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Rhondda Powling

Content Curation for Social Media | Social Media Today - 3 views

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    Written from a business point of view but interesting take on content curation with  a few curation tools discussed that are different from the ones discussed in my education learning networks. 
Roland Gesthuizen

Rough Science for iPad 2 Wi-Fi, iPad 2 Wi-Fi + 3G, iPad (3rd generation), iPad Wi-Fi + ... - 1 views

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    "Presented by well known science educator, Sean M Elliott, Rough Science is a digital learning environment that explores three exciting Australian Curriculum Year 5 & 6 science topics: Layers of the Earth; Solid, Liquid & Gas; and Adaptation & Evolution. Each unit is comprised of a short video and a creative challenge. The App is accompanied by a free Rough Science Teacher Handbook, available from the iTunes store. "
John Pearce

Paul Hamilton - YouTube - 0 views

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    "Paul Hamilton presents 'Technology in Education', a creative and artistic look at the challenges edtech faces. Creator of the Science AR App, the critically acclaimed educational app Formative Feedback for Learning and the revolutionary iBook series My Prep Year, Paul is changing the way digital content is being delivered in schools."
John Pearce

graphite | Ingredients for effective teaching - 3 views

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    "There are no limits to what a great educator can achieve when they have the right tools. Graphite, a free service from Common Sense Media, helps teachers find, understand, and share the best digital learning products available."
Clay Leben

Webinar Archive | Connected Learning - 3 views

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    Archived 2012 webinars on the impacts of digital technologies and education reforms. Live weekly webinars every Friday still remain.
John Pearce

Hapara | Powering Google Apps for Educators - 5 views

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    Hapara optimizes Google Apps for schools by structuring Google Apps around classes and students. With Hapara's tools, Google Apps becomes both easier to use and more effective. Teachers get the visibility they need to improve student outcomes in the moment, students get the full benefits of a safe, collaborative, digital learning environment, and schools save money. With customers in over 30 countries, Hapara is the management platform of choice for Google Apps for Education.
Heather Bailie

Michael Boll | Bring Badges to Your Classroom or School - 2 views

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    Resources from Michael Boll's #learning2 workshop on open digital badges
Roland Gesthuizen

Scootle - 0 views

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    "Learn, teach and collaborate using digital resources to support the Australian Curriculum." Check out their online community and links to resources.
John Pearce

60 Inspiring Examples of Twitter in the Classroom | Global Digital Citizen Foundation - 6 views

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    "Social media offers some great opportunities for learning in the classroom, bringing together the ability to collaborate, access worldwide resources, and find new and interesting ways to communicate in one easily accessible place. Teachers around the world have found innovative ways to use Twitter as a teaching tool, and we've shared many of these great ideas here with you. Read on, and we'll explore 60 inspiring ways that teachers and students can put Twitter to work in the classroom."
Rhondda Powling

Student Review App Rubric.pdf - Google Drive - 2 views

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    Mutt Susan from Digital Divide and Conquer has created a great rubric to assist students in understanding and analyzing the apps they find. The Student App Review Rubric has five criteria that students can use when assessing an app. Each of the criteria can be given a numerical number from 0 to 4 with 4 as the top grade. The 5 criteria are: 1. Looks and sound, 2. Engagement and motivation. 3. User friendly directions and instructions. 4. Performance and ease of use. 5. Differentiation in learning.
Camilla Elliott

Confronting the Challenges of Participatory Culture - The MIT Press - 5 views

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    An occasional paper on digital media and learning. Confronting the Challenges of Participatory Culture: Media Education for the 21st Century. Henry Jenkins, Director of the Comparative Media Studies Program at the Massachusetts Institute of Technology.
John Pearce

Knowledge 2.0 - 1 views

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    Our society has been irreversibly affected by a new phenomenon in InfoWhelm - an unparalleled access to a wealth of online information, never before seen or heard of. Learning has truly become a lifelong pursuit, and it can happen anytime and anywhere in our Information age. But how do we determine good from the bad, interpret right from wrong, and distinguish complete, accurate, and usable data from a sea of irrelevance and digital inundation? The skills to help us best understand and make use of the wealth of knowledge at our fingertips is essential to life and success both in the classrooms and workforces of the 21st century.
John Pearce

Collaborative Schooling - 0 views

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    "Collaborative schooling is a model where the school collaborates with, and provides direction and support for its homes and community. It recognizes the profound impact the home has upon education and that in most of the students' homes and communities there is a vast, largely untapped 'teaching' capacity. It therefore seeks to integrate the efforts of the home and the school. The school has already recognized the opportunities the network and digital technologies provide for the school to network and work collaboratively with their homes and desired parts of their school community. This is seen in the following:"
John Pearce

MissionV - 8 views

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    "MissionV is providing a highly creative, totally immersive, game based learning environment for primary and post primary students. We're putting the focus on 21st century skills, helping chidren to become original digital creators with 3D modeling and programming skills. MissionV allows high potential students from all backgrounds to connect, create and collaborate in a 3D world entirely of their own making."
Rhondda Powling

These 6 questions determine if you're technology rich, innovation poor | eSchool News |... - 3 views

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    This article offers a list of questions that were developed to help teachers clarify the unique added value of a digital learning environment, and whether their assignments were making the best use of this environment. "The six questions should be used when evaluating the design of assignments and student work and if the answer is "no" to them, then the chances are that technology is not really being applied in the most innovative ways. The questions we ask to evaluate implementation and define innovation are critical."
John Pearce

One Man's Year of Digital Detox | Media | OutsideOnline.com - 3 views

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    "A star political blogger for Grist.org, David Roberts spent so much time posting and Tweeting and staring at screens that he almost went nuts. So he pulled the plug for a year, restarting his relationship with technology and actively seeking health, balance, and adventure in the real world. What he learned just might save you from meltdown."
Rhondda Powling

10 ways for teachers, students to share links in class | Ditch That Textbook - 2 views

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    "In a class with technology, links are like digital currency. If you have the right ones to the right places, you can quickly open up doors to great learning opportunities. The key is having them at the right time and being able to deliver them to students."
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