Skip to main content

Home/ elearning 2.0/ Group items tagged key stage 3

Rss Feed Group items tagged

Graham Atttwell

Primary Games Arena - School Curriculum Games - 11 views

  •  
    "Fun games for kids - The largest collection of curriculum games in the universe * Subjects > o Maths o English o Science o RE o PE o Music o Spanish o German o French o ICT o History o Geography o Design and Technology o Citizenship o Art and Design * Years > o Reception o Foundation o Nursery o Year 1 o Year 2 o Year 3 o Year 4 o Year 5 o Year 6 o Key Stage 1 o Key Stage 2 o Teachers * Game types > o Strategy o Action o Shooter o Construction o Simulation o Role play o Adventure o Sport o Puzzle Primary Games Smiley Logo "
Ihering Alcoforado

Digitisation Perspectives - Review | Subject Centre for Information and Computer Sciences - 2 views

  •  
    Book Reviews Book title: Digitisation Perspectives Type: book Author: Ruth Rikowski Year: 2010 Edition: 1st ISBN: 9460912982 Publisher: Sense Publishers Publisher's Description: This book examines various views and perspectives on digitisation. As Simon Tanner, Director Digital Consultancy, King's College London says in the Foreword: "Digitisation has become a cultural, scholastic, economic and political imperative and raises many issues for our consideration." Furthermore, that the book: "...seeks to address and answer some of the big questions of digitisation... It succeeds on many levels..." There are 22 contributors in the book, all experts in their fields. The book is divided into six parts: Part 1: 'Background and Overview to Digitisation and Digital Libraries' Part 2: 'Digitisation and Higher Education' Part 3: 'Digitisation and Inequalities' Part 4: 'Digital Libraries, Reference Services and Citation Indexing' Part 5: 'Digitisation of Rare, Valued and Scholarly Works' Part 6: 'Futuristic Developments of Digitisation' Topics covered include electronic theses, search engine technology, digitisation in Africa, citation indexing, reference services, the Scholarly Publishing and Academic Resources Coalition, new media and scholarly publishing. The final chapter explores virtual libraries, and poses some interesting questions for possible futures. The book will be of particular interest to information professionals, educators, librarians, academics and I.T. and knowledge experts. Ruth Rikowski concludes by indicating that: "...hopefully, the book will provide a source of inspiration for further research, leading to some more effective ways to proceed with the digitisation process. Also, that it will be possible to do this within a framework that can be used for good rather than ill, and for the benefit of many." Reviewer: Eric Jukes (Formerly of College of Haringey, Enfield and North East London) Book Rating: 5/5 Buy this book from Amazon  Review Summary
Ihering Alcoforado

The economics of desktop virtualization - Computerworld Blogs - 5 views

  •  
    Martin Ingram Virtually Everything More posts | Read bio December 28, 2010 - 3:09 P.M. The economics of desktop virtualization 4 Comments TAGS:desktop virtualization, enterprise, finance, government, healthcare, hosted desktop virtualization, PC IT TOPICS:Cloud Computing, Cybercrime & Hacking, Desktop Apps, Emerging Technology, Healthcare IT, Laptops & Netbooks, Virtualization, Windows With Thanksgiving and Christmas behind us and the New Year upon us, it is time to take stock and see what changed for desktop virtualization in 2010.  One thing is very clear: We have moved from desktop virtualization being 'about to take off' to 'has taken off' -- the evidence for this is pretty clear in the number of licenses sold. With volumes sold in the low millions, desktop virtualization is way beyond the tryout and pilot stage. However, desktop virtualization is not yet for every user. There are a number of areas where it's still not a good fit. For example, a user who does not always have access to the Internet from his or her laptop may not be able to use a hosted virtual desktop. This is a problem that will be addressed by client hypervisors in coming years. These provide the management benefits of desktop virtualization to the intermittently connected user. For now, they are very new but will become critical for mobile workers and may also have a major role to play in bringing down the costs of desktop virtualization for non-mobile users as well. Of perhaps more concern is the question of the economic basis for hosted virtual desktops. This has recently become more visible thanks to Microsoft's paper 'VDI TCO Analysis for Office Worker Environments,'  which compares the total cost of ownership of traditional PCs and their virtual desktop alternatives. Their conclusion is that hosted virtual desktops are more expensive to deliver than a traditional, well-managed PC. There are a number of interesting points and conclusions to draw from this document. Firstly, Micros
Glenn Hoyle

Interaction Equivalency in Self-Paced Online Learning Environments: An Exploration of L... - 0 views

  • This exploratory study sought to examine the experiences and preferences of adult learners concerning the various interactions that they encounter in a self-paced online course. The following four primary research questions guided data collection and analysis efforts: 1. What forms of interaction do adult learners engage in most in self-paced online courses? 2. What forms of interaction do adult learners value most in self-paced online courses? 3. What forms of interaction do adult learners identify as equivalent in self-paced online courses? 4. What impact do adult learners perceive interaction to have on their self-paced online learning experience?
  • Deep and meaningful formal learning is supported as long as one of the three forms of interaction (student–teacher; student-student; student-content) is at a high level. The other two may be offered at minimal levels, or even eliminated, without degrading the educational experience. High levels of more than one of these three modes will likely provide a more satisfying educational experience, though these experiences may not be as cost or time effective as less interactive learning sequences. (Anderson, 2003)
    • Mike Fandey
       
      The perception of high level is key. If a single interaction approach is selected and the learner opts not to engage, then "high level interaction" is not achieved.
  • Participants further noted that they engaged most actively with the instructor and course content, commensurate with findings of previous research pointing to the necessity of such fundamental interactions (Gallien & Early, 2008; Heinemann, 2003; Pawan, Paulus, Yalcin, & Chang, 2003; Perry & Edwards, 2005; Stein, Wanstreet, Calvin, Overtoom, & Wheaton, 2005). The results of this study further strengthen the literature calling for the development of specific competencies not only for those designing online learning but also for those who facilitate online learning experiences of various formats (Klein, Spector, Grabowski, & Teja, 2004; Varvel, 2007).
  • ...7 more annotations...
  • Research Question 2: What forms of interaction do adult learners value most in self-paced online courses?
  • Participants hailed the blogging and social bookmarking activities as integral to the quality of the overall learning experience, noting the synergy of formal and informal interactions that such activities fostered.
  • Participants noted that although they enjoyed the interactions with other learners and often wished for more, they conceded that in the self-paced, online learning environment such interactions are challenging.
  • informal learning environment that was crafted placed maximum control with the learners. Such informal learning environments provide an open venue for learners to connect with others interested in the same concepts either in a different course section or at a different stage of the course (Rhode, 2006).
  • Participants identified interaction with the instructor and content as very nearly equivalent in a self-paced online course. Participants pointed out that quality interaction with content is indispensable in the self-paced learning environment and can not in any way be replaced. They also indicated that interaction with the instructor could potentially be diminished and compensated for through increased quality interactions with content or learners. Participants further noted that while interaction with other learners is desirable within the self-paced learning environment, the self-paced nature of the course makes such interactions challenging. Therefore, learners were willing to forgo interpersonal interactions deemed by some as tangential in exchange for the flexibility afforded by the self-paced learning approach.
  • In a granular analysis of the various interaction activities, participants generally reported the activity of blogging as equivalent or superior to asynchronous discussion via the discussion board in Blackboard. Such findings add to the burgeoning body of research supporting the pedagogical possibilities of blogging as a flexible asynchronous communication alternative to threaded discussion via a restricted learning management system
  • This mixed methods study explored the dynamics of interaction within a self-paced online learning environment. It used rich media and a mix of traditional and emerging asynchronous computer-mediated communication tools to determine what forms of interaction learners in a self-paced online course value most and what impact they perceive interaction to have on their overall learning experience. This study demonstrated that depending on the specific circumstance, not all forms of interaction may be either equally valued by learners or effective. Participants differentiated among the various learning interactions available and indicated that informal interactions were as important as formal interactions in determining the quality of the online learning experience. Participants also reported the activity of blogging as being equally valued and in some ways superior to instructor-directed asynchronous discussion via the discussion board in a learning management system.
  •  
    Learning takes place through active engagement rather than passive transmission.
Gareth Jones

Learnalot - game based learning for maths - 0 views

  •  
    Learnalot uses high-quality game-based learning resources to engage and challenge its students in maths.
1 - 5 of 5
Showing 20 items per page