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Katie Sisson

Game-Based Learning - 0 views

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    This website has a live thread of conversation from teachers all over the world discussing game based learning. Many teachers give great advice on what to try in classrooms and there are also videos and resources to use as well.
itxasocayero

Game-based Learning Market Expected to Continue Strong Growth - 0 views

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    Elearning Industry published their top statistics on the size of the digital learning and game-based learning markets as well as some of the recent trend reports on how kids and adults see these tools.
Melinda Mott

Web 2.0: Read, Write, Create, Connect, and Learn- Opportunities for Online Learning - 0 views

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    The author suggests that learning is a process of connecting information sources. What better place to connect information than online, where a world of information is at our fingertips. The author discusses Web 2.0 (blogs, wikis, social networking, and virtual gaming environments to name a few) and how they've impacted learning and helped to shape the idea of connectivism.
peterjhayes

Will Gaming Save Education, or Just Waste Time? -- THE Journal - 0 views

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    Gaming | August 2013 Digital Edition Today's sophisticated digital games are engaging students and conveying hard-to-teach concepts like failure and perspective. So why aren't more classrooms playing along? If the use of technology in education is about meeting students where they are, it seems like gaming would be a good place to start.
Bradley Drewyor

Gaming in Education - 0 views

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    I have long been a proponent of gaming in education, if for no other reason than the fact that I like video games, whether they are educational or not. I had the good fortune to have an opportunity to work for a short while with some individuals from MIT Education Arcade (although we couldn't get a product concept together), and this reinforced my belief that gaming has the possibiity of extending learning farther outside the classroom than has been seen in a long time.
meganapgar

Media Center / Fun Stuff (Library Games) - 0 views

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    Wayzata Plymouth Creek Elementary School Media Center provides an extensive list of digital games that can be used in the library to help students learn and improve their library skills such as ABC order, fiction and nonfiction, the parts of a book, genres, and finding books online and on the shelf.
shannahollich

Games and Information Literacy: Considerations for teacher-librarians | Game-Based Lear... - 0 views

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    A thorough article about various aspects of games and information literacy in the digital age. Includes a list of references and an embedded TEDx talk from noted teacher-librarian and researcher Joyce Valenza.
Jennifer Frisk

icivics - 1 views

shared by Jennifer Frisk on 13 Feb 13 - Cached
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    Order in the court. Hail to the chief! Roll call…yea or nay… iCivics is game, activity and resource filled Web site, founded by Justice, Sandra Day O'Conner to help young people of all ages learn about branches of government, citizenship, separation of powers, media influences on government, the budget, and the Constitution and Bill of Rights. Games can be accessed by topic or playing time. In addition to games and webquests, iCivics provides lesson plans with supporting resources for teachers. Grades 3-12. Tip: Combine curricular learning with service learning by challenging students to participate in the iCivics Impact Project.
Natalie Frasure

ABCya.com | Kids Educational Computer Games & Activities - 0 views

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    ABCya.com is the leader in free educational kids computer games and activities for elementary students to learn on the web. All children's educational computer activities were created or approved by certified school teachers. All educational games are free and are modeled from primary grade lessons and enhanced to provide an interactive way for children to learn.
Ag Gaire

zondle - 0 views

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    customize and embed learning review games
Kristen Taubman

Dialogue and connectivism: A new approach to understanding and promoting dialogue-rich ... - 0 views

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    Here, Ravenscroft conducts a theoretical look at connectivism. He asks what the role of networked technolgies is in the digital age and suggests that tool selection, desired dialogue, and genre should all be considerations for networked learning. He says that "embracing connectivism means that we need to consider new design metaphors for future learning that place the person, their social behaviour, and their community at the centre of the design process and the resulting network technologies" (155).
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    I found this to be a particularly interesting article. The authors propose the development of a new theoretical model that integrates the foundations of social constructivist thinking, with an emphasis on dialogue, with the connectivist approach to networking. This combination in turn is meant to illicit, support, and increase in collaborative inquiry. The dialogue game provides the students just enough structure necessary to facilitate a organic discussion and critical inquiry.
Katie Sisson

Top 100 Sites/Apps for Game Based Learning | Tech Learning - 1 views

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    This website is a great tool for any teacher who is specifically looking to spice up their math classroom. It has 100 sites and/or apps to use that are centered on game based learning. These sites all incorporate learning math concepts and is a great engagement tool in any classroom.
jkraschnewski

Improving Teaching and Learning Through Communities of Practice - Future Ready Schools - 0 views

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    In this site, communities of practice are defined as "groups of people who share a concern or a passion for something they do and learn how to do it better as they interact regularly." This seems very encompassing. It would include a group of friends that play a simple, addicting game on their smartphone. If this group of friends hangs out and discusses tips on how to do well in the game, boom: community of practice. At this point in my research, I'm surprised that there is so much literature produced to discuss something so simple. The value of a community of practice is clear: passionate, committed people doing something and learning from each other. But this has existed throughout human history, and is now labeled. Next, I'm going to search for who coined this term.
carissakane

Learning Networks Could Reconfigure Schools | Steve Regur | TEDxElCajonSalon - YouTube - 5 views

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    This speaker does an excellent job showcasing that our students are totally capable of being part of a learning network before they can even recognize what it is they're doing. Things have changed intensely since the rise of networked connections between people. School needs to adapt and use these tools that professional educators are using to improve meeting the many "standards" that Mr. Regur talks about. "We have standards just to write standards…" We need to avoid the closed off island that is being a teacher… There is no longer an excuse to be stuck in this single-player version of education.
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    Another nice resource. It looks like Mr. Regur has done some impressive work: https://educators.coop/our-founders-digital-footprint/
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    I find most Ted Talks super engaging and this one was no different. Thinking about PLN's I have only been considering myself and the benefits for educators to be involved in them...but what about the students? The focus of this talk is to promote the use PLN's with students - helping them to find resources beyond just the teacher and build teams. It goes on further to briefly discuss how this can enhance a student centered classroom.
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    This resource made me realize something. These PLNs are something that the students will naturally do in many parts of their lives. My little brother plays video games, he has a group of friends that would be considered a PLN for his video games. It wasn't intentionally created, but they talk about it and share ideas all the time.
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    This is a great resource showcasing how students can create "dream teams" where they can get advice and advance their learning. The ease of empowering students is really demonstrated here without diminishing the role of the teacher. I like the shift of teachers from the distributor of knowledge to more of a guide.
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    We all create personal learning networks in everything we do. Using this in education is extremely important so that students a) know how to connect with others, and b) know how to benefit from connecting with others. I like how he called the "teacher the most important activator".
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    Two is a meeting, Three is a network. Steve had some great "real" advice and reasons for why we should all join PLN for a variety of different reasons to create a stronger and more educated world.
skyrablanchard

'Gaming 2 learn' brings commercial video games into k-12 classrooms - 1 views

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    This article comes from PSU's Education magazine. It's about bringing gaming into the K-12 classroom.
Hanna Coleman

Classroom Games and Technology: Google Hangout in the classroom - Bring in the experts - 0 views

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    A teacher brought in two experts via Google Hangout to meet with some students working in a computer gaming program. The students were able to takeaway tips from the experts for their programming and connect with "real" designers.
aschurg

Amusement Park Building Game,management strategy Carnival Tycoon games online free - 0 views

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    Great problem-solving, simulation, game for business students. The object is to become the Carnival Manager: A local fun-filled carnival / theme-park urgently requires a virtual managing director to oversee ride and attraction construction, the hiring of staff, general park management, strategic planning, and financial budgeting.
kettaku

Blog - Games2Teach - 0 views

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    A blog focused on games used in language teaching.
Robin Nappi

ESL Games - 0 views

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    a resource of links to game formats for learning English
Kristin Ewing

Cool Math - free online cool math lessons, cool math games & apps, fun math activities,... - 1 views

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    An amusement park of math and more... Lessons and games designed for fun! Bored with math? Confused by math? Hate math? Yeah, Coolmath can fix that. Totally dig math? Want to learn more math? Want to get ahead in math? Want to play some cool math games?
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