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Steven Kelly

Why You Learn More Effectively by Writing Than Typing - 10 views

  • {"data":[{"original":{"url":"http:\/\/cache.gawker.com\/assets\/images\/lifehacker\/2011\/01\/1300-writing-is-better-than-typing.jpg","width":"1280","height":"720"},"xlarge":{"url":"http:\/\/cache.gawkerassets.com\/assets\/images\/17\/2011\/01\/xlarge_1300-writing-is-better-than-typing.jpg","width":"640","height":"360"},"medium":{"url":"http:\/\/cache.gawkerassets.com\/assets\/images\/17\/2011\/01\/medium_1300-writing-is-better-than-typing.jpg","width":"300","height":"169"},"small":{"url":"http:\/\/cache.gawkerassets.com\/assets\/images\/17\/2011\/01\/small_1300-writing-is-better-than-typing.jpg","width":"190","height":"107"}},{"original":{"url":"http:\/\/cache.gawker.com\/assets\/images\/lifehacker\/2011\/01\/screen_shot_2011-01-19_at_1.45.44_pm.png","width":"340","height":"284"},"xlarge":{"url":"http:\/\/cache.gawkerassets.com\/assets\/images\/17\/2011\/01\/xlarge_screen_shot_2011-01-19_at_1.45.44_pm.png","width":"340","height":"284"},"medium":{"url":"http:\/\/cache.gawkerassets.com\/assets\/images\/17\/2011\/01\/medium_screen_shot_2011-01-19_at_1.45.44_pm.png","width":"300","height":"251"},"small":{"url":"http:\/\/cache.gawkerassets.com\/assets\/images\/17\/2011\/01\/small_screen_shot_2011-01-19_at_1.45.44_pm.png","width":"190","height":"107"}}],"lookup":{"\/assets\/images\/lifehacker\/2011\/01\/1300-writing-is-better-than-typing.jpg":{"transform":"original","pos":0},"\/assets\/images\/17\/2011\/01\/xlarge_1300-writing-is-better-than-typing.jpg":{"transform":"xlarge","pos":0},"\/assets\/images\/17\/2011\/01\/medium_1300-writing-is-better-than-typing.jpg":{"transform":"medium","pos":0},"\/assets\/images\/17\/2011\/01\/small_1300-writing-is-better-than-typing.jpg":{"transform":"small","pos":0},"\/assets\/images\/lifehacker\/2011\/01\/screen_shot_2011-01-19_at_1.45.44_pm.png":{"transform":"original","pos":1},"\/assets\/images\/17\/2011\/01\/xlarge_screen_shot_2011-01-19_at_1.45.44_pm.png":{"transform":"xlarge","pos":1},"\/assets\/images\/17\/2011\/01\/medium_screen_shot_2011-01-19_at_1.45.44_pm.png":{"transform":"medium","pos":1},"\/assets\/images\/17\/2011\/01\/small_screen_shot_2011-01-19_at_1.45.44_pm.png":{"transform":"small","pos":1}}} Please confirm your birth date: Please enter a valid date Please enter your full birth year This content is restricted. .toppic .post-body img.image_0 { display: none; } Full size writing jQuery( '#fbPlaceholder' ).append( '' ) Share this post × var twEl = document.createElement( 'script' ); twEl.type="text/javascript"; twEl.src = 'http://platform.twitter.com/widgets.js'; jQuery( '#twitterPlaceholder' ).append( twEl ); (function() { var s = document.createElement('SCRIPT'), s1 = document.getElementsByTagName('SCRIPT')[0]; s.type = 'text/javascript'; s.async = true; s.src = 'http://widgets.digg.com/buttons.js'; s1.parentNode.insertBefore(s, s1); })(); 3diggsdigg Why You Learn More Effectively by Writing Than Typing Melanie Pinola — The act of writing helps you clarify your thoughts, remember things better, and reach your goals more surely. Here's a look at the science and psychology behind writing, and why the pen may be mightier than the keyboard.
    • Kelsey Duck
       
      This is awesome. Do you have any sights where I can look this kind of "keyboard" up
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    Interesting article about the learning benefits of traditional writing vs. typing.
Mike Wesch

The Internet and Social Life (Annual Review of Psychology 2004) - 1 views

  • However, the Internet is not merely the Swiss army knife of communications media. It has other critical differences from previously available communication media and settings (see, e.g., McKenna & Bargh 2000), and two of these differences especially have been the focus of most psychological and human-computer interaction research on the Internet. First, it is possible to be relatively anonymous on the Internet, especially when participating in electronic group venues such as chat rooms or newsgroups. This turns out to have important consequences for relationship development and group participation. second, computer-mediated communication (CMC) is not conducted face-to-face but in the absence of nonverbal features of communication such as tone of voice, facial expressions, and potentially influential interpersonal features such as physical attractiveness, skin color, gender, and so on. Much of the extant computer science and communications research has explored how the absence of these features affects the process and outcome of social interactions.
  • Sproull & Kiesler (1985) considered CMC to be an impoverished communication experience, with the reduction of available social cues resulting in a greater sense or feeling of anonymity. This in turn is said to have a deindividuating effect on the individuals involved, producing behavior that is more self-centered and less socially regulated than usual. This reduced-information model of Internet communication assumes further that the reduction of social cues, compared to richer face-to-face situations, must necessarily have negative effects on social interaction (i.e., a weaker, relatively impoverished social interaction).
  • The relative anonymity of the Internet can also contribute to close relationship formation through reducing the risks inherent in self-disclosure. Because selfdisclosure contributes to a sense of intimacy, making self-disclosure easier should facilitate relationship formation. In this regard Internet communication resembles the "strangers on a train" phenomenon described by Rubin (1975; also Derlega & Chaikin 1977). As Kang (2000, p. 1161) noted, "Cyberspace makes talking with strangers easier. The fundamental point of many cyber-realms, such as chat rooms, is to make new acquaintances. By contrast, in most urban settings, few environments encourage us to walk up to strangers and start chatting. In many cities, doing so would amount to a physical threat."Overall, then, the evidence suggests that rather than being an isolating, personally and socially maladaptive activity, communicating with others over the Internet not only helps to maintain close ties with one's family and friends, but also, if the individual is so inclined, facilitates the formation of close and meaningful new relationships within a relatively safe environment.
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  • STIGMATIZED IDENTITIES McKenna & Bargh (1998) reasoned that people with stigmatized social identities (see Frable 1993, Jones et al. 1984), such as homosexuality or fringe political beliefs, should be motivated to join and participate in Internet groups devoted to that identity, because of the relative anonymity and thus safety of Internet (compared to face-to-face) participation and the scarcity of such groups in "real life." Moreover, because it is their only venue in which to share and discuss this aspect of their identity, membership in the group should be quite important to these people, and so the norms of such groups should exert a stronger than usual influence over members' behavior. This prediction was confirmed by an archival and observational study of the frequency with which stigmatized-group members posted messages to (i.e., participated in) the group: Unlike in other Internet groups, participation increased when there was positive feedback from the other group members and decreased following negative feedback (McKenna & Bargh 1998, Study 1).
  • ON-LINE SUPPORT In harmony with these conclusions, Davison et al. (2000) studied the provision and seeking of social support on-line by those with grave illnesses, and found that people used Internet support groups particularly for embarrassing, stigmatized illnesses such as AIDS and prostate cancer (and also, understandably, for those illnesses that limit mobility such as multiple sclerosis). The authors point out that because of the anxiety and uncertainty they are feeling, patients are highly motivated by social comparison needs to seek out others with the same illness (p. 213), but prefer to do this on-line when the illness is an embarrassing, disfiguring, or otherwise stigmatized one, because of the anonymity afforded by Internet groups (p. 215).
  • Accordingly, Kang (2000) has argued that one potential social benefit of the Internet is to disrupt the reflexive operation of racial stereotypes, as racial anonymity is much easier to maintain on-line than off-line. For example, studies have found that African Americans and Hispanics pay more than do white consumers for the same car, but these price differences disappear if the car is instead purchased on-line (Scott Morton et al. 2003).
  • Yet racism itself is socially stigmatized-especially when it comes to extreme forms such as advocacy of white supremacy and racial violence (see McKenna & Bargh 1998, Study 3). Thus the cloak of relative anonymity afforded by the Internet can also be used as a cover for racial hate groups, especially for those members who are concerned about public disapproval of their beliefs; hence today there are more than 3000 websites containing racial hatred, agendas for violence, and even bomb-making instructions (Lee & Leets 2002). Glaser et al. (2002) infiltrated such a group and provide telling examples of the support and encouragement given by group members to each other to act on their hatreds. All things considered, then, we don't know yet whether the overall effect of the Internet will be a positive or a negative one where racial and ethnic divisions are concerned.
  • People are not passively affected by technology, but actively shape its use and influence (Fischer 1992, Hughes & Hans 2001). The Internet has unique, even transformational qualities as a communication channel, including relative anonymity and the ability to easily link with others who have similar interests, values, and beliefs. Research has found that the relative anonymity aspect encourages self-expression, and the relative absence of physical and nonverbal interaction cues (e.g., attractiveness) facilitates the formation of relationships on other, deeper bases such as shared values and beliefs. At the same time, however, these "limited bandwidth" features of Internet communication also tend to leave a lot unsaid and unspecified, and open to inference and interpretation.
  • As Lea & Spears (1995) and O'Sullivan (1996) have noted, studying how relationships form and are maintained on the Internet brings into focus the implicit assumptions and biases of our traditional (face-to-face) relationship and communication research literatures (see Cathcart & Gumpert 1983)-most especially the assumptions that face-to-face interactions, physical proximity, and nonverbal communication are necessary and essential to the processes of relating to each other effectively. By providing an alternative interaction setting in which interactions and relationships play by somewhat different rules, and have somewhat different outcomes, the Internet sheds light on those aspects of face-to-face interaction that we may have missed all along. Tyler (2002), for example, reacting to the research findings on Internet interaction, wonders whether it is the presence of physical features that makes face-to-face interaction what it is, or is it instead the immediacy of responses (compared to e-mail)? That's a question we never knew to ask before.
  • Spears et al. (2002) contrasted the engineering model with the "social science" perspective on the Internet, which assumes instead that personal goals and needs are the sole determinant of its effects. [In the domain of communications research, Blumler & Katz's (1974) "uses and gratifications" theory is an influential version of this approach.] According to this viewpoint, the particular purposes of the individuals within the communication setting determine the outcome of the interaction, regardless of the particular features of the communication channel in which the interaction takes place.The third and most recent approach has been to focus on the interaction between features of the Internet communication setting and the particular goals and needs of the communicators, as well as the social context of the interaction setting (see Bargh 2002, McKenna & Bargh 2000, Spears et al. 2002). According to this perspective, the special qualities of Internet social interaction do have an impact on the interaction and its outcomes, but this effect can be quite different depending on the social context. With these three guiding models in mind, we turn to a review of the relevant research.
ensydeout

8 Hours Spent on Screens, Study Finds - 3 views

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    New York Times article from 2009 Study recorded 952 days of behavior. People under 18 were not included in the study. Study's show that people across the age board spend about the same time in front of the screen unlike assumptions that suppose the younger generations spend more time in front of them. About 25% of people asked underestimated the time they spend on media, about the same overestimated their usage.
Mike Wesch

Zoho Creator - Anonymity Project - 0 views

  • What's to stop an online mass of anonymous but connected people from suddenly turning into a mean mob, just like masses of people have time and time again in the history of every human culture? It's amazing that details in the design of online software can bring out such varied potentials in human behavior. It's time to think about that power on a moral basis.
  • In this research, Durkheim's theory of the universalization of religious beliefs is extended to analyze the occurrence of religious rituals. Drawing upon Schutz's phenomenology of social relations, we amplify theoretically the Durkheimian perspective and suggest that the universalization process is stimulated by an increase in anonymity (as opposed to intimacy) in society. Structural factors consistent with anonymity--i.e., increasing population density, political and economic differentiation, and monetary exchange--are hypothesized to influence the universalization of ritual occurrence
  • In a rather wet community, members easily specify other members. This is effective for managing memberships and changing knowledge from tacit to formal. In a rather dry community, members barely identify with other members at all. This method is suitable for the formal-to-tacit phase of knowledge creation. Finally, it is discussed how social intelligence should be designed and what features are needed to support knowledge-creating communities.
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  • Three studies examined the notion that computer-mediated communication (CMC) can be characterised by high levels of self-disclosure. In Study One, significantly higher levels of spontaneous self-disclosure were found in computer-mediated compared to face-to-face discussions. Study Two examined the role of visual anonymity in encouraging self-disclosure during CMC. Visually anonymous participants disclosed significantly more information about themselves than non-visually anonymous participants. In Study Three, private and public self-awareness were independently manipulated, using video-conferencing cameras and accountability cues, to create a 2 × 2 design public self-awareness (high and low)×private self-awareness (high and low). It was found that heightened private self-awareness, when combined with reduced public self-awareness, was associated with significantly higher levels of spontaneous self-disclosure during computer-mediated communication.
  • "The principle of anonymity has an immense spiritual significance. It reminds us that we are to place principles before personalities."
    • Mike Wesch
       
      citation: Alcoholics Anonymous 568
  • A laboratory experiment was used to evaluate the effects of anonymity and evaluative tone on computer-mediated groups using a group decision support system to perform an idea-generation task. Evaluative tone was manipulated through a confederate group member who entered supportive or critical comments into the automated brainstorming system. Groups working anonymously and with a critical confederate produced the greatest number of original solutions and overall comments, yet average solution quality per item and average solution rarity were not different across conditions. Identified groups working with a supportive confederate were the most satisfied and had the highest levels of perceived effectiveness, but produced the fewest original solutions and overall comments.
  • The results suggest that increased visual anonymity is not associatedwith greater self-disclosure, and the findings about the role of discursive anonymity aremixed.
  • Three levels of anonymity, visual anonymity, dissociation of real and online identities, and lack of identifiability, are thought to have different effects on various components of interpersonal motivation
  • suggesting that individuals in Western societies will gravitate toward online communities that allow lower levels of anonymity, while individuals in Eastern societies will be more likely to seek out online communities that promote higher levels of anonymity.
Trapper Callender

Coming of Age in Second Life: An ... - Google Book Search - 0 views

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    Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen.Coming of Age in Second Lifeis the first book of anthropology to examine this thriving alternate universe. Tom Boellstorff conducted more than two years of fieldwork in Second Life, living among and observing its residents in exactly the same way anthropologists traditionally have done to learn about cultures and social groups in the so-called real world. He conducted his research as the avatar "Tom Bukowski," and applied the rigorous methods of anthropology to study many facets of this new frontier of human life, including issues of gender, race, sex, money, conflict and antisocial behavior, the construction of place and time, and the interplay of self and group. Coming of Age in Second Lifeshows how virtual worlds can change ideas about identity and society. Bringing anthropology into territory never before studied, this book demonstrates that in some ways humans have always been virtual, and that virtual worlds in all their rich complexity build upon a human capacity for culture that is as old as humanity itself.
Adam Bohannon

Study: amount of digital info > global storage capacity - 0 views

  • "We discovered that only about half of your digital footprint is related to your individual actions—taking pictures, sending e-mails, or making digital voice calls," IDC senior vice president John Gantz said in a statement. "The other half is what we call the 'digital shadow'—information about you—names in financial records, names on mailing lists, web surfing histories or images taken of you by security cameras in airports or urban centers. For the first time your digital shadow is larger than the digital information you actively create about yourself."
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    An IDC research study sponsored by information management giant EMC provides insight into the explosive growth of digital information. IDC uses a complex formula to estimate the size of the "digital universe," the total volume of digital information that is created and replicated globally.
Adam Bohannon

Your Facebook Profile Isn't Really "You" - ReadWriteWeb - 0 views

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    A recent study at the University of Texas shows that you might not know your online friends quite as well as you think you do. The study, which utilized a Facebook getting-to-know-you type application, "You Just Get Me," showed that the typical information posted on social networking sites, like favorite books, movies, and music, favorite quotes, majors, hometown, and other similar personal information, does not always give others an accurate impression of you.
David Toews

Confessions of an Aca/Fan: Critical Information Studies For a Participatory Culture (Pa... - 0 views

  • Tim O'Reilly's concept of "web 2.0" was first promoted at a 2004 conference of key industry leaders and later spread via his "What is Web 2.0" essay.
  • There is an urgent need for serious reflection on the core models of cultural production, distribution, ownership, and participation underlying "web 2.0."
  • those of us who have long advocated for a more "participatory culture" need to better define our ideals and identify and confront those forces that threaten the achievement of those ideals
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  • A participatory culture is a culture with relatively low barriers to artistic expression and civic engagement, strong support for creating and sharing one's creations, and some type of informal mentorship whereby what is known by the most experienced is passed along to novices. A participatory culture is also one in which members believe their contributions matter, and feel some degree of social connection with one another. Participatory culture shifts the focus of literacy from one of individual expression to community involvement.
  • I have been seeking to better understand the mechanisms by which consumers curate and circulate media content, rejecting current discussions of "viral media" (which hold onto a top-down model of cultural infection) in favor of an alternative model of "spreadability" (based on the active and self conscious agency of consumers who decide what content they want to "spread" through their social networks.
    • David Toews
       
      Jenkin's critique here is really important - the ideology of 'viral' is often pernicious.
  • This new emphasis on "participatory culture" represents a serious rethinking of the model of cultural resistance which dominated cultural studies in the 1980s and 1990s.
  • In this new context, participation is not the same thing as resistance nor is it simply an alternative form of co-optation; rather, struggles occur in, around, and through participation which have no predetermined outcomes.
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    [these] remarks for the "critical information studies" panel ... represent a pretty good summary of some of the things I've been thinking about and working on over the past few years - Henry Jenkins
terracalm-us

Wild Stallion Pro® | OFFICIAL SITE & 100% All Natural Ingredients - 0 views

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vrocky

Men more likely to feel divine in lovemaking | www.vie2day.com - 0 views

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    England, have you ever feel why people shout out the Lord name during lovemaking, here is the Answer.a new study explain it as sex hormone
Jessica Ice

al-saggaf_begg_2004_jices.pdf (application/pdf Object) - 0 views

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    There is a major transformation taking place in the Arab and Muslim worlds. People in these nations are poised on the edge of a significant new social landscape. Called the Internet, this new frontier not only includes the creation of new forms of private communication, like electronic mail and chat, but also webbased forums, which for the first time enables public discussion between males and females in conservative societies. This paper has been written as a result of an ethnographic study conducted in Saudi Arabia during the period 2001-2002. The purpose of the study was to understand how online communities in Saudi Arabia are affecting people. The results of the study indicate that while participants to a large extent used online communities in accordance with their cultural values, norms and traditions, the communication medium and the features associated with it, such as the anonymity and lack of social cues, have affected them considerably. For example, many participants became more flexible in their thinking, more aware of the diverse nature of people within their society, less inhibited about the opposite gender, and more self-confident. On the other hand, participants neglected their family commitments, became less shy and some became confused about some aspects of their culture and religion. These findings and their implications for the Arab and Muslim worlds will be highlighted in this paper.
César E. Concepción-Acevedo

JAMA -- Medical Information on YouTube--Reply, March 26, 2008, Keelan et al. 299 (12): ... - 0 views

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    First, they question the conclusions of our study by suggesting that a more specific keyword search using the term flu shot may give a different picture of the types of messages about immunization being disseminated by YouTube. Second, they doubt whether YouTube should or even could be taken seriously by the medical community.
Mike Wesch

Measuring Classroom Progress: 21st Century Assessment Project Wants Your Inpu... - 8 views

  • “21st Century Literacies” compiled by Cathy N. Davidson Media theorist and practitioner Howard Rheingold has talked about four “Twenty-first Century Literacies”—attention, participation, collaboration, and network awareness—that must to be addressed, understood and cultivated in the digital age. (see, http://www.sfgate.com/cgi-bin/blogs/rheingold/category?blogid=108&cat=2538). Futurist Alvin Toffler argues that, in the 21st century, we need to know not only the three R’s, but also how to learn, unlearn, and relearn.  Expanding on these, here are ten “literacies” that seem crucial for our discussion of “This Is Your Brain on the Internet.” •  Attention:  What are the new ways that we pay attention in a digital era?  How do we need to change our concepts and practices of attention for a new era?  How do we learn and practice new forms of attention in a digital age? •  Participation:  Only a small percentage of those who use new “participatory” media really contribute.  How do we encourage meaningful interaction and participation?  What is its purpose on a cultural, social, or civic level? •  Collaboration:  How do we encourage meaningful and innovative forms of collaboration?  Studies show that collaboration can simply reconfirm consensus, acting more as peer pressure than a lever to truly original thinking.  HASTAC has cultivated the methodology of “collaboration by difference” to address the most meaningful and effective way that disparate groups can contribute. •  Network awareness:  What can we do to understand how we both thrive as creative individuals and understand our contribution within a network of others?  How do you gain a sense of what that extended network is and what it can do? •  Design:  How is information conveyed differently in diverse digital forms?  How do we understand and practice the elements of good design as part of our communication and interactive practices? •  Narrative, Storytelling:  How do narrative elements shape the information we wish to convey, helping it to have force in a world of competing information? •  Critical consumption of information:  Without a filter (such as editors, experts, and professionals), much information on the Internet can be inaccurate, deceptive, or inadequate.  Old media, of course, share these faults that are exacerbated by digital dissemination.  How do we learn to be critical?  What are the standards of credibility? •  Digital Divides, Digital Participation:  What divisions still remain in digital culture?  Who is included and who is excluded and how do basic aspects of economics, culture, and literacy levels dictate not only who participates in the digital age but how we participate? •  Ethics and Advocacy:  What responsibilities and possibilities exist to move from participation, interchange, collaboration, and communication to actually working towards the greater good of society by digital means in an ethical and responsible manner? •  Learning, Unlearning, and Relearning:  Alvin Toffler has said that, in the rapidly changing world of the twenty-first century, the most important skill anyone can have is the ability to stop in one’s tracks, see what isn’t working, and then find ways to unlearn old patterns and relearn how to learn.  This requires all of the other skills in this program but is perhaps the most important single skill we will teach.  It means that, whenever one thinks nostalgically, wondering if the “good old days” will ever return, that one’s “unlearning” reflex kicks in to force us to think about what we really mean with such a comparison, what good it does us, and what good it does to reverse it.  What can the “good new days” bring?  Even as a thought experiment—gedanken experiment—trying to unlearn one’s reflexive responses to change situation is the only way to become reflective about one’s habits of resistance.
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    ""21st Century Literacies" compiled by Cathy N. Davidson Media theorist and practitioner Howard Rheingold has talked about four "Twenty-first Century Literacies"-attention, participation, collaboration, and network awareness-that must to be addressed, understood and cultivated in the digital age. (see, http://www.sfgate.com/cgi-bin/blogs/rheingold/category?blogid=108&cat=2538). Futurist Alvin Toffler argues that, in the 21st century, we need to know not only the three R's, but also how to learn, unlearn, and relearn. Expanding on these, here are ten "literacies" that seem crucial for our discussion of "This Is Your Brain on the Internet." * Attention: What are the new ways that we pay attention in a digital era? How do we need to change our concepts and practices of attention for a new era? How do we learn and practice new forms of attention in a digital age? * Participation: Only a small percentage of those who use new "participatory" media really contribute. How do we encourage meaningful interaction and participation? What is its purpose on a cultural, social, or civic level? * Collaboration: How do we encourage meaningful and innovative forms of collaboration? Studies show that collaboration can simply reconfirm consensus, acting more as peer pressure than a lever to truly original thinking. HASTAC has cultivated the methodology of "collaboration by difference" to address the most meaningful and effective way that disparate groups can contribute. * Network awareness: What can we do to understand how we both thrive as creative individuals and understand our contribution within a network of others? How do you gain a sense of what that extended network is and what it can do? * Design: How is information conveyed differently in diverse digital forms? How do we understand and practice the elements of good design as part of our communication and interactive practices? * Narrative, Storytelling: How do na
priyalkale

latest topic Mixed Reality Industry latest Size, Share, Revenue Analysis, latest tren... - 0 views

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    The mixed reality will provide huge help for the students as well as for the teachers as it makes things interactive. This technology offers better and interactive ways of study and also helps in reducing the learning errors. It uses 3-D images that give great user experience than the traditional systems, which only produces 2D images.
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    The mixed reality will provide huge help for the students as well as for the teachers as it makes things interactive. This technology offers better and interactive ways of study and also helps in reducing the learning errors. It uses 3-D images that give great user experience than the traditional systems, which only produces 2D images.
ankityng

Become a Successful Franchisor Tips and Guide - 0 views

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    If you want to become a franchisor, Study our newest and popular selection of top quality franchisor relevant content contains effective franchisor guidelines,franchisor information.
ankityng

SMEs Help Narrow Social Gap - 0 views

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    The SME sector is slowly and steadily emerging as an important sector in our country, according to a study made by the industry body ASSOCHAM.
edwin maicle

Completing the Phlebotomist Course Despite Pressure - 0 views

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    Pressure is everywhere. You can experience it in working place. Your boss may be expecting a lot from you with a limited time given for you to finish a certain task or project and that brings pressure. Pressure could be in private life with family and loved ones and it involves relational issues and that is something that can press you down. As what I have said, pressure is inevitable. And sometimes the moment we experience pressure, it is also the time when we become cleaver in dealing with life's issues. How about if you are studying phlebotomy and pressures are coming to you one by one? Well, here's what you should know.
Greta

YouTube - Susan Blackmore: Memes and "temes" - 0 views

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    Susan Blackmore studies memes: ideas that replicate themselves from brain to brain like a virus. She makes a bold new argument: Humanity has spawned a new kind of meme, the teme, which spreads itself via technology -- and invents ways to keep itself alive.\n
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