The Professors' Big Stage - NYTimes.com - 1 views
The film that stirred a cause, perhaps - 0 views
MOOC completion rates - 1 views
Will Wright: Spore, birth of a game - 1 views
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"the reason why I make toys like this is because I think if there's one difference I could possibly make in the world, that I would choose to make, it's that I would like to somehow give people just a little bit better calibration on long-term thinking. Because I think most of the problems that our world is facing right now is the result of short-term thinking, and the fact that it is so hard for us to think 50, 100, or 1,000 years out. And I think by giving kids toys like this and letting them replay dynamics, very long-term dynamics over the short term, and getting some sense of what we're doing now, what it's going to be like in 100 years, I think probably is the most effective thing I can be doing to help the world. And so that's why I think, personally, that toys can change the world." - Will Wright
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Thank you for sharing this! I completely agree...I think besides short-term thinking, another dangerous tendency is severe risk-aversion...
Code.org | Anybody can learn - 0 views
Research | MindShift - 0 views
Playing for Words | The Scientist Magazine® - 0 views
Quest to Learn Schools - 0 views
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Quest to Learn supports a uniquely vibrant learning community that brings together students, educators, game designers, curriculum specialists and parents. - See more at: http://q2l.org/about#sthash.zlTuuiwE.dpuf
Game Mechanics Support Social Currency? - 2 views
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Two ways to read about Wharton professor Jonah Berger's take on how game mechanics can be engineered to promote social currency. Do you agree with Berger's perspective? Here's the link to the academic paper: http://papers.ssrn.com/sol3/papers.cfm?abstract_id=1836457
12 Trends That Will Rule Products in 2013 - 1 views
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