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Garrett Eastman

Measuring Engagement Effects of Educational Games and Virtual Manipulatives on Mathematics - 9 views

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    Abstract: "the researcher attempted to investigate how to better measure engagement and refine the measurement of engagement in this study. To frame the engagement, three domains of engagement - behavioral, cognitive, and emotional- are analyzed in detail to be able to examine the qualities of each type. Moreover, three game attributes -clear goals, immediate feedback, and balance between challenges and skills- are presented and discussed as fundamental features of virtual manipulatives and educational games used in this study to make an impact on students' engagement. To measure effects of educational games and virtual manipulatives on three domains of engagement, the researcher designed an engagement survey that examines each domain separately with their sub-domains. The Cronbach's alphas for engagement pre-test and post-test were found .89 and .91 respectively. In this pre-test and post-test quasi-experimental design, four fifth-grade classrooms (N=86) from four schools in southwest Virginia were assigned as three experimental groups and one control group. In the first experimental group, participants played an educational game called Candy Factory and in the second experimental group, the students played another educational game called Pearl Diver on iPod Touch for eight days consecutively, for 20 minutes each. In the third experimental group, participants performed activities with virtual manipulatives, whereas in the control group, participants did paper-and-pencil iii drills for the same duration. All of the groups studied on the same topic, fractions. According to the results of ANCOVA, experimental group students' engagement scores were found significantly higher than control group students', F(1,80)=11.568, p=.001. When three domains of engagement were analyzed, significant differences were found among all three domains between experimental and control groups. When the researcher conducted separate analysis for educational games group and vir
Garrett Eastman

Computing Now | Helping High Schoolers Move the (Virtual) World - 1 views

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    "Move the World, a workshop first tried out at Gymnasium Delbrück (a high school) that leveraged math and virtual worlds to increase high school juniors' interest in computer science."
Ced Paine

Poptropica - a virtual online world for kids - 0 views

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    Poptropica is a virtual online world in which kids can travel, play games, math, customize their character, compete in head-to-head competition, and communicate safely with each other.
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    Poptropica is a virtual online world in which kids can travel, play games, math, customize their character, compete in head-to-head competition, and communicate safely with each other.
Roland O'Daniel

Pattern Blocks: Exploring Fractions with Shapes - 1 views

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    Pattern blocks are great tools for developing conceptual understanding. I hope to continue to see them used in classrooms, but the virtual kind can allow students to share their thinking with other students virtually. I like using screen capture, cut/paste, upload to a wiki, comment on characteristics/size/description of '1'/and sharing with students so that their thikning can be revisited from multiple venues (home, classroom, internet-broader audience).
Martin Burrett

Pora Ora : The Online 3D Educational Game for Children - 0 views

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    This is a MUST TRY site. It's not often that I'm amazed be an educational resource, but I am with this one. Pora Ora is a stunning educational virtual world for Primary school aged students. Play truely fun educational games which practise skills in English, maths and many other subjects. The graphics and useably is superb. Online safety is at the heart of this site. The parential admin account can set the student's account to free chat with everyone to completely locked down where they have the world to themselves and everything in between. The site has a language filter and users can report any incidents of trouble. Also, the first task requires the user to complete an online safety task. The site is free with a few premium features coming out later. You have got to try this one! http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
Maggie Verster

maths - South Africa - the virtual school - YouTube - 4 views

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    "The virtual school videos for South African learners in the category "maths". The fun way to learn maths! Make sure to have a look at the entire list from top to bottom! "
Maggie Verster

PlanetMath is a virtual community which aims to help make mathematical knowledge more a... - 10 views

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    "PlanetMath is a virtual community which aims to help make mathematical knowledge more accessible. PlanetMath's content is created collaboratively: the main feature is the mathematics encyclopedia with entries written and reviewed by members."
Matthew J. Vannice

National Library of Virtual Manipulatives - 8 views

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    Dozens of online math manipulatives K-12
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     ***** "The National Library of Virtual Manipulatives (NLVM) is a library of uniquely interactive, web-based virtual manipulatives or concept tutorials, mostly in the form of Java applets, for mathematics instruction (K-12 emphasis). The project includes dissemination and extensive internal and external evaluation." 
Martin Burrett

ClassBadges - 0 views

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    Keep your class motivated with this is behaviour management tool where teachers can award virtual badges for anything. Choose from a large collection of badge designs. The children can see their progress with their own personal login. http://ictmagic.wikispaces.com/Classroom+Management+%26+Rewards
Martin Burrett

Marble Math Lite: Multiplication | Marble Math - 0 views

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    Start your students on a roll with this fun multiplication game iPad app. Roll the virtual marble to the correct answers to complete the level. http://ictmagic.wikispaces.com/Maths
Martin Burrett

All the way to the bank - 0 views

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    This is a virtual maths board game where you have to keep track on how much money you have to deposit at the end of the month. http://ictmagic.wikispaces.com/Maths
Martin Burrett

Geoboard by The Math Learning Center - 0 views

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    A useful virtual maths geoboard to explore a range of shape and angle work. There is also an iPad version which can be found at https://itunes.apple.com/us/app/geoboard-by-math-learning/id519896952 http://ictmagic.wikispaces.com/Maths
Martin Burrett

InfuseLearning - 0 views

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    This site offers an interactive way to assess your class by connecting your students to your lessons and response to every question on a range of devices, including mobiles. Make a virtual room and set up assessment quizzes, share links instantly and even get students to draw a response to your questions in real time. The data is collated so you can see where your students need more input. http://ictmagic.wikispaces.com/Planning+%26+Assessment
Garrett Eastman

Virtual Mathematics - Higher Education for the 21st Century - 1 views

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    Summaries of presentations from a symposium at Florida International University in 2012
goddessof7s

NLVM 9 - 12 - Geometry Manipulatives - 0 views

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    virtual manipulative
Martin Burrett

Angle finding with Protractor - 0 views

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    A great flash based angle finding and protractor whiteboard resource. See a variety of angle measuring activities and use the virtual protractor to solve them. http://ictmagic.wikispaces.com/Maths
Martin Burrett

Find the Area & Perimeter - 0 views

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    A maths whiteboard resource about area and perimeter. Watch an explanation and then complete randomised questions with a virtual ruler to measure. http://ictmagic.wikispaces.com/Maths
Martin Burrett

Decimal Place Value Cards - 0 views

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    A great virtual place value card resource for whiteboards. Enter the number you want and see deans apparatus for each. http://ictmagic.wikispaces.com/Maths
Martin Burrett

Geometry Toolbox - 0 views

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    A simple geometry whiteboard flash resource with a virtual ruler, protractor and more. Show your class how to measure lines and angles. http://ictmagic.wikispaces.com/Maths
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