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Gareth Jones

Learnalot - game based learning for maths - 0 views

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    Learnalot uses high-quality game-based learning resources to engage and challenge its students in maths.
Martin Burrett

Seterra | Map Quiz Game - 0 views

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    A superb map based geography game. Download to play. Play games to find cities, countries, rivers, identify flags and more. http://ictmagic.wikispaces.com/PSHE%2C+RE%2C+Citizenship%2C+Geography+%26+Environmental
Martin Burrett

Math Match Game - 0 views

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    A flash-based maths pairs game where players must match questions with answers. http://ictmagic.wikispaces.com/Maths
edutopia .org

Video Games for Learning: Resource Roundup | Edutopia - 0 views

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    Check out Edutopia's collection of articles, videos, and resources on using video games and simulations in the classroom.
Martin Burrett

Guess the letters & words - 0 views

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    A good flash-based 'guess the letters' game where players have one minute and three wrong guesses to figure out the words. http://ictmagic.wikispaces.com/English
Shannon Panzo

Memory Game - What is Memory? - 3 views

What is memory? We start life with very few memories. Most of these memories trigger instinctive responses for survival when we are born. Our first meal is essential. Therefore we recognize th...

home+study+training father+of+mental+photography digital+product brain+management+seminar brain+management

started by Shannon Panzo on 21 May 15 no follow-up yet
Martin Burrett

Sharendipity - 0 views

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    A great web based apps creator. Make games and widgets. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
Martin Burrett

Kinetic City - 0 views

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    Kinetic city is a flash based resource with fun games & activities across a range of Science topics. http://ictmagic.wikispaces.com/science
Martin Burrett

Run An Empire - 0 views

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    Looking to keep a fitness resolution this year? Find motivation to get moving and keep fit with this superb location-based strategy game for runners and walkers. Gain virtual coins for being active which you can use to advance your settlement. Locations are not precisely show nor in real time, so you can use it with pupils without safely concerns. If using it for yourself, it can link to Strava to keep you motivated to lace up your running shoes without extra hassle. But don't you come around here and fight me for MY castles!
MATTHEW TradeSkillsLLC Tripp

SNOW LEOPARD SERVER XGRID - 0 views

Show the virtual reality game of university administration as process outline modification effects.... for the creative commons iPhone flowchart flashcard application bluetooth projector by blockpo...

PENTAGON CORRUPTION CIA FBI NSA KGB INDIA MENTAL HEALTH GLOBAL ECOSYSTEMS CASCADE FAILURE

started by MATTHEW TradeSkillsLLC Tripp on 03 Nov 09 no follow-up yet
Shannon Panzo

What's Your Top 10? - Part 4 - 3 views

What's Your Top 10? A Business Marketing Exercise Refine Your List Now that I have my list of attributes that makes ZOXpro.com different from other brain management systems, I want t...

independent thinking natural abilities Lifetime Membership ZOX Pro system ZOX Pro Training

started by Shannon Panzo on 27 Oct 15 no follow-up yet
evcventures

US-Based Entrepreneurship And Venture Capital To Launch India Focussed $50 Mn Fund - 0 views

US-based investor Entrepreneurship and Venture Capital (EVC) is all set to launch India-focussed $50 Mn (INR 332.6 Cr.) early-stage investment fund to back enterprise software internet and mobile-f...

started by evcventures on 07 Apr 16 no follow-up yet
Martin Burrett

Succeeding With Science - 0 views

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    A great site with some lovely flash based, age specific games and resource for topics across the science curriculum. http://ictmagic.wikispaces.com/Science
Ihering Alcoforado

The economics of desktop virtualization - Computerworld Blogs - 5 views

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    Martin Ingram Virtually Everything More posts | Read bio December 28, 2010 - 3:09 P.M. The economics of desktop virtualization 4 Comments TAGS:desktop virtualization, enterprise, finance, government, healthcare, hosted desktop virtualization, PC IT TOPICS:Cloud Computing, Cybercrime & Hacking, Desktop Apps, Emerging Technology, Healthcare IT, Laptops & Netbooks, Virtualization, Windows With Thanksgiving and Christmas behind us and the New Year upon us, it is time to take stock and see what changed for desktop virtualization in 2010.  One thing is very clear: We have moved from desktop virtualization being 'about to take off' to 'has taken off' -- the evidence for this is pretty clear in the number of licenses sold. With volumes sold in the low millions, desktop virtualization is way beyond the tryout and pilot stage. However, desktop virtualization is not yet for every user. There are a number of areas where it's still not a good fit. For example, a user who does not always have access to the Internet from his or her laptop may not be able to use a hosted virtual desktop. This is a problem that will be addressed by client hypervisors in coming years. These provide the management benefits of desktop virtualization to the intermittently connected user. For now, they are very new but will become critical for mobile workers and may also have a major role to play in bringing down the costs of desktop virtualization for non-mobile users as well. Of perhaps more concern is the question of the economic basis for hosted virtual desktops. This has recently become more visible thanks to Microsoft's paper 'VDI TCO Analysis for Office Worker Environments,'  which compares the total cost of ownership of traditional PCs and their virtual desktop alternatives. Their conclusion is that hosted virtual desktops are more expensive to deliver than a traditional, well-managed PC. There are a number of interesting points and conclusions to draw from this document. Firstly, Micros
Leo de Carvalho

http://it.coe.uga.edu/itforum/paper92/paper92.html - 0 views

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    The purpose of this paper is to outline some of the thinking behind new e-learning technology, including e-portfolios and personal learning environments. Part of this thinking is centered around the theory of connectivism, which asserts that knowledge - and therefore the learning of knowledge - is distributive, that is, not located in anygiven place (and therefore not 'transferred' or 'transacted' per se) but rather consists of the network of connections formed from experience and interactions with a knowing community. And another part of this thinking is centered around the new, and the newly empowered, learner, the member of the net generation, who is thinking and interacting in new ways. These trends combine to form what is sometimes called 'e-learning 2.0' -an approach to learning that is based on conversation and interaction, on sharing, creation and participation, on learning not as a separate activity, but rather, as embedded in meaningful activities such as games or workflows.
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