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Kasthuri Gopalaratnam

Mooresville School District, a Laptop Success Story - (It's Not Just About the Laptops) - 0 views

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    Some very useful lessons to learn fro Mooresville. Looks like the broader ecosystem (such as cheper access to broadband internet) has been thought through rather than just dropping a laptop into the classroom.
Chris Mosier

Bjork and the New York Hall of Science - science and digital instruments - 1 views

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    Bjork, the Hall of Science and middle school students from Queens have been participating in a month-long series of science/music explorations that are "part spectacle, part ipad app emporium, part new instrument laboratory and part curriculum." From The New Yorker Digital Edition : Feb 27, 2012
Chris McEnroe

Ten Steps to Better Student Engagement | Edutopia - 2 views

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    This article offers a useful guide for synthesizing some of the ideas from T545 to classrooms.
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    I can't argue with this article. Good points.
pradeepg

An opportunity to compare two game based math learning sites - 0 views

shared by pradeepg on 23 Feb 12 - Cached
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    I have found it useful to compare and contrast the links below ( shared by Stephanie and Bharat) Trial ST Math ( mindresearch.net/ ) Reflex math ( http://www.reflexmath.com/)
Jerald Cole

Scholars Turn Their Attention to Attention - The Chronicle Review - The Chronicle of Hi... - 2 views

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    Good article on the issue of divided attention as a consequence of technology-enhanced multitasking in the classroom.
Jerald Cole

MITx Open Courseware Initiative Past, PResent and Future - 1 views

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    In this presentation by Cecilia d'Oliveira, MIT OpenCourseWare's Executive Director and Shigeru Miyagawa, Chair of MIT OpenCourseWare's Faculty Advisory Committee and Head of MIT's Foreign Languages and Literatures Department, we'll examine the how open educational resources are changing the educational landscape and meeting the global demands for open knowledge.
pradeepg

DimensionU Games from Pearson - - 2 views

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    On trialling these games from Pearson ( download demo available for -math and english) it is obvious that there is no integration of learning content with game play mechanics...... do share your thoughts if you should trial it.
pradeepg

Learning Science Through Computer Games and Simulations - 3 views

shared by pradeepg on 29 Feb 12 - No Cached
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    This NRC book is freely available as a pdf.
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    Pradeep, thanks for sharing this resource.
Stephanie Fitzgerald

Motivation - Emerging Perspectives on Learning, Teaching and Technology - 3 views

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    Here is an overview of several theories of motivation, with some tables and simple animations and games illustrating concepts. It addresses a mix of articles and ideas that have come up in class and ones we haven't touched on yet.
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    Wow! Stephanie, what a fantastic resource! Thanks so much for sharing this with us.
Kiran Patwardhan

MIT's Education Arcade Uses Online Gaming to Teach Science - 2 views

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    With a new $3 million grant from the Bill & Melinda Gates Foundation, the MIT Education Arcade is about to design, build, and research a massively multiplayer online game (MMOG) to help high school students learn math and biology.
Stephanie Fitzgerald

Putting self-efficacy theory into serious games | Pamela M. Kato, EdM, PhD - 2 views

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    Here is more on self-efficacy theory, particularly how it was applied in the author's game "Air Medic Sky 1."
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    Nice post, Stepahnie. I have already borrowed a couple of ideas from this for my project, such as some training modules within the game to provide mastery experiences.
Jerald Cole

Engagement Theory: "Greg Kearsley & Ben Shneiderman" - 1 views

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    This is an interesting piece by Ben Shneiderman, the reigning authority on graphical user-interface design, and Greg Kearsley, an authority on distance education.
Jackie Iger

Linking Students, Teachers, and Technologists | MindShift - 2 views

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    An interesting article with examples of schools that are "closing the loop"--successfully connecting students, teachers, and technologists to advance the use of technology within the classroom). Also contains a nice visual.
Stephanie Fitzgerald

Next Generation Learning Challenge: Simulating Teaching (EDUCAUSE Quarterly) | EDUCAUSE - 0 views

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    I saw connections between this and Betty's Brain, though SimSchool is intended for actual teachers, rather than motivating students by placing them in the role of teacher. The "How does simSchool work..." and Academic sections were particularly interesting to me. For the teachers in the course, would you find this simulation motivating?
Stephanie Fitzgerald

The 'Angry Birds' Guide to Online Lesson Design | TedCurran.net - 1 views

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    This article breaks down Angry Birds to distill lessons for educators, talking about engagement, mastery, keeping users in the zone of proximal development, and of course, gamification.
Kasthuri Gopalaratnam

Why Minecraft is more than just another video game - 0 views

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    Teacher Joel Levin has seen the positive effect Minecraft can have on relationships among schoolchildren - especially on those who would otherwise be dismissed for being too geeky. "Suddenly those computer skills become transferable into social capital," he says. Mr Levin is the co-ordinator of Minecraftedu which was set up to show how the game can be used in classrooms. About 1500 schools are now using it as a teaching aid and not just in computer science lessons.
Brie Rivera

Wi-Fi Turns Arizona Bus Ride Into a Rolling Study Hall - NYTimes.com - 0 views

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    Arizaona district putting wi-fi in school buses
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    Vail, Arizona is completely digitizing it's curriculum and has been developing it's own learning materials aligned to AZ state standards. This is the latest development!
jwp763

Why Games Are (Good) For Learners - 0 views

shared by jwp763 on 17 Feb 10 - Cached
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    Don't have too much info about the content of this talk, but it will be livecast tomorrow at 6PM.
Xavier Rozas

Fans run the TV show marathon, cram episodes on DVD - CNN.com - 1 views

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    I have never puled a marathon viewing of this magnitude, but I have to admit that I did download season 1-3 of Lost onto my iPod a couple of years ago and watched over 6 hours of shows on the tiny screen on a flight from Boston to Rome. The show certainly is engaging and is best appreciated and understood when watched in rapid succession.
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