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jrobson

Kahoot! | Game-based digital learning platform - 1 views

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    A game-based classroom response system. You can create and play quizzes, discussions or even surveys (which we call Kahoots) using any device with a web browser… including a laptop, iPad, iPhone, iPod, Android, Chromebook, Windows Phone or PC and more.
Fiona Henry

Your Own Technology Survey (YOTS) - 0 views

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    If you are thinking about moving to a 1:1 computing strategy or are considering Bring Your Own Technology (BYOT) or Bring Your Own Device (BYOD) strategies then you need to know what technology your pupils have access to. The Your Own Technology Survey (YOTS) is a free tool to help schools and researchers better understand the digital technology available to their students at home, whether they are willing, able and allowed to bring it to school on a regular basis, and how that technology might be utilized to enhance educational outcomes.
Ernesto Laval

Harnessing Technology Review 2008 - 0 views

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    Becta. (2008). Harnessing Technology Review 2008: The role of technology and its impact on education. Coventry, UK: Becta. Reviews the role of technology in the UK and summarises the approach of primary and secondary schools and colleges. In all three sectors, the review reflects the same kinds of opportunities, attitudes and barriers that we found represented in our UNESCO survey of primary schools around the world. This data shows the range of different stages of maturity of ICT use between primary schools within one country with a unified system of state education. The range will be even broader when private education is included. Some countries will not yet have had the amount of government investment in ICT infrastructure for schools that the UK had by 2008, others will by now be well ahead of this. However, the issues are universal.
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