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Tracy Tan

School apps go to the top of the class (Chris Griffith, The Australian [AU], 13/3) - 0 views

(Restricted access, article posted here) Some food for thought: if kids are 'learning in snippets of time', does this mean that deep learning is being compromised? Australian schools are getting...

school apps ipad

started by Tracy Tan on 27 Mar 12 no follow-up yet
Leslie Lieman

Denver Planned Parenthood affiliate offers sex-ed texting - 0 views

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    Although the goals are different from the Oneville research, folks may be interested in Planned Parenthood's recent demonstration of one of the most successful uses of texting (providing age-appropriate, medically accurate answers to questions). [http://www.plannedparenthoodchat.org/]
Hongge Ren

Ali Carr-Chellman: Gaming to re-engage boys in learning - 2 views

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    At TEDxPSU, Ali Carr-Chellman pinpoints three reasons boys are tuning out of school in droves, and lays out her bold plan to re-engage them: bringing their culture into the classroom, with new rules that let boys be boys, and video games that teach as well as entertain.
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    In her talk, Ali Carr-Chellman pinpoints three reasons boys are tuning out of school in droves, and lays out her bold plan to re-engage them: bringing their culture into the classroom, with new rules that let boys be boys, and video games that teach as well as entertain.
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    In her talk, Ali Carr-Chellman pinpoints three reasons boys are tuning out of school in droves, and lays out her bold plan to re-engage them: bringing their culture into the classroom, with new rules that let boys be boys, and video games that teach as well as entertain.
Brandon Pousley

SimCity EDU for the Classroom - 0 views

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    This is a webinar chat that I sat in on today (A few questions I posed are featured in the Q&A at the end.) With the new SimCity release, they have also partnered with a company called GlassLab that has designed a teacher resource hub and also modified game that enables teachers to easily use the game in classrooms. There will be specific inquiry based challenges that allow students to interact in the game environment to investigate community issues (ranging from water shortages, power outages, labor disputes, earthquakes, budget concerns, etc.) and work with citizens and government to solve the issues. There is also an exciting multiplayer format where neighboring cities are controlled by other students and they must work together to solve problems. Glass Lab is partnering with EA Games, Gates Foundation, and ETS to build the teacher hub where educators can design and share best practices, lesson plans, etc. In addition, they will be doing a long term study to measure educational outcomes. It appears as though they are using this game as a pilot opportunity to build the framework for larger commercial game integration into the classroom.
Brandon Pousley

Disney 'Connected Learning' Aims To Infuse Games with Learning - 0 views

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    Disney's Connected Learning program has been developing games for 6 years now, the most popular title being Club Penguin. They are currently planning to roll out several pre-school titles and are also capturing data on the games effects on learning outcomes. Interesting to see Disney attracting top talent from the gaming industry to help develop games and also not shying away from doing the research to investigate educational outcomes.
Chris McEnroe

Region's one laptop per child plan has a future - Andres Oppenheimer - MiamiHerald.com - 1 views

  • the first results are in, and they give some reasons for hope
  • Uruguay became the world’s first country to give all of its elementary school children a laptop two years ago
  • But it also showed that the more than 900,000 children that received free laptops from the government showed no improvement in their math and reading skills.
  • ...2 more annotations...
  • “A disappointing return from an investment in computing,” it said
  • far from revolutionizing education, it “does not accomplish anything in particular.”
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    One Laptop per Child- results are still unconvincing.
Briana Pressey

Plan is for laptops to prop up Newark graduation rates - 0 views

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    Newark, Ohio
Chris McEnroe

AT&T's $250 Million Plan to Reduce High School Dropouts - Businessweek - 0 views

  • dropout prevention programs that include counseling, technology training, mentoring, and other ways to both keep kids in school and get them ready for college.
  • data released at today’s summit showing that the nation’s high school graduation rate has improved to 75.5 percent. That’s an increase of 3.5 percentage points nationally from 2001 to 2009
  • Facebook founder Mark Zuckerberg’s $100 million donation to boost Newark schools, which has funded initiatives from Mandarin classes to iPads for autistic students
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    Where should ATT place its bets? Is engagement the key to stemming dropouts? Can VI be used to design richly affective environments that promote social efficacy (a spoon full of sugar) while succeeding at skill development and knowledge transfer (the medicine)?
Tracy Tan

A teacher can be just one click away; Online tutoring is growing in popularity with par... - 0 views

(Restricted access only to subscribers, so I'm posting the article here. This is possibly the new face of tutoring,) When finding a local tutor to come in and help her daughter Mith with her Engli...

online tutoring

started by Tracy Tan on 27 Mar 12 no follow-up yet
Tom Keffer

Touch, drag, learn | Harvard Gazette - 1 views

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    An article about computer games in science education using "active prolonged engagement," as opposed to "planned discovery."
Uly Lalunio

Human behaviour '93 per cent predictable' - Telegraph - 3 views

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    "Location data from mobile phones has indicated that 93 per cent of human movement is predictable... the researchers, from Boston, USA and China, believe that it could be useful for mobile networks' data load management, city planning and anticipating the spread of viruses."
Kelsey Voigt

New From Nintendo - 0 views

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    Nintendo recently announced new plans for both the DS and the Wii, including plans to release more action-oriented Wii games.
Xavier Rozas

Creepy Roomba Owners Treat the Wee Vacuums Like Pets - 2 views

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    I enjoy a certain closeness with my roomba, while I love my espresso machine and other gadgets just fine, Roomba and I are pals. My fiance and I even plan to name our first dog after our vacuum.
Soomi Hong

Start-up hopes to bridge real, virtual worlds | Deep Tech - CNET News - 0 views

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    A start-up trying to bring some real world flavor to virtual worlds on the net plans to publicly launch an online real m it calls Project X now.
Ashley Lee

Nintendo Plans DS Invasion In Schools: The Future Of Learning Is Gaming - HotHardware - 2 views

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    nintendo, future of learning, handheld
Katerina Manoff

Minerva Project Scores $25 Million In Seed Money To Build A New Elite University Online - 0 views

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    An alternative to free online courses for all (a la Coursera/Udemy/Udacity), Minerva plans to charge ~$20,000 in tuition for an Ivy League - equivalent education. Anyone else think this is a stretch?
Chris McEnroe

Northern Valley Regional High School district using new technology to improve learning,... - 0 views

  • Having students use electronic devices is one part of a broader plan for the two high schools, which will eventually include other areas of focus such as distance learning, student assessments, infrastructure, teacher observation and evaluation, course management systems and instructional tools.
  • "Bring Your Own Model"
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    Seems like a lot of experimentation in this implementation. Unusual.
Leslie Lieman

Social-Networking Experiment at Ohio State Hands Students Control of the Recruiting Mes... - 0 views

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    Since college recruiters know that only a small percentage of students open email, Ohio State is planning to let prospective students get in touch directly with current students via IM, email or phone.
Leslie Lieman

Apple and the Digital Textbook Counter-Revolution - 3 views

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    I am posting two articles: 1) Apple's recent announcement about getting into digital textbooks (article/link below) and 2) the criticism (this link) by Hack Education blogger Audrey Watters. Education needs to rethink the need for textbooks altogether. Digitizing them is not the answer. She states, "You can disassemble, reassemble, unbundle, disrupt, destroy the textbook. It is truly an irrelevant format."
  • ...1 more comment...
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    I thought it was interesting to read Watters's criticism of Apple's textbook plans, although I also thought it felt pretty one-sided. I do have reservations about how Apple is going about this (expecting everyone to own an iPad, requiring textbook authors to surrender rights, etc.) - but I don't think that the overall idea is so unbearable. Digitized textbooks offer many affordances compared to what we're stuck with currently (textbooks that are outdated, heavy, expensive, and limited by static content). Of course, theoretically we could do without textbooks, as Watters suggests in her criticism... but I'm not yet convinced of this in a practical, realistic sense. I suspect that the resources required to realize textbook-free classrooms are beyond what most schools and teachers have access to. (I also realize that iPads are not cheap! But if digitized textbooks were to become popular across a range of platforms, perhaps they would be more accessible to a broader demographic... and it's not as if physical textbooks are cheap either.)
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    Hi Emily - thanks for your thoughts! Bloggers (especially those who use the name Hack in their title) are going to be provocative (one-sided) in their writing... but it helps raise questions about standard practices. I too agree that eTextbooks or iBooks are going to be tremendously more engaging and up-to-date than the ones that weigh down kids bookbags. But now take a look at the other article I posted: http://www.wired.com/wiredscience/2012/01/flow-digital-textbooks that suggests how publishers are not open to new and niche ideas that might be incredibly beneficial to education. The publishing market has a hold on education. Is it possible that the textbooks will not be available across a range of platforms, but only on a few that the publishers agree to work with? Maybe it is time we push for a more open source model... that could also work towards digitizing textbooks... or would innovate other ways for students to access "textbook"" knowledge.
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    Thanks for the nudge to read the other article that you posted as well! It was a nice counterpoint to Watters and the FLOW platform seems like a promising stab at digital textbooks from an open-source standpoint.
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