Skip to main content

Home/ Ed Tech Crew/ Group items tagged virtual reality

Rss Feed Group items tagged

Rhondda Powling

Augmented Reality, Virtual Reality and Wearables for Learning! Oh My! - Teacher Reboot ... - 7 views

  •  
    "Students can experience new cultures, history, and understand the world in better ways with virtual reality, augmented reality, and wearables. Teachers are using these technologies to send learners on virtual field trips or getting students to keep track of their steps, cardio, and health with fitness bands. These technologies help engage learners by providing sensory learning and sparking curiosity and imagination. For your next classes, go beyond getting students to read and learn only from worksheets and books. Integrate virtual reality, augmented reality, or wearables to create meaningful learning experiments for students. This post has a slide presentation (free to download) followed by bookmarks filled with activities and resources."
John Pearce

Augmented Reality: Coming Soon to a School Near You? | MindShift - 4 views

  •  
    Thanks to technologies like GPS and QR codes, these games combine real-world experiences with virtual information. The games can capture geo-tagged audio recordings, for example, or photos and videos that student players can view when they reach a particular place or meet a particular character. Characters can talk with students, provide information, exchange items or respond to tasks. Authors can also create virtual items that players can retrieve and exchange. The key is the ARIS platform, which enables teachers, designers, artists, and students to create place-based narratives. Game designers say the open-source platform is easy to use; educators don't need a programming background to get started because the work is done with an online authoring tool.
Aaron Davis

(Marketing) Virtual Reality in Education: A History - 0 views

  •  
    Audrey Watters turns her attention to VR
Aaron Davis

Exploring Virtual Reality in Education - DML Central - 0 views

  •  
    Jade Davis provides an investigation into VR and the ethical concerns fpr education. VR as a mass market product is still emerging. I am enjoying following the conversation and playing with the headsets that use my smartphone as a screen. Despite the risks and worries, I am still excited to see how VR evolves and what educational experience might be designed for it.
John Pearce

Use Google+ Hangouts for a Virtual Scavenger Hunt in the Palace of Versailles - 1 views

  •  
    "This is definitely one of the coolest uses of Google+ that I have seen in a long time. Hangout Quest is a Google+ game that allows you to go on a virtual scavenger hunt inside the Palace of Versailles. The object of the scavenger hunt is to find artwork and other objects in the palace. If you invite others to your Hangout you can compete against them in a race to find the objects first."
wowparentingpune

Google Virtual Tour|Google Maps Street View Application in Manchester - 1 views

  •  
    We create more professional Google virtual tour using Google Street View Software with Google Map which presents a 360-degree world with panoramic view and transition.
Roland Gesthuizen

Holy Shit, A New David Attenborough Documentary is Coming to Oculus Rift | Gizmodo UK - 0 views

  •  
    "Facebook buying Oculus Rift was seen by some people as a huge blow to the future of the system, but now we have some news which'll make the odd virtual reality privacy intrusion worth its while: An upcoming David Attenborough documentary is being filmed specifically for the Oculus Rift."
Andrea Grinton

eLearning Trends We Should See in 2018 - 0 views

  •  
    The rapid technological advances in today's climate are facilitating an exciting time for eLearning. In the age of virtual reality, smartphones and flexible working, eLearning platform benefits are coming to light, seeing a rise in the adoption.
Camilla Elliott

Unassembled Laser Cut Kit for Google Cardboard VR | Unofficial Cardboard - 2 views

  •  
    Official site of Google Cardboard. Product handed out at 2014 Google Developer's Conference
Andrew Jeppesen

Fix8 - Bring the Virtual World to Reality - 11 views

  •  
    The webcam software that lets you animate yourself.
John Pearce

Where can Facebook take the Oculus Rift? - 0 views

  •  
    "In case you hadn't heard, the internet erupted in an explosion of outrage last week after Facebook announced it will acquire the company behind the Oculus Rift headset for approximately $2 billion. For a vision that humbly began as a Kickstarter-funded project, that's good news for Oculus; but is it good news for the rest of the world?"
1 - 11 of 11
Showing 20 items per page