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Katherine Tarulli

New iPad App Puts Viewers Inside Immersive Video - 1 views

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    A new iPad app uses immersive technology to convey a richer video experience.
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    Looks like a great app. I can imagine it being applied in a lot of ways. I see that "The app turns specially encoded video into a virtual reality experience", which means that you need specially recorded video. This may limit the absorption of the app.
Jennifer Hern

If You're Not Seeing Data, You're Not Seeing | Gadget Lab | Wired.com - 0 views

  • “augmented reality,” where data from the network overlays your view of the real world
    • Jennifer Hern
       
      I knew that.
  • developers are creating augmented reality applications and games for a variety of smartphones
    • Jennifer Hern
       
      Who are these developers? Lots of $$ backing them?
  • embraced a version of the technology to enhance their products and advertising campaigns.
    • Jennifer Hern
       
      Of course AR has been used to enhance private $$ making industries.
  • ...23 more annotations...
  • Tom Caudell, a researcher at aircraft manufacturer Boeing, coined the term “augmented reality” in 1990.
  • head-mounted digital display
  • was an intersection between virtual and physical reality
  • he wants to be able to point a phone at a city it’s completely unfamiliar with, download the surroundings and output information on the fly.
    • Jennifer Hern
       
      Called Anywhere Augmentation.
  • stifled by limitations in software and hardware
  • requires a much more sophisticated artificial intelligence and 3-D modeling applications
  • must become affordable to consumers
  • early attempts have focused on two areas
  • your computer is prominently appearing in attention-grabbing, big-budget advertisements
  • Mattel is using the same type of 3-D imaging augmented reality in “i-Tag” action figures f
    • Jennifer Hern
       
      Mattel is experimenting with AR... can I get a job there?
  • isn’t truly useful in a static desktop environment, Höllerer said, because people’s day-to-day realities involve more than sitting around all day
    • Jennifer Hern
       
      Okay... so desktop computers are not for AR tech. People are mobile, so AR should be mobile. But what about people stuck sitting at a desk all day?
  • And that’s why smartphones, which include GPS hardware and cameras, are crucial to driving the evolution of augmented reality.
  • Ogmento, a company that creates augmented reality products for games and marketing
    • Jennifer Hern
       
      Ogmento... see if they want to hire me, too.
  • movie posters will trigger interactive experiences on an iPhone, such as a trailer or even a virtual treasure hunt to promote the film.
    • Jennifer Hern
       
      This is going to bring out the inner nerd in everyone....
  • The Layar browser (video above) looks at an environment through the phone’s camera, and the app displays houses for sale, popular restaurants and shops, and tourist attractions
    • Jennifer Hern
       
      Where does this information come from? Who creates this information? Selected sources/companies who pay to have their information posted? A whole new competitive marketing strategy in the making.
  • it’s not truly real-time: The app can’t analyze data it hasn’t downloaded ahead of time.
    • Jennifer Hern
       
      I can only imagine crowds of people walking the streets staring at their apps, running into people and lamp posts, not to mention getting run over by cars... I think this technology might weirdly affect the health insurance industry.
  • You know more, you find more, or you see something you haven’t seen before.
    • Jennifer Hern
       
      this is supposed to be the advantage of using AR from a commercial perspective... it is still self-centralized.
  • Nokia is currently testing an AR app called Point & Find, which involves pointing your camera phone at real-world objects and planting virtual information tags on them
    • Jennifer Hern
       
      This can be a really cool feature for teachers if they have a closed-group option. If you are part of the large network, there is all sorts of things people might plant that you don't want to see or know about... Another thought, if there is a closed-group option, perhaps this will create a whole new way of drug trafficking and helping illegal organizations hide information from authorities.
  • the hardware is finally catching up to our needs
  • Nvidia Tegra, a powerful chip specializing in high-end graphics for mobile devices.
  • place (real) Skittles on the physical map and shoot them to set off (virtual) bombs
    • Jennifer Hern
       
      Are you kidding me? Marketing Skittles within an AR game?
  • open API to access live video from the phone’s camera
    • Jennifer Hern
       
      Need this technology in order to produce AR. iPhone does not have it. Wonder why.
  • live tweets of mobile Twitter users around your location.
    • Jennifer Hern
       
      I can just imagine what a nightmare this app would be in a classroom full of students with handhelds....
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    Background on Augmented Reality. Reading for 9/14.
kshapton

The Web Is Dead. Long Live the Internet | Magazine - 2 views

  • a good metaphor for the Web itself, broad not deep, dependent on the connections between sites rather than any one, autonomous property.
  • According to Compete, a Web analytics company, the top 10 Web sites accounted for 31 percent of US pageviews in 2001, 40 percent in 2006, and about 75 percent in 2010. “Big sucks the traffic out of small,” Milner says. “In theory you can have a few very successful individuals controlling hundreds of millions of people. You can become big fast, and that favors the domination of strong people.”
  • This was all inevitable. It is the cycle of capitalism. The story of industrial revolutions, after all, is a story of battles over control. A technology is invented, it spreads, a thousand flowers bloom, and then someone finds a way to own it, locking out others. It happens every time.
  • ...4 more annotations...
  • Google was the endpoint of this process: It may represent open systems and leveled architecture, but with superb irony and strategic brilliance it came to almost completely control that openness. It’s difficult to imagine another industry so thoroughly subservient to one player. In the Google model, there is one distributor of movies, which also owns all the theaters. Google, by managing both traffic and sales (advertising), created a condition in which it was impossible for anyone else doing business in the traditional Web to be bigger than or even competitive with Google. It was the imperial master over the world’s most distributed systems. A kind of Rome.
  • Enter Facebook. The site began as a free but closed system. It required not just registration but an acceptable email address (from a university, or later, from any school). Google was forbidden to search through its servers. By the time it opened to the general public in 2006, its clublike, ritualistic, highly regulated foundation was already in place. Its very attraction was that it was a closed system. Indeed, Facebook’s organization of information and relationships became, in a remarkably short period of time, a redoubt from the Web — a simpler, more habit-forming place. The company invited developers to create games and applications specifically for use on Facebook, turning the site into a full-fledged platform. And then, at some critical-mass point, not just in terms of registration numbers but of sheer time spent, of habituation and loyalty, Facebook became a parallel world to the Web, an experience that was vastly different and arguably more fulfilling and compelling and that consumed the time previously spent idly drifting from site to site. Even more to the point, Facebook founder Mark Zuckerberg possessed a clear vision of empire: one in which the developers who built applications on top of the platform that his company owned and controlled would always be subservient to the platform itself. It was, all of a sudden, not just a radical displacement but also an extraordinary concentration of power. The Web of countless entrepreneurs was being overshadowed by the single entrepreneur-mogul-visionary model, a ruthless paragon of everything the Web was not: rigid standards, high design, centralized control.
  • Blame human nature. As much as we intellectually appreciate openness, at the end of the day we favor the easiest path. We’ll pay for convenience and reliability, which is why iTunes can sell songs for 99 cents despite the fact that they are out there, somewhere, in some form, for free. When you are young, you have more time than money, and LimeWire is worth the hassle. As you get older, you have more money than time. The iTunes toll is a small price to pay for the simplicity of just getting what you want. The more Facebook becomes part of your life, the more locked in you become. Artificial scarcity is the natural goal of the profit-seeking.
  • Web audiences have grown ever larger even as the quality of those audiences has shriveled, leading advertisers to pay less and less to reach them. That, in turn, has meant the rise of junk-shop content providers — like Demand Media — which have determined that the only way to make money online is to spend even less on content than advertisers are willing to pay to advertise against it. This further cheapens online content, makes visitors even less valuable, and continues to diminish the credibility of the medium.
Doug Pietrzak

The Hidden Link Between E-Readers and Sheep (It's Not What You Think) | Gadget Lab | Wired.com - 0 views

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    I was always wondering where the ole A4 came from...
Chris Dede

Smart Phone Adoption Growing Faster Than Expected -- THE Journal - 3 views

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    Challenging the classic infrastructure of workstations, laptops, and wires with mobile wireless broadband devices
Doug Pietrzak

Solar Roads Fix The Grid And Crumbling Pavement | Autopia | Wired.com - 0 views

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    I love this idea and thought I'd share it
Doug Pietrzak

Help! My Smartphone Is Making Me Dumb - or Maybe Not | Gadget Lab | Wired.com - 1 views

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    Smartphones effecting our brains?  
Doug Pietrzak

Lego Universe: A Closer Look | GeekDad | Wired.com - 0 views

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    a lego MMO for adults and kids - looks pretty fantastic
Doug Pietrzak

Future Shock: Nokia Research Touts 5 Innovative Mobile Interfaces | Gadget Lab | Wired.com - 3 views

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    A nokia future technology video, much like that of the Microsoft one we watched earlier featurying nanotechnology
Garron Hillaire

Will Wright Takes the Sims to Current TV with Bar Karma | Magazine | Wired.com - 1 views

  • Earlier this month, Current TV announced its new tv series, Bar Karma, scheduled to debut in the first quarter of 2011. Created by game designer Will Wright, known for his popular video games including The Sims and SimCity,  Bar Karma’s production model promises to provide a high level of audience involvement with the show
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    Interactive tv Perhaps educators could have an impact if they coordinated?
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    This is a really interesting and cool idea. I know that Disney's intense storyboarding model in its 'golden age' relied on months and sometimes years of collaborative, co-creation of a story between 10s-100s of people. And their decline in quality is often attributed to adopting a one-author/screenwriter process (The book: The Illusion of Life, Disney Animation; by Frank Thomas and Ollie Johnston talks about the company's process with lots of beautiful illustrations, how-to advice, and historical narratives..). What will happen when the general public, with potentially 1000s to millions of viewers put their minds together to evolve the best story?
Doug Pietrzak

What a Hundred Million Calls to 311 Reveal About New York | Magazine | Wired.com - 3 views

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    a beautiful data visualization of new yorker's complaints over time
Sabita Verma

Colleges Dream of Paperless, iPad-centric Education | Gadget Lab | Wired.com - 1 views

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    Universities are planning on using iPad to replace textbooks by giving free iPads to students. If universities continue this, it could completely change the textbook market.
Sabita Verma

GoGo Lingo Makes Education Entertaining | GeekDad | Wired.com - 1 views

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    This is a company created to help kids learn foreign languages through activity based play in an online environment.
Sabita Verma

How the iPhone Could Reboot Education | Gadget Lab | Wired.com - 2 views

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    One university gives all freshman and iPhone/iPod Touch. Let the learning begin!
  • ...1 more comment...
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    That's not just any university--that's ACU (go wildcats)! In fact, I was working at the copy shop and made the copies for the original proposal of the initiative. I also attended the conference they held last year to share research about the program. If you're interested, just let me know and I can talk about what they had to say at the conference.
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    Review of pilot program that gave iphone/ipod touches to college students in Texas. Mentions other initiatives at Stanford and UK universities.
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    Article on how iPhones could change education.
Uche Amaechi

Clive Thompson on How Group Think Rules What We Like | Magazine - 4 views

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    Self Fulfilling prophecy--basing our ideas on what other people think.
Michelle Chung

Student Orchestra Performs Music With iPhones | Gadget Lab | Wired.com - 1 views

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    The iphone brings together computer science and music at the University of Michigan. The course is titled "Building a Mobile Phone Ensemble"
Bharat Battu

How Khan Academy Is Changing the Rules of Education | Magazine - 3 views

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    an interesting writeup on on the basics of Khan Academy- including a couple of example teachers & classrooms. Also includes interview excerpts with Salman Khan.
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    It seems that the gamification of Khan Academy is undermining the "dropping out/back" of the technology after a certain amount of time, but students are learning, so is this good or bad?
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    This article seems pretty consistent with what we heard today. I think the most interesting aspect of the whole Khan Academy phenomenon is not what he does (make direct instruction videos- People learn to cook that way from Emeril), or how he does it (very few production values), or even that the internet makes him so distributable. The most incredible thing to me is that this one guy who did an end run around the entire establishment of EDUCATION is having this much impact on kids, teachers, and policy makers around the world. He isn't doing anything all that innovative and yet he is having the impact on education that one would think would come from an extraordinary innovator. Why isn't that innovator coming from EDUCATION. I think the big generative questions KA offers us in Education are: Why is this such a big deal? (And I do believe it is), Why didn't we think of it?; and Given all we know about education, shouldn't we be able have a much more substantial effect with much more substantial outcomes with as few resources as KA? If not? What are we doing?
Uly Lalunio

The Chemistry of Information Addiction: Why We Want to Know the Answer - Scientific American - 3 views

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    This article scientifically explains why humans crave for information. Research suggests the notion that midbrain dopamine neurons are coding for both primitive and cognitive rewards. This sounds like section of our brain still prefers to be strongly wired as behaviorist and cognitivist over constructivist.
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