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Garrett Eastman

Developing a 21st Century Global Library for Mathematics Research - 4 views

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    "Developing a 21st Century Global Library for Mathematics Research discusses how information about what the mathematical literature contains can be formalized and made easier to express, encode, and explore. Many of the tools necessary to make this information system a reality will require much more than indexing and will instead depend on community input paired with machine learning, where mathematicians' expertise can fill the gaps of automatization. This report proposes the establishment of an organization; the development of a set of platforms, tools, and services; the deployment of an ongoing applied research program to complement the development work; and the mobilization and coordination of the mathematical community to take the first steps toward these capabilities. The report recommends building on the extensive work done by many dedicated individuals under the rubric of the World Digital Mathematical Library, as well as many other community initiatives. Developing a 21st Century Global Library for Mathematics envisions a combination of machine learning methods and community-based editorial effort that makes a significantly greater portion of the information and knowledge in the global mathematical corpus available to researchers as linked open data through a central organizational entity-referred to in the report as the Digital Mathematics Library. This report describes how such a library might operate - discussing development and research needs, role in facilitating discover and interaction, and establishing partnerships with publishers."
Garrett Eastman

Resources optimization in (video) games: a novel approach to teach applied mathematics? - 2 views

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    Abstract: "In spite of the efficacy of Operations Research (OR), its tools are still underused, due to the difficulties that people experience when describing a problem through a mathematical model. For this reason, teaching how to approach and model complex problems is still an open issue. A strong relation exists between (video) games and learning: for this reason we explore to which extent (real time) simulation video games could be envisaged to be an innovative, stimulating and compelling approach to teach OR techniques."
Garrett Eastman

Maria Chudnovsky - 2 views

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    Maria Chudnovsky, mathematician, is one of 23 MacArthur Fellowship recipients in 2012. She is an associate professor in the department of industrial engineering and operations research at Columbia University and specializes in graph theory. With colleagues she successfully solved the "Srong Perfect Graph Theorem" which was proposed in the 1960s, and her research is potentially "deepening the connections between graph theory and other major branches of mathematics, such as linear programming, geometry, and complexity theory." A video featuring the awardee can be viewed on the web site.
Garrett Eastman

Alex the parrot's last experiment shows his mathematical genius - 6 views

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    Was able to add up to 8 and understood 0 concept, features video but not of this experiment
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