Skip to main content

Home/ InsightNG/ Group items tagged Stories

Rss Feed Group items tagged

Neil Movold

How to become a powerful visual storyteller - 0 views

  •  
    Brand stories are no longer limited to blobs of text on "About Us" pages. Social media has given brands a platform to relay their story in multiple ways and to various audiences. At a recent South By Southwest Interactive Festival Panel, Becky Johns, CC Chapman, Charlie Wollborg and Karl Gude, spoke to educate the audience on how to build a visual storyboard that benefits their brands; in essence, how to not just tell a story, but how to tell a good story. Here are several tips to communicate your story and connect with your audience using photos, videos and design.
Neil Movold

Monoculture: How Our Era's Dominant Story Shapes Our Lives | Brain Pickings - 1 views

  • Ours, Micheals demonstrates, is a monoculture shaped by economic values and assumptions, and it shapes everything from the obvious things (our consumer habits, the music we listen to, the clothes we wear) to the less obvious and more uncomfortable to relinquish the belief of autonomy over (our relationships, our religion, our appreciation of art).
  • how the media’s filter bubble shapes our worldview,
  •  
    "The universe is made of stories, not atoms," poet Muriel Rukeyser famously proclaimed. The stories we tell ourselves and each other are how we make sense of the world and our place in it. Some stories become so sticky, so pervasive that we internalize them to a point where we no longer see their storiness - they become not one of many lenses on reality, but reality itself.
Neil Movold

The chemistry of Story Telling - 0 views

  •  
    "Story telling such as of brand is analogous to chemical reactions. The presentation covers five lessons from this analogy"
Neil Movold

Column Five Introduces Visual Storytelling Infographics - 0 views

  •  
    "Visual thinking can be applied to anything. The way we think about things visually is a matter of perspective. And perspective is the source of all great storytelling. With our new Visual Storytelling series, we use information design and data visualization to bring a new perspective to the stories of everyday life. Some pieces will be serious, some humorous, but the aim is to provide a new way of telling stories that we can all relate to."
Neil Movold

Next-Generation Ecosystems - 0 views

  •  
    Slides from my keynote this afternoon in Paris at the Enterprise 2.0 SUMMIT. Overview of where social business is, what the macro trends are, and the story about consumerization, big data, analytics, and much more.
Neil Movold

The personalized web is just an Interest Graph away - 0 views

  • I recently discussed the idea of interest graphs with Gravity CTO Jim Benedetto, who described how his company determines visitors’ interests so its content-industry customers can deliver personalized experiences.
  •  
    You know how our social graphs are creeping into every aspect of our web lives, from search results to coupons? Well, get ready for something a lot more personal, a lot more targeted and, perhaps, a lot more creepy. Much as social graphs are maps of our social media connections that follow us across the web, interest graphs are maps of our interests. Some companies want them to follow us across the web, too, meaning that wherever we go, there we are. There'll be no more need to search through news sites for the stories we want, or shopping sites for the products we want, because the site will know as soon as we hit its system who we are and what we like. Whether you're fascinated or appalled by the idea of interest graphs, here's a taste of how they might work.
Neil Movold

Game-Based Learning to Teach and Assess 21st Century Skills - 0 views

  •  
    Game-Based Learning, and particularly serious games that teach content, are fast becoming utilized in the classroom. Frequent success stories are appearing, from Minecraft in the elementary classroom to games that teach civics. There is curriculum that pairs World of Warcraft with language arts standards, and many other variations where the gaming focus is on content. What about 21st century skills? Yes, games can be used to teach and assess 21st century skills! As the conversation in education reform moves forward, and educators are increasingly leveraging 21st century skills, we need to consider how to couple games with reform. Let's take a look at what many consider the top three 21st century skills and how games can teach and assess them.
Neil Movold

Accidental Architectures and the Future of Intelligent Networks - 0 views

  •  
    "Not everything happens for a reason in the world of information management. Not every table or field in a database got where it wound up via some master plan. More often than not, a company's information architecture has grown and evolved organically, like a sort of digital mycelium, spreading underground for years, ultimately providing the infrastructure for all manner of analytical insights to blossom somewhere down the line. The obvious casualties of these "accidental architectures" (as companies like EMC and Talend are calling them) are the elusive goals of clarity and certainty. That's why residential construction engineers take a vastly more disciplined approach when working with their architect counterparts. You wouldn't want an accidental architecture for your three-story home, would you? No one in their right mind would want any such thing."
Neil Movold

Finding Good News with Semantics - semanticweb.com - 1 views

  •  
    A new search engine allows users to search for good news. According to the article, "Jurriaan Kamp editor of Ode Magazine in San Francisco has created a new search engine. Ode Wire, available here in its beta form uses semantic search technology to spot optimism on the web, and delivers users news stories from an 'uplifting' angle.
Neil Movold

Digital stress and your brain [Infographic] - 0 views

  •  
    "Digital stress and your brain [Infographic] How many tabs does your browser have open now? (We've got 7.) Read on for some thought-provoking concepts about multitasking."
Neil Movold

'Personal Cloud' to Replace PC by 2014, Says Gartner - 0 views

  •  
    There's no doubting the cloud invasion. But the research firm Gartner believes the personal cloud will replace the PC as the center of our digital lives sooner than you might think: 2014. "Major trends in client computing have shifted the market away from a focus on personal computers to a broader device perspective that includes smartphones, tablets and other consumer devices," Steve Kleynhans, research vice president at Gartner, said in a statement on Monday. "Emerging cloud services will become the glue that connects the web of devices that users choose to access during the different aspects of their daily life."
Neil Movold

The Hidden Secrets of the Creative Mind - 0 views

  • Virtually all of them. Many people believe creativity comes in a sudden moment of insight and that this "magical" burst of an idea is a different mental process from our everyday thinking. But extensive research has shown that when you're creative, your brain is using the same mental building blocks you use every day—like when you figure out a way around a traffic jam.
  •  
    What is creativity? Where does it come from? The workings of the creative mind have been subjected to intense scrutiny over the past 25 years by an army of researchers in psychology, sociology, anthropology and neuroscience. But no one has a better overview of this mysterious mental process than Washington University psychologist R. Keith Sawyer, author of the new book Explaining Creativity: The Science of Human Innovation (Oxford; 336 pages). He's working on a version for the lay reader, due out in 2007 from Basic Books. In an interview with Francine Russo, Sawyer shares some of his findings and suggests ways in which we can enhance our creativity not just in art, science or business but in everyday life.
Neil Movold

How gamification technology helps students learn - 0 views

  •  
    Learning can be fun when you make a game out of it. That premise underlies the decision of an online learning platform to use game mechanics to engage college students. It works by motivating students to join, participate, contribute and share their successes.
Neil Movold

News Literacy: Critical-Thinking Skills for the 21st Century | Edutopia - 0 views

  • Every teacher I've worked with over the last five years recalls two kinds of digital experiences with students. The first I think of as digital native moments, when a student uses a piece of technology with almost eerie intuitiveness. As digital natives, today's teens have grown up with these tools and have assimilated their logic. Young people just seem to understand when to click and drag or copy and paste, and how to move, merge and mix digital elements. The second I call digital naiveté moments, when a student trusts a source of information that is obviously unreliable. Even though they know how easy it is to create and distribute information online, many young people believe -- sometimes passionately -- the most dubious rumors (1), tempting hoaxes (2) (including convincingly staged encounters designed to look raw and unplanned (3)) and implausible theories (4). How can these coexist? How can students be so technologically savvy while also displaying their lack of basic skills for navigating the digital world?
  •  
    "Every teacher I've worked with over the last five years recalls two kinds of digital experiences with students. The first I think of as digital native moments, when a student uses a piece of technology with almost eerie intuitiveness. As digital natives, today's teens have grown up with these tools and have assimilated their logic. Young people just seem to understand when to click and drag or copy and paste, and how to move, merge and mix digital elements. The second I call digital naiveté moments, when a student trusts a source of information that is obviously unreliable. Even though they know how easy it is to create and distribute information online, many young people believe -- sometimes passionately -- the most dubious rumors, tempting hoaxes (including convincingly staged encounters designed to look raw and unplanned) and implausible theories. How can these coexist? How can students be so technologically savvy while also displaying their lack of basic skills for navigating the digital world?"
1 - 16 of 16
Showing 20 items per page