Skip to main content

Home/ Groups/ HGSET545
Chris McEnroe

How should tech be used in school? - EsthervilleDailyNews.com | News, Sports, Jobs, Nor... - 1 views

  •  
    This conversation and the reporting her have more depth.
Lin Pang

Week 1 : Research - Elements of Successful iPhone Games. - 1 views

  •  
    Common features of successful iphone games.
Stephanie Fitzgerald

Grit - Angela Lee Duckworth, Ph.D - 1 views

  •  
    Here is a TEDxBlue talk by Dr. Duckworth on "grit," including overviews of some of her studies.
Stephanie Fitzgerald

The 'Angry Birds' Guide to Online Lesson Design | TedCurran.net - 1 views

  •  
    This article breaks down Angry Birds to distill lessons for educators, talking about engagement, mastery, keeping users in the zone of proximal development, and of course, gamification.
Kasthuri Gopalaratnam

Education Week: Rethinking Testing in the Age of the iPad - 1 views

  •  
    An example of how teachers are using iPads to streamline data collection and analysis
Kasthuri Gopalaratnam

Investing in K-12 Digital Innovation - Digital Education - Education Week - 1 views

  •  
    Panel Discussion at the DML Conference on March 2, 2012
Briana Pressey

Can playing World of Warcraft make you smarter? - 1 views

  •  
    A study on game-based cognitive training and performance.
Mylo Lam

Dude Looks Like a Lady: Gender Swapping in an Online Game - 1 views

  •  
    A research article regarding the interesting phenomenon of choosing avatars opposite of your real-life gender.
Leslie Lieman

Badge-Based Learning Competition Names Winners - Wired Campus - The Chronicle of Higher... - 1 views

  •  
    The growing badge-based-learning movement, which provides students with digital credentials that challenge traditional measures of achievement like college degrees, got a boost yesterday. Winners of the Badges for Lifelong Learning Competition, which began in September, were announced at the Digital Media and Learning Conference, in San Francisco.
Ryan Brown

20 tips and resources on how to use learning technology in HE - 1 views

  •  
    This article discusses 20 tips to enhance one's collaboration and blended learning experience.
Tracy Tan

High-tech teaching in a Low-tech classroom - 1 views

  •  
    A valiant effort to make the best use of a 'bare bones' classroom.
Chris McEnroe

Motivation: Rocket Fuel for Improvement - 1 views

shared by Chris McEnroe on 06 Mar 12 - No Cached
  •  
    For those who enjoy sport analogies, I received this from a coaching organization. Do you think they break 'motivation' down accurately?
Leslie Lieman

CUNY Games Network | Educators coming together to explore how the principles of games p... - 1 views

  •  
    The City University of New York connects educators from every campus and discipline at CUNY who are interested in games, simulations, and other forms of interactive teaching. They hope to facilitate the pedagogical uses of both digital and non-digital games, improve student success, and encourage research and scholarship in the developing field of games-based learning.
Jerald Cole

Engagement Theory: "Greg Kearsley & Ben Shneiderman" - 1 views

  •  
    This is an interesting piece by Ben Shneiderman, the reigning authority on graphical user-interface design, and Greg Kearsley, an authority on distance education.
Jerald Cole

Mallet: An open source tool for topic modeling - 1 views

  •  
    Related to the Pew Foundation Study on Tagging we read earlier in the course... Topic models provide a simple way to analyze large volumes of unlabeled text. A "topic" consists of a cluster of words that frequently occur together. Using contextual clues, topic models can connect words with similar meanings and distinguish between uses of words with multiple meanings. Coupling the use of such tools with blogging allows students (plural) to spot trends in their collective writing. The key is to "share-out" their pieces in weekly class review sessions. This "ups" the level of engagement.
Jerald Cole

TagCrowd: Make your own tag cloud from any text - 1 views

  •  
    A free tool to create and visualize your own tag clouds. Useful to analyze group themes in student writing. Sharing this data and the corpus of students texts, either synchronously or asynchronously, seems to be the key to upping the level of engagement.
Jing Jing Tan

Motivating Students by Using Small Incentives | Psychology Today - 1 views

  •  
    This author advocates for using pop quizzes to motivate studying. I disagree with his method, but it's still good to see his side of the argument.
Leslie Lieman

Curating the World of Educational Apps -- Campus Technology - 1 views

  •  
    With a bank of 40,000 educational apps that have been cataloged, reviewed, and approved, a Tennessee initiative hopes to make it easier for educators to use apps in the classroom and beyond. Sometimes, finding the right app can feel like searching for a needle in a haystack.
Leslie Lieman

Stop Stealing Dreams - by Seth Godin - 1 views

  •  
    Seth Godin is giving away a book online, encouraging it to be spread among teachers and getting hundreds of thousands of readers. He usually writes about marketing and the spread of ideas, but he takes on education in this series of blog-post-provocative-conversation-starting writing. He states, "School was invented to create a constant stream of compliant factory workers to the growing businesses of the 1900s. It continues to do an excellent job at achieving this goal, but it's not a goal we need to achieve any longer."
Kiran Patwardhan

Video game reinforces math skills for local students - News - Rome Observer - 1 views

  •  
    Students at George R. Staley Upper Elementary School compete in a math video game that incorporates the STEM curriculum
« First ‹ Previous 401 - 420 Next › Last »
Showing 20 items per page