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Jose Paulo Santos

Exploring the impact of interactive whiteboards on learning: Lessons from the UK - 4 views

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    Abstract. Interactive whiteboards are being adopted in classrooms around the world. They have generally been well received, with many teachers claiming they could no longer teach without one. Others are naturally more sceptical. The article examines the evidence regarding the impact of interactive whiteboards, focusing on experience in the UK, which was one of the early adopters of the technology. A practical example from a primary setting is used to illustrate how interactive software can be used to support the delivery of teaching objectives. A number of benefits are identified. These include impact on presentation, on teaching practice, on the learning environment and on learning itself. Ultimately, it is in the latter area that the real potential of interactive whiteboards to transform education is felt to lie. Notwithstanding this, there are clearly a number of factors which affect the degree to which benefits are realised. These include practical issues, such as frequency of use and access, the teacher's attitude and skills and the process of change management when the technology is first introduced. To ensure maximum benefit, implementation therefore needs to be well thought-out and accompanied by discussion of pedagogy to ensure that the technology is effectively embedded in the learning environment.
Jose Paulo Santos

'The Objective of Education Is Learning, Not Teaching' - Knowledge@Wharton - 0 views

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    In their book, Turning Learning Right Side Up: Putting Education Back on Track, authors Russell L. Ackoff and Daniel Greenberg point out that today's education system is seriously flawed -- it focuses on teaching rather than learning. "Why should children -- or adults -- be asked to do something computers and related equipment can do much better than they can?" the authors ask in the following excerpt from the book. "Why doesn't education focus on what humans can do better than the machines and instruments they create?"
António Teixeira

Creating Computer Games Teaches Critical Skills - 1 views

    • António Teixeira
       
      Quem me indica bons programas para a criação de jogos?...
  • creating computer games, rather than just playing them, could boost students' critical and creative thinking skills
  • The team adds that teaching people how to use off-the-shelf tools to quickly build a computer game might allow anyone to learn new thinking and computing skills. After all, they explain, the process involves storytelling, developing characters, evaluating plots, and working with digital images and music.
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    Mais do que jogar, a criação de jogos permite desenvolver inúmeras capacidades.
Jose Paulo Santos

Activsoftware Inspire Edition : Promethean Planet - 0 views

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    Our next generation of teaching and learning software has been designed by teachers for teachers, creating our very first user-generated solution - and we couldn't wait to share it with you… Activsoftware Inspire Edition delivers amazing functionality and exciting new features; making learning journeys more fun than ever before. Available exclusively to Promethean Planet members, our tailored preview specifically invites feedback, offering you the opportunity to shape the future of the de facto educational platform of tomorrow.
Carlos Vaz

NCETM - Collaborative case studies of teaching and learning with 'interactive' technolo... - 0 views

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    Collaborative case studies of teaching and learning with 'interactive' technologies in the secondary classroom
António Teixeira

New virtual bank for teachers to share ideas | Education | The Guardian - 0 views

  • Will a virtual bank for teachers to share ideas revolutionise lesson planning or stifle creativity?
    • António Teixeira
       
      Limita a criatividade?! Ler um livro alguma vez limita a imaginação?...
  • At present, most teachers wince at the very mention of virtual learning platforms. Most VLPs are a horrific combination of required - the government has declared that all schools must have one - and useless. Unconnected and underdeveloped, many VLPs are devoid of content: empty cathedrals, monuments to technological failure.
  • "The students we teach come from a media age; they are visually bombarded from every angle. As teachers we have to compete against their entertainment. A worksheet is not enough to engage them any more."
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  • Fears have been expressed that the bank will encourage teachers to skimp on planning, encouraging them to copy and paste material at the last minute like their more irresponsible students.
  • A star rating like that used by eBay will allow teachers to rank resources they have tried and approved, encouraging - as Iglesias puts it - "the cream to rise to the top".
  • Because the project is entirely open source, downloaded resources can be adapted and changed without fear of breaching copyright laws.
  • Developed with EU funding and pioneered in Spain, the bank's source code is free for other countries to use and copy.
  • To maintain quality assurance, all of the bank's resources will be vetted by local authorities and/or the national learning grid.
  • In the next academic year, all schools will have access to a new National Digital Resource Bank.
  • The idea is to pull together all the resources created by teachers, schools and public funding into one central location.
  • "We should be promoting tools rather than content," says Jenkins. "Students should be encouraged to be critical by remixing, commenting on and sharing the resources they are given. They should be creating their own content.
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    Os britânicos, em breve, passarão a ter uma base de dados de recursos centralizada para uso de todos os professores.
Jose Paulo Santos

Building a Learning Community - Resources - Teaching and Technology - Good Practice - C... - 0 views

  • Building a Learning Community Palloff and Pratt recommend seven basic steps for building a successful learning community. These include: clearly defining the purpose of the community, creating a distinctive gathering place for the group, promoting effective leadership from within, defining norms and a clear code of conduct, allowing for a range of member roles, allowing for and facilitating of subgroups, and allowing members to resolve their own disputes. The authors caution that it is possible to develop a community that has strong social connections between the students, but where very little learning actually takes place. Thus, it is important that the instructor be actively engaged in the process and encourages students who stray from the learning goals of the course. Specifically, the authors recommend: (1) engaging students with subject matter, (2) accounting for attendance and participation, (3) working with students who do not participate, (4) understanding the signs of when a student is in trouble, and (5) building online communities that accommodate personal interaction. Indicators of a Successful Learning Community You can tell if the learning community is working when you see: active interaction, sharing of resources among students, collaborative learning evidenced by comments directed primarily student to student rather than student to instructor, socially constructed meaning evidenced by agreement or questioning, with the intent to achieve agreement on issues of meaning, and expressions of support and encouragement exchanged between students, as well as willingness to critically evaluate the work of others. Finally, they suggest that the keys to successful learning communities are honesty, responsiveness, relevance, respect, openness, and empowerment. Palloff, R.M. & Pratt, K. (1999). Building Learning Communities in Cyberspace: Effective Strategies for the Online Classroom. San Francisco: Jossey-Bass Publishers.
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    Construir uma comunidade de aprendizagem. Palloff e Pratt propõem 7 passos básicos para construir uma comunidade de aprendizagem com sucesso.
António Teixeira

How To Influence Your Co-workers - 0 views

  • One of the tasks which ed tech coordinators are landed with is cajoling other teachers to use the technology in their lessons. And not just in a one-off or a tokenistic way, either. No! You’re expect to persuade them, somehow, that this is the way of the future and that they should therefore cast aside all their old, non-techie teaching methods and step into this brave new world.
  • Fundamentally, what you need to have in order to succeed as an ed tech coordinator, is not so much a technical understanding of computers, but an intuitive understanding of people.
  • I reasoned that nobody in, say, the English department would listen to me telling them how they could improve their teaching of English if they used the right software or device. But they probably would listen to one of their co-workers in the same department.
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    Artigo de Terry Freedman particularmente interessante para coordenadores pedagógicos de PTE's...
Teresa Pombo

ScreenSite - H O M E - 0 views

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    ScreenSite facilitates the teaching and research of film/TV/new media and is designed principally for educators and students.
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    The U.S. Copyright Office has just announced six new exemptions to copyright law. One of them permits professors to break copy protection on DVDs in order to make compilations to use in class.
Jose Paulo Santos

LessonWriter: About Us - 0 views

  • Lessonwriter creates lesson plans and instructional materials for teaching English language skills from any reading passage
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    Mais um ferramenta útil para os professores de inglês
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    Criação de lições para aulas de inglês
António Teixeira

The seven secrets behind great teaching - Features - TES Connect - 0 views

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    As principais características dos bons professores.
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