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Ryan Brown

A virtual sail down the Amazon, thanks to Google - 1 views

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    This just looks cool! I can imagine science teachers using it in their classrooms.
Tracy Tan

History in Leeds, then maths in California; The internet has opened up a huge new world... - 0 views

(Restricted access article, so I'm posting it here.) I found what was said about 'engaging online learning experiences' very insightful: "It must be a well ordered, curated experience that underst...

online learning curating

started by Tracy Tan on 27 Mar 12 no follow-up yet
Leslie Lieman

Speak Up Reports - 0 views

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    The second part of Project Tomorrow's Speak Up 2011 report (based on a national survey of teachers, librarians and administrators), was just released. This part focuses on how "today's educators are personalizing the learning process for students," and how they are personalizing the classroom experience with online, socially-networked media and digital content.
Chris Dede

The Frontier of Classroom Technology - Room for Debate - NYTimes.com - 0 views

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    The NYT keeps asking the wrong question, over and over. The issue is not whether technology is a good or bad innovation, but under what circumstances it provides strong benefits for the cost.
Jing Jing Tan

Do Professors Determine Whether Laptops Engage or Distract Students? - 1 views

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    This article argues for the benefit of using laptops in university classrooms.
Jackie Iger

Harnessing Gaming for the Classroom - NYTimes.com - 1 views

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    An interesting article that discusses the highlights of the Learning Without Frontiers conference, which took place in London last week. One such highlight--a professor of neuroscience at Bristol University addressing the neuroscience behind engagement with video and computer games.
Ryan Brown

Staples: Video games have no place in the pages of the Scholastic flyer - 2 views

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    This article reminds me that not everyone is convinced that video games and other educational technologies belong in the classroom.
Jerald Cole

Scholars Turn Their Attention to Attention - The Chronicle Review - The Chronicle of Hi... - 2 views

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    Good article on the issue of divided attention as a consequence of technology-enhanced multitasking in the classroom.
Jackie Iger

Are We Wired For Mobile Learning? [INFOGRAPHIC] | Voxy Blog - 0 views

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    An awesome infographic on digital natives and the evolution of technology in the classroom.
Jackie Iger

Linking Students, Teachers, and Technologists | MindShift - 2 views

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    An interesting article with examples of schools that are "closing the loop"--successfully connecting students, teachers, and technologists to advance the use of technology within the classroom). Also contains a nice visual.
Jackie Iger

Game-Based Learning - Without Video Games | MindShift - 2 views

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    An interesting article on game play in the classroom...students take on the role of a video game character and act the part during game performances!
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    If you look at it as 'play' instead of 'game' I think it opens a whole range of possibilities. Which is not surprising. As young children, we learned through play, often elaborate role-play.
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    Hi Jackie - this just reminded me to post a link below re: the CUNY (City University of New York) group that reflects on and develops all types of games in teaching. http://games.commons.gc.cuny.edu/
Xavier Rozas

Faster Maintenance with Augmented Reality - 0 views

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    Article discusses a MIT/Columbia project currently underway that uses AR systems to assist Marines during difficult repairs to weapons systems and vehicles. The test found that mechanics could perform the repairs in half the time when using AR assistance versus the more traditional text-based repair manual. I would be very interested in seeing how more AR in classroom seetings in physics and math might accelerate learning.
Tracy Cordner

ResulTechSchModel_v3.pdf (application/pdf Object) - 0 views

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    A model for engagement in classrooms created by an initiative in Maine.
Jennifer Jocz

Students to Help Teachers Better Use Tech - 2/1/2010 - School Library Journal - 0 views

  • Microsoft and the Corporation for National and Community Service has launched a new initiative that empowers middle and high school students to help teachers and staff better integrate tech into schools.
  • Called START (Service & Technology Academic Resource Team), the program will combine five existing projects such as GenerationYES!, in which students help teachers come up with compelling assignments using technology, and MOUSE, where students act as tech support in schools, and bring them together under one umbrella.
  • the program is a unique way of incorporating science and technology into service, providing students with a way to give back to their school community and giving them a taste of actual work in that field.
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    A new program will allow students to help their teachers better integrate technology in the classroom. As mentioned in the article, this will help students develop technology and critical thinking skills along with communication and service learning.
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