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Fran Simon

Daniel Donahoo: The Future of Apps for Young Children: Beyond ABC & 123 - 0 views

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    "The Future of Apps for Young Children: Beyond ABC & 123" Reaching out to app developers to urge them to take a holistic approach to development. Great apps and app developers mentioned in this post!
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    Reaching out to app developers to urge them to take a holistic approach to development. Great apps and app developers mentioned in this post!
Emily Kmetz

Using Technology in the Early Childhood Classroom - 12 views

  • Modern technologies are very powerful because they rely on one of the most powerful genetic biases we do have — the preference for visually presented information.
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  • The developing child requires the right combination of these experiences at the right times during development in order to develop
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  • On the other hand there are many positive qualities to modern technologies. The technologies that benefit young children the greatest are those that are interactive and allow the child to develop their curiosity, problem solving and independent thinking skills.
  • Computers allow interaction. Children can control the pace and activity and make things happen on computers. They can also repeat an activity again and again if they choose.
  • Yet external symbolic representation such as the written word, visual images on television, and complex three-dimensional videography are all sensed, processed, stored, and acted on by the human brain. Because the brain literally changes in response to experiences, these "new" (from a historical perspective) experiences (the written word or television) cause changes in brain development, brain organization, and brain function that were never expressed hundreds of generations ago.
  • So to tape a conversation and replay it for an adult means something entirely different than when a three-year-old hears their voice on a tape. These experiences can be very positive and mind-expanding for a child — as long as they are done at the right time.
  • Children need real-life experiences with real people to truly benefit from available technologies.
  • As parents think about the future they need to realize two things: technology is not going to go away and we are in the midst of a major sociocultural quantum shift. These technologies are revolutionizing the world our children will live in. So our task is to balance appropriate skill-development with technologies with the core principles and experiences necessary to raise healthy children.
  • I think the key to making technologies healthy is to make sure that we use them to enhance or even expand our social interactions and our view of the world as opposed to using them to isolate and create an artificial world.
  • In the end, as with all other tools, adults must protect children from misuse or inappropriate access.
  • Technologies should be used to enhance curriculum and experiences for childre
  • I believe parents and teachers can take advantage of the interactive qualities of a computer to enhance the experiences available to children.
  • Unfortunately, technology is often used to replace social situations and I would rather see it used to enhance human interaction
  • n addition, there are a number of specialized programs that allow children with certain information-processing problems to get a multimedia presentation of content so that they can better understand and process the materia
Dan Tompkins

Childhood stimulation key to brain development, study finds | Science | The Guardian - 1 views

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    Longitudinal study of brain development in early childhood.
anonymous

Science of Early Child Development - 0 views

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    The Science of Early Child Development 2nd Edition (2008) has been thoroughly updated with new topics, readings and links. There are now over 150 video clips of researchers, experts, children and caregivers. The Science of Early Child Development, Intern
anonymous

Illinois Online Network - 0 views

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    ION provides services including online professional development courses for credit or CEU's, on-site presentations, Faculty Summer Institutes, and much more. ION has been recognized for its contributions to the development of faculty who not only are ski
Phil Parette

Aha Moments Using Technology to Support Preschool Children - 17 views

I am working on a textbook regarding technology applications in preschool settings. I would like to share some 'aha' moments from family members and teachers, i.e., a moment or two when the potenti...

started by Phil Parette on 27 Aug 10 no follow-up yet
Warren Buckleitner

HINTS Lab: Projects - 0 views

  • Robotic Pets & Preschoolers [pdf]  [top] This study examined preschool children’s reasoning about and behavioral interactions with one of the most advanced robotic pets currently on the retail market, Sony’s robotic dog AIBO. Eighty children, equally divided between two age groups, 34–50 months and 58–74 months, participated in individual sessions with two artifacts: AIBO and a stuffed dog. Evaluation and justification results showed similarities in children’s reasoning across artifacts. In contrast, children engaged more often in apprehensive behavior and attempts at reciprocity with AIBO, and more often mistreated the stuffed dog and endowed it with animation. Discussion focuses on how robotic pets, as representative of an emerging technological genre, may be (a) blurring foundational ontological categories, and (b) impacting children’s social and moral development.
    • Warren Buckleitner
       
      You can't fool a kid. They know the difference between a real dog and a fake one. Or do they? It makes sense that children pick this up at 24 months, when they start reprentational thought. I'd like to read the full study...
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    dustormagic
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    Robotic Pets & Preschoolers [pdf] [top] This study examined preschool children's reasoning about and behavioral interactions with one of the most advanced robotic pets currently on the retail market, Sony's robotic dog AIBO. Eighty children, equally divided between two age groups, 34-50 months and 58-74 months, participated in individual sessions with two artifacts: AIBO and a stuffed dog. Evaluation and justification results showed similarities in children's reasoning across artifacts. In contrast, children engaged more often in apprehensive behavior and attempts at reciprocity with AIBO, and more often mistreated the stuffed dog and endowed it with animation. Discussion focuses on how robotic pets, as representative of an emerging technological genre, may be (a) blurring foundational ontological categories, and (b) impacting children's social and moral development.
Dan Tompkins

The Touch-Screen Generation - Atlantic Mobile - 2 views

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    Article presents some of the reality of touchscreen with toddlers and preschoolers.
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    What will digital technology mean for early childhood development?
Sean Malone

5 Must-Know Tips For Deploying iPads In Your Classroom | Edudemic - 1 views

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    Found this in my PLN development group. Thank you Kristen Gould. Provides basic tips that can save a lot of trouble later on.
anonymous

PBS TeacherLine - 2 views

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    PBS TeacherLine's high quality, standards-based graduate-level courses offer teachers the professional development opportunities they need in an accessible online format that makes learning fun, flexible and collaborative. You can earn graduate credit, PD
Kick Start Tech Edu

Ed Tech Developer's Guide | Office of Educational Technology - 1 views

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    Red Storm was invited to the White House to participate in an educational game jam bringing together students, educators, developers, and policy makers. The goal? Explore how games can play a part in children's education.
Bonnie Blagojevic

Tech and Young Children: U.S. Dept. of Ed Elevates Need for Guidance and PD - Tap, Clic... - 1 views

  • At least three needs became apparent throughout the day: Educators and parents need  succinct, research-based messages about what works best. Teachers and leaders need professional development on how to skillfully integrate technology into their teaching. And the app marketplace needs markers of quality informed by the science of child development.
Bonnie Blagojevic

National Association for the Education of Young Children | NAEYC YC | Young Children Jo... - 3 views

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    "Video-Sharing Websites: Tools for Developing Pattern Languages in Children" -link to PDF from this page.
Warren Buckleitner

Children and Technology | New Hampshire Public Radio | Word of Mouth - 0 views

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    A friend of mine's three-year-old son can turn on a computer, direct the internet browser to YouTube and search for funny video clips. When I learned this I thought, "there's no way." But it's amazing what kids are capable of. These so-called digital natives never knew of a world without computers, cell phones, or the internet. I read about a couple who develop iPhone games for kids, and use their three-year-old as the guinea pig. Parents often rely on their kids to show them how this stuff works, leaving them wondering how they're supposed to, well, be the parents here. We wanted to find out how parents can encourage their kids' use of technology without losing control. So we called up two experts in the field. First, Warren Buckleitner, editor of Children's Technology Review, and author of a recent study on young children's tech habits, and Lisa Guernsey, senior policy analyst at New America Foundation, and author of the 2007 book Into the Minds of Babes.
Bonnie Blagojevic

Technology Integration | Edutopia - 0 views

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    Thousands of articles, videos, slide shows, expert interviews, blog entries, and other resources highlight success stories in K-12 education. Core concepts include integrated studies, project learning, technology integration, teacher development, social and emotional learning, and assessment.
Bonnie Blagojevic

Fred Forward Conference: Breakthrough Technology and Media for Early Learning - 6 views

  • Maxwell King was blunt in assessing the ever-growing industry that churns out television shows, video games, Web sites and other media for kids: We don't need more crap, he told the audience at this week's Fred Forward conference. There's plenty of crap already.
  • Media products for babies, toddlers and preschoolers represent what is now a billion-dollar industry. How young is too young for TV and video viewing? What sort of shows and Web sites help children develop, and which ones keep kids from interacting with the real world? Combing through the thicket of mindless videos and slickly marketed characters to find the worthwhile educational elements is anything but easy.
  • One highlight of the conference: A chance to help shape the national guidelines about the role of technology in children's lives, which haven't been updated in 14 years. The NAEYC (National Association for the Education of Young Children) has announced that they're revamping those guidelines this year -- a very necessary move, given that the technology and media landscape has changed so drastically since 1996.
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  • The audience offered up a long list of issues worth exploring -- everything from the role of technology in teaching children about emotion to the challenge of preparing teachers for tech-infused classrooms and even the environmental impact of high-tech toys.The guidelines will deal with the lives of children from birth to age 8. Conference participants agreed that the final position paper must take into consideration what a huge developmental range that represents.
  • Many speakers at Fred Forward pointed out that although Fred Rogers may not be here to advise us any longer, we can look to his wisdom to find some of the answers. Mr. Rogers knew, and demonstrated, that technology could be harnessed to educate and help develop young children's minds and spirits. But he also knew that sometimes kids need silence and space, freedom to explore the real world and a chance to move at their own pace.
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