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Contents contributed and discussions participated by Lisa Spiro

Lisa Spiro

Game Builds Student Empathy | National News | United States | Epoch Times - 3 views

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    "Davidson met Dr. Kurt Squire, associate professor at the UW-Madison School of Education and director of the Games Learning Society Initiative, and they wrote a grant proposal to the Bill & Melinda Gates Foundation. They were soon awarded funds for the project. The team is developing two kinds of games. One is to cultivate attention and the other to cultivate empathy, kindness, and pro-social behavior. Davidson said that ¬attention is a building block for learning. "If you can learn to focus your attention more skillfully and concentrate, that will have ripple effects on all kinds of learning," he said."
Lisa Spiro

What Makes Educational Games Work? | MindShift - 3 views

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    "As the gaming in education continues to grow, one of the foremost experts in the field, Constance Steinkuehler, makes the case for why it's important to pay attention to what works in gaming and how it could be applied to learning. At the recent Aspen Ideas Festival, Steinkuehler, who's now a Senior Policy Analyst at the Office of Science and Technology Policy in the Executive Office of the President, spoke with author and researcher John Seely Brown about some of the more prominent issues in gaming and education."
Lisa Spiro

RELEASE: Educational games to train middle-schoolers' attention, empathy - 1 views

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    "With Kurt Squire, an associate professor in the School of Education and director of the Games Learning Society Initiative, Davidson received a $1.39 million grant this spring to design and rigorously test two educational games to help eighth graders develop beneficial social and emotional skills - empathy, cooperation, mental focus, and self-regulation."
Lisa Spiro

Games in Education - home - 3 views

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    "Using gaming as a vehicle for learning is a very powerful idea and one that is under-utilized. This wiki is an attempt to create a comprehensive resource about gaming that we can all learn from - all contributions welcome!"
Lisa Spiro

Globaloria.org - 2 views

shared by Lisa Spiro on 01 Feb 12 - Cached
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    games made by students
Lisa Spiro

MinecraftEdu - 2 views

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    "MinecraftEdu is the collaboration of a small team of educators and programmers from the United States and Finland. We are working with Mojang AB of Sweden, the creators of Minecraft, to make the game affordable and accessible to schools everywhere. We have also created a suite of tools that make it easy to unlock the power of Minecraft in YOUR classroom. "
Lisa Spiro

The E-Book Sector | Inside Higher Ed - 1 views

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    "Online for-profits such as American Public University System and the University of Phoenix have for years strategically steered students toward e-textbooks in an attempt to shave costs and ensure a more reliable delivery method that, in the context of online education, might seem to make more sense."
Lisa Spiro

SMALLab announces first funding, customer for classroom learning technology | ASU News - 0 views

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    "Emobodied learning" uses Kinect to promote collaboration, kinesthetic & multimodal learning
Lisa Spiro

"Games in the Classroom (part 2)" ProfHacker - The Chronicle of Higher Education - 4 views

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    How to find games for education
Lisa Spiro

Building a "Serious Game" for Education, Part 2 | Hack Education - 1 views

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    Nathan Maton and Audrey Watters discuss how to create a serious game for education
Lisa Spiro

How Video Games Are Changing Education | Online Colleges - 2 views

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    infographic on gaming, primarily k-12
Lisa Spiro

Gaming Area - New Student Center - Campus Life - Carthage College - 0 views

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    Interactive Gaming Area planned for Carthage's new student center
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