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Ed Webb

Civic Tripod | Activism / Art / Learning - 1 views

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    Useful report.
Lisa Spiro

The E-Book Sector | Inside Higher Ed - 1 views

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    "Online for-profits such as American Public University System and the University of Phoenix have for years strategically steered students toward e-textbooks in an attempt to shave costs and ensure a more reliable delivery method that, in the context of online education, might seem to make more sense."
Bryan Alexander

Abraham Lincoln's Crossroads - 1 views

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    Lincoln presidential game.
Ed Webb

Appreciating Games Through Learning How To Make Them « OUseful.Info, the blog… - 1 views

  • they have learned to see more in the games they play – and appreciate them far more – from studying how games are designed and developed, as well as marketed and sold.
Ed Webb

Minarett Attack - 1 views

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    Frankly, the call to prayer sounds better to me than the cheesy Swiss accordian music. Note also that very few of Switzerland's mosques actually have minarets, even before the ridiculous referendum.
Ed Webb

Fun Inc: Why Games Are the 21st Century's Most Serious Business by Tom Chatfield | Book... - 1 views

  • Fun Inc.: Why Games are the 21st Century's Most Serious Business by Tom Chatfield 288pp, Virgin Books, £11.99
  • games might involve a lot of effort, but the payoff is that "effort is always rewarded".
  • elf-and-safety roleplayer World of Warcraft
  • ...4 more annotations...
  • First, games are interesting in themselves, as constructions of space, logic and ideas (games are "a kind of playground for the mind"); second, they are interesting in their potential effect on other realms.
  • he possibility of using gamelike structures to produce empirical results in the social sciences
  • Chatfield's emphasis on games' fecund variety, on the other hand, will be valuable to non-specialists: he writes evocatively not just about Grand Theft Auto but about indie gems such as Passage, where your quest is meaningless and you die after five minutes. His comparison of videogames to installation art, meanwhile, is striking, and he even manages to make World of Warcraft sound interesting – though his awed description of a particular sword as being "the length of a full-grown orc" is rather lovable nonsense to someone who doesn't know how long orcs grow.
  • "the best games are a trigger for discussion, reading and writing – not an end to it"
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    games might involve a lot of effort, but the payoff is that "effort is always rewarded".
Ed Webb

The Ballad of Reedybeanz - reedybeanz (grab_bag) - Echo Bazaar [Archive of Our Own] - 1 views

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    Nicely done. I wonder about fan fiction as a writing form for liberal arts education. Potential to engage reluctant writers?
Bryan Alexander

SPENT - 1 views

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    Urban Ministries of Durham serves over 6000 people every year who struggle with poverty and homelessness. Spent is an interactive game created by McKinney that challenges you to manage your money, raise a child and make it through the month getting paid minimum wage after a stretch of unemployment.
Bryan Alexander

Best casual games 2009 - 1 views

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    Nice survey of the best in this underappreciated field.
Bryan Alexander

Breakaway Game-free online football/soccer game - 1 views

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    A free internet game about football/soccer designed by Champlain College students at the Emergent Media Center with the UNFPA and Population Media Center
Lisa Spiro

RELEASE: Educational games to train middle-schoolers' attention, empathy - 1 views

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    "With Kurt Squire, an associate professor in the School of Education and director of the Games Learning Society Initiative, Davidson received a $1.39 million grant this spring to design and rigorously test two educational games to help eighth graders develop beneficial social and emotional skills - empathy, cooperation, mental focus, and self-regulation."
Bryan Alexander

History 293 (Fall 2010): Avatar Project - Life from a Chilean and Argentine Perspective - 1 views

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    Fascinating project to teach history through role-playing.
Ed Webb

How Virtual Worlds are Reshaping India's Culture - Pixels and Policy - 1 views

  • In other words, workers raised on the ethic of possibility inherent in virtual worlds won't sit around and listen to government excuses for why education is poor, infant mortality is high, and jobs are scarce. As companies like IBM begin to offer call center jobs in virtual worlds, many Indians are leaving the traditional office in favor of the comfort of their homes. The status quo simply won't suffice anymore.
    • Ed Webb
       
      Maybe so - but I'm not sold until someone can document real world effects of deprived Indians hanging out in Second Life.
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    I wonder if "virtual worlds" means "gaming," here. No mention of mobile devices, which is odd.
Ed Webb

Thoughts on gaming and learning | TechTicker - 1 views

  • These sorts of enviroments are a fascinating phenomenon to me, not necessarily from the standpoint of the environments themselves, or the experiences they help facilitate, but with the degree of engagement, dedication and time investment that people willingly and independently put into them.
    • Ed Webb
       
      I concur - this has always been my main driver of interest in gaming and education - the sheer energy, focus, and ingenuity people will invest in games.
  • why the obsession with delineating where learning stops and open-ended fun begins? Why must there be a distiction?
    • Ed Webb
       
      My mantra: learning IS fun (i.e.there is no distinction)
    • Bryan Alexander
       
      That's a powerful mantra, Ed. Or even a koan.
Bryan Alexander

Before the Storm: game teaching community responses to extreme weather - 1 views

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    Very low cost.
Bryan Alexander

The Afghan Provincial Reconstruction game - 1 views

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    Another current events/conflict game. How much of this stuff is going on in Canada?
Ed Webb

Your Mission: Assassinate the Evil King, George Washington | Game|Life | Wired.com - 1 views

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    Awesome! Can't wait. My kids imbibed a lot of medieval and early modern history from the series.
Jason Mittell

Continuity: A Flash Puzzle Platformer - 1 views

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    Great Portal-like browser game
Brett Boessen

Raph's Website » The best game design articles on the site - 1 views

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    A thorough compendium of Koster's blogging over the past several years.
Bryan Alexander

New game "Honor Bound" sweeps Trinity's campus : Trinitonian - 1 views

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    Trinitonian | March 23rd, 2012 - 8:44 am Senior's communications honors thesis pits students against each other with a $500 prize on the line by Maddie Rau Today marks the launch date of "Honor Bound," a Trinity campus game theory project created by senior Laura Schluckebier.
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    Love it! Glad to hear a student group could put together a project like this. Does anyone know someone at Trinity who was involved? I'd love to be introduced and talk to them a bit about pedagogical aspects.
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