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Buffy Naillon

PLN theory, CoP, Connectivism - Naillon - 8 views

Hey Terrence! You're welcome. I hope I did it right. :) It seemed logical to do things that way. Cheers! Buffy

PLNs CoPs Connectivism formal and informal edtech543 web2.0 resources

cynthiaott

Why Build Personal Learning Networks - eLearning Industry - 9 views

  • What this further implies is that individuals must be able to make sense, problem solve, and come together to unravel these complex challenges, which typically require a multitude of diverse skills and domain knowledge. This makes collaboration paramount for the survival of any organization and for individuals to stay relevant in today’s world.
  • We have moved from an age of best practices to emerging practices and no one can be intelligent on their own any more. In this kind of a scenario, learning and sense-making happen through reflection, dialogue, and communities.
  • In a Personal Learning Network, everyone is a contributor, learner, as well as a teacher. 
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    The author creates a great case in favor of digital PLNs. She explains why they are so important and relevant today. The emphasis of the article is on the need to work together, not on best practices, but rather on emerging practices. The author takes the stance that best practices require training with known knowledge for known outcomes. While we should be collaborating and innovating together to tackle the emerging practices.
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    This quote from the article: "A Personal Learning Network can be seen as one's gateway to continuous learning" is a true statement. Continuous learning is vital in life. This article has some remarkable points that make PLNs so important and an easier way to gain knowledge.
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    I think this article illustrated a number of valid points. This day and age only thrives with the means of PLN's. When we look in the past back to the 80's and 90's, it is very evident how we've evolved as a society. Back then, it was almost unheard of to have practical means of communication among those across the nation and across the world. We are so fortunate for the advancements of modern technology and networking.
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    This article built a strong case for belonging to a Personal Learning Network. It is imperative to keep up with today's resources and knowledge base. The small amount of time I used to build my PLN has proven to be so beneficial. I appreciated the final thoughts of the article to help guide me throughout this process. I am excited to strengthen my PLN and grow professionally this semester and beyond.
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    This article makes a case as to why Personal Learning Networks are an important part of continuing education. She describes this age as one of constant influx and change and therefore encourages people to use their PLN's to tackle new practices with a sense of creativity and innovation.
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    This is a great article to pass on to educators who want to know why a PLN is necessary and how connectivist theory makes it possible. Connectivism facilitates continuous learning, exchange of thoughts, and validates insights. Establishing networks allow teachers to tailor a professional development plan, and it doesn't need to take place at the faculty meeting or on teacher work days.
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    This elaborates on how chaos theory relates to all this, something I didn't really understand until I read this particular article. Additionally, it gives you an idea about the skills required in order to build a proper PLN... Here's a telling quote from the article... "In short, the concept of teams working shoulder to shoulder every day, literally and metaphorically standing by each other, talking over problems and challenges at their desks, is slowly being replaced by virtual teams who interact via social tools and platforms, use Webex for meetings, and update each other via enterprise social networks and WhatsApp. This is why the skill of being able to build one's Personal Learning Network is essential. It's time for everyone to take charge of their own professional development. One of the ways to keep on top of our game, and remain on the cutting edge of relevant skills and knowledge, is to be a part of communities of practices and to focus on building and maintaining our Personal Learning Networks with a deliberate intention to learn, share, and collaborate."
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    I really like this article. It is always good to read about the "why" behind our practices. The article explains that "A Personal Learning Network can be seen as one's gateway to continuous learning." This reminds me of the thinking behind connectivism, that connecting to a network of resources and people will help us become lifelong learners as we continuously connect to new resources and knowledge.
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    In this article, the author explains why you should build a PLN, why PLNs are important, how to build a PLN, characteristics of a PLN, and skills needed to build a PLN. We need to stay relevant and connected with our personal development and can do that through PLNs. In the 21st Century, it is essential and key to success to stay informed, updated, and connected. PLNs make it easy to learn at the pace of change.
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    This article discusses why building personal learning networks is important when information changes constantly. The key to survival is learning how to learn continuously through building Personal Learning Networks. Creating networks where people can collaborate and learn from each other in order to remain on the cutting edge. PLNs allow for continuous learning, exchange of thoughts and ideas, and validate and challenge one's thoughts among a diverse group of individuals. PLNs have to be a sharing process of ideas.
joannalieberman

Digital Game-Based Learning Resources - 1 views

Digital Game-Based Learning 1. 6 Basic Benefits Of Game-Based Learning. (2013, March 15). Retrieved from http://www.teachthought.com/the-future-of-learning/technology/6-basic-benefits-of-game-base...

education technology resources edtech541

started by joannalieberman on 22 Oct 16 no follow-up yet
meganapgar

How Videogames Like Minecraft Actually Help Kids Learn to Read - 0 views

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    This article discusses how digital games like Minecraft can enhance reading and writing skills. Children enhance reading skills through reading manuals on how to play and create in the game. Games also contribute to writing skills when students post to gaming sites. Students are more motivated when they care about the task like playing the game.
anonymous

Dialogue and Connectivism - 4 views

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    Suggests that understanding how members of a learning community converse is an important component of understanding connectivism. The tone of the interactions in a forum rely on the design and management of the space. Furthermore, learning depends on sharing in conversations and interactions which themselves can be meaningful activities. During communication among learners, there is a balance of what is good for each individual and the ability to move towards a common purpose.
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    I became particularly interested in Connectivism in EdTech504, and its relationship to information literacy. This article is another great resource when exploring this learning theory. Thanks for posting!
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    This 2011 article builds on the theory of connectivism to propose that a social networked environment creates a new "landscape for dialogue."
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    In this article, Andrew Ravenscroft explores a "dialogue rich view of connectivism" and how we can develop learners that can "think, reason and analyse." He takes inspiration from social constructivist theory to focus on dialogue as a vehicle for learning. Ravenscroft begins by detailing Siemens 8 principles of connectivism. He then asks 3 questions: how can we understand the dialogue processes of a networked world, what dialogue features make for quality connections and how do we design to promote quality connections. He starts to explore the questions with Socrates and the Socratic method. This method has applications for 21st century learning. He reviews Hegel's dialectic as well. Ravenscroft maps these positions to connectivism because dialectic helps refine knowledge from a diversity of opinions, supports the capacity to know more, consideration of alternative viewpoints, fosters a constant evolution of knowledge, and promotes critical and collaborative dialogue. Then he discusses dialogic processes and how they map to connectivism. Dialectic and dialogic can work, not in opposition, but together in different aspects. Dialectic focuses on the epistemic and cognitive dimensions of learning, while dialogic focuses more on emotional and interpersonal aspects. The author then details dialogue game interactions and how they can foster learning. To be successful they need to balance orchestration and openness. This article proposes that language and dialogue remain a "most powerful semiotic system."
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    What a fascinating article. Ravenscroft's discussion of a scaffolded system to build a learner's dialogic skills reminds me of research I did for my EdTech504 class on self-regulated learning. Roger Azevedo is developing and experimenting with a similar game, MetaTutor, which scaffolds student learning as well. I think self-regulation is complex and difficult to teach in the classroom, and am amazed that researchers are creating software to build self-efficacy!
skyrablanchard

Kahoot: "Making Learning Awesome!" - 1 views

shared by skyrablanchard on 09 Feb 14 - No Cached
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    Set up quiz games that students can play using clickers or by texting their answer from a cell phone
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    Kahoot! is a free game-based learning platform that makes it fun to learn - any subject, in any language, on any device, for all ages!
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    This is an example of an instructional game type of software. This is a fun and entertaining educational game that students can play on their mobile device or tablet. Teachers can search for pre-made Kahoot games (in math) or make their own. Students are engaged and points add up to show a leader board and the score of each student to introduce some competition.
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    Kahoot! is a free game-based learning platform that makes it fun to learn - any subject, in any language, on any device, for all ages!
Tanya Williams

Games at PrimaryGames | Free Online Kids Games | The Fun Place to Learn! - 0 views

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    Play free online games for kids on PrimaryGames. Site features learning games, action games, puzzles, card games, virtual worlds, coloring pages, and more!
Chris Pontillo

Gaming to learn - 0 views

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    The American Pshychology Association reviews the research findings about Game-Based learning. The article also talks about pilot programs that were conducted to explore GBL, links are provided to these studies.
Chris Pontillo

Outcomes of game-based learning: Research roundup - Journalist's Resource Jou... - 0 views

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    The short article discusses game-based learning and constructivism. It also provides links to scholarly articles about the effectiveness of GBL in education. Several of the articles are available for free from the Boise State Library.
Chris Pontillo

Learning Games For Kids - 0 views

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    This website has links to many different instructional games for kids. It's broken up into different categories based on content. I tried a few games and kids would like them and, of the ones I tried, there definitely was educational value in them. Though the games are geared toward elementary students, it would be nice if they were also sorted (or sortable) by grade-level.
anonymous

Games for Learning - 0 views

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    A website with educational game resources including links to games, links to TED talks about educational games, links to articles about educational games. Kind of a one-stop-shopping for educational games.
meganapgar

Classroom Aid | Learning Games - Social Studies - 0 views

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    This site aggregates information on history games, interactives, and simulations resources. There are currently 126 shared games.
jrkrolson

Spelling & Vocabulary Website: SpellingCity - 0 views

shared by jrkrolson on 15 Jun 13 - Cached
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    This is a great website to aid with spelling and vocabulary. As a teacher, you can enter word lists for your students. They then can play fun games like HangMouse or word scrambles to practice. They also can take tests on the words.
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    Teaching spelling and vocabulary is easy with VocabularySpellingCity! Students can study and learn their word lists using vocabulary and spelling learning activities and games. Students can take final or practice spelling and vocabulary tests right on this engaging site. Premium games and automated student record keeping are available to Premium Members.
Shobhana G

Resources for edtech 541 - 39 views

My two resources for this final week of EDTECH 541 are Internet Evaluation Forms: WWW CyberGuide Ratings for Content Evaluation : A guide for rating the curriculum content on web sites. http://...

quiz nutrition teaching tools

Jared Ritchey

Digital Games: Learning through Play - 1 views

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    The author of this article references examples of studies that show educational gaming is on the rise. The article contains characteristics of good educational games and also notes that commercial games can be integrated into the classroom as well.
Kelsey Ramirez

Arcademic Skill Builders - Fun Educational Games for Kids - 2 views

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    Fun and free educational games for kids in K-8. Featuring multiplayer learning games, math games, language arts games, and much more!
Chris Pontillo

146 Educational Games for Kids « - 1 views

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    Here is another site with educational games. This one is organized by content, but it also is broken up by grade-level. There are also some language learning websites listed.
Elisa Gopin

Back Pack Games - 2 views

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    High quality educational online games, categorized according to educational standard, grade level, and academic content. Free to play games cover math, science, problem solving, and cognitive skills.
shannahollich

Play - Gaming in Education - Guides at James C. Kirkpatrick Library - 0 views

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    A LibGuide from the James C. Kirkpatrick Library at the University of Central Missouri. Provides a ton of resources about various aspects of gaming in education, including the important of play, digital learning, game-based learning, gamification, and subject area examples.
emilyaustin859

Prodigy - 5 Steps to Implementing Game-Based Learning in the Classroom - 0 views

https://www.prodigygame.com/blog/implementing-game-based-learning-in-the-classroom-examples/ This article discusses some important steps in implementing digital games. It also gives some great id...

started by emilyaustin859 on 17 Mar 19 no follow-up yet
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