Weekly Topic for 1/25/2012: Mobile Devices in Early Childhood Settings
1) Is your program using or can you envision using mobile devices in your program? 2) Have you found great apps or special devices? Share them with us! 3) What are the challenges and opportunities of using mobile devices with young children and their teachers? 4) How to you manage access to mobile devices?
Red Storm was invited to the White House to participate in an educational game jam bringing together students, educators, developers, and policy makers. The goal? Explore how games can play a part in children's education.
Here's a post I wrote to introduce our readers to the NAEYC position statement and the pending revisions. There are so many issues I didn't have time to dive into, and I will continue to learn more this summer, but please chime in if you see a big miss or want to add to the dialogue. Thanks.
Snapfish has a really neat way where teachers and parents can communicate with each other by posting thier pictures to a secure room. It is a really great way for parents to share pictures of their vacations, outings, or fun adventures they experience with the class. There is also a way that parents can take their child's artwork and turn it into calendars, purses, etc.
Snapfish is an online place to print, share, and create with your digital photos. Post and share your photos with a group, class, team, or club. All photos and students' work can be posted and published in one convenient room. This is a great way for teachers, parents, and students to get to know one another by sharing their photos, in a safe and secure room. There are also great tips and ideas for taking pictures, projects, and gifts.
Dabbleboard is an online whiteboard that allows users to visualize, explore, communicate, create, and share their work. Users can chose from two ways of drawing: freehand or computer-recognized shapes. Either way, users can create a multitude of pieces. Dabbleboard can be especially helpful for students. They can create flow charts, organizational charts, or mind maps to process school topics. As well, they can create comic strips, mark on uploaded pictures, or freehand drawings to accompany an original story. There is also a collaborative feature, that allows users to voice and video chate, share with or browse the public library, or send the link of their creation via the web. There are endless possibilities for students to express their creativity using Dabbleboard.
Kids ask lots of questions, right? "Do fish sleep?" "Why do balls bounce?" Sometimes the answers are hard to explain! I came across this website called Whyzz.com. While the site describes it for parents, I think it would be a wonderful resource for teachers, especially when children are engaged in investigative studies. Try it out!
The smart people at Hatch are offering a series of webinars that connect the dots between research, technology, and classroom implementation. It's a great series with really phenomenal speakers. Check it out!
http://ow.ly/6qs7i