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Dave Truss

The New Face of Learning: The Internet Breaks School Walls Down | Edutopia - 0 views

  • I can say without hesitation that all my traditional educational experiences combined, everything from grade school to grad school, have not taught me as much about learning and being a learner as blogging has. My ability to easily consume other people's ideas, share my own in return, and communicate with other educators around the world has led me to dozens of smart, passionate teachers from whom I learn every day. It's also led me to technologies and techniques that leverage this newfound network in ways that look nothing like what's happening in traditional classrooms.
  • In many schools and even states, it's been, rather, a movement to block and bust: no blogs, no cell phones, no IM. We take away the powerful social technologies our kids are already using to learn and, in doing so, tell them their own tools are irrelevant. Or, instead of using the complex and challenging phenomenon of a site such as Wikipedia to teach the realities of navigating information in this new world, we prohibit its use. In fact, at this writing, the U.S. legislature is in the process of deciding whether schools and libraries should have access to any of the potential of the Read/Write Web at all. When you read this, blogs and wikis and podcasts (and much more) may be things that students (and teachers) can access and create only from off-campus.
  • I wonder whether, twenty-five or fifty years from now, when four or five billion people are connecting online, the real story of these times won't be the more global tests and transformations these technologies offered. How, as educators and learners, did we respond? Did we embrace the potentials of a connected, collaborative world and put our creative imaginations to work to reenvision our classrooms? Did we use these new tools to develop passionate, fearless, lifelong learners? Did we ourselves become those learners?
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    I can say without hesitation that all my traditional educational experiences combined, everything from grade school to grad school, have not taught me as much about learning and being a learner as blogging has. My ability to easily consume other people's ideas, share my own in return, and communicate with other educators around the world has led me to dozens of smart, passionate teachers from whom I learn every day. It's also led me to technologies and techniques that leverage this newfound network in ways that look nothing like what's happening in traditional classrooms.
Fred Delventhal

educational-origami » Bloom's and ICT tools - 0 views

  • Bloom's and Revised Bloom's give us a learning process.
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    It's my experience that people forget that these are a learning process and not better over worse ways to teach.
Patti Porto

AwesomeStories.com, The Story Place of the Web - 0 views

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    AwesomeStories is a gathering place of primary-source information. Its purpose - since the site was first launched in 1999 - is to help educators and individuals find original sources, located at national archives, libraries, universities, and government web sites. Sources held in archives, which document so much important first-hand information, are often not searchable by popular search engines. One needs to search within those institutional sites directly, using specific search phrases not readily discernible to non-scholars. The experience can be frustrating, resulting in researchers leaving sites without finding needed information. AwesomeStories is about primary sources. The stories exist as a way to place original materials in context and to hold those links together in an interesting, cohesive way (thereby encouraging people to look at them). It is a totally different kind of web site in that its purpose is to place primary sources at the forefront - not the opinions of a writer. Its objective is to take a site's users to places where those primary sources are found, and to which the site's users may otherwise not go. The author of each story is listed on the "chapters" page of the story. A link to the author provides more detailed information.
Dave Truss

Lemelson Center's Invention at Play: Invention Playhouse - 0 views

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    Invention at Play: Invention Playhouse
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    Want to Play? Want to Invent? What's the Difference? When asked what inspired them to become inventors, many adults tell stories about playing as children. Among their most frequently cited childhood play experiences are: mechanical tinkering, fiddling with construction toys, reflecting about nature, and drawing or engaging in visual modeling.
adina sullivan

Science NetLinks: Resources for Teaching Science - 0 views

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    Providing a wealth of resources for K-12 science educators, Science NetLinks is your guide to meaningful standards-based Internet experiences for students.
Vicki Davis

ThinkQuest - 0 views

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    Opportunity for teachers to become involved in a global collaborative project by being a judge. Definitely a best practice to review.
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    This fascinating project needs judges (oh and horizon still does too!) -- hat tip to David Warlick for this link. The student web site entries are due in tomorrow (April 2) for the 2008 competition, and ThinkQuest needs people to judge these entries. To be a judge, you must be employed as a teacher or have a minimum of five years experience in the field of education; be proficient in the English language; and be able to, and have the time to evaluate and score websites based on the provided criteria.
Vicki Davis

Cheating? at Change Agency - 0 views

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    Great points from Stephanie Sandifer on cheating - when she talked about how she cheats every day by using a copy of something from a coworker - I may have already linked to this but it is so powerful, I came back to it! Here were my thoughts for Stephanie: "I love how you say that you're "cheating every day." Certainly LEARNING is important, but to me, learning how to find answers and solve problems is the MOST important skill. Some teachers and I were discussing how some kids have book knowledge but fumble at doing science experiments! The practical knowledge eludes many that are good memorizers and what is a good education. To me, rote memorization precludes many from "feeling" educated (because of their poor grades) and makes many think they ARE educated (because of their great grades) when in fact we are indeed testing the wrong thing! Great points here!"
Vicki Davis

RSVP to Discuss Back-to-School Survival on #GNO Tuesday on Twitter :Mom it Forward - 0 views

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    I've been learning somethign new this week. On Tuesday nights, I 'd noticed the #gno hashtag floating around. It stands for Girls night out (although I've seen men participate) and I was asked to be a part of it tomorrow night. I wanted to learn how to host a twitter panel and do this, so here we are. Here is the information on how to do it. On Wednesday night, I and some friends are going to experiment with this to share some tools for teachers at http://edutweetpanel.wikispaces.com -- feel free to join in. I think that learning how to do a twitter panel is probably something new to help us comprehend how Twitter works to bring us together in deeper ways than we have thought of before.
Vicki Davis

Constructing Modern Knowledge 2009 - 0 views

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    Great post by Ben Grey on his participation in Constructing Modern knowledge - he hits several things including the fact that many at the conference said that computer programming should be mandatory for all students and a presenter who said that the problem with today is that too many people have a voice. My comments from Ben's blog are below. Great conversations happening here! Programming - OK, on the programming thing, here are my thoughts. In our curriculum our objective is not as much a specific LANGUAGE. One year I may use HTML with Javascript, this past year I used LSL - what I want kids to know that when they encounter programming and coding that there are certain conventions. Some are case sensitive, some are not. How do you find out how to add to what you know about programming? Do you know where to go to find prewritten code? Can you hack it to make it work to do what you want it to do? We spend about a week - two weeks but I require they know how to handcode hyperlinks and images - they are just too important. But to take 12 weeks or 6 weeks to learn a whole language - yes maybe some value - but to me the value is HOW is the language constructed or built. What are the conventions and how do I educate myself if I am interested in pursuing. What comes out of this time is kids who say either "I never want to do that" or "this is really cool, I love coding." They are doing very simplistic work (although the LSL object languages were pretty advanced) but since we don't have a full course nor time in our curriculum, I do see this as an essential part of what I teach. I'm not teaching it for the language sake but for the sake of understanding the whole body of how languages work - we talk about the different languages and what they are used for as part of Intro to Computer science and have an immersive experience. To me, this is somewhat a comprimise between leaving it out entirely or forcing everyone to take 12 weeks of it. I
Vicki Davis

edubloggercon - EduBloggerCon 2009 - 0 views

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    Edublogger con details for Saturday - this fun free unconference is one of my favorite personal PD experiences of the year. I'll only get to be there in the morning but need volunteers for the web 2.0 smackdown we're planning.
Sandy Kendell

http://quizlet.com/ - 20 views

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    Free online flashcard making tool. Allows for review in multiple formats, including games. Created by an MIT student, based on high school experiences. Very well developed!
Traci Seyb

Newseum | Washington, D.C.'s Most Interactive Museum - 8 views

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    The Newseum - a 250,000-square-foot museum of news on Pennsylvania Ave. in Washington DC - offers visitors an experience that blends five centuries of news history with up-to-the-second technology and hands-on exhibits. After opening to rave reviews the Newseum has become one of Washington's most popular destinations.
Dave Truss

Students Live - Connecting Students to the 2010 Winter Games - 12 views

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    Students LIVE! is a program that invites twenty-four students from across Metro Vancouver and the Sea-to-Sky region to attend sport and cultural events during the Vancouver 2010 Olympic and Paralympic Winter Games and then share their experiences through social media tools. Twelve students will be selected for the Olympic Games and 12 will be selected for the Paralympic Games.
David Hilton

The World at the Fair | Home - 6 views

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    "This site provides lesson plans and primary resources for secondary students of US and World History to explore experiences and identities through historical analysis of the 1893 World's Columbian Exposition. "
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    Useful for teaching US history of the late C19th.
Dave Truss

Langwitches Blog » Globally…Connect…Communicate…21st Century Skills - 13 views

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    This is an excellent example of how a globally connected classroom can provide students with an experience unparalleled to classroom not using tech!
Adrienne Michetti

OLPC Human Interface Guidelines/Design Fundamentals/Key Design Principles - OLPC - 0 views

  • n which provides a low floor to the inexperienced, but doesn't impose a ceiling upon those who are.
  • tailored to the needs of children in the context of their learning
  • n activity ring that contains icons representing each instance of an open activity
  • ...15 more annotations...
  • limitations
  • mphasis on discoverability and usability
  • the actual behavior of the activities, the layout of the buttons and tools, and the feedback that the interface provides to the children when they interact with it
  • there is no substitute for user testing
  • imple doesn't necessarily mean limited
  • simple—even minimal—controls can have great expressive power.
  • a "fail-soft" approach to their designs
  • five categories of "bad things" software can do: damaging the laptop; compromising privacy; damaging the children's data; doing bad things to other people; and impersonating the child.
  • without the use of menus, pop-up boxes, passwords, etc., as these approaches are meaningless to most people.
  • no noticeable side-effects
  • When children know they have a fallback plan—a way back to the current state of things—they will much more frequently go beyond their comfortable boundaries and experiment with new tools and new creative means of expression
  • the ability to undo one's actions.
  • Interoperability
  • Towards this end, a view source key has been added to the laptop keyboards, providing them with instant access to the code that enables the activities that they use from day to day. This key will allow those interested to peel away layers of abstraction, digging deeper into the codebase as they learn.
  • (without a mouse or trackpad)
Dave Truss

Blogging Rubric | Remote Access - 28 views

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    With a nod to the ever-brilliant-and-willing-to-share Kim Cofino, here is the rubric I've lately begun to use in my classroom for grading student blog posts. This is an experiment in action and depending on how this tool works, it is very likely that it will come under some revision.
Dave Truss

Center for Digital Storytelling - 6 views

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    digital story (dig·i·tal sto·ry) A short, first-person video-narrative created by combining recorded voice, still and moving images, and music or other sounds. digital storyteller (dig·i·tal sto·ry·tell·er) Anyone who has a desire to document life experience, ideas, or feelings through the use of story and digital media.
David Wetzel

The Experimental Design Process in Science - 5 views

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    The importance of experimental design in science is that helps students infer about causes or relationships, as opposed to simply describe what happened in a canned experiment. As students learn to develop their own experimental design they must be able to answer the most important question of all regarding the design process.
Julie Altmark

Sky Calls -- an astronomy alert service for home schools and public schools - 7 views

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     Sky Calls is a NASA-supported astronomy alert service that puts kids in touch with the sky-night and day.  Anyone with a telephone can participate. When there is an eclipse, an alignment of planets, a big solar flare, or a flyby of the International Space Station, the phone rings.  A voice message from NASA alerts students to the event and tells them how they can see or experience it.  Students with cell phones can choose to receive text messages instead of voice.  Of course, teachers can participate, too.
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