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Dave Truss

Nuts and Bolts: From Classroom to Online, Think "Transform" not "Transfer" by Jane Boza... - 1 views

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    Look for ways to capture the richness that a good instructor brings to the classroom, such as responsiveness, a sense of humor, interesting stories and examples, and immediate feedback. Also, when considering moving a classroom course online, approach it not just as converting one form to another, but as an opportunity to improve the existing product.
Dave Truss

Flipped Classroom Infographic #flippedclassroom #blendedlearning #edtech - 1 views

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    A new method of teaching is turning the traditional classroom on its head. What's a flipped classroom - and why now?
Dave Truss

Introduction to Inquiry Based Learning | Connect! - 1 views

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    At the Calgary Science School we focus on inquiry-based learning, technology-intergration and outdoor/environmental education. We believe these three pillars come together to provide students with opportunities for authentic, meaningful and relevant learning.
Dave Truss

Kathy Schrock's Guide to Everything - Bloomin' Apps - Kathy Schrock's Guide to Everything - 1 views

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    Each of the images has clickable hotspots and includes suggestions for Google, iPad, Android, and Web 2.0 applications to support each of the levels of Bloom's Revised Taxonomy.
Dave Truss

The Creativity Crisis - The Daily Beast - 1 views

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    With as much as three fourths of each day spent in project-based learning, principal Buckner and her team actually work through required curricula, carefully figuring out how kids can learn it through the steps of Treffinger's Creative Problem-Solving method and other creativity pedagogies. "The creative problem-solving program has the highest success in increasing children's creativity,"
Dave Truss

Designing the 21st Century K-12 Classroom -- THE Journal - 1 views

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    Here are six design elements that should be incorporated into the 21st Century classroom.
Dave Truss

Life in a 21st-Century English Class | MindShift - 1 views

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    I  teach in an inquiry, project-based, technology embedded classroom. A mouthful, I know. So what does that mean?
Dave Truss

David Truss :: Pair-a-dimes for Your Thoughts » Transformative or just flashy... - 1 views

  • 1.Give students choice.
  • 2. Give students a voice.
  • 4. Give students a place to collaborate.
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  • 3. Give students an audience.
  • 5. Give students a place to lead.
  • 6. Give students a digital space to learn.
  • “Give the learners a sandbox.”
  • What should we do with tools to make them great?
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    So what makes a tool great? Or, a better question than that: What should we do with tools to make them great? Here are some thoughts and feedback is appreciated, this is not an exclusive list! (See # 7 from Warlick in his comment)
Dave Truss

coding conduct - 0 views

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    How to design for a playful experience that is truly meaningful to its users instead of a shallow and transient novelty effect? What lessons do games offer for user experience design? What criticism of »gamification« is valid? And what can designers interested in »gameifying« an application do to steer clear of the worst pitfalls?
Dave Truss

Answering your questions | Northern Learning Centre (SD57 Prince George) - 0 views

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    basic criteria - a completed application, have a laptop computer or other tablet like device, (assistance is available to those students that are unable to afford their own) and best fit based on grade level, interests, maturity, ability to show interests. The school will have a committee that will go through applications.
Dave Truss

Hub Proposal - 0 views

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    What might a 21st-century community look in which students direct their own education? In this world, the following scenario could take place: a student, engrossed in his favorite video game, puts down his gaming console and decides that he has an innovative idea for a new game of his own. From the convenience of his home computer he signs on to his profile at his school website and posts a bulletin within the "projects" section of the school's online network.
Dave Truss

Introduction - 0 views

  • to be most effective inquiry should be seen as a complex combination of structured learning with intentional opportunities for students to create, design, imagine and develop new possibilities.
  • As as entry point, inquiry involves learners:
  • Inquiry honours the complex, interconnected nature of knowledge construction, striving to provide opportunities for both teachers and students to collaboratively build, test and reflect on their learning.
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  • If we are to make use of these important findings from the learning sciences, inquiry should be viewed as a highly-structured and thoughtfully designed-endeavour. As contrasted with ‘minimal-guided’ inquiry which has been shown to be marginally effective as a teaching technique, (Hattie) classroom tasks that are worthy of students time and attention, relevant, connected to the world and organized around the ‘big ideas’ of a subject can develop understanding and intellectual interest and engagement with students. For inquiry to be effective requires significant intellectual investment on the part of teachers to design learning tasks that are connected to the disciplines, to their students’ lives, and to the world, while focused toward clear and achievable learning targets. It requires that teachers see themselves as learners and researchers of both the subjects they teach and their professional practice as a whole.
  • Just as play requires rules to keep a game going, inquiry needs structure and boundaries to be effective. As compared with more traditional delivery models of teaching and learning that focus only on pre-existing knowledge or skills, inquiry remains open to the unknown, to the ‘not yet.’ As teachers are considering inquiry in a particular topic it becomes helpful to consider how students might ‘play’ within in topic, that is, maintain an emphasis on what is already known (the foundational concepts or key-ideas) while allowing for space for the unknown where students can create, design, interpret or participate.
  • “Liberating constraints describes the balance between freedom and constraint that creates conditions for learning and creativity.”
  • This is the act of structuring learning, not in the sense of a pre-determined, closed plan of action, but rather an organic, biological understanding of structure, where organisms respond and adapt to changing conditions
  • One exemplary organization who focuses on inquiry is the Galileo Educational Network from Calgary, Alberta. In addition to providing research, resources and professional development on teaching and learning from an inquiry stance, the Galileo Network has also created the Galileo Inquiry Rubric.
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    nquiry is not merely 'having students do projects' but rather strives to nurture deep, discipline-based way of thinking and doing with students.  As as entry point, inquiry involves learners: ✦tackling real-world questions, issues and controversies ✦developing questioning, research and communication skills ✦solving problems or creating solutions ✦collaborating within and beyond the classroom ✦developing deep understanding of content knowledge ✦participating in the public creation and improvement of ideas and knowledge
Dave Truss

Challenge Based Learning  ~ White Paper - 0 views

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    Challenge Based Learning provides: * A flexible framework with multiple entry points * A scalable model with no proprietary systems or subscriptions * A focus on global challenges with local solutions * An authentic connection between academic disciplines and real world experience * A framework and workflow to develop 21st century skills * The purposeful use of technology for researching, analyzing, organizing,  collaborating, communicating, publishing and reflecting. * The opportunity for learners to do something important now, rather than waiting  until they are finished with their schooling * The documentation and assessment of the learning experience from challenge to  solution * An environment for deep reflection on teaching and learning * A process that places students in charge of their learning
Dave Truss

Challenge Based Learning - About CBL - 0 views

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    Challenge Based Learning is collaborative and hands-on, asking students to work with other students, their teachers, and experts in their communities and around the world to develop deeper knowledge of the subjects students are studying, accept and solve challenges, take action, share their experience, and enter into a global discussion about important issues.
Dave Truss

The Tri-City News - SD43 unveils Inquiry Hub - 0 views

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    "The framework for doing that is inquiry-based learning, where students choose their own theme," Whiffin said. Students at the Inquiry Hub will choose from three main areas: community and global issues; environmental sustainability; and media arts, design and technology.
Dave Truss

Footprints » Environmental Education - 0 views

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    Footprints Conservation Society is a Greater Vancouver based charitable organization dedicated to inspiring, educating and encouraging children to make choices that result in a healthy, happy life for themselves and our planet. We provide well rounded, captivating programs for children that include workshops, guest speakers, fieldtrips, community projects and environmental education packets... krystal-at-footprintseducation . org
Dave Truss

Social Game Studies · Mindcraft, or: FarmVille and Minecraft Between Adventur... - 0 views

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    "Paideic", of course, referring to Roger Caillois' seminal "Man, Play, and Games", wherein he postulates two extreme poles of games: "paidia", free playfulness, and "ludus", rule-bound, goal-oriented play.
Dave Truss

The Wejr Board » 6 BIG Assessment (AFL) Practices - 0 views

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    BCELC used Black and Wiliam's definition of Assessment for Learning as: Any assessment for which the first priority in its design and practice is to serve the purpose of promoting pupil's learning. 1. Clear Learning Intentions: 2. Criteria 3. Descriptive Feedback 4. Powerful Questions 5. Self and Peer Assessment 6. Student Ownership
Dave Truss

DESCRIBING 16 HABITS OF MIND By Arthur L. Costa, Ed. D. and Bena Kallick, Ph.D. - 0 views

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    Employing "Habits of Mind" requires a composite of many skills, attitudes cues, past experiences and proclivities.  It means that we value one pattern of thinking over another and therefore it implies choice making about which pattern should be employed at this time.  It includes sensitivity to the contextual cues in a situation which signal this as an appropriate time and circumstance in which the employment of this pattern would be useful
Dave Truss

High Tech High isn't that Technical - Digital Literacy - 0 views

  • Projects are completed to the best of the student's ability, not to the completion date. To draw out the best possible work, the school has created "critique protocols" that provide real feedback from a variety of sources. Students keep going on their projects and "tune" them to reflect deeper and more meaningful connections. At the end of projects students always demonstrate their learning to "real audiences." Throughout the process students document their learning, encouraged to erase or delete nothing.
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    All the learning starts from projects and then builds on the knowledge. Developing the skills of the students comes before the learning outcomes. Projects don't occur at the end of the unit to show the teacher what they learned; the units are the projects and the teacher draws out the learning in the context of the project. Students say if it is work worth doing, then they work hard to do their best. Motivation doesn't seem to be a big issue.
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