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David McGavock

Digital Skills Can Be Quickly Acquired - NYTimes.com - 0 views

    • David McGavock
       
      Literacy for professionals.
  • In 2007, there were 150 workshops and courses about digital media and technology but none specifically about social media, according to Carmen Scheidel, Mediabistro’s vice president for education and events.
  • “In general, the digital natives are earlier in their careers, and they are not the ones taking these types of classes,” Ms. Scheidel said. “It tends to be people who are very accomplished in their careers but are new to social media. It is an interesting mix.”
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  • To deliver social media training in a more effective way, Ms. Scheidel said that Mediabistro last year introduced a new approach. Instead of offering mostly small workshops with 15 to 20 students, they began offering what she described as an online social media conference.
  • For midcareer executives, particularly in the media and related industries, knowing how to use Twitter, update your timeline on Facebook, pin on Pinterest, check in on Foursquare and upload images on Instagram are among the digital skills that some employers expect people to have to land a job or to flourish in a current role.
  • Pamela Tate, president and chief executive of the Council for Adult and Experiential Learning, based in Chicago, said digital literacy, including understanding social networking, is now a required skill.
  • To help bridge the gap, major universities, community colleges, online educational businesses from Lynda.com to ed2go.com offer continuing education classes in digital media, including social media skills, Web design, search optimization and Web analytics.
  • The University of San Francisco
  • Harvard’s Extension School
  • Columbia’s Graduate School of Journalism
  • It is a place of business. It is a place where your career will be enhanced or degraded, depending on your use of these tools and services.”
  • Professor Sreenivasan and Ernest R. Sotomayor, assistant dean, career services and continuing education, organized a weekend of panels and workshops in late January for 500 people after a similar weekend conference approach drew 300 students last May.
  • For those participants, who wanted one-on-one attention from an experienced social media user, the “social media doctors” were in the house.
  • The idea behind the “doctors” was to give people some individual instruction at a conference setting
  • Educators also say skills classes have to help translate what seems to be a different language — hashtags, mentions, heart.
David McGavock

You Media :: About Us - 0 views

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    YOUmedia is an innovative, 21st century teen learning space housed at the Chicago Public Library's downtown Harold Washington Library Center. YOUmedia was created to connect young adults, books, media, mentors, and institutions throughout the city of Chicago in one dynamic space designed to inspire collaboration and creativity. High school age teens engaging with YOUmedia can access thousands of books, over 100 laptop and desktop computers, and a variety of media creation tools and software, all of which allow them to stretch their imaginations and their digital media skills. By working both in teams and individually, teens have an opportunity to engage in projects that promote critical thinking, creativity, and skill-building.
David McGavock

Pop-Up University | DMLcentral - 0 views

  • Networked social learning is most effective and truly magical when students who don't know one another one day start scouring the world for knowledge to bestow on each other the next day and spend their time contributing to each other's learning. It’s the unpredictable synergy that can happen when a group of strangers assembles online to learn together.
  • But the knowledge-sharing gift economy is a human creation – one that can't be predicted, commanded, or summoned but has to be nurtured, cultivated, and facilitated.
  • Michael Wesch's "A Portal to Media Literacy" made clear to me something I had been feeling my way toward -- a pedagogy that is more about collaboration than technology, in which the technology is central, but is a vehicle for co-discovery.
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  • Henry Jenkins taught me about participatory culture and the importance of teaching skills of credibility (what I call "crap detection") transmedia storytelling, collective intelligence, and network smarts.
  • I learned from Mizuko Ito that young people use digital skills and knowledge exchange as social currency in fan cultures – using social media to learn about things that really matter to them, such as multiplayer games, Pokemon, mashups and fan videos.
  • Cathy Davidson's bold experiments in peer-to-peer learning, including "crowd-sourcing grading," gave me a working model to emulate and appropriate.
  • it only made sense to begin by mobilizing social media skills in parallel with introducing the subject matter. Teaching about social media doesn't make a lot of sense unless students can use social media in their learning
  • The choice to participate in creating and not just consuming the culture in which we live is crucial, and presenting that choice in terms that can engage students is critical.
  • The first acts on the first day of class are crucial – what chaos theorists call "sensitive dependence on initial conditions."
  • As one of my mentors, Lisa Kimball, taught me, a good online facilitator pays heed to the containers, but also thinks in terms of tempo. I knew the importance of engaging as many of the co-learners as possible in the first live session and the first weekend of forum and blog discussion.
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    If Rheingold U, my current experiment in cultivating wholly online, multimedia, unaccredited, for-not-much-pay learning communities, originally germinated out of fun and impulse, the next stage was more scary-serious. As soon as I took people's money and started telling the world about my intentions, I was obligated as well as motivated to make it work - not just to deliver a rich set of learning materials, but to conjure actual social learning magic
David McGavock

The Hidden Savant in You | Psychology Today - 0 views

  • Savants can perform extraordinary cognitive feats much like trained experts, but unlike experts they usually cannot describe what makes them so talented, seemingly relying on intuition rather than conscious deliberation to quickly make choices.
  • he consensus among many researchers is that intuitions are judgments made by unconscious processes in the brain.
  • Studies have shown that inhibiting activity in certain areas of the brain can facilitate solving geometric puzzles.
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  • Allan Snyder has used transcranial direct current stimulation (DCS) to alter the activity both in the left and right hemispheres.
  • DCS was applied for only ten minutes, specifically to decrease activity in the left hemisphere and increase activity in the right hemisphere, 40 percent of subjects were able to solve the puzzle.
  • Tasks like solving the nine-dots puzzle are notoriously difficult because of our brains are structured in such a way as to limit creativity.
  • The left hemisphere is thought to govern the role that right-brain activity may play in cognition. Inhibiting activity in the left hemisphere of the brain is thought to remove the predisposition to interpret random elements in meaningful ways, allowing for more creative solutions generated in the right brain to make it into consciousness.
  • Savants thus may have a greater degree of conscious access to judgments of unconscious processes than non-savants.
  • As we become more skilled at manipulating brain processes through psychoactive drugs or electronic devices, we may be able to invoke savant-like skills in neurotypical people. 
David McGavock

Mindful Infotention: Dashboards, Radars, Filters - City Brights: Howard Rheingold - 0 views

  • Tuning and feeding our personal learning networks is where the internal and the technological meet the social.
    • David McGavock
       
      Attention + Tech Tools + Learning Networks
  • Infotention is a word I came up with to describe the psycho-social-techno skill/tools we all need to find our way online today, a mind-machine combination of brain-powered attention skills with computer-powered information filters
  • More and more, knowing where to direct your attention involves a third element, together with your own attentional discipline and use of online power tools – other people
Doug Breitbart

Web Literacy Map - 1.1.0 - Mozilla Webmaker - 0 views

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    "Web Literacy Map (1.1.0) The Web Literacy Map is a map of competencies and skills that Mozilla and our community of stakeholders believe are important to pay attention to when getting better at reading, writing and participating on the web."
David McGavock

Infotention, internal: Attentional strategies | Social Media Classroom - 2 views

  • We can talk about attention training, multitasking, the dangers of distraction.
  • What information consumes is rather obvious: it consumes the attention of its recipients. Hence a wealth of information creates a poverty of attention and a need to allocate that attention efficiently among the overabundance of information sources that might consume it"
  • Infotention
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  • brain-powered attention skills and computer-powered information filters.
  • work best together with a third element — sociality
  • Honing the mental ability to employ the form of attention appropriate for each moment
  • put together intelligence dashboards, news radars, and information filters from online tools like persistent search and RSS is the external technical component of information literacy.
  • Infotention involves a third element
  • other people
  • recommendations that make it possible to find fresh and useful signals amid the overwhelming noise of the Internet
  • Mentally trained, technologically augmented, socially mediated
  • detecting information that could be valuable specifically to you, whenever and wherever it is useful to you.
  • crap detection skills and basic mindfulness come in. 
Charles van der Haegen

Quest to Learn School website - 0 views

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    "Reason and Purpose Learning by Doing Designed to support the digital lives of young people and their capacity for learning, Quest to Learn is a school committed to graduating strong, engaged, literate citizens of a globally networked world. Through an innovative pedagogy that immerses students in differentiated, challenge-based contexts, the school acknowledges design, collaboration, and systems thinking as key literacies of the 21st century. Within an integrated, rigorous Regents-based curriculum students work with teachers to gain the skills necessary to meet these requirements, and even surpass them. On-going evaluation and feedback create opportunities for students to plan, revise, and reflect on their own learning. The overall curriculum is rooted in mathematical practices and the use of smart tools, with an explicit intent to innovate at the level of how students are assessed in context. Most importantly, teachers work with students to build individual and academic competencies and enrich youth identity development within contexts that are relevant and meaningful. The school has been designed to help students to bridge old and new literacies through learning about the world as a set of interconnected systems. Design and complex problem-solving are two big ideas of the school, as is a commitment to deep content learning with a strong focus on learning in rigorous, engaging, and relevant ways. It is a place where digital media meets books and students learn to think like designers, inventors, mathematicians, writers, and more. Q2L brings together teachers with a passion for content, a vision for helping kids to learn best, and a commitment to changing the way students will grow in the world. Quest to Learn has purposely responded not only to the growing evidence that digital media and games offer powerful models for reconsidering how and where young people learn, but also to the belief that access for all students to these opportunities is critical. We beli
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    Following the links ifrom ted's post in the gamification forum item... I bounced on this school. Always interesting to discover new ways of looking at traditional things...
David McGavock

Cooperative Learning Center - 0 views

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    "What is Cooperative Learning? Cooperative Learning is a relationship in a group of students that requires positive interdependence (a sense of sink or swim together), individual accountability (each of us has to contribute and learn), interpersonal skills (communication, trust, leadership, decision making, and conflict resolution), face-to-face promotive interaction, and processing (reflecting on how well the team is functioning and how to function even better)."
David McGavock

Free and Unlimited Web Conferencing | Free Video Conferencing | Online Web Meeting | Mu... - 0 views

  • Share contents interactively Use internet desktop sharing, interactive whiteboards, instant messaging system, and live audio and video chat to conduct online web meeting that can be as collaborative and productive as in-person meetings
  • Multipoint video conferencing
  • Whiteboards
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  • Screen sharing
  • Unique meeting room UR
  • public or remain private
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    "About BigMarker.com BigMarker provides fully-featured web conferencing solution for free to everyone. Here you can host web conferences with friends, family or colleagues, teach online training seminars to students, practice presentation skills, or broadcast events in real time - all free and unlimited! There are no trial period and no monthly fee. BigMarker is also an online virtual community and a hub for live information exchange, providing you a powerful platform to host video web conferences and present to the world. Use BigMarker to connect with others live online, share contents collaboratively, spread ideas, conduct live webinar, or promote business online. Expect instant feedback and responses! "
David McGavock

Mission for week two: Evolution of cooperation questions (ACTION REQUESTED) | Social Me... - 0 views

  • Pavel's
  • a lot of smart people across the region also begin to identify themselves with one of the sides, inevitably getting involved in arguments they don't want to be part of, raising hostility towards each other. 
  • ake control over our pre-wired responses.
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  • awareness (such as meditation)
  • help people learn how to identify and de-identify with various groups, by allowing them to experience the variety of social contexts.
  • Roland's
  • not only be critical thinking but systems thinking
  • help people become more self-dependent.
  • experiences are organized for children from the early age
  • raise the level of critical thinking
  • Education is liberating.
  • The notion of indirect reciprocity could be important here: doing things for those groups without expecting to get a return, but setting an example
  • reject the notion of tribes or of people being permanently and essentially bad and extremist, and to be welcoming and kind
  • Bodil's
  • I can work with other communities which are open, tolerant and welcoming.
  • Better distribution of resources.
  • reputation and trust
  • know how to build trust and create cooperation, we should know something about breaking bad patterns
  • knowledge about social dilemmas
  • “growth mindset”
  • David's
  • separating fiction from fact,
  • interaction in order to reveal the "true" characteristics of inform
  • physical security, enough to eat, a place to sleep, freedom from threat.
  • John's
  • little can be done at the level of the individual, other than being aware that our appreciation of ideas, and our tendency to engage in counterproductive behavior may be due to forces other than the ideas themselves.
  • becoming aware of our own weaknesses with regard to absorbing new information
  • it is possible to gather individuals into a super organism that is less vulnerable to being victimized by false or misleading information,
  • we need access to information and skill in critical thinking
  • Hermano's
  • My political answer is internationalism: http://en.wikipedia.org/wiki/Internationalism_(politics).
  • High level of material, political, physical, psychological etc personal independance
  • My cultural answer is to displace the ubiquitous narrative of competition by this narrative of cooperative
  • traces of trustworthiness online,
  • tactical tool is the internet.
  • empowers the common man to act at multiple levels, assuming responsibility for all the nested groups to which he would belong.
  • Inger's
  •  Fighting discrimination
  • stereotypes
  • negative stereotypes
  • experience the feeling of discrimination in order to fight it.
  • Discrimination starts with stereotypes that turn into prejudice, and the individual becomes a member of a group that is dehmanised and stripped of human qualities.
  • Elena's
  • Meditation skills
  • life satisfaction
  • transferring an ultimate level of governance and common legislation to structures above nation states
  • Practices of integration of spirit-mind-body
  • value of own life and personal voe not to destroy self
  • Calisa's
  • only possible escape route is to get a glimpse of life on the outside, to see that there are different ways to live one's life, to understand that there are choices.
  • only through the glimpse can the child even begin to contemplate the notion of breaking the "pre-wiring"
  • glimpse does not guarantee escape
  •  shine your light brightly:
  • If there are children in your life, invest in them
  • Sahil's
  • Stay informed about the big, complex world-shaping issues
  • Use technology to express yourself beyond your home and workplace
  • same forces producing the 'dark' forms of social cooperation mentioned above - compliance, conformance, solidarity - are perhaps the same forces behind 'good' cooperation.
  • continually trying to re-imagine our 'imagined communities'
  • the more connected we are, the more we'll be forced to recognize others' interests as our own.
  • might include: cultural traits and norms based on morality (i.e. religion), integration of market economies, promoting greater free-flow of people/ideas, promoting denser urban centers, open access to information, monogamy??, anti-nepotism norms, cooperative higher institutions (with ability to manage laws/reputations/punishment).
  • Luis'
  •  We are “pre-wired” to cooperate within our tribe
  • impact of group identity
  • “manifold and profound”
  • make group identity salient
  • redefining the boundaries of the group to include more people is the best opportunity for change
  • Once you include everyone in the group, you find ways to encourage interactions among both sub-groups,
  • narcos manage to stay loyal and cooperate within their cartel when competing against other cartels with equally loyal members.
  • discourage cooperation inside the cartel groups
  • Assurance game, because one narco will only fight if the other fights, and will defect if the other defects
  • The key issue in the Assurance Game is whether we can trust each other.
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    Answers from all co-learners
David McGavock

Connectivism: A learning theory for - 0 views

    • David McGavock
       
      Learning is more active? It appears that communities networks and the like require engagement - meaning active
  • learning
  • Driscoll (2000) defines learning as “a persisting change in human performance or performance potential…[which] must come about as a result of the learner’s experience and interaction with the world” (p.11).
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  • How people work and function is altered when new tools are utilized.
    • David McGavock
       
      Central to mindamplier idea
  • The pipe is more important than the content within the pipe. Our ability to learn what we need for tomorrow is more important than what we know today.
    • David McGavock
       
      Our ability to learn - Process more than product.
  • An organizations ability to foster, nurture, and synthesize the impacts of varying views of information is critical to knowledge economy survival. Speed of “idea to implementation” is also improved in a systems view of learning.
  • Design of learning environments
    • David McGavock
       
      This is of special interest to me. Where the rubber meets the road.
  • The need to evaluate the worthiness of learning something is a meta-skill that is applied before learning itself begins.
  • These theories do not address learning that occurs outside of people (i.e. learning that is stored and manipulated by technology).
    • David McGavock
       
      While I accept that knowledge is organized and stored outside the "person". Learning is a distinctly internal process methinks. IOW - I don't get his point
  • Learning is a process that occurs within nebulous environments of shifting core elements – not entirely under the control of the individual.
    • David McGavock
       
      In the way that consciousness is an emergent property of the flow of energy within system of cells, neurons - Siemens idea of "learning" is the process through which individuals, ideas, and networks emerge (manifest). I don't know if this is what he's getting at but perhaps?
  • Capacity to know more is more critical than what is currently known
    • David McGavock
       
      Seems to me that what currently is known is equally important in that it guides us, grounds us, and forms the basis for our capacity. Wisdom or knowledge. Dichotomous.
  • Behaviorism, cognitivism, and constructivism are the three broad learning theories most often utilized in the creation of instructional environments. These theories, however, were developed in a time when learning was not impacted through technology.
  • Learning needs and theories that describe learning principles and processes, should be reflective of underlying social environments
  • The “half-life of knowledge” is the time span from when knowledge is gained to when it becomes obsolete.
  • To combat the shrinking half-life of knowledge, organizations have been forced to develop new methods of deploying instruction.”
David McGavock

Final Report: Introduction | DIGITAL YOUTH RESEARCH - 1 views

  • What is generally lacking in the literature overall, and in the United States in particular, is an understanding of how new media practices are embedded in a broader social and cultural ecology. While we have a picture of technology trends on one hand, and spotlights on specific youth populations and practices on the other, we need more work that brings these two pieces of the puzzle together. How are specific new media practices embedded in existing (and evolving) social structures and cultural categories?
  • we describe how our work addresses this gap, outlining our methodological commitments and descriptive focus that have defined the scope of this book. The first goal of this book is to document youth new media practice in rich, qualitative detail in order to provide a picture of how young people are mobilizing these media and technologies in their everyday lives.
  • In this section of this introductory chapter, we outline our methodological approach and how we have defined the objects and focus of our study. The descriptive frame of our study is defined by our ethnographic approach, the study of youth culture and practice, and the study of new media.
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  • How are new media being taken up by youth practices and agendas? Our analytic question follows from this: How do these practices change the dynamics of youth-adult negotiations over literacy, learning, and authoritative knowledge?
  • We have developed an interdisciplinary analytic tool kit to investigate this complex set of relations between changing technology, kid-adult relations, and definitions of learning and literacy. Our key terms are “genres of participation,” “networked publics,” “peer-based learning,” and “new media literacy.”
  • The primary distinction we make is between friendship-driven and interest-driven genres of participation, which correspond to different genres of youth culture, social network structure, and modes of learning.
  • We use the term “peer” to refer to the people whom youth see as part of their lateral network of relations, whom they look to for affiliation, competition, as well as disaffiliation and distancing. Peers are the group of people to whom youth look to develop their sense of self, reputation, and status.
  • In contrast to friendship-driven practices, with interest-driven practices, specialized activities, interests, or niche and marginalized identities come first.
  • nterest-driven practices are what youth describe as the domain of the geeks, freaks, musicians, artists, and dorks, the kids who are identified as smart, different, or creative, who generally exist at the margins of teen social worlds.
  • Rather than relying on distinctions based on given categories such as gender, class, or ethnic identity, we have identified genres based on what we saw in our ethnographic material as the distinctions that emerge from youth practice and culture, and that help us interpret how media intersect with learning and participation
  • Genres of participation provide ways of identifying the sources of diversity in how youth engage with new media in a way that does not rely on a simple notion of “divides” or a ranking of more- or less-sophisticated media expertise. Instead, these genres represent different investments that youth make in particular forms of sociability and differing forms of identification with media genres.
  • Our work here, however, is to take more steps in applying situated approaches to learning to an understanding of mediated sociability, though not of the school-centered variety. This requires integrating approaches in public-culture studies with theories of learning and participation.
  • A growing body of ethnographic work documents how learning happens in informal settings, as a side effect of everyday life and social activity, rather than in an explicit instructional agenda.
  • Our interest, more specifically, is in documenting instances of learning that are centered around youth peer-based interaction, in which the agenda is not defined by parents and teachers.
  • What counts as learning and literacy is a question of collective values, values that are constantly being contested and negotiated between different social groups. Periods of cultural and technological flux open up new areas of debate about what should count as part of our common culture and literacy and what are appropriate ways for young people to participate in these new cultural forms.
  • While what is being defined as “new media literacy” is certainly not the exclusive province of youth, unlike in the case of “old” literacies youth are playing a more central role in the redefinition of these newer forms. In fact, the current anxiety over how new media erode literacy and writing standards could be read as an indicator of the marginalization of adult institutions that have traditionally defined literacy norms (whether that is the school or the family).
  • our work does not seek to define the components of new media literacy or to participate directly in the normalization of particular forms of literacy standards or practice. Rather, we see our contribution as describing the forms of competencies, skills, and literacy practices that youth are developing through media production and online communication in order to inform these broader debates.
  • Although the tradition of New Literacy Studies has described literacy in a more multicultural and multimodal frame, it is often silent as to the generational differences in how literacies are valued.
  • The chapters that follow are organized based on what emerged from our material as the core practices that structure youth engagement with new media.
  • Media Ecologies, frames the technological and social context in which young people are consuming, sharing, and producing new media.
  • introduces three genres of participation with new media that are an alternative to common ways of categorizing forms of media access: hanging out, messing around, and geeking out.
  • following two chapters focus on mainstream friendship-driven practices and networks.
  • instant messaging, social network sites, and mobile phones
  • making friendships, gossiping, bullying, and jockeying for status are reproduced online, but they are also reshaped
  • chapter on Intimacy
  • examines practices that are a long-standing and pervasive part of everyday youth sociality.
  • flirting, dating, and breaking up.
  • these norms largely mirror the existing practices of teen romance
  • The next chapter on Families also takes up a key “given” set of local social relationships by looking across the diverse families we have encountered in our research. The
  • use of physical space in the home, routines, rules, and shared production and play. The chapter also examines how the boundaries of home and family are extended through the use of new media.
  • final three chapters of the book focus primarily on interest-driven genres of participation, though they also describe the interface with more friendship-driven genres.
  • Gaming examines different genres of gaming practice: killing time, hanging out, recreational gaming, mobilizing and organizing, and augmented game play
  • Creative Production, looking across a range of different case studies of youth production, including podcasting, video blogging, video remix, hip-hop production, fan fiction, and fansubbing.
  • Work examines how youth are engaged in economic activity and other forms of labor using new media. The chapter suggests that new media are providing avenues to make the productive work of youth more visible and consequential.
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    "What is generally lacking in the literature overall, and in the United States in particular, is an understanding of how new media practices are embedded in a broader social and cultural ecology. While we have a picture of technology trends on one hand, and spotlights on specific youth populations and practices on the other, we need more work that brings these two pieces of the puzzle together. How are specific new media practices embedded in existing (and evolving) social structures and cultural categories?"
David McGavock

Are Babies Born Good? | Science | Smithsonian - 0 views

  • The study of babies and young toddlers is a perplexing business. Even the most perceptive observers can be tempted to see what isn’t there.
  • “When our infant was only four months old I thought that he tried to imitate sounds; but I may have deceived myself,” Charles Darwin wrote in “A Biographical Sketch of an Infant,” his classic study of his own son.
  • Even well-behaved babies are notoriously tough to read: Their most meditative expressions are often the sign of an impending bowel movement.
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  • “People who’ve spent their whole careers studying perception are now turning toward social life, because that’s where the bio-behavioral rubber meets the evolutionary road,” Konner says. “Natural selection has operated as much or more on social behavior as on more basic things like perception. In our evolution, survival and reproduction depended more and more on social competence as you went from basic mammals to primates to human ancestors to humans.”
  • The lab’s initial study along these lines, published in 2007 in the journal Nature, startled the scientific world by showing that in a series of simple morality plays, 6- and 10-month-olds overwhelmingly preferred “good guys” to “bad guys.” “This capacity may serve as the foundation for moral thought and action,” the authors wrote. It “may form an essential basis for...more abstract concepts of right and wrong.”
  • spate of related studies hinting that, far from being born a “perfect idiot,” as Jean-Jacques Rousseau argued, or a selfish brute, as Thomas Hobbes feared, a child arrives in the world provisioned with rich, broadly pro-social tendencies and seems predisposed to care about other people.
  • No seasoned parent can believe that nurture doesn’t make a difference, or that nature trumps all. The question is where the balance lies.
    • David McGavock
       
      Key thought - where is the balance?
  • Wynn and her husband, the psychologist Paul Bloom, collaborated on much of Hamlin’s research, and Wynn remembers being a bit more optimistic: “Do babies have attitudes, render judgments? I just found that to be a very intuitively gripping question,” she says.
  • Infant morality studies are so new that the field’s grand dame is 29-year-old J. Kiley Hamlin, who was a graduate student at the Yale lab in the mid-2000s.
  • she stumbled on animated presentations that one of her predecessors had made, in which a “climber” (say, a red circle with goggle eyes) attempted to mount a hill, and a “helper” (a triangle in some trials) assisted him, or a “hinderer” (a square) knocked him down.
  • When I visited, Tasimi was recreating versions of Hamlin’s puppet shows as background work for a new project.
  • The child shot her a woebegone look before dutifully hauling himself out of the ball pit, picking up the pen and returning it to the researcher.
  • When babies at the Yale lab turn 2, their parents are tactfully invited to return to the university after the child’s third birthday.
  • The next lab I visited was at Harvard University in Cambridge, Massachusetts, and it has made this age group something of a specialty, through work on toddler altruism (a phrase that, admittedly, rings rather hollow in parental ears).
  • One advantage of testing slightly older babies and children is that they are able to perform relatively complicated tasks. In the Laboratory for Developmental  Studies, the toddlers don’t watch puppets help: They themselves are asked to help.
  • Warneken was initially interested in how little children read the intentions of others, and the question of whether toddlers would assist others in reaching their goals. He wanted to sound out these behaviors in novel helping experiments—“accidentally” dropping a hat, for instance, and seeing if the kids would return it.
  • prominent psychologists had previously argued that children are selfish until they are socialized; they acquire altruistic behaviors only as childhood progresses and they are rewarded for following civilization’s rules, or punished for breaking them.
  • One day he and a toddler were bouncing a ball together. Truly by accident, the ball rolled away—“the moment of serendipity,” as Warneken now calls it. His first impulse was to retrieve the toy and carry on, but he stopped himself.
  • The little boy watched him struggle, then after a moment heaved himself up, waddled over to the toy and—defying the scientific community’s uncharitable expectations—stretched out his own chubby little arm to hand the ball to his gigantic playmate.
  • In the following months, Warneken designed experiments for 18-month-olds, in which a hapless adult (often played by him) attempted to perform a variety of tasks, to no avail, as the toddlers looked on. The toddlers gallantly rescued Warneken’s dropped teaspoons and clothespins, stacked his books and pried open stubborn cabinet doors so he could reach inside.
  • videotaped experiment of a toddler wallowing in a wading pool full of plastic balls.
  • But the elements that underpin morality—altruism, sympathy for others, the understanding of other people’s goals—are in place much earlier than we thought, and clearly in place before children turn 2.”
  • Because they were manifested in 18-month-olds, Warneken believed that the helping behaviors might be innate, not taught or imitated. To test his assumption, he turned to one of our two nearest primate relatives, the chimpanzee.
  • The first chimps Warneken studied, nursery-raised in a German zoo
  • as the caretaker dropped the first object: As if on cue, the chimp bounded over and breezily handed it back.
  • Warneken wondered if perhaps human-reared chimps had been conditioned to be helpful to their food providers
  • They would consistently help when the person was reaching for the object,” even in the absence of any payoff.
  • The final step was to see if chimps would assist each other. So Warneken rigged apparatuses where one caged chimp could help a neighbor reach an inaccessible banana or piece of watermelon. There was no hope of getting a bite for themselves, yet the empowered chimps fed their fellow apes regardless.
  • But under what circumstances are toddlers altruistic?
  • Some recent chimp studies suggest that chimps won’t help others unless they witness the dismay of the creature in need. Are human children likewise “reactive” helpers, or can they come to another’s assistance without social cues?
  • “You can see the birth of this proactive helping behavior from around 1.5 to 2.5 years of age,” Warneken explains. “The children don’t need solicitation for helping. They do it voluntarily.” Proactive helping may be a uniquely human skill.
  • Criticisms of the “nice baby” research are varied, and the work with the youngest kids is perhaps the most controversial.
  • such method­o­­­logical worries are never far from baby researchers’ minds.
  • Other critics, meanwhile, fault the developmental philosophy behind the experiments.
  • these researchers argue, but actually they start from scratch with only senses and reflexes, and, largely through interaction with their mothers, learn about the social world in an astonishingly short period of time.
  • And still other scientists think the baby studies underestimate the power of regional culture.
  • Ideas of the public good and appropriate punishment, for instance, are not fixed across societies: Among the Matsigenka people of the Peruvian Amazon, where Henrich works, helping rarely occurs outside of the immediate household, if only because members of the tribe tend to live with relatives.
  • Plenty of bleak observations complicate the discovery of children’s nobler impulses. Kids are intensely tribal: 3-month-olds like people of their own race more than others, experiments have shown, and 1-year-olds prefer native speakers to those of another tongue.
  • Babies, in addition, are big fans of punishment. Hamlin likes to show a video of a young vigilante who doesn’t just choose between the good and bad puppets; he whacks the bad guy over the head.
  • Perhaps babies are not really trying to help in a particular moment, per se, as much as they are expressing their obliging nature to the powerful adults who control their worlds—behaving less like Mother Teresa, in a sense, than a Renaissance courtier. Maybe parents really would invest more in a helpful child, who as an adult might contribute to the family’s welfare, than they would in a selfish loafer—or so the evolutionary logic goes.
  • A different interpretation, Warneken says, is that in a simpler world maybe toddlers really could help, pitching in to the productivity of a hunter-gatherer group in proportion to their relatively meager calorie intake.
  • For many researchers, these complexities and contradictions make baby studies all the more worthwhile.
  • “I’m trying to think of a lesser-of-two evils study,” he says. “Yes, we have our categories of good and bad, but those categories involve many different things—stealing $20 versus raping versus killing. Clearly I can’t use those sorts of cases with, you know, 13-month-olds. But you can come up with morality plays along a continuum to see...whether they form preferences about whether they like the guy who wasn’t as bad as the other bad guy.”
  •  
    "The study of babies and young toddlers is a perplexing business. Even the most perceptive observers can be tempted to see what isn't there."
David McGavock

HOW CULTURE DROVE HUMAN EVOLUTION | Edge.org - 0 views

  • how culture drove human evolution
  • cultural brain hypothesis—this is the idea that the real driver in the expansion of human brains was this growing cumulative body of cultural information, so that what our brains increasingly got good at was the ability to acquire information, store, process and retransmit this non genetic body of information.
  • but tools and artifacts (the kinds of things that one finds useful to throw or finds useful to manipulate) are themselves products of cultural evolution.
  • ...116 more annotations...
  • or a long time was that status in humans was just a kind of human version of this dominant status
  • Chimps, other primates, have dominant status.
  • social status
  • second kind of status. We call this status prestige.
  • from being particularly knowledgeable or skilled in an area,
  • From this we've argued that humans have two separate kinds of status, dominance and prestige
  • give them deference in exchange for knowledge that you get back
  • you want to isolate the members of your group who are most likely to have a lot of this resources, meaning a lot of the knowledge or information that could be useful to you in the future
  • some of the big questions are, exactly when did this body of cumulative cultural evolution get started?
  • may have started early
  • another possibility is that it emerged about 800,000 years ago.
  • here's theoretical models that show that culture, our ability to learn from others, is an adaptation to fluctuating environments.
  • Another signature of cultural learning is regional differentiation and material culture, and you see that by about 400,000 years ago
  • 400,000 years ago
  • there's another possibility that it was a different kind of ape that we don't have in the modern world: a communal breeding ape that lives in family units rather than the kind of fission fusion you might see in chimpanzees
  • In the Pliocene, we see lots of different kinds of apes in terms of different species of Australopithecus.
  • we now have evidence to suggest that humans were communal breeders, so that we lived in family groups maybe somewhat similar to the way gorillas live in family groups, and that this is a much better environment for the evolution of capacities for culture than typical in the chimpanzee model
  • for cultural learning to really take off, you need more than one model.
  • trying out different technique
  • take advantage of the variation
  • the question is, how did we become such long distance runners?
  • only humans have it
  • humans who don't know how to track animals, can't run them down
  • idea being that the religions of modern societies are quite different than the religions we see in hunter gatherers and small scale societies
  • Most recently I've been also thinking about the evolution of societal complexity.
  • when societies begin to get big and complex
  • large-scale cooperation
  • What are the causal processes that bring these things about?
  • There's an interaction between genes and culture. First you have to get the culturally transmitted knowledge about animal behavior and tracking and spore knowledge and the ability to identify individuals, which is something you need to practice, and only after that can you begin to take advantage of long distance running techniques
  • I've worked in a couple of different areas on this, and one is religion.
  • there was an intense period that continues today of intergroup competition, which favors groups who have social norms and institutions that can more effectively expand the group while maintaining internal harmony
  • they've been shaped in ways that galvanize cooperation in larger groups
  • In small-scale hunter-gatherer religions, the gods are typically whimsical. They're amoral.
  • but as we begin to move to the religions in more complex societies, we find that the gods are increasingly moralizing.
  • if you remind believers of their god, believers cheat less, and they're more pro social or fair in exchange tasks,
  • more pro social in are the ones with anonymous others, or strangers. These are the kinds of things you need to make a market run to have a successful division of labor
  • ritual plays a role in this
  • rituals seem to be sets of practices engineered by cultural evolution to be effective at transmitting belief and transmitting faith
  • elevate the degree of belief in the high-moralizing gods
  • high-moralizing gods will often require rituals of this kind
  • Speaking in unison, large congregations saying the same thing, this all taps our capacity for conformist transmission;
  • People also engage in what we call credibility-enhancing displays [during rituals]. These are costly things. It might be an animal sacrifice or the giving of a large sum of money or some kind of painful initiation rite
  • We think religions are just one element, one way in which culture has figured out ways to expand the sphere of cooperation and allow markets to form and people to exchange and to maintain the substantial division of labor.
  • There's a lot of risk in developing specialization because you have to be confident that there's a market there that you can engage with. Whereas if you're a generalist and you do a little bit of farming, a little bit of manufacturing, then you're much less reliant on the market. Markets require a great deal of trust
  • In the intellectual tradition that I'm building on, culture is information stored in people's heads that gets there by some kind of social learning
  • We tend to think of cultural transmission, or at least many people think of cultural transmission as relying on language
  • , it's quite clear that there is a ton of cultural transmission that is just strictly by observational learning.
  • what we don't see amongst other animals is cumulative cultural evolution.
  • you can learn one thing from one generation, and that begins to accumulate in subsequent generations.
  • One possible exception to that is bird song.
  • One of the interesting lines of research that's come out of this recognition is the importance of population size and the interconnectedness for technology.
  • looking at a case study in Tasmania.
  • You start out with two genetically well-intermixed peoples. Tasmania's actually connected to mainland Australia so it's just a peninsula. Then about 10,000 years ago, the environment changes, it gets warmer and the Bass Strait floods, so this cuts off Tasmania from the rest of Australia, and it's at that point that they begin to have this technological downturn
  • You can show that this is the kind of thing you'd expect if societies are like brains in the sense that they store information as a group and that when someone learns, they're learning from the most successful member
  • study by Rob Boyd and Michelle Kline
  • larger islands had much bigger and more complex fishing technologies, and you can even show an effective contact. Some of the islands were in more or less contact with each other,
  • more in contact, you have fancier tools, and that seems to hold up.
  • rates of innovation should continue to increase, especially with the emergence of communication technologies
  • As an individual inventor or company, you're best off if everybody else shares their ideas but you don't share your ideas because then you get to keep your good ideas, and nobody else gets exposed to them, and you get to use their good ideas, so you get to do more recombination.
  • An important thing to remember is that there's always an incentive to hide your information.
  • Embedded in this whole information-sharing thing is a constant cooperative dilemma in which individuals have to be willing to share for the good of the group.
  • a norm of information sharing is a really good norm to have
  • I've done a lot of work on marriage systems with the evolution of monogamy.
  • Eighty-five percent of human societies have allowed men to have more than one wife
  • pushes us towards polygyny
  • But in the modern world, of course, monogamy is normative, and people who have too many wives are thought poorly of by the larger society. The question is, how did this ever get in place?
  • European Marriage Pattern,
  • Athens legislates the first rules about monogamous marriage
  • people are ready to moralize it,
  • it does seem to have societal level benefits. It reduces male-male competition. We think there's evidence to say it reduces crime, reduces substance abuse, and it also engages males in ways that cause them to discount the future less and engage in productive activities rather than taking a lot of risks
  • If I talk about normative monogamy as being successful, I mean that it spread,
  • especially if you have a society with widely varying amounts of wealth, especially among males. Then you're going to have a situation that would normally promote high levels of polygyny
  • to get into the mating and marriage market you would have to have a high level of wealth if we were to let nature take it's course
  • Part of my program of research is to convince people that they should stop distinguishing cultural and biological evolution as separate in that way. We want to think of it all as biological evolution. 
  • Culture is part of our biology.
  • We now have the neuroscience to say that culture's in our brain, so if you compare people from different societies, they have different brains.
  • Cognition and our ability to think are all interwoven,
  • A good example of this is the placebos. Placebos are something that depend on your cultural beliefs. If you believe that something will work, then when you take it, like you take an aspirin or you take a placebo for an aspirin, it initiates the same pathways as the chemically active substance. Placebos are chemically inert but biologically active, and it's completely dependent on your cultural beliefs.
  • One of the large research projects that I run in an effort to understand human sociality is called The Root of Human Sociality Project.
  • at the time to something called the Ultimatum Game, and the Ultimatum Game seemed to provide evidence that humans were innately inclined to punish unfairness.
  • behavioral economists find that students give about half, sometimes a little bit less than half, and people are inclined to reject offers below about 30 percent
  • The older you get, even if you have more wealth and more income, you're especially inclined to only offer half, and you'll reject offers below 40 percent.
  • I was thinking that the Machiguenga would be a good test of this
  • I did it in 1995 and 1996 there, and what I found amongst the Machiguenga was that they were completely unwilling to reject, and they thought it was silly. Why would anyone ever reject?
  • they made low offers, the modal offer was 15 percent instead of 50, and the mean comes out to be about 25 percent.
  • over the next two summers these field anthropologists went to the field and conducted the ultimatum game as well as a few other games
  • we found is that societies vary dramatically, from societies that would never reject, to societies that would even reject offers above 50 percent, and we found that mean offers ranged across societies from about 25 percent to even over 50 percent. We had some of what we called hyper fair societies. The highest was 57 percent in Lamalera, Indonesia.
  • able to explain a lot of the variation in these offers with two variables. One was the degree of market integration.
  • there seemed to be other institutions, institutions of cooperative hunting seemed to influence offers.
  • measured market integration much more carefully
  • subsequent project
  • large number of other variables, including wealth, income, education, community size, and also religion.
  • did the Ultimatum Game along with two other experiments. The two other experiments were the Dictator Game (the Dictator Game is like the Ultimatum Game except the second player doesn't have the option to reject) and the Third Party Punishment Game.
  • Third Party Punishment Game, there are three players and the first two players play a Dictator Game.
  • This gives us two different measures of willingness to punish strangers
  • one is rejection in the Ultimatum Game
  • three measures of fairness
  • size of the community predicts willingness to punish
  • suggesting that if you have small communities, you don't need punishment.
  • It could be some kind of reputational mechanism
  • There's a number of different ways to create norm systems that operate like that.
  • In a big society punishment can be most effective because reputational mechanisms can be weak. If you're in a big society and you encounter somebody, you probably don't have friends in common through which you could pass reputational information for which punishment could be generated. You might want to punish them right on the spot or someone who observes the interaction might want to punish them right on the spot or call the authorities or whatever, which is also costly.
  • This creates a puzzle because typically people think of small-scale kinds of societies, where you study hunter-gatherers and horticultural scattered across the globe (ranging from New Guinea to Siberia to Africa) as being very pro social and cooperative.
  • but the thing is those are based on local norms for cooperation with kin and local interactions in certain kinds of circumstances
  • these norms don't extend beyond food sharing. They certainly don't extend to ephemeral or strangers
  • large-scale society run you have to shift from investing in your local kin groups and your enduring relationships to being willing to pay to be fair to a stranger.
  • if you're going to be fair to a stranger, then you're taking money away from your family.
  • A commitment to something like anti-nepotism norms is something that runs against our evolutionary inclinations and our inclinations to help kin
  • In this sense, the norms of modern societies that make modern societies run now are at odds with at least some of our evolved instincts.
  • Lately we've been focused on the effects of religion
  • adherence to a world religion matters
  • People from world religions were willing to give more to the other person in the experiment, the anonymous stranger
  • Part of this is your willingness to acquire a norm of impartial roles; that we have a set of rules that governs this system.
  • political scientists call it the rule of law
  • those rules apply independently of the identities
  • If you want the rule of law to spread or to be maintained, you need conditions in which you're managing risk.
  •  
    [JOSEPH HENRICH:] The main questions I've been asking myself over the last couple years are broadly about how culture drove human evolution. Think back to when humans first got the capacity for cumulative cultural evolution-and by this I mean the ability for ideas to accumulate over generations, to get an increasingly complex tool starting from something simple. One generation adds a few things to it, the next generation adds a few more things, and the next generation, until it's so complex that no one in the first generation could have invented it.
Charles van der Haegen

‪The Most IMPORTANT Video You'll Ever See‬‏ - YouTube - 3 views

  •  
    "2 million views for an old codger giving a lecture about arithmetic? What's going on? You'll just have to watch to see what's so damn amazing about what he (Prof. Albert Bartlett) has to say. When I saw this lecture at a conference in 1995, I came out blasted, thinking "This needs to be required listening for every person on the planet. Nothing else will matter if we don't understand this." The presenter is Albert Bartlett, a retired Physics prof. at U of Colorado-Boulder. The presentation is titled "Arithmetic, Population, and Energy," and I introduce it to my students as "The most boring video you'll ever see, and the most important." But then again, after viewing it most said that if you followed along with what Bartlett is saying, it's quite easy to pay attention, because the content is so damn compelling. If you forward this to everyone you know, we might actually stand a chance in staving off disaster in the global finance system, peak oil, climate change, and every other resource issue you can think of. Without a widespread understanding of what Bartlett's talking about, I think we won't be able to dodge ANY of those issues. BE ABSOLUTELY SURE you catch the parts about "the bacteria in the bottle" (in Part 3) and the list comparing things that add to the problem and things that address the problem. If we don't choose from that right-hand column, nature will choose for us. I for one, would rather we be the ones making the choice."
  •  
    I suppose many of you have seen this video, at least the first one... The question is: will growth save humanity? Than answer is.... : Wrong question! Maybe it should be: What kind of growth should save humanity? Will pondering on this question bring us further? Einstein said once: The mere formulation of a problem is far more often essential than its solution, which may be merely a matter of mathematical or experimental skill. To raise new questions, new possibilities, to regard old problems from a new angle requires creative imagination and marks real advances in science. Albert Einstein, (1879 - 1955) Physicist & Nobel Laureate How do we formulate Humanities Problem?
Alex Grech

Writing, Reading, and Social Media Literacy - Howard Rheingold - Now, New, Next - Harva... - 5 views

  • When I first faced students in a classroom, I was surprised to discover that the mythology I had believed about "digital natives" was not entirely accurate. Just because they're on Facebook and chat online during class and can send text messages with one hand does not mean that young people are acquainted with the rhetoric of blogging, understand the way wikis can be used collaboratively, or know the techniques necessary for vetting the validity of information discovered online. Just as learning the alphabet requires further education before a literate person can compose a coherent argument, learning the skills of effective social media use requires an education that today's institutions and teachers are ill-prepared to provide.
  • We don't have time for institutions to change, which is why I've worked to provide tools for those educators who are using social media to prepare students for the 21st century.
David McGavock

Making Science by Serendipity. A review of Robert K. Merton and Elinor Barber's The Tra... - 1 views

  •  It is worth now turning our attention to the theoretical aspects of serendipity and examining the sociological and philosophical implications of this idea.
    • David McGavock
       
      New theme
  • As Mario Bunge (1998: 232) remarks, “Merton, a sociologist and historian of ideas by training, is the real founding father of the sociology of knowledge as a science and a profession; his predecessors had been isolated scholars or amateurs.”
  •  It is true that the American sociologist studies mainly institutions of science, not laboratory life and the products of science (e.g., theories). But he never said that sociologists cannot or should not study other aspects of science.
  • ...10 more annotations...
  • His attention to the concept of serendipity is the best evidence
  • Some scientists seem to have been aware of the fact that the elegance and parsimony prescribed for the presentation of the results of scientific work tend to falsify retrospectively the actual process by which the results were obtained” (Merton and Barber 2004: 159)
  • Indeed if you are clever enough to take advantage of the opportunity, you may capture a fox thanks to accidental circumstances while searching for hares.
  • Colombus’ discovery of America, Fleming’s discovery of penicillin, Nobel’s discovery of dynamite, and other similar cases, prove that serendipity has always been present in research. Merton (1973: 164)
  • “Intuition, scriptures, chance experiences, dreams, or whatever may be the psychological source of an idea.
  • This descriptive model has many important implications for the politics of science, considering that the administration and organization of scientific research have to deal with the balance between investments and performance. To recognize that a good number of scientific discoveries are made by accident and sagacity may be satisfactory for the historian of science, but it raises further problems for research administrators.
  • If this is true, it is necessary to create the environment, the social conditions for serendipity. These aspects are explored in Chapter 10 of The Travels and Adventures of Serendipity.
    • David McGavock
       
      Key to the Mindamp group is finding ways to create this environment
  • The solution appears to be a Golden Mean between total anarchy and authoritarianism. Too much planning in science is harmful.
    • David McGavock
       
      balance - a good idea
  • Whitney supervised the evolution of the inquiry everyday but limited himself to asking: “Are you having fun today?” It was a clever way to make his presence felt, without exaggerating with pressure. The moral of the story is that you cannot plan discoveries, but you can plan work that will probably lead to discoveries:
    • David McGavock
       
      Applied Serendipity at GE - "having fun?"
  • If scientists are determined by social factors (language, conceptual frames, interests, etc.) to find certain and not other “answers,” why are they often surprised by their own observations? A rational and parsimonious explanation of this phenomenon is that the facts that we observe are not necessarily contained in the theories we already know. Our faculty of observation is partly independent from our conceptual apparatus. In this independence lies the secret of serendipity.
    • David McGavock
       
      Perhaps an example of embodied cognition. Our senses know something our brains don't.
David McGavock

The Forward Foundation - http://forwardfound.org/ - 1 views

  • About the Forward Foundation   Forward Foundation is a Foresight/Futures studies not for profit research and development group. Our members in the past have worked in the past with http://www.iftf.org/, MacArthur Foundation, Stanford University, MIT Press, MITE, USDA, and hundreds of small groups and networks across the globe. We produce research and forecasting like most "futures studies think tanks", but we also produce open source software and code, open source hardware and designs, and open licensed education materials. Examples include http://code.google.com/p/flows-dev/ http://flows.panarchy.com/ http://socialmediaclassroom.com and some of us have worked on http://cooperationcommons.com with http://iftf.org
  • Our Wealth Generating Ecology building skills and experience includes:   Working with meta and alternative currencies, local economy and social enterprise development, network-based project management, collaborative food, energy, creative output and physical object production, envrionmental scanning for network collaboration ecologies, and more.
  • Our design philosophy is to share not just the rendered output of the education package, but also the standard model that was used to produce the output.  We believe that it is important to design for interoperability first, then to address what works best for you. 
  •  
    "About the Forward Foundation Forward Foundation is a Foresight/Futures studies not for profit research and development group. Our members in the past have worked in the past with http://www.iftf.org/, MacArthur Foundation, Stanford University, MIT Press, MITE, USDA, and hundreds of small groups and networks across the globe. We produce research and forecasting like most "futures studies think tanks", but we also produce open source software and code, open source hardware and designs, and open licensed education materials. Examples include http://code.google.com/p/flows-dev/ http://flows.panarchy.com/ http://socialmediaclassroom.com and some of us have worked on http://cooperationcommons.com with http://iftf.org"
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