Overview
Three-quarters of AP and NWP teachers say that the internet and digital search tools have had a “mostly positive” impact on their students’ research habits, but 87% say these technologies are creating an “easily distracted generation with short attention spans” and 64% say today’s digital technologies “do more to distract students than to help them academically.”
Discovery Education - Curiosity in the Classroom - 139 views
STEM Curriculum Resources by Dr. Wesley Fryer - 107 views
low motivation - 7 resources for addressing low motivation - 55 views
-
Despite your best efforts, your entire class seems to start experiencing a huge decline in motivation. What started out well, as you watched your students' curiosities be heightened, now feels like an attempt to lift something well beyond your capacity. You're experiencing "the dip," and it is a common occurrence. You may very well not have done anything wrong, to cause this to happen. However, there are plenty of strategies you can use to bring the motivation back in a course.
How Teens Do Research in the Digital World | Pew Research Center's Internet & American ... - 105 views
-
-
Overall, the vast majority of these teachers say a top priority in today’s classrooms should be teaching students how to “judge the quality of online information.”
-
The internet and digital technologies are significantly impacting how students conduct research: 77% of these teachers say the overall impact is “mostly positive,” but they sound many cautionary notes
- ...9 more annotations...
About | Edge - 0 views
-
Edge is different from the Algonquin Roundtable or Bloomsbury Group, but it offers the same quality of intellectual adventure. Closer resemblances are the early seventeenth-century Invisible College, a precursor to the Royal Society. Its members consisted of scientists such as Robert Boyle, John Wallis, and Robert Hooke. The Society's common theme was to acquire knowledge through experimental investigation. Another inspiration is The Lunar Society of Birmingham, an informal club of the leading cultural figures of the new industrial age — James Watt, Erasmus Darwin, Josiah Wedgewood, Joseph Priestly, and Benjamin Franklin. The online salon at Edge.org is a living document of millions of words charting the Edge conversation over the past fifteen years wherever it has gone. It is available, gratis, to the general public.
-
Edge.org offers "open-minded, free ranging, intellectually playful ... an unadorned pleasure in curiosity, a collective expression of wonder at the living and inanimate world ... an ongoing and thrilling colloquium."
-
encourages people who can take the materials of the culture in the arts, literature, and science and put them together in their own way. We live in a mass-produced culture where many people, even many established cultural arbiters limit themselves to secondhand ideas, thoughts, and opinions. Edge.org consists of individuals who create their own reality and do not accept an ersatz, appropriated reality. The Edge community consists of peole who are out there doing it rather than talking about and analyzing the people who are doing it.
ASCD Express 11.06 - Use Mobile Tech to Challenge and Engage Students - 34 views
-
-
students were challenged to think deeply
-
I gave the students complete autonomy on how to execute the task, which also increased their excitement about the assignment.
- ...12 more annotations...
1 - 7 of 7
Showing 20▼ items per page