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Rebecca Davis

Techne » Virtual Programming Addresses Technology for Teaching Global Cultures - 0 views

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    mentions several games used for teaching global cultures
Bryan Alexander

Simulating the energy future - 0 views

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    Shell turns to sims to power its scenarios.
Bryan Alexander

Statecraft sim - 2 views

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    "Dr. Keller: I designed the simulation with two main goals in mind. First, it had to be an effective teaching tool. I wanted to take abstract concepts and theories that my students often had difficulty grasping, and make these vivid and clearly understandable. I wanted students to personally experience the challenges and complexities of world politics-to get off the sidelines and become players. Although the countries, domestic factions, and global issues in Statecraft are fictional, they have been carefully designed to provide maximum insight into parallel real-world dilemmas: as students grapple with the Orion slavery issue, the threat posed by the melting Ice Mountain, and the temptation to seize Sapphire Island's vast resources they come to understand the security dilemma, the collective action problem, two-level games, the challenges of cooperation under anarchy, and many other constructs not as theoretical concepts but as visceral truths that permeate their conversations with classmates, friends, and parents, and may even keep them up at night."
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    I like the concept of Statecraft, and took an early look at them. But boy, I wish they would stop spamming up my inbox with invitations to lunch etc. Quite pushy.
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    That's weird. Are they aggressively courting players for other purposes, or pushing ads?
Bryan Alexander

The Madingley Model - 2 views

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    "The Madingley Model simulates how the structure and function of ecosystems at global scales emerges from the underlying ecology of individual organisms."
Bryan Alexander

Global Conflicts - 0 views

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    Several educational games, role-playing, based on the perspective of being an investigative journalist. One concerns Palestinian-Israeli conflicts, the other Latin American politics.
Ed Webb

The Fallout Out of Our Choices - 3 views

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    Student blog - note seamlessness of experience between movie and game story lines.
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    Say more, Ed. Do you think that seamlessness is part of the global imaginary now?
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    I think it is becoming less remarkable to treat game worlds and storylines as similar to/comparable to/continuous with longer-established media such as movies, novels etc. I don't know whether it's generational, or just longevity of the medium. Maybe the technology has grown to allow more complex/complete world depictions.
Ed Webb

Teaching Students How to Fail: Simulations as Tools of Explanation. Brent E. Sasley. 20... - 2 views

  • Instead of always teaching students how to succeed—as is the norm in higher education—it might also be useful to teach them about failure. Understanding failure (that is, why actors fail to reach common objectives in inter-group settings) gives students deeper insight into how to resolve global problems, and the conditions under which success can be achieved. This enhances student awareness of complexity in world affairs, including the nature of inter-group relations. Simulations are a good way to teach students about the possibility of failure, and how to learn from it, because they allow students to go through the learning process on their own. In this article I discuss how a simulation I ran on Middle Eastern politics can be used as an example of how to instruct students about failure as much as about success.
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    Very cool idea. I need to snag a copy of the article, now.
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    I'm an ISA member and will have a paper copy quite soon - I'll scan it for you.
Bryan Alexander

The Plan - SIM2012ISA - 5 views

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    To engage international relations and area studies professionals in virtual and real games of domestic and international relations taking place during a global information age with rapid change, turmoil and instability.
  • ...1 more comment...
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    Interesting (and off-putting) that they chose Facebook as the main communications platform. One has to join a FB group to participate. Then again, it's organized by Israelis, and FB is even more ubiquitous in Israel than in the US.
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    Good point. I wonder why FB. Easy tool for adding and accessing content, if it's that widespread among their population.
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    I've seen lots of DH projects that attempted to build their own independent social networks. It's an incredibly steep uphill battle.
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