The use of web based technology is growing by leaps and bounds every day. These online tools are the new set of keys for opening your students' minds. The vast resources on the Internet are making the use traditional methods of teaching and learning obsolete in countless ways.
abstract: "In this paper I address the use of digital tools (GeoGebra) in open ended design
activities, with primary school children. I present results from the research and
development project "Creative Digital Mathematics", which aims to use the pupil's
development of mathematical board games as a vehicle for teaching skills with
GeoGebra, as well as an entrepreneurial attitude towards mathematics. Using the
instrumental approach I discuss how open ended transdisciplinary design activities
can support instrumental genesis, by considering the extent to which the pupils
address mathematical knowledge in their work with GeoGebra and how they relate
their work with GeoGebra and mathematics to fellow pupils and real life situations.
The results show that pupils' consider development of board games as meaningful
mathematical activity, and that they develop skills with GeoGebra, furthermore the
pupils considers potential use of their board game by classmates in their design
activities."
"There may be a reason you can't figure out some of those math problems in your son or daughter's math text and it might have nothing at all to do with you. That math homework you're trying to help your child muddle through might include problems with no possible solution." Lack of quality control in text publishing described and evaluation suggestions for parents offered.
Abstract: "In spite of the efficacy of Operations Research (OR), its tools are still
underused, due to the difficulties that people experience when describing a
problem through a mathematical model. For this reason, teaching how to approach
and model complex problems is still an open issue. A strong relation exists
between (video) games and learning: for this reason we explore to which
extent (real time) simulation video games could be envisaged to be an innovative,
stimulating and compelling approach to teach OR techniques."
"Several of our classes involve students using mathematical expressions, but there was no way for us to automatically check this work. The stated solution to a problem may be x+y, but if a student answers y+x, our system needs to understand that this is also correct." "sympy, an open source Python library for symbolic mathematics," is proposed as a solution.
"Mathics is a general-purpose computer algebra system. Enter queries and submit them by pressing Shift + Return. See the gallery for some neat examples or the documentation for a full list of supported functions. Mathics uses MathJax to display beautiful math."
"Developing a 21st Century Global Library for Mathematics Research discusses how information about what the mathematical literature contains can be formalized and made easier to express, encode, and explore. Many of the tools necessary to make this information system a reality will require much more than indexing and will instead depend on community input paired with machine learning, where mathematicians' expertise can fill the gaps of automatization. This report proposes the establishment of an organization; the development of a set of platforms, tools, and services; the deployment of an ongoing applied research program to complement the development work; and the mobilization and coordination of the mathematical community to take the first steps toward these capabilities. The report recommends building on the extensive work done by many dedicated individuals under the rubric of the World Digital Mathematical Library, as well as many other community initiatives. Developing a 21st Century Global Library for Mathematics envisions a combination of machine learning methods and community-based editorial effort that makes a significantly greater portion of the information and knowledge in the global mathematical corpus available to researchers as linked open data through a central organizational entity-referred to in the report as the Digital Mathematics Library. This report describes how such a library might operate - discussing development and research needs, role in facilitating discover and interaction, and establishing partnerships with publishers."
A description of mathematicians' and other scientists recent boycott of Elsevier publishing for its high prices and practices to hinder open distribution of scientific knowledge, as well as a comparison of scholarly mathematics journals pricing among major publishers, and introduction to an ongoing movement of mathematicians organized to fix a "broken" scholarly publishing system
Forthcoming June 2012: "From the pyramids and the Parthenon to the Sydney Opera House and the Bilbao Guggenheim, this book takes readers on an eye-opening tour of the mathematics behind some of the world's most spectacular buildings. Beautifully illustrated, the book explores the milestones in elementary mathematics that enliven the understanding of these buildings and combines this with an in-depth look at their aesthetics, history, and structure."
"Mathics is a free, general-purpose online computer algebra system featuring Mathematica-compatible syntax and functions. It is backed by highly extensible Python code, relying on SymPy for most mathematical tasks and, optionally, Sage for more advanced stuff. Get Python if you don't have it already (you probably have it if you're on Linux or a Mac)."