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Vicki Davis

Cool Cat Teacher Blog: Blogging is Like Football! (What blogging is) - 5 views

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    This is an older post but really resonates with me. (Isn't it funny how you can read something from a while back and re-learn all over again some really cool things.) I had to laugh and remember - this was during my first year of blogging and everything is STILL TRUE about blogging. Gotta love this amazing blogging thing that lets us re-invent and re-learn about ourselves over time.
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    Since this post is already creating a stir, I'm bookmarking it to track it. This is my ponderings from the Georgia Tech Football Game vs. Miami about how blogging is like football.
Vicki Davis

My Own Social Media Experiment « coal cracker classroom - 2 views

  • I sent a message to my students via our Google Group around 8:00PM on Sunday night.  This message said, “Need any more bonus?  Respond to this message for two points.  If you tweet it, text it, call your friends, post as you FaceBook status, and another student mentions they got word from you, you get FIVE points.” Guess what?  By 11:00PM on Sunday night, I gave out bonus points to over THIRTY of the ninety students. By 8:00AM today, I gave out bonus to an additional eighteen students.  In just changing one thing I did, I just reached nearly half of my students.  I could have said, “the first ten students to respond will get bonus,” in order to foster competition. But, I tried a bit of that several weeks ago.  In Heidi’s words, “Competition 0, Collaboration 1.”
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    Love this response, bonus opportunity by Suzie Nestico. When she emailed and asked for a response and the first would get bonus - 5 replies - listen to what DID get them to respond: "I sent a message to my students via our Google Group around 8:00PM on Sunday night. This message said, "Need any more bonus? Respond to this message for two points. If you tweet it, text it, call your friends, post as you FaceBook status, and another student mentions they got word from you, you get FIVE points." Guess what? By 11:00PM on Sunday night, I gave out bonus points to over THIRTY of the ninety students. By 8:00AM today, I gave out bonus to an additional eighteen students. In just changing one thing I did, I just reached nearly half of my students. I could have said, "the first ten students to respond will get bonus," in order to foster competition. But, I tried a bit of that several weeks ago. In Heidi's words, "Competition 0, Collaboration 1." "
Ted Sakshaug

Earth and Space - FREE Presentations in PowerPoint format, Free Interactives & Games - 17 views

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    presentations in powerpoint for science
Vicki Davis

Funschool - Fun Blaster - Super Hyper Spider Typer - 17 views

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    super hyper type spider recommended by @fsinfo on Twitter for typing. "Hungry lizards with words on their backs are after Berry the hairy spider! Save Berry from these colorful, wacky creatures by typing words quickly as they appear on their backs and help her from becoming someone's lunch! Type in the letters or words you see on the lizard's backs as soon as they appear on the screen to clear them away. Some words will be harder than others so type really fast to win! Each round will end when the spider reaches the top of the tree. "
Vicki Davis

UNITY: Game Development Tool - 9 views

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    Unity 3D editor is used to create images for the jibe platform. You can do most of what you need with the basic version.
Dean Mantz

Halloween - History.com Interactive Maps, Timelines & Games - 10 views

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    Great collection of facts regarding Halloween. 
Martin Burrett

Map Treasure Hunt - 4 views

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    This is a great resource for creating a map based treasure hunt. Choose the locations for your students to find, write some clues and share the link with your class. http://ictmagic.wikispaces.com/PSHE%2C+RE%2C+Citizenship%2C+Geography+%26+Environmental
Vicki Davis

Free Technology for Teachers: Students Can Build and Launch Virtual Rockets on Rocket S... - 5 views

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    Fun! Students can build and launch virtual rockets on NASA's website. Very cool!
amitai gat

Scratch Cards - 15 views

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    A link to my Scratch Cards which are a training aid to help master MIT's successful Scratch software that teaches programming thru various possible projects such as interactive art apps, interactive story telling apps, game development and simulations
Martin Burrett

Christmas Activities Advent Calendar for Kids - 8 views

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    A new online activity for kids is revealed each day... much better than chocolate!
Martin Burrett

CodeCombat - 3 views

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    "This is just about the geekiest site I have ever seen… and I love it. Learn how to code by designing the perfect programming to enable you to battle in a medieval realm. This site has been developed especially for children and begins with easy challenges and build to higher levels of programming skill. There is even a multiplayer area so users can battle with their friends."
Fabian Aguilar

Educational Leadership:Literacy 2.0:Orchestrating the Media Collage - 1 views

  • Public narrative embraces a number of specialty literacies, including math literacy, research literacy, and even citizenship literacy, to name a few. Understanding the evolving nature of literacy is important because it enables us to understand the emerging nature of illiteracy as well. After all, regardless of the literacy under consideration, the illiterate get left out.
  • Modern literacy has always meant being able to both read and write narrative in the media forms of the day, whatever they may be. Just being able to read is not sufficient.
  • The act of creating original media forces students to lift the hood, so to speak, and see media's intricate workings that conspire to do one thing above all others: make the final media product appear smooth, effortless, and natural. "Writing media" compels reflection about reading media, which is crucial in an era in which professional media makers view young people largely in terms of market share.
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  • As part of their own intellectual retooling in the era of the media collage, teachers can begin by experimenting with a wide range of new media to determine how they best serve their own and their students' educational interests. A simple video can demonstrate a science process; a blog can generate an organic, integrated discussion about a piece of literature; new media in the form of games, documentaries, and digital stories can inform the study of complex social issues; and so on. Thus, a corollary to this guideline is simply, "Experiment fearlessly." Although experts may claim to understand the pedagogical implications of media, the reality is that media are evolving so quickly that teachers should trust their instincts as they explore what works. We are all learning together.
  • Both essay writing and blog writing are important, and for that reason, they should support rather than conflict with each other. Essays, such as the one you are reading right now, are suited for detailed argument development, whereas blog writing helps with prioritization, brevity, and clarity. The underlying shift here is one of audience: Only a small portion of readers read essays, whereas a large portion of the public reads Web material. Thus, the pressure is on for students to think and write clearly and precisely if they are to be effective contributors to the collective narrative of the Web.
  • The demands of digital literacy make clear that both research reports and stories represent important approaches to thinking and communicating; students need to be able to understand and use both forms. One of the more exciting pedagogical frontiers that awaits us is learning how to combine the two, blending the critical thinking of the former with the engagement of the latter. The report–story continuum is rich with opportunity to blend research and storytelling in interesting, effective ways within the domain of new media.
  • The new media collage depends on a combination of individual and collective thinking and creative endeavor. It requires all of us to express ourselves clearly as individuals, while merging our expression into the domain of public narrative. This can include everything from expecting students to craft a collaborative media collage project in language arts classes to requiring them to contribute to international wikis and collective research projects about global warming with colleagues they have never seen. What is key here is that these are now "normal" kinds of expression that carry over into the world of work and creative personal expression beyond school.
  • Students need to be media literate to understand how media technique influences perception and thinking. They also need to understand larger social issues that are inextricably linked to digital citizenship, such as security, environmental degradation, digital equity, and living in a multicultural, networked world. We want our students to use technology not only effectively and creatively, but also wisely, to be concerned with not just how to use digital tools, but also when to use them and why.
  • Fluency is the ability to practice literacy at the advanced levels required for sophisticated communication within social and workplace environments. Digital fluency facilitates the language of leadership and innovation that enables us to translate our ideas into compelling professional practice. The fluent will lead, the literate will follow, and the rest will get left behind.
  • Digital fluency is much more of a perspective than a technical skill set. Teachers who are truly digitally fluent will blend creativity and innovation into lesson plans, assignments, and projects and understand the role that digital tools can play in creating academic expectations that are authentically connected, both locally and globally, to their students' lives.
  • Focus on expression first and technology second—and everything will fall into place.
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