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Barbara Lindsey

DragonBox Algebra 5+ App Review - 1 views

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    I first read about this in an excerpt from a book by Greg Toppo. http://hechingerreport.org/video-games-that-work-better-than-school/ This app teaches concepts related to solving algebraic equations in a fun, game environment. Learners are drawn into the game and don't realize they are learning algebra until level 12 when animal cards used in the game begin to be replaced by algebraic symbols. This app does cost $5 but I could see it used in learning stations and for enrichment activities. Appropriate for ages 5 and up.
melrichardson21

"People with Real Experiences:" Using Mobile Devices in High School Social Studies - 0 views

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    Group 9: Claire and Melissa This journal article is accessible thought the link given above by accessing the UMUC library Friedman and Garcia describe a qualitative study wherein they taught a lesson on the 9-11 attacks either through asking them to read transcribed oral history interviews or listen to them with an interactive iPad app called "Explore 9-11." The students who used the "Explore 9-11" app reported greater emotional engagement with the historical actors, leading one student to describe the app as depicting "people with real experiences." Students who used the app reported an overall positive experience of interacting with the various sources and greater historical empathy than students who did not use the app. Resources: "People with Real Experiences:" Using Mobile Devices in High School Social Studies Adam M Friedman & Emily R Garcia ISSN 1933-5415
Leslie Schroeder

Dictionary & Translation Pro Nokia app - 0 views

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    This free app is appropriate for anyone who can access a 3G or WiFi network to use all three sources (Thesaurus, Dictionary, and Translator). The application is invaluable for ESL students who can access the app via a mobile telephone for in-class assistance to hundreds of new words, definitions and translations.
Alison Burns

Travel the World From Your Classroom: Free iPad Apps for Virtual Field Trips - 2 views

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    Not every school has the resources necessary to take their students on an airplane . . . or spaceship. The iPad can bring the world to your students' fingertips in ways never before possible. Many national parks and museums have apps designed for onsite visitors.
anonymous

graphite | Ingredients for effective teaching - 0 views

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    A new site, sponsored by Bill Gates and Common Sense Media, allows students and instructors to rate various software programs, mobile apps, and Websites
Holly Fairbrother

Score Rubrics on Your iPad | Class Tech Tips - 0 views

    • Holly Fairbrother
       
      Here's a tool that might be helpful to make sure we share and assess - says is saves time too!
    • Brittany Slusarczyk
       
      We also use the app Notability in my school. We were able to easily upload our state rubric. The app allows you to highlight it, comment on it, attach websites etc. then send it off to students.
geesay74

Basecamp - Wellington - 2 views

The daddy of project management, Basecamp was created when 37 Signals couldn't find a project management app that wasn't insanely complicated, and so decided to build its own. It worked so well tha...

EDTC610 social studies

started by geesay74 on 04 Jun 14 no follow-up yet
kristine Gregoire-Cope

Literacy, Technology, Policy, Etc....A Blog: How I used Socrative for Writing Instruction - 1 views

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    In this online resource a teacher shares how to have students collaborate on the writing process using the online tool/app of Socrative. It is articulated very well and this is a process I have used in the past with AP writing students!
Yuna Choi

The help of technology to close skills gaps - 4 views

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    Numerous innovations in the education technology space are beginning to show potential in improving education and helping address skills gaps. Some of these advancements include Khan academy and Read 180 (self paced instruction for students). Professional development of digital resources is imperative to help close instructional gaps. EDTC 615 - instructional gap solutions
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    I love that this resource provides multiple examples of tools that we can use within our instruction. The categorization of each example also provides a clear explanation of how it can be incorporated. I think that one important point that was discussed within this page was how students can develop 21st Century Skills through implementing these tools. As 21st Century Skills are becoming a major focus in instruction, this shows how it can be addressed.
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    This was a great tool that shared tons of tools that teachers can use in our instruction. Some really great resources I have found to use were Khan Academy, Google Apps for Education, and One Note. This article has a lot of great visuals to help understand more about how we, as educators, can use technology to help close the skills gaps.
kcollins3

Visualizing 21st-Century Classroom Design - 0 views

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    An article about designing your classroom to be 21st century learning-friendly. Includes space design suggestions and app suggestions for use in the classroom.
tricia1022

200 Free Kids Educational Resources: Lessons, Apps, Books, Websites... | Open Culture - 0 views

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    Free resources for teachers just specify your content area.
anonymous

ClassDojo - 1 views

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    This is an amazing classroom management system to promote positive behavior. Each student in the class is given an avatar. Simply click on the student's name and give/take dojo points for the behaviors you've programmed in. All of the data is logged into the site and saved for the duration of the year. Use the class feature daily or weekly to identify classroom strengths and areas for improvement. Individual student reports are also available and serve as a powerful tool for parent conferences and grade level meetings. Teachers can choose to reward students based on their positive behaviors by points or percentage. I have used the site extensively in my classroom (5th grade) and have found it to be the most effective positive behavior strategy I've ever tried.
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    I LOVE Class Dojo! I start this at the beginning of school with my classes, they love the little avatars that go along with their names and love hearing the chimes when points are given out. During independent work time, I keep my dojo up on my interactive white board as a constant visual reminder of our behavior management system. I also installed the app on my iPhone, which syncs to my board, so I can give points from across the room if I'm pulling a small group at my kidney table. I love it! Works magic!
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    A great free online tool for tracking student behavior. This site allows teachers to instantly record student behavior and participation in class. It also graphs students weekly behaviors and allows students to set goals. Teachers can link class dojo up to parents' email and cell phones so parents can recieve daily updates on their childs behaviors and choices in school.
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    I have a few teachers who have used this tool in their own classrooms and absolutely love this technology. In order to stay organized, Class Dojo allows teachers to keep track of students behavior. Then, teachers could have a simple way of tracking data in order to allow for positive incentives. Displaying data for the class shows how behavior is effecting classroom lessons and keeps students accountable for their actions. Behavior reports are also good printouts to bring to parent-teacher conferences.
Heather McFadden

Team WhiteBoarding with Twiddla - Painless Team Collaboration for the Web - 0 views

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    A teacher could use this in their classroom for students to brainstorm in a group, identify key parts of a website, practice reading strategies on actual websites by marking them up, or discuss ideas and take notes. This site is quite interesting and I feel worthwhile. It does somewhat remind me of googledocs and other similar apps, but is unique in many ways. It could be used in a multitude of ways, and definitely lends itself to discussions and critiques of things as vast as articles and websites to paintings and art.
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    "Twiddla is a free, no-setup, web-based meeting playground. Mark up websites, graphics, and photos, or start brainstorming on a blank canvas. Voice and Text chat too!" This might be a great way to have students evaluate websites or documents collaboratively.
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    Ha! Oops..I already shared this link.
anonymous

200 Free Kids Educational Resources: Lessons, Apps, Books, Websites... | Open Culture - 2 views

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    Open Culture defines itself as "The best free cultural & educational media on the Web" [Open Culture. (2013). Home page. Retrieved from www.openculture.com). This site was suggested by one of our students using working on a Diigo account just for world language teachers), but this site seems useful for all subjects, with links to many free videos, K-12 resources, e-books, etc.
scottie_jarrett

Strategies to Level Up Learning - 20 views

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    Week 8: In our Data Action meeting we discussed intructional strategies involving simulation and games. This article explain some advantages and fears for educators implementing games into their lesson plans. Matthew Farber Social Studies Teacher, Ed Tech Leadership EdD Candidate, Author In the fall of 2014, the Joan Ganz Cooney Center at Sesame Workshop (a nonprofit founded by Sesame Street creator Joan Ganz Cooney) assessed the impact of the gaming in school settings.
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    I have not had much experience with gaming in the classroom, but I have seen other teachers use it and have much success when it comes to motivating students and bridging the learning gap. One interesting point the article mentions is the the "platform" model strategy. In this, students have one log in, and are able to access a variety of games which can be reported t to the teacher as a formative assessment. Teachers are also able to log in and track students progress.
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    I see the ideas for digital game-based-learning as a method of differentiation that can be particularly effective for students with special needs and learning disabilities. Interest in using games in the classroom continues to grow, as evidenced by the recent Library of Congress grants to build civics applications for classrooms. The full report mentioned in this article is linked within, and worthwhile reading. The learning gaps that we see in our team's data could possibly be addressed using digital games from iCivics, Shephard Software, and other sources.
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    I agree 100% with Andrea's quote "I see the ideas for digital game-based-learning as a method of differentiation that can be particularly effective for students with special needs and learning disabilities." I only have to think back to this morning in my 2nd period where this worked with one of 8th grade students in special education who has a severe visual disability. In fact I even have the link to the game I use in that class all the time. I encourage everyone to set up a free account: https://kahoot.it/#/ !!!! Kahoot was introduced to me in my Electives Professional Development. More than one of the teachers has issues with incorporating technology into their health classroom. I agree with this article when they write "Additional teacher training, as well as creating a common language between educators and developers, was recommended."
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    I am a little familiar with a few digital games. In my classroom, I use Kahoot.it to assist my students in learning their vocabulary. I use this website to make a classroom game that we all play together. Everyone can participate at the same time, competing for first place in points. I can create the questions on my smart-board, and the students can play on another computer or they can download the app on their phones. This makes our lessons more interactive, and the students get more involved and enjoy the class more.
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    Just like the article suggests, I use games to help students review or understand a lesson. A great one that was mentioned, and that I use is iCivics. Since Government is tested in my county, we have to make sure that our students fully understand the purpose, how the government works, and why it was created. When it comes to making sure the students are comprehending the information I will use iCivics, Kaoot.it, and a Jeopardy game I find online. It promotes students to take learning and their education into their own hands. I think the games don't have to be created by us or super complex, as long as you find one that relate to your content and engages students.
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    I love the idea of using these types of games to keep students engaged. At my son's school, he often has online math games given for homework. He loves IXL and it keeps him motivated to practice skills and learn new ones. In my 6th grade Spanish class we are exploring quia.com. Students can play vocabulary building games while I work one-on-one with students. It is a great way to keep kids engaged while doing assessments, too.
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    Initially, I was very hesitant to buy into learning through online games. I know that children today spend so much time in front of screens, and I didn't want to contribute to this obsession (for some children it does border on that). I did see that BrainPop, a site which I use frequently, introduced GameUp and Spotify. I figured if BrainPop was okay with gaming for learning, then I had to give it a try. Well, my students will now beg for BrainPop and will do evey activity, quiz and graphic organizer associated with a lesson in order to get to sortify. What a great tool. I am now a firm believer.
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    I too see the benefits of using these online games within instruction. The games provide students with a means of engagement that we often struggle to provide students. With the growth of technology, students are becoming more in-tune with new technology and are using it more often at home. By connecting technology to instruction, we are able to meet them in the middle. There are so many tools available online that it's a shame not to use them!
cgafford

How Smart Devices at Home Help Bridge Gaps in Classroom Technology - 0 views

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    This article discuss the vast availability of technology and how using apps in the classroom can help close student learning gaps.
Barbara Lindsey

Chalk Talk | EL Education - 20 views

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    "a Chalk Talk protocol allows students to have non-verbal "discussion.""
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    Dimension chosen: teacher maintenance Rating: 3 low maintenance (few materials and/or little prep work) This activity would be good for preparing for my fellow group member's SMART learning goal of "by the end of quarter 1, 70% of students will score a 90% or higher on the EMATS/performance matters test." Students could complete a world problem and post their individual solutions on sticky notes onto the poster. I think it would be engaging for majority of my fourth grade students, as they are up and moving. There is little teacher prep work and can use it as a formative assessment.
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    Dimension Chosen : Rigor and Relevance Rating: 4 student think and work I think this activity would work well for for my group member's Smart goal: By the end of quarter 1, 60% of students will score a 70% or higher on the Quarter 1 Literacy Assessment. I believe "Chalk Talk" can help students with question that the teacher give the students about what they have read and comprehended. Each student get to answer the question and will have a voice and in turn they will get a chance to comment on each other comments. This will create an atmosphere where conversation can be had about the difference of opinions in comprehension and give the teacher a way to evaluate how each students comprehends and addresses others. Students can learn from each other this way as well and get a better understand of the source material not only from the teachers perspective by their classmates' as well.
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    Dimension Chosen: Impact on Learning Rating: 4 High Impact I think the Chalk Talk protocol would work well for my group member's SMART goal: By the end of Marking Period 3, ELL students identified will be able to explain how to solve for an unknown number in an equation with at lease 80% accuracy. The Chalk Talk idea gives every student a voice and allows them to be heard. They are able to share out their ideas and have their peers respond back to their comments.Students are able to silently correct their peers mistakes without being humiliated in front of the entire class. This method can be very beneficial for students who are uncomfortable with participating in class and it also a form of communication to the classroom teacher. At the end of the lesson, teachers can review each comment and base their next lesson on the area where students are struggling the most. EDTC615 Spring2018
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    Hello Ashleigh, I agree that Chalk Talk could have a high impact on student learning. I also think Chalk Talk could have a high impact on student engagement. When the teacher creates a classroom environment where everyone feels comfortable sharing and helping one another, there are more likely to participate in the classroom and be fully engaged. My teams SMART goal is "Given 1 month of supplemental biology instruction, students who are currently in AP Biology but took lower level Biology 1, will score at least a 3 on their next unit exam." I do not think this lesson style would be particularly useful for my SMART goal, but I do think it could be useful for greater success of my AP students overall. My class discussions tend to be purely verbal now, but maybe I could use this method sometimes as well. Thanks! Suzanne Stafford
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    @Suzanne - What about this strategy would not work for reaching your goal? Depending on your current content/standard focus, students could rotate across several different question stations. Every time they move to a new station, they can expand on, critique, or justify the answer to the question they come across. Jason Caputo's Smart Target Learning Goal: 80% of students will be approaching advanced in their discussion ability (this means that they can follow along and actively participate (ask and respond to questions about what has been said) in a verbal conversation with peers on a complex topic). This strategy could be used for my students as a scaffold towards more challenging activities. In terms of Alignment to Standards, it is a 3/4. Written communication is interpersonal, but does not have all the elements of spontaneity that an oral conversation has. However, it would provide additional opportunities for feedback because all students could be engaged at the same time.
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    Dimension: Technology Integration Rating: 1 I rate this protocol as it was presented as a 1 (opportunities for technology integration overlooked). This chalk talk video showed this protocol performed as a paper/pen classroom activity. However, I think this technology could easily be incorporated into an online message board-style discussion. I could see this being incorporated into our teacher's lessons for AP Biology to help increase scores.
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    My group's SMART Target Learning Goal is 75% of students will improve their informational text comprehension by 1 grade level. The Dimension I'm referencing is Technology Integration. Although I feel this is a great tool and has a major impact on student learning, it does lack technology integration. I rate it as a 1. I think it rates off the scales in the other dimensions. Some sort of tech integration would make this a huge win all around.
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    EDTC615 FALL2018 I have found several dimensions from the Planning Protocol that I could assess this particular under for instance: Depth of Knowledge- The Chalk Talk can be use on a multitude of levels for DOK. From a basic warm up to a well thought out thought provoking silent Socrative seminar, depends on how the teacher want to use the tool in their classroom will determine the DOK. Teacher Friendliness - This instructional tactic is very teacher friendly and low maintenance across the board. you can just use a whiteboard and post it stickies, or chart paper and post it stickies, and just a window/liquid chalk and post it stickies. Rigor and Relevance- Again rigor and relevance is dependent upon how the teacher decides to use this instructional tactic in their classroom. This is a tool that can evoke deep thought or a tool that can be used as a quick response to a warm up question. Possible Technology Integration- Although the video did not depict a technology integration while I was watching the video an idea came to mind to use this idea in conjunction with Padlet app and divide the classroom up into groups with each a different Padlet question or conversation and first each member in the group share to the Padlet and then have the student rotate to each groups table and share a post to each other's Padlet. That is one way to integrate technology into a Chalk Talk discussion. This could be used as an instructional tactic for all our group members as an exit ticket, class survey, check for understanding of the day's lesson, warm-up question, and/or silent Socrative seminar. I can think of endless possibilities with this particular tool based on the dynamics of your student population, skill set, and grade level. Spencer's SMART Goal is 75% of the 24 students with a C or lower to have a B (80%) or higher in my class, by the end of the 1st quarter. Ericka's SMART Goal is By the end of 1st quarter 75% of the LSN Government students will be able to an
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