The title of this article is : Building Student Data Literacy: An Essential Critical-Thinking Skill for the 21st Century. Authored By: Gunter, Glenda A.
Critical-Thingking skills are essential in 21st century, how can teachers do to ensure our students are information-literate.
The title of this article is : Building Student Data Literacy: An Essential Critical-Thinking Skill for the 21st Century. Authored By: Gunter, Glenda A.
Critical-Thingking skills are essential in 21st century, how can teachers do to ensure our students are information-literate.
by Dr. Glenda Gunter, Taryn Hess.
When combining the increasing use of online educational environments, the push to use serious video games and the lack of research on the effectiveness of online learning environments and video games, there is a clear need for further investigation into the use of serious video games in an online format (2013)
Given the newly refined ability to distinguish between teachers and their effectiveness, and the imperative brought on by the Common Core standards (CCSS) to deliver instruction at a more sophisticated level, it is no longer reasonable or tenable to keep treating teachers the same
Given the newly refined ability to distinguish between teachers and their effectiveness, and the imperative brought on by the Common Core standards (CCSS) to deliver instruction at a more sophisticated level, it is no longer reasonable or tenable to keep treating teachers the same
Research Article written by the following authors:
Lisa A. Dieker (lisa.dieker@ucf.edu) is Pegasus Professor and Lockheed Martin Eminent Scholar Chair; Carrie L. Straub is director of research for TLE TeachLivE; Charles E. Hughes is Pegasus Professor of Computer Science and codirector of the Synthetic Reality Laboratory; Michael C. Hynes is Pegasus Professor of Education and director of the School
of Teaching, Learning, and Leadership; and Stacey Hardin is a doctoral candidate
in exceptional education. All authors are at the University of Central
Florida in Orlando.
Research Article written by the following authors:
Lisa A. Dieker (lisa.dieker@ucf.edu) is Pegasus Professor and Lockheed Martin Eminent Scholar Chair; Carrie L. Straub is director of research for TLE TeachLivE; Charles E. Hughes is Pegasus Professor of Computer Science and codirector of the Synthetic Reality Laboratory; Michael C. Hynes is Pegasus Professor of Education and director of the School
of Teaching, Learning, and Leadership; and Stacey Hardin is a doctoral candidate
in exceptional education. All authors are at the University of Central
Florida in Orlando.
Great article about the pros and cons of a Learn by Asking interactive e-classroom. Though it was written in the prime of e-Learning, it still has plenty of valuable information.
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The article provides an overview of the process involved in envisioning, developing and incorporating mobile technology into the curriculum at 2 institutions of higher education and a public charter school. Topics discussed include the 3 projects for experiences envisioning, developing and integrating digital media and technology at the Nova Southeastern University in Fort Lauderdale, Florida, a prekindergarten class at Big Pine Academy, Florida and University of Central Florida (UCF)
Effective mathematics teaching is required to improve mathematics education. The experience that the teachers provide shape the students' understanding and their ability to use mathematics in their daily lives. This research study was carried out by a few UCF faculty members, as well as some from other colleges and universities. It focused on pre-service elementary school teachers and their ability to contextualize and decontextualize fraction subtraction problems by both writing problems and choosing problems that support given expressions.
In the article, it states that, "teachers of social studies content are less likely than teachers of other content areas to utilize technology in their classroom." This research study (carried out by a UCF faculty member) focuses on how a technology coordinators' beliefs towards technology, instruction, and students impacted how technology was used during a technology-enriched project with a group of fourth grade students. It was found that the coordinator's beliefs did in fact directly impact how technology was used.
A special issue of "Library Technology Reports" from 2009 focusing on digital storytelling.
Storytelling in Context -- Storytelling in the Context of Modern Library Technology -- How Digital Storytelling Builds 21st Century Skills -- Digital Storytelling in Different Library Setting -- Software for Digital Storytelling -- Resources.