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Garrett Eastman

LOVING GEOMETRIC GARLANDS - 18 views

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    Do-it-yourself designs
Michael Bahi

Cool Math - free online cool math lessons, cool math games & apps, fun math activities,... - 0 views

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    Fun and educational for everyone!
David Wetzel

Mathematics Teaching Using Journals: Writing Strategies That Improve Problem Solving an... - 16 views

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    Math journals provide advantages for students to develop a better understanding of mathematics, with teachers learning their student's views and beliefs regarding math.
Garrett Eastman

INTEGRATING ICT WITH EDUCATION: DESIGNING AN EDUCATIONAL COMPUTER GAME FOR TEACHING FUN... - 4 views

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    Abstract: "This research seeks to look into the design process that promotes the development of an educational computer game that supports teaching and learning processes. The research specifically looks at the design of an educational computer game for teaching and learning of the topic of functions. The topic is essential in the teaching and learning of Mathematics courses such as Discrete Mathematics, Real Analysis and Calculus among others at Jomo Kenyatta University of Agriculture and Technology (JKUAT) Kenya. The computer game was developed using the Basic Unified process (BUP) which is a streamlined version of the rational unified process (RUP). This is an object oriented methodology mostly used for small projects with few end users. Due to the few numbers of end users we used interview method of data collection to gather requirements for the computer game. A paper prototype was used to validate the requirements. Use cases were used for both analysis and design of the game while Class diagrams and activity diagrams were purely used for the design of the game. Owens' six top level design anatomy aided in the design of the computer game. The overall computer game design was based on Crawfords' computer game design sequence model. The well designed and developed game met all its user requirements and was able to facilitate the teaching and learning of functions to Bachelor of Science in Mathematics and Computer Science students who were taking Discrete mathematics in their first year of study at JKUATs' Taita/Taveta campus. Development of heuristics for measuring interest, fun and motivation are recommendations given to aid in the evaluation of user satisfaction of educational computer games."
Martin Burrett

Interactive Whiteboard Teacher Tools - 0 views

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    A beautifully designed set of 20+ maths whiteboard resources aimed at primary aged students. There are resources about addition, multiplying fractions, number lines and more. http://ictmagic.wikispaces.com/Maths
Martin Burrett

Math is Fun - Maths Resources - 3 views

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    Nice IWB resources
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    Includes nice IWB resources
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    A simple site with well written explanations, examples, worksheets and games of maths topics from across the curriculum. http://ictmagic.wikispaces.com/Maths
Garrett Eastman

Mathematical Technology in ER9 - 3 views

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    "The focus of this digitally mediated learning activity centers on the mathematics department in the Easton and Redding (ER9) school district in Connecticut. Currently, ER9 teachers have technology in the classroom, but many teachers have expressed uncertainty about how to implement this technology in their classrooms. Based on the foundations of the constructivist learning theory, math teachers will learn how technology fits into the student learning cycle. Interested teachers will form a community of practice (CoP) to learn about and apply engaging technology in the classroom. Some technologies discussed include game-based learning, mobile/Web 2.0 apps such as Prezi, Animation and Edmodo. As a result of this technology CoP, teachers will learn to implement at least one new technology into their classroom and engage in communication between CoP members using MOODLE. "
David Wetzel

Algebra: Investigating Positive and Negative Slopes - 1 views

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    Learning algebra is difficult for most students. Ask any student what they are learning in algebra and you will probably receive an answer similar to this (after - Why do I need to know this?). "Using Xs and Ys a lot, a bunch of numbers and symbols, and memorizing a lot of rules." This often comes with learning algebra without connection to anything students can relate to. When students learn basic math, they can make a lot of connections.
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