the paradigm of existence.
  • I believe that dissatisfaction with the factory model of school, along with the growing number, ubiquity, and accessiblity, of tools (for connection, collaboration and creation) will tip the balance toward new models and cultures of learning.
  • I love to see teachers and student figuring out how to use technology together; asking questions, trying stuff, "messing around" as Brown would say.
  • The Social Life of Information by John Seely Brown and Paul Duguid
  • Can I just say that it is amazingly prescient and still relevant even a decade later? I'm interested in comparing it to his more recent book in discussion here.
  • Howard reponds with an idea on assignments (and the power of assignments). I found the questions (or in other courses the assignements) to really good at directing my brain. 1.Read the question 2. go to sleep 3. stare at the ceiling for hours 4. brush teeth 5. eurekaThese methods are also used in action learning and action research
  • I'm reading the book "the myth of management" (which is not related to learning), and I found out that finding "faults" is actually a dirty consultant trick, as it expands the window through which you can sell your solution. I hacked that idea and replaced solution with learning.
  •  The role of the instructor in balancing freedom and structure -- setting enough structure so that the unlimited freedom doesn't become vertiginous and overwhelming -- resonates with my experiences with Rheingold U. so far. Assignments seem to help, but they can't be too onerous.
  •  Very nice article comparing Thomas/JSB ideas to John Dewey's:
  •  http://charlestkerchner.com/wp-content/uploads/2011/04/DeweyThomas.pdf
  • Ernst - I am particularly interested in Action Research of the "plan, act, observe,reflect" variety where we never really arrive at conclusions but start again in a new cycle of teaching and learning.
  • that idea of teaching people to fail is very important - I notice that this is acceptable very often in business especially in the contexts of 'start-ups' but unacceptable in most schools. Here in Europe, the work of the Finnish educationalist Pasi Sahlberg gets a lot of attention - one of his motifs is learning to be wrong.
  • Knowing who to listen to in the 'noise' of all the information overload is important - I'm looking forward to our continuing review of how we all re-imagine that new culture of learning.
  • Can You, and if yes, How,  Change a system from within? This is one of the key issues of our time. Learning, PLN, Community support structures, activism, Social media, cooperation.. are all part of that... so it is realIy at the heart of our SMC Alumni topics. 
  • I would suggest, we should be dialoguing in depth about the question, and how to formulate it, before jumping to solutions...
  • The work of social and developmental psychologist, Carol Dweck can inform our discussion about failure,
  • Her book, Mindset, posits that some students have growth mindsets and some have fixed mindsets.
  • Ernst, I adore your description of problem-solving (especially the enumerated part). Downtime is essential for processing information and I agree, even subtle shifts within group dynamics can cause huge internal vistas to open up.
  • The idea of structuring for failure in itself is a whole new take on creative thinking.
  • Schools reward success.  That's our measurement system, our "leaderboard".  Some winners at school go on to run schools. Schools punish failure deeply, systematically.  Remember dunce caps? So taking failure as a good thing is, at the very least, weird and defamiliarizing!
  • Chapter Two of Thomas and Seely-Brown's book  is so short - just five pages - They conclude with the idea ....the point is to embrace what we don't know, come up with better questions about it, and continue asking those questions in order to learn more and more, both incrementally and exponentially. I wonder do the authors want us to reflect repeatedly on the contents of the chapter given its brevity.
  • is it certain type of people who fail, who are subsequently allowed to start again?
  • book's first chapter
  • Two key elements: network ("a massive information network that provides almost unlimited access and resources", sounds like mobile + Web) and environments ("bounded and structural") (19).
  • what do you make of the examples they present?  What do they suggest about the theory they exemplify?
  • ohn Seely Brown is particularly interested in the idea of tinkering. He suggests one of the best 'tinkering' models is the architectural studio -- the place where students work together trying to solve each others' problems, and a mentor or master can also take part in open criticism. Find out why this is a model for us all.  http://www.abc.net.au/rn/bydesign/stories/2011/3147776.htm
  • The first chapter is a pretty rosy, and might I say westernized, view of the power of Internet access + play in learning.* It manages to enlighten and engage using a few choice narratives (I imagine we will get to the power of those at some point in the book, too) and sets us up for the rationale to come.
  • * I'm looking for some reaction with regards to that comment
  • based on WEIRD (Western Educated Industrialized Rich Democratic) concepts. (An aside, here's a truly wonderful post unpacking of the idea of WEIRD in social science research.)
  • I can only talk for myself but there are contradictions between what I think is best to do with the students I teach and what I actually do. This "living contradiction" is something I consider in my own studies - I noticed a Tweet last night from Howard: Online and blended learning is NOT about automating delivery of knowledge, but about encouraging peer learning, inquiry, discourse.
  • The sentence I liked most from Chapter One reads "One of the metaphors we adopt to describe this process is cultivation. A farmer for example takes the nearly unlimited resources of sunlight, wind, water, earth, and biology and consolidates them into the bounded and structured environment of garden or farm. We see a new culture of learning as a similar kind of process - but cultivating minds instead of plants"
  • Everyone - you may have seen the piece below - if not please take 12 minutes to view it - it fits nicely with our current discussion
  •  
    This is the first capture of the conversation from the thread "A New Culture of Learning". We'll see how this goes
  •  
    I read the book almost cover to cover. It led me to think more about pushing what I've been doing closer to pure p2p. One of the co-learners in the latest Mindamp told me about "paragogy." That one is worth bookmarking.
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