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Contents contributed and discussions participated by Kim McCain-Correll

Kim McCain-Correll

Imperial College London, Medical School - 0 views

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    Virtual Med School? Ok, maybe not quite yet, although this blog post by Clare Linden shares an interview with Dave Taylor from Imperial College London regarding the use of SL as a tool for teaching medical procedures before trying them out on actual patients. Apparently Dave Taylor also built the NPL pavilion for the International Spaceflight Museum in SL as well. The virtual hospital, Second Health, was developed to provide lower-cost simulations of medical devices and help decrease incidents of errors in clinical settings. There are day surgery centers, a "keeping healthy showcase," and a really cool teleporter, reminiscent of Star Trek so you don't have to walk/fly to find things. Some areas are off limits, but there are plenty of things for the public to see. I'm interested in creating something along these lines for health care in a different setting. Blog site: http://blogs.secondlife.com/community/workinginworld/blog/2009/06/01/the-future-of-healthcare-3-questions-for-dave-taylor-of-imperial-college-london SLURL: http://maps.secondlife.com/secondlife/Second%20Health%20London/131/223/25
Kim McCain-Correll

Second Life Success Stories - 0 views

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    What originally piqued my interest in this site was the "Training for Traffic" that I read on the SL Work Success Stories site (http://work.secondlife.com/en-US/successstories/case/tuvnord/). No small wonder that that topic caught my eye, what with my 15 year old constantly begging me to let her drive. TUV NORD created several traffic situations that they turned into interactive driving tasks. I vaguely remember being in driver's ed and watching a movie in a "simulator" when I was 15. Once I found out that I could spin the steering wheel in any direction and it made no difference, I went on to what was, at the time, my next priority: sleeping. Parenthood brings new perspectives; I shudder at the thought that my child might do the same during her own driver's training class. This sim sounds realistic enough to not only keep a kid awake at the wheel, but give them experience before they get behind the wheel of a deadly weapon. Unfortunately, the sim was not up and running when I visited. This island also has some other interesting items of educational value. You can learn how to use ground penetrating radar (GPR) to find tree roots and underground electrical lines that you might not want to cut through. There is also a huge interactive fuel cell that you can fly through to investigate the inner workings of the thing, which would be useful in a discussion of chemistry, even at the grade levels that I teach (4th & 5th). The only drawback is that most of the notecards you get are in German. Most of the signs do have a translation tool, though (click on the British flag for English). SLURL: http://work.secondlife.com/en-US/successstories/case/tuvnord/
Kim McCain-Correll

Witnessing History - A Teen Second Life Exhibit - 0 views

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    I found this YouTube video (http://www.youtube.com/watch?v=nGMH_1VnnaY) about a virtual museum exhibit created by teens. It showcases "Kristallnacht," or "The Night of Broken Glass" from the holocaust. Teens from the Holocaust Memorial Museum in Washington D.C. worked with teens from New York and museum staff via Skype, SL, & phone (sound familiar, COMETEERs?) to discuss issues, storyboard, and even create a design document (future COMETEERs!) to create the exhibit in SL. Interestingly, it seems that the build was done by an SL company called "Digital Refinery," "...an all teen in-world development company," headed by a 15 year old CEO. Teens visiting the site are placed in the role of an investigative reporter in order to find out what people did during Kristallnacht. They can click on cutouts of people to get information and learn about the choices that ordinary people faced during this event. Visitors also observe the environment; broken storefront windows, a before & after Kristallnacht replica of a synagogue, and just general destruction of the Jewish community. When they are done, they reflect, discuss and write about what they have seen & learned, and post notecards to share their experiences. I love that this is all built by teens, but that they also had to work with adults in RL to learn how to cooperate and communicate intelligently. I am big on making history interactive, otherwise it just seems boring to many kids. SL holds so much potential for this sort of activity; time for textbook companies to look into this instead of making ridiculously expensive, environmentally unfriendly textbooks that bore kids to tears. Ok, I know I'm dreaming, after all, if the textbooks weren't expensive, those companies would go out of business. Hmm.
Kim McCain-Correll

Witnessing History - A Teen Second Life Exhibit - 1 views

TeenSL History
started by Kim McCain-Correll on 15 May 10 no follow-up yet
  • Kim McCain-Correll
     
    I found this YouTube video (http://www.youtube.com/watch?v=nGMH_1VnnaY) about a virtual museum exhibit created by teens. It showcases "Kristallnacht," or "The Night of Broken Glass" from the holocaust. Teens from the Holocaust Memorial Museum in Washington D.C. worked with teens from New York and museum staff via Skype, SL, & phone (sound familiar, COMETEERs?) to discuss issues, storyboard, and even create a design document (future COMETEERs!) to create the exhibit in SL. Interestingly, it seems that the build was done by an SL company called "Digital Refinery," "...an all teen in-world development company," headed by a 15 year old CEO.

    Teens visiting the site are placed in the role of an investigative reporter in order to find out what people did during Kristallnacht. They can click on cutouts of people to get information and learn about the choices that ordinary people faced during this event. Visitors also observe the environment; broken storefront windows, a before & after Kristallnacht replica of a synagogue, and just general destruction of the Jewish community. When they are done, they reflect, discuss and write about what they have seen & learned, and post notecards to share their experiences.

    I love that this is all built by teens, but that they also had to work with adults in RL to learn how to cooperate and communicate intelligently. I am big on making history interactive, otherwise it just seems boring to many kids. SL holds so much potential for this sort of activity; time for textbook companies to look into this instead of making ridiculously expensive, environmentally unfriendly textbooks that bore kids to tears. Ok, I know I'm dreaming, after all, if the textbooks weren't expensive, those companies would go out of business. Hmm.
Kim McCain-Correll

Making the Real World Safer: TÜV NORD Group in Second Life - 0 views

trafficsafety GPR education
started by Kim McCain-Correll on 11 May 10 no follow-up yet
  • Kim McCain-Correll
     
    What originally piqued my interest in this site was the "Training for Traffic" that I read on the SL Work Success Stories site (http://work.secondlife.com/en-US/successstories/case/tuvnord/). No small wonder that that topic caught my eye, what with my 15 year old constantly begging me to let her drive. TUV NORD created several traffic situations that they turned into interactive driving tasks. I vaguely remember being in driver's ed and watching a movie in a "simulator" when I was 15. Once I found out that I could spin the steering wheel in any direction and it made no difference, I went on to what was, at the time, my next priority: sleeping. Parenthood brings new perspectives; I shudder at the thought that my child might do the same during her own driver's training class. This sim sounds realistic enough to not only keep a kid awake at the wheel, but give them experience before they get behind the wheel of a deadly weapon. Unfortunately, the sim was not up and running when I visited.
    This island also has some other interesting items of educational value. You can learn how to use ground penetrating radar (GPR) to find tree roots and underground electrical lines that you might not want to cut through. There is also a huge interactive fuel cell that you can fly through to investigate the inner workings of the thing, which would be useful in a discussion of chemistry, even at the grade levels that I teach (4th & 5th).
    The only drawback is that most of the notecards you get are in German. Most of the signs do have a translation tool, though (click on the British flag for English).
    SLURL: http://work.secondlife.com/en-US/successstories/case/tuvnord/
Kim McCain-Correll

Virtual Med School? - 0 views

edtec_700 secondlife virtualworlds medicaltraining
started by Kim McCain-Correll on 28 Apr 10 no follow-up yet
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