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Margaret O'Connell

LilyPad microcontroller's success in welcoming women to electronics - Boing Boing - 0 views

  • Our experience suggests a different approach, one we call Building New Clubhouses. Instead of trying to fit people into existing engineering cultures, it may be more constructive to try to spark and support new cultures, to build new clubhouses. Our experiences have led us to believe that the problem is not so much that communities are prejudiced or exclusive but that they're limited in breadth--both intellectually and culturally. Some of the most revealing research in diversity in STEM found that women and other minorities don't join STEM communities not because they are intimidated or unqualified but rather because they're simply uninterested in these disciplines. One of our current research goals is thus to question traditional disciplinary boundaries and to expand disciplines to make room for more diverse interests and passions. To show, for example, that it is possible to build complex, innovative, technological artifacts that are colorful, soft, and beautiful. We want to provide alternative pathways to the rich intellectual possibilities of computation and engineering. We hope that our research shows that disciplines can grow both technically and culturally when we re-envision and re-contextualize them. When we build new clubhouses, new, surprising, and valuable things happen. As our findings on shared LilyPad projects seem to support, a new female-dominated electrical engineering/computer science community may emerge.
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    The fascinating pdf from the researchers at MIT is linked to on Boing Boing. The comments on Boing Boing are also worth glancing at.
Cameron Paterson

Pedagogical enhancement of open learning - 1 views

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    A small but very pertinent article in the recent edition of the International Review of Research in Open and Distance Learning (IRRODL) by Seth Gurell, Yu-Chun Kuo and Andrew Walker called The Pedagogical Enhancement of Open Education: An Examination of Problem-Based Learning1 is a real gem. The Pedagogical Enhancement of Open Education is a gem because it is focussed on pedagogy and online open learning. Gurell et al argue from a review of the literature and practical experience that problem based learning can work well with online open education. For example, traditional problem-based learning requires the learner to find and review resources which are usually print based materials such as books, journals, newspapers and so on, many of which take time to locate and access. However, using problem-based online learning using open education resources can remove much of the distraction of finding resources and enable greater attention to the learning task. Although problem-based learning (PBL) may not be suitable for all types of learning, a review of the research does indicate that students perform equally well using PBL as they do in traditional learning. Students engaged with PBL also perform better on retention tasks and on explanatory tasks, reveal Gurell et al. There are many sources of open educational resources. Two such examples that are well known are the Open Education Resource (OER) Commons, the Open Courseware Consortium. However, others such as Academic Earth, Scientific Commons, and Project OSCAR are also interesting. The Pedagogical Enhancement of Open Education is a very succinct review of online PBL and its fit with open online learning. Gurell et al have provided an excellent review of the versatility of online open education and how to maximise pedagogy to achieve improved learner outcomes.
Garron Hillaire

Foursquare: A Glimpse at the Future - 1 views

  • As the web and mobile continue to get more personalized, we’re seeing more and more services tailoring their offerings to individual users — Foursquare is no exception. Crowley discussed the possibility of a smarter algorithm that would make customized recommendations based on a user’s checkin history
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    another example of customized experience on the web. Perhaps these algorithms will one day serve educational purposes. Could we transfer from visiting physical locations to visiting learning locations?
Garron Hillaire

OnInnovation: Visionaries thinking out loud ™ - A video oral history project ... - 1 views

  • Innovation 101 is a unique and dynamic online education module that uses oral history interviews and assets of the Henry Ford's OnInnovation resource for active teaching and learning.
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    Here is an online learning module about innovation. I have not run through the course, but I might do it just to get an online learning experience
Cameron Paterson

Networked student model - 4 views

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    Principles of networked learning, constructivism, and connectivism inform the design of a test case through which secondary students construct personal learning environments for the purpose of independent inquiry. Emerging web applications and open educational resources are integrated to support a Networked Student Model that promotes inquiry-based learning and digital literacy, empowers the learner, and offers flexibility as new technologies emerge. The Networked Student Model and a test case are described in detail along with implications and considerations for additional research. The article is meant to facilitate further discussion about K-12 student construction of personal learning environments and offer the practitioner a foundation on which to facilitate a networked learning experience. It seeks to determine how a teacher can scaffold a networked learning approach while providing a foundation on which students take more control of the learning process.
Yang Jiang

On the Media: Social media in the spotlight - latimes.com - 0 views

  • The college campus experience makes a nice analogy for how consumers adapt to social media. Students arrive for their freshman year brimming with energy and expectation, ready to join every group, hit every party and try every new experience. The dorm room remains constantly open.
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    Can social networks be an instructive technology? Since social networks are so popular, if their features can be used in education, there would be interesting results. However, nowadays, most of them are for entertainment uses.
Garron Hillaire

App Organizes the World Inside Your Smart Phone  - Technology Review - 0 views

  • Facebook encourages us to create a social network including everyone we know
  • Much of these communications is increasingly channeled through one device: the smart phone
  • "We're building your true social network from all of your services on the phone, and your [social] graph grows with every new message,"
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  • Aro is currently in a closed beta and is available only for Android phones (you can apply to join here), but an iPhone app is in the works
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    Pulling together a social media experience on your mobile phone. This might be work that could lead to educational platforms on the mobile device in the US.
Julia Jacobsen

Facebook News Feed Settings: Random or Not, Biggest Secrets Revealed - The Daily Beast - 3 views

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    Ever wonder how Facebook feed works?  The Daily Beast did some experiments to find out...
Rupangi Sharma

Sugata Mitra shows how kids teach themselves - 1 views

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    Saw this over the summer and thought it raised some good questions about IEP initiatives, a child's ability to learn technical frameworks without explicit instruction, community engagement, technological innovation in impoverished areas, etc.
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    Speaking at LIFT 2007, Sugata Mitra talks about his Hole in the Wall project. Young kids in this project figured out how to use a PC on their own -- and then taught other kids. He asks, what else can children teach themselves? Sugata Mitra's "Hole in the Wall" experiments have shown that, in the absence of supervision or formal teaching, children can teach themselves and each other, if they're motivated by curiosity and peer interest.
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    I thought this was a great video when I watched it. Very interesting experiment. It reminded me of how I know people who learned other languages through their love of music--they just memorized song lyrics and practiced until they figured out the language!
Stephen Bresnick

Video: An Automatic Text-To-Sign-Language Translation System | Popular Science - 0 views

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    In the USDOE Educational Technology plan, Universal Design for Learning standards require that information be presented in a way that is accessible to people with disabilities such as sight or hearing impairment. I found this article about automatic text-to-sign avatar software that would seem to be a no-brainer for anybody who is creating an eLearning experience that is primarily text-based. We have text-to-speech, which is as easy as opening a document and having a robot read the text for you. I wonder if there are any text-to-sign avatars that are available in English.
Bharat Battu

Kinect in Education Contest: What Will You Create? | KinectEDucation - 1 views

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    some more on Kinect and homebrew uses in education. read about a contest in progress, scroll down for video of current experiments.
Bharat Battu

India's $35 tablet is here, for real. Called Aakash, costs $60 -- Engadget - 3 views

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    Tying into discussions this week about bringing access to mobile devices to all via non-prohibitive costs, while still reaching a set of bare-minmum technical specs for actual use: India's "$35 tablet" has been a pipedream in the tech blog-o-sphere for awhile now, but it's finally available (though for a price of roughly $60). Still though, as an actual Android color touch tablet, with WiFi and cellular data capability - I'm curious to see how it's received and if it's adopted in any sort of large scale
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    http://www.google.com/hostednews/ap/article/ALeqM5jkCXZtzqXX87-pXex2nn23lWFwkw?docId=87163f29232f400d87ba906dc3a93405 A much better article that isn't so 'tech' oriented. Goes into the origin and philosophy of the $35 tablet, and future prospects
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    I had heard months ago that India was creating this, but was not going to offer it commercially - rather, just for its own country. Just like the Little Professor (Prof Dede) calculator, when tablets get this affordable, educational systems can afford classroom sets of them and then use them regularly. But to Prof Dede's point - can they do everything that more expensive tablets can do? Or better yet - do they HAVE to?
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    I think this is what they're aiming to do - all classrooms/students across the country having this particular tablet. They won't be able to do everything today's expensive tablets can do, but I think they'll still be able too to do plenty. This $35 tablet's specs are comparable to the mobile devices we had here in the US in 2008/2009. Even back then, we were able to web browse, check email, use social networking (sharing pics and video too), watching streaming online video, and play basic 2D games. But even beyond those basic features, I think this tablet will be able to do more than we expect from something at this price point and basic hardware, for 2 reasons: 1. Wide-spread adoption of a single hardware. If this thing truly does become THE tablet for India's students, it will have such a massive userbase that software developers and designers who create educational software will have to cater to it. They will have to study this tablet and learn the ins-and-outs of its hardware in order to deliver content for it. "Underpowered" hardware is able to deliver experiences well beyond what would normally be expected from it when developers are able to optimize heavily for that particular set of components. This is why software for Apple's iPhone and iPad, and games for video game consoles (xbox, PS3, wii) are so polished. For the consoles especially, all the users have the same exact hardware, with the same features and components. Developers are able to create software that is very specialized for that hardware- opposed to spending their resources and time making sure the software works on a wide variety of hardware (like in the PC world). With this development style in mind, and with a fixed hardware model remaining widely used in the market for many years- the resultant software is very polished and goes beyond what users expect from it. This is why today's game consoles, which have been around since 2005/6, produce visuals that are still really impressive and sta
Jennifer Jocz

University World News - GLOBAL: Virtual simulation in classroom - 0 views

  • "It was funny because the [preference for Second Life] were in the female group, which means the females found the experience more useful than males; that is really interesting because we are working on a game-based approach and we tend to think that games are for boys and not for girls."
    • Jennifer Jocz
       
      It would be interesting to investigate what aspects of the experience appealed to females.
Megan Johnston

Off the Shelf, Onto the Laptop - Libraries Try Digital Books - NYTimes.com - 0 views

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    Interesting article about libraries going digital, talking about how this actually functions in libraries (Boston Public Library being one) and addressing concerns about publishers' rights. I'm sad that at this point nobody really seems to care about the experience of reading a real book with actual pages. What a loss if we ditch physical books altogether.
Aimee Corrigan

Do digital diaries mess up your brain? - 2 views

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    "If we have experiences with an eye toward the expectation that in the next five minutes, we're going to tweet them, we may choose difference experiences to have, ones that we can talk about rather than ones we have an interest in"
Jennifer Hern

Can Apple Out-Innovate Microsoft and Google? | Newsweek Daniel Lyons | Techtonic Shifts... - 0 views

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    "The question is, will Apple do with the iPhone what it did with the Mac? Will it leap out to a technological lead and then find a way to clutch defeat from the jaws of victory? Or has Apple learned from its previous experience and figured out a way to turn its superior design and wonderful technology into market domination?"
Bharat Battu

See Rome as it is and as it was | TUAW - The Unofficial Apple Weblog - 1 views

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    Relating to the discussion last class about potential directions AR and mobile apps may go -- this iPhone app allows users to experience a location (in this case, Rome) as it existed in the past.  Provides images and historical info for all users, but if the user is actually at the Coliseum, it uses the iPhone camera + gps and presents actual 3D renditions of the past of whatever is in the user's viewfinder
Katherine Tarulli

Online Educators Make Inroads in Public Schools - NYTimes.com - 0 views

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    This article highlights how virtual education can transform the learning experience for students with special needs, as well and low and high performing students by allowing them to slow down or speed up according to their needs. As more and more students enroll in online courses, public schools are trying to figure out how incorporate virtual learning into their districts.
Billie Fitzpatrick

Vioce Thread - 2 views

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    Now this service/interface seems to offer real potential -- it's flexible, it's based on a dynamic interplay of different applications -- it's been around for a few years now -- anybody have first-hand experience with it?
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    Being a 2nd year part-time student, I already took David Rose's UDL course last spring. My group project for UDL was exploring VoiceThread-- understanding its current feautres and capabilities, testing it out in a real world situation with some students, and envisioning changes to fix shortcomings plus new features. Overall, we thought VoiceThread was really cool! Could allow students to communicate in different kinds of ways (text, voice, submitting video statements, drawing-- whatever someone preferred or was comfortable with) and enabled a growing transcript of student dialogue in reference to a piece of content. But there was a real learning curve- in figuring out how (as a 'teacher') to create an original VoiceThread using our media. And then students had to figure out the interface and tools available to them as they used VoiceThread to browse a stream we created and comment on it. As of last spring at least, I felt it was a bit cumbersome. Really wish it was more intuitive so both creators and viewers could jump right in and get right to communicating. Haven't gone back to using it as of late, but I hear they now have iPhone/iPad access!
Emily Watson

Designing a New Learning Environment - 0 views

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    Stanford's new online course on blended learning environments.
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    I think this is a really important experiment. Venturelab is a MOOC that is using a teams based model. Participants fill out assessments which are used to "build" teams. Team members rate each other's work. Interesting to see how they progress.
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