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Jose Medrano

Role Play.. Intense! - 3 views

Interesting posts. Were Beth and Mechelle, I'm not sure if you are in COMET 3, but during our last class, a pirate ship arrived on Aztlan. The crew totally took on the role of pirates and even yell...

Role Play Western Colorado Territory

Derek Suzuki

ROLE magazine - 2 views

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    "ROLE Magazine is a monthly publication dedicated to highlighting the many facets of Second Life™ and to showcase the most interesting people, places and things in a high quality magazine production." Just stumbled across this while looking for educational areas - interesting publication.
Cathy Arreguin

THEFT, MURDER AS NEW TOULOUSE SINKS INTO SWAMP OF SIN - The New Toulouse Tattler - 0 views

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    SL murder mystery game running February 2010. Example of environment context, role playing, collaboration, problem solving?, fun. How could this strategy be used with educational content?
Melissa Hughes

Ancient Rome - 0 views

shared by Melissa Hughes on 27 Apr 10 - Cached
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    Very comprehensive SL community of Ancient Rome. Very colorful, avatar guide your through for information on Roman history, role-play and archaeology. Listed as one of top 30 SLURL locations from "Second Life: Places to Visit blog" http://slurls.blogspot.com/2007/09/top-30-places-to-visit-in-second-life.html
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    This one is pretty cool. I like how you can choose a bunch of different roles to play - senator, charioter, etc. This landmark is much like a webquest - lots of adventures and options for all learners to enjoy.
Kim Grewe

Former Education Ambassador for Second Life Discusses New Role With Competing Virtual W... - 0 views

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    This short article is an interview with John Lester, the former Education Ambassador for Second Life. Most noteworthy is the link within the article to ReactionGrid, the open source Second Life alternative. In the comments section there is a link to Indiana Wesleyan University's virtual world for its MBA students -- done virtually and completely online. Cool!
Andy Jensen

A Jamaican Port of Jabberwok - Port Charles - 1 views

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    Port Charles is one island among many in the region of Jabberwock in SecondLife. The islands are set in the 1700's in British colonial Jamaica, where the Royal Navy is battling with pirates. This island is British territory, but others are trading outposts controlled by pirates or smugglers dens that reminded me of the Pirates of the Caribbean ride at Disneyland. This is a role playing environment with fairly strict rules for battle, speech, and dress. After spending some time here I learned about the politics between the British and pirates, and how people dressed.
Dylan Perreira

You Tube: Pedagogical relevance of Second Life - 1 views

http://www.youtube.com/watch?v=qOFU9oUF2HA This video clip gives an overview of some uses of educational tools in Second Life. Topics included: classroom emulation, role playing, scavenger hunts,...

secondlife education k12 edtec_700_mule

started by Dylan Perreira on 08 May 10 no follow-up yet
Brian Campbell

Educational Uses of Second Life - 5 views

shared by Brian Campbell on 20 Apr 10 - Cached
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    A great video with awesome flow and experiential rationale in its explanations. Emphasizes the engagement factor related to students' technical skills. Discusses enhancement and role playing. Check out "smoodle" segment... around 4:10. It showcases the value of SL through locations, tools, and more.
Kim McCain-Correll

Witnessing History - A Teen Second Life Exhibit - 1 views

I found this YouTube video (http://www.youtube.com/watch?v=nGMH_1VnnaY) about a virtual museum exhibit created by teens. It showcases "Kristallnacht," or "The Night of Broken Glass" from the holoca...

TeenSL History

started by Kim McCain-Correll on 15 May 10 no follow-up yet
Teresa Richards

Second Life and School: The Use of Virtual Worlds in High School Education - 0 views

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    The above link is to a paper written about the ways in which high schools can use virtual worlds to educate students or as part of supplementing high school students' education. The article addresses the value of role playing and social learning in the classroom. The author also asks teachers what has worked for them and their professional opinion about virtual worlds in the classroom. The author also addresses how video games can be educational.
Kim McCain-Correll

Witnessing History - A Teen Second Life Exhibit - 0 views

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    I found this YouTube video (http://www.youtube.com/watch?v=nGMH_1VnnaY) about a virtual museum exhibit created by teens. It showcases "Kristallnacht," or "The Night of Broken Glass" from the holocaust. Teens from the Holocaust Memorial Museum in Washington D.C. worked with teens from New York and museum staff via Skype, SL, & phone (sound familiar, COMETEERs?) to discuss issues, storyboard, and even create a design document (future COMETEERs!) to create the exhibit in SL. Interestingly, it seems that the build was done by an SL company called "Digital Refinery," "...an all teen in-world development company," headed by a 15 year old CEO. Teens visiting the site are placed in the role of an investigative reporter in order to find out what people did during Kristallnacht. They can click on cutouts of people to get information and learn about the choices that ordinary people faced during this event. Visitors also observe the environment; broken storefront windows, a before & after Kristallnacht replica of a synagogue, and just general destruction of the Jewish community. When they are done, they reflect, discuss and write about what they have seen & learned, and post notecards to share their experiences. I love that this is all built by teens, but that they also had to work with adults in RL to learn how to cooperate and communicate intelligently. I am big on making history interactive, otherwise it just seems boring to many kids. SL holds so much potential for this sort of activity; time for textbook companies to look into this instead of making ridiculously expensive, environmentally unfriendly textbooks that bore kids to tears. Ok, I know I'm dreaming, after all, if the textbooks weren't expensive, those companies would go out of business. Hmm.
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