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Daniel Benoni

Virtual Volunteers - How to Recruit Online Volunteers For Nonprofit Fundraising - 0 views

  • Virtual Volunteers - How to Recruit Online Volunteers For Nonprofit Fundraising
  • Most parent organizations, charities, teams, and other non-profits can always use as many volunteers and donors as they can get.Organizations have difficulty finding volunteers for a variety of reasons.
  • the smaller and more local the organization is, the smaller the number of potential volunteers there are available.
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  • a community soup kitchen will never be able to recruit as many volunteers that a national hunger relief charity will be able to.
  • smaller nonprofit organizations have the same needs that the larger ones have
  • fundraising, there is always a need for a fund-raising chairman, a person to do publicity, team leaders and members and the list goes on
  • virtual volunteers.-Volunteermatch.org -Networkforgood.org -Charityguide.org -icouldbe.org -Onlinevolunteering.org -Serviceleader.org -WorldVolunteerWeb.org -Youthxchange.net
  • For example, if you are in need of a graphic designer you might be able to find a virtual volunteer half-way across the country willing to design your fundraising promotional materials.
  • Managing virtual volunteers requires a person with good communication and computer skills.
Daniel Benoni

What is the best way to do customer discovery when all I have is an idea? I don't want ... - 0 views

  • What is the best way to do customer discovery when all I have is an idea? I don't want to build a prototype until I know the idea is valid and that it's worth doing.
  • Read up on Lean Startup from CustDev.com and AshMaurya.com.
  • write down your hypotheses and assumptions around the idea you have
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  • Benjamin Yoskovitz
  • If they do have that problem, then you can find a way to build a prototype or even just put together an HTML prototype or a Powerpoint deck together and go back to those people and interview them about your solution. If that validates, then you build.
  • identify a target market and speak to (ideally in-person) 30-50 people in that market and validate (or invalidate) whether they have the problem you think you can solve.
  • Chances are when you do Problem Interviews you’ll find there are holes in your reasoning. You’ll go back and change your hypotheses and assumptions and do it again.
  • Bottom line – you absolutely do NOT need a prototype to validate an idea.
Aude-Olivia Dufour

Interactions Corporation Raises $12M More to Ease the Pains of Automated Customer Servi... - 0 views

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    Hum, yeah customer service needs to be improved. 
Daniel Benoni

La charité coûte cher | Louise Leduc | National - 0 views

  • 85 378 organismes de charité, dont 16 328 au Québec, selon l'Agence du revenu du Canada
  • 5,3 millions en dons, la division québécoise de la Société canadienne de la sclérose en plaques a dépensé 2,5 millions pour faire ses collectes de fonds
  • Fondation des maladies du coeur coûtent 80 millions et récoltent 155 millions(1)
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  • Jean-Pierre Laurin, directeur adjoint de la Société canadienne du cancer pour le Québec
  • On aimerait que ce soit zéro, mais ça coûte de l'argent, aller chercher de l'argent.
  • 95 812$ au cours d'une collecte de fonds qui lui avait coûté 96 849$
  • On n'a plus envie de dépenser des millions pour récolter des millions
  • . Il y a 25 ans, dit-il, les gens choisissaient leur cause et ils envoyaient un chèque
  • Aujourd'hui, ils demandent des activités rassembleuses, des courses de type Relais pour la vie. Ces courses entraînent cependant des coûts, ne serait-ce qu'en sécurité, souligne-t-il.
  • es collectes rapportent gros (13 millions par année)
  • en faisant commanditer des soupers par des groupes et en leur offrant la possibilité aux personnes de venir servir elles-mêmes le souper aux sans-abri.
  • partir à la recherche du riche qui ne demande pas mieux que de donner.
  • Il y a beaucoup de pression à donner, et vous serez étonné de constater à quel point vos dons à droite et à gauche ne réflètent pas nécessairement vos grandes priorités.»
  • érifier d'abord l'encaisse des organismes. «Certains organismes de charité sollicitent des fonds non pas parce qu'ils ont besoin d'argent, mais parce qu'ils en ont la capacité.»
  • «Combien d'argent l'organisme a-t-il à la banque et en placements? Combien redonne-t-il à ses bénéficiaires? Tout organisme a besoin d'un certain coussin, mais certains donateurs peuvent préférer que leur argent serve immédiatement plutôt que de dormir à la banque.»
  • Centraide, dont la mission est notamment d'aider les démunis, n'aide aucun de ces refuges.
Daniel Benoni

Honor society - Wikipedia, the free encyclopedia - 0 views

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    Honor Societies...
Daniel Benoni

How to Increase Internal Corporate Community Engagement - 7Summits Blog - 0 views

  • Internal communication and collaboration within intranets has documented solid ROI’s encouraging companies to look to it more and more for increased innovation and decreased costs.
  • Q. So how do you activate your internal community to reach a positive ROI? A. Facilitate Employee Engagement within the platform. A successful company and a thriving corporate culture doesn’t come from an org chart and people identified by numbers it comes from HUMANS, community, and allowing other users to benefit from each other’s expertise. Successful internal community participation directly and indirectly helps users across divisions and regions achieve their goals, find experts, and collaborate efficiently.
  • No one is participating because companies are simply using a different communication medium for the same old message. The voice of a community should reign relevant to the workers, not the executives, a common mistake we see with many failed internal community and intranet projects.  The fastest way to make a community relevant and to gain participation is to make it human and to upgrade the messaging to fit the distribution tool.
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  • Internal communication and collaboration within intranets has documented solid ROI’s encouraging companies to look to it more and more for increased innovation and decreased costs. While many organizations have achieved these positive ROI’s, the process to realizing them is often challenged. Activating the community, and getting users to interact with each other becomes a difficult behavioral change, but one that is invaluable to the company as a whole and its employees
  • Successful internal community participation directly and indirectly helps users across divisions and regions achieve their goals, find experts, and collaborate efficiently.
  • Identify ambassadors/ Experts: Don’t ignore those able to deliver genuine knowledge, identify them, embrace them, and give them room to speak in a HUMAN voice. Engagement breeds engagement. People who are most likely to contribute include natural leaders, employee’s active on other social networks, and members who had a say in the initial community planning stages,
  • Recognize these experts: Thank users who do participate. Many companies build communities prompting “Find an Expert” “Ask a Question” but the true value of the question and answer feature is getting people to answer those questions.
  • Invest in Information Architecture and User Experience: We’ve seen several communities that are lacking engagement because it is unclear to users HOW to engage.  Investments in information architecture are often over looked, even though they are vitally important. 
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    great article to support the need of an internal collaborative tool facilitating community engagement!!!
Daniel Benoni

Why Top Brands Are Investing So Much Time In a Social Media Leaderboard - 0 views

  • Why Top Brands Are Investing So Much Time In a Social Media Leaderboard
  • Massive brands like Intel, Audi, Microsoft, Ford Motor Company, Toyota and AT&T have also invested in EA and are quickly rising up EA’s business leaderboard. The real-life success of a company seems to directly correspond with EA’s scoring algorithm. The Fortune 500 ranks public companies by the most after-tax revenue for the year, but how does EA determine its scoring? “We really look at the following: Activity (how much and what you do), audience (who’s listening) and engagement/interaction (how are people engaging you),” Dups said. “So if you can break down any network in that way, you can figure out what we listen to.”
  • Getting In Early
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  • So if brands aren’t necessarily going by their EA network score to judge their return on investment, how do they know if their time is well spent? Robert Scoble thinks it’s too early to say whether brands will see a major return on their EA investment. “It’s something fun to play around with, but that’s all I’d be doing right now if I were a company,” Scoble said. “That said, you could get a lot of PR by playing around with services in early stages of the game. Everyone remembers [the companies that were early to] blogging and Twitter. No one cares about the 3,000th one there.”
  • Intel is seeing results from being an early adopter. “As one of the first Fortune 50 brands on EA, we got first-mover credit,” explained Rhoads. “People noticed we were participating and were able to interact directly through the game with a very active, pre-existing community. It’s very satisfying to invest in that community and I think gratifying and perhaps surprising when a brand re-invests back in you. As far as results are concerned, it’s hard to tell.”
  • While larger companies are always among first adopters for new social networking sites because they have more resources and staff, the true test will be if smaller companies will flock to EA as they have to Facebook and Twitter. Most companies will likely need harder evidence of return on investment in order to justify getting into the game
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    Potential partner, they could use our score in their algorithm, we could ask them some question about their algorithm, we offer them a social value in their score and they drive us really interesting traffic and brands! To check soon!
Daniel Benoni

Companies Adopt Gaming Techniques to Motivate Employees - WSJ.com - 0 views

  • Striving to make everyday business tasks more engaging, a growing number of firms, including International Business Machines Corp. and consulting firm Deloitte Touche Tohmatsu Ltd., are incorporating elements of videogames into the workplace. They're deploying reward and competitive tactics commonly found in the gaming world to make tasks such as management training, data entry and brainstorming seem less like work. Employees receive points or badges for completing jobs or meeting time limits for assignments, for example. Companies also may use leaderboards, which let players view one another's scores, to encourage friendly competition and motivate performance, experts say. This "gamification" of the workplace, or "enterprise gamification" in tech-industry parlance, is a fast-growing business. Companies have used digital games for a number of years to help market products to consumers and build brand loyalty. What's emerging is using games to motivate their own employees.
  • Tech-industry research firm Gartner estimates that by 2014, some 70% of large companies will use the techniques for at least one business process. Market researcher M2 Research estimates revenue from gamification software, consulting and marketing will reach $938 million by 2014 from less than $100 million this year.
  • SAP even turned its gamification efforts into a game, holding a series of "Gamification Cups" to generate ideas for turning various business processes into games.
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  • 400,000 employees, roughly 40% of whom work from home or on the road, gaming is a way to help colleagues connect and stay engaged, explains Mr. Hamilton.
  • found that employees trained on video games learned more factual information, attained a higher skill level and retained information longer than workers who learned in less
  • Still, gaming experts say there are some pitfalls for companies when implementing games internally. Companies need to make sure that the games are designed to actually reward desired behaviors and are not just doling out meaningless awards or badges.
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    Gamification Article
Daniel Benoni

Yael Cohen: The New Generation of Karma Junkies - 0 views

  • Flash forward to 2011, and philanthropy is the new black. Everywhere you turn, people are spending a few months abroad to build a school
  • volunteering at the blood bank in the evenings after they finish their 9-to-5 job. Everyone has a cause
  • This nouveau philanthropic righteousness is definitely making the world a better place and is empowering a generation to believe that they, as concerned citizens of the world, can make a difference to global issues
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  • Why now?
  • what's with the boom in charity work in recent years?
  • candidates for medical school are becoming more and more qualified right out of university. With great grades and amazing recommendations, it can be hard to differentiate yourself from the pack. Enter philanthropy.
  • It adds some much-needed clout to your character and shows you can commit yourself fully to a project and see it through until the end.
  • Bus ads, billboards and online banner announcements all broadcast the latest causes to hit the scene. Perhaps all this good karma talk has seeped into our collective subconscious minds and led us to believe that the only way to live a worthwhile life is to include a little do-gooding in our daily activities.
  • the most important factor at play when it comes to philanthropy: the pure, selfish, unadulterated sense of warmth and happiness that comes from knowing that you've just used your valuable time to help someone who's not you
  • we've all started realizing that helping other people is just another way of helping yourself.
  • classic debate over whether or not there is truly a selfless good deed that one can partake in, because no matter what altruistic endeavor you're undertaking, you are still selfishly reveling in every little good vibe and pat-on-the-back that comes your way as a result of your labor.
  • behind every good charity organization, there stands an army of amazing volunteers. So, here's to all you karma junkies, altruism enthusiasts and kindness fanatics out there. Consider yourselves all cyber high-fived, because the work you're doing is actually making the world a better place.
Daniel Benoni

The Struggle in Finding An Addressable Problem - Lean Startups - blog - kyle ... - 0 views

  • focusing on a market before an actual product idea
  • By starting with a market and focusing on data/interviews to find an addressable problem, rather than building software from day one, we encountered problems I would never have predicted
  • spent our time talking to as many parents/teacher/psychiatrists that would give us their time
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  • The more we narrowed our focus the less motivated we became.  We went from looking at a massive addressable market to a subset of people and a minimal product offering.
  • Focusing, as difficult as it was, was necessary given the reality that we were two
  • Write everything down.
  • best ways to drastically narrow your scope, it’s easy to list four or five options but having to pick just one and describe it fully really focuses things.
  • Pitching everyday
  • it helps you to iterate much faster.
  • People tend to love your idea when it’s vague, as they develop their own picture of what it will really be.  -- What we found to really work well was building a baseline pitch deck and iterating on it every day based on what we had learned.
  • Take all the “ands” out. 
  • We help parents to fix the problems in their child's daily routine and to encourage them to try new things
  • We help parents to fix the one or two main problems in their child's daily routine. 
  • It’s tough to not start writing code after your first positive interview.
  • Not because we found the best problem/solution mix, but rather because we found one solution that we can quickly test and on which we can iterate.
Daniel Benoni

Most Marketers Plan to Increase Social Media Spend This Year [STUDY] - 0 views

  • An overwhelming number of marketers consider social media to be integral to their strategies this year, and 70% plan to increase their social media budget by more than 10% this year
  • found that the primary social media goal is to increase Facebook “Likes.”
  • social networking would take 11.9% of their overall budget this year compared with 13% for TV
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  • $68.7 billion was spent on all TV advertising last year, compared with just $26 billion for Internet advertising
  • 87% said social media was “important” or “very important” to achieving their biggest marketing goal this year.
Daniel Benoni

Jason Pugatch: Corporate Philanthropy: The New Popularity Contest - 0 views

  • Corporations have, not surprisingly, turned their marketing lens to the social networks, and they're running their corporate giving programs like a race for prom king.
  • the neediest and most in need of charity -- are not always those with the loudest voice.
  • There's another advantage for Chase to hand out money this way: they're splashed all over your Facebook news feed as good-hearted bankers with whom you might just want to do business. But are these dollars solely devoted to helping charitable organizations, or are they just another way of advertising? A multi-billion dollar corporation shouldn't be allowed to write-off advertising as a charitable contribution.
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  • Too often, it's the popular kid, and not the most deserving one, who wins. This type of giving poses definite ethical questions. That corporate marketing divisions are using social responsibility as a way to boost the bottom line is the least of these. The aforementioned $200,000 is actually but a part of the $5 million Chase claims to have donated
  • Non Profits who serve them would rather write a grant and be evaluated by program officers (who hold expertise in specific giving areas) than waste time running in a popularity contest.
  • Those in charge of allotting corporate, shareholder dollars to charitable organizations have an ethical and fiduciary obligation to uphold best-practices when giving.
Daniel Benoni

Nat Turner (The product feedback cycle) - 0 views

  • how many different variations of the “product feedback cycle” there are.
  • What he means by this is simply, how long does it take and how many layers does feedback on the product go through before it gets to engineering.
  • There are a few options.  First, you could have clients talk directly to engineers.  While that in theory is the shortest path the feedback cycle could take, that’s typically not the best solution.  Most engineering teams prefer to stay “heads down” and not be interrupted, and are also rarely involved in the client day-to-day, so context switching is hard for them.  You should definitely have interaction there, but probably not all the time. 
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  • The other option, and probably most common, is to have someone or several folks dedicated to “product management.”  That probably makes sense in larger organizations or as companies grow,
  • However, I personally think that this is very dangerous for an early company, and I’d go so far as to say it’s a major red flag.  Here’s an example of what you want to avoid
  • it’s a good sign and highly preferable if the founders focus and own the product process.  Ideally they’re also able to “go deep” and be involved in the entire product management process, writing the specs for engineering teams, managing the priorities, etc…
  • I think the founders of a startup need to be very cognizant and controlling of the product management process, at least until you become a larger organization, and avoid the temptation to hire “someone dedicated to product.”  In my experience, the more people/layers you add to the process and the further the founders step away from the product management the process, the worse the outcome.
Daniel Benoni

Build, market, measure in parallel - LaunchBit - 0 views

  • First-time web entrepreneurs often tell me "Oh we're moving really quickly...we're launching in just 6 months."
  •  The trouble is that product traction isn't just about getting a product out the door.
  • Your biggest competitor isn't any company or individual.  It's time -- the duration you have before you run out of money, morale, and the enthusiasm your significant other/family has for your endeavors.
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  • The trouble with my last company was that our experience in software development came from large companies, where your job is just to ship code.
  • So we thought that a launch was just about writing the code.  And, we did that in 6 months.  But, what we didn't account for was that in a startup, you don't have a ready large group of users just waiting to use your product. So, your launch time must also include a cycle of user experience and marketing.
  • So, if you do everything in series in a drawn out way like we did: build, market, measure, it's a cycle that can turn months into years.  Eric Ries suggests that shortening an iterative loop and going through such a loop multiple times quickly is the key to success.  I would take that a step further and suggest not only cutting activities to shorten that loop, but to do as much of this loop in parallel.
  • Our workflow looks like this: get your Unbounce or LaunchRock page up from Day 1 and start marketing before you have a product.  You can gauge interest and get signups from the very beginning until you're done with the first iteration of the product.  Start getting the Craigslist posts out there on Day 1 to get feedback and potential customers immediately.  Once you have enough of an idea of what to build, start mocking up your idea.  Get those mocks back out to potential customers to make sure you're on the right track.  Iterate as much as possible on paper before building, because it's much faster to re-draw than to re-code.  "Delete features" on your paper prototypes as well, reducing what you need to actually build in code.  Try to code as little as possible to shrink that build time to about 1-2 weeks.  By the time you're done building your first prototype, you've already acquired users from doing marketing in parallel.  This puts you in a position to start measuring usage and gauging interest immediately before iterating through that loop again.
  • Build, market, measure should happen as much as possible in parallel to reduce your launch time and keep your money, morale, and support up.
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