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Justin Medved

Common Sense :: Digital Bytes - 1 views

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    This new resource is INCREDIBLE !!! "Curious what Digital Bytes is all about? Digital Bytes is all about how you can explore and influence the digital world in which you live. Many kids have inspired/impacted the digital world in a big way... Seniors, known as the West High Bros, make the world a kinder place "one word at a time." A 9-year-old inspires imaginations globally with his cardboard magic. Erika used YouTube to take a stand and become a leader in the Dreamer movement. These kids have found their voices. When is yours going to be heard? Be part of a real conversation and show us what you've got."
Justin Medved

http://www.edu.gov.on.ca/eng/literacynumeracy/inspire/research/CBS_ThirdTeacher.pdf - 1 views

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    Designing the Learning Environment for Mathematics and Literacy, K to 8 Imagine the ideal learning environment for today's learner. What would it look like? Think about how much the world has changed in the last three decades and how rapidly it will continue to change in the years to come. How do we ensure that the instruction we provide is responsive to the shifting demands of the 21 st century? Researchers and practitioners in a wide range of disciplines - early childhood and developmental education, psychology and cognitive science, school architecture and design - maintain that the key to learning in today's world is not just the physical space we provide for students but the social space as well(Fraser, 2012; Helm et al., 2007; OWP/P Architects et al., 2010). The learning environment, they suggest, is "the third teacher" that can either enhance the kind of learning that optimizes our students' potential to respond creatively and meaningfully to future challenges or detract from it. Susan Fraser, for example, writes: "A classroom that is functioning successfully as a third teacher will be responsive to the children's interests, provide opportunities for children to make their thinking visible and then fosterfurtherlearning and engagement." (2012, p. 67)
su11armstrong

10 High School Teacher Blogs You Should Know About | Edudemic - 0 views

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    Love blogging teachers? Meet some inspiring, articulate educators whose blogs ooze unique ideas about high school teaching.
Marcie Lewis

Designing Spaces for Creativity « Creativity & Innovation - 0 views

  • paces that are flexible, adaptable, and reconfigurable by the users: students and faculty Shared spaces that foster connections and conversations, both planned and unplanned. This means rethinking hallways, lobbies, and stairways, so that they aren’t just places to pass through, but places where collaboration and learning happens Spaces that inspire Spaces that make it easy to create things–with materials, sketches, whiteboards–wherever you are, without having to go to some other space to be creative
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    Interesting post about a group of artists, furniture designers, architects, teachers that are looking at how to design spaces/classrooms for Creativity. 
garth nichols

A Former Google Exec Reinvents Elementary Education By Putting An R&D Lab In School | C... - 3 views

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    Whoa...this is a great article to inspire conversation and thought around what the future of schools could be, and HOW they could be as well...
garth nichols

Website and blog of New York Times best selling author of "The Element", TED speaker, e... - 4 views

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    Looking for inspiration?! Remind yourself how important you are to the overall ed revolution!
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    Thanks! I'm in!!!!
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    Thx for sharing Garth!
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    Join the Revolution!
garth nichols

The Secret Skill Behind Being An Innovator | LinkedIn - 0 views

  • Let’s look more closely at what is happening, conceptually, when we make an analogy. “The essential requirement for analogical thinking,” Holyoak and Thagard write, “is the ability to look at specific situations and [] pull out abstract patterns that may also be found in superficially different situations.” That’s important, so I’ll say it again in a slightly different way: A useful analogy reveals the deep commonalities beneath superficial differences.
  • What does this allow us to do? The scientists Kevin Dunbar studied used analogies, first, to formulate hypotheses that they could then test. Their thought process went something like this: If we know that X does Y when Z, is it possible that A does Y when Z, too? Let’s find out. That’s often how innovations get their start, in the lab and elsewhere: by taking a familiar starting point and using it as a launch pad to explore new territory.
  • The appearance in the transcript of words indicating uncertainty, such as “maybe,” “I don’t know,” and “I don’t understand,” was often followed by an attempt to draw an analogy—to compare the ambiguous situation to a situation with which the scientists were familiar.
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  • At such moments, the scientists were employing analogies as different sort of bridge—a conceptual catwalk that provides just enough space to move forward and keep searching for solutions. As Schunn writes: “Scientists and engineers do not always seek to completely eliminate uncertainty (and indeed, sometimes it is not possible to do so) but often drive problem solving with the aim of converting it into approximate ranges sufficient to continue problem solving.”
  • To aid in finding just the right analogy, it helps to have a deep pool of potential targets. The Boston Strategy Group, a consulting firm, has created an online gallery of sources of analogical inspiration for its consultants and their clients to use. We can do this, too—bookmarking or pinning websites that inspire connections, keeping a folder of ripped-out articles or pictures from newspapers and magazines. A class or a workplace team can create a shared repository of analogical targets.
  • The best use of an analogy, as we’ve seen, is as as a bridge—and once we’ve crossed over the bridge, we can leave it behind.
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    Great article for why analogies are important
Elissa Gelleny

STEM and Writing: A Super Combination | Edutopia - 1 views

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    Read how a quantum physicist, who was a guest speaker in a language arts classroom, inspired the imagination and writing of the middle school students.
lesmcbeth

Be Inspired, Be an Innovator! | Classroom Resources | PBS LearningMedia - 1 views

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    PBS - Resources and lesson plans for using Design Thinking in the classroom.
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    This looks great! Thanks for the share Les!
garth nichols

A High School in Massachusetts Where the Students Are the Teachers | TIME.com - 0 views

  • Sam Levin, an alum of Monument who is currently a sophomore at the University of Oxford in England studying biological sciences, started the program in 2010. Frustrated with his public-high-school schedule and realizing that his friends weren’t inspired to learn, Levin complained to his mother about how unhappy he and his classmates were, to which she responded: “Why don’t you just make your own school?” And so he did — albeit in small steps. In ninth grade, Levin started a school-wide garden that was solely cared for by students; some woke up early on Saturdays to work with the plants. The garden is still functioning and serves at-need families in the community. After witnessing the commitment that his classmates had to nurturing something they had created themselves, Levin was convinced that they were capable of putting more time and energy into their studies — as long as it was something they cared about. “I was seeing the exact opposite in school. Kids weren’t even doing the things they needed to do to get credit. There was something at odds with students getting up to work for no credit or money [on the garden] at 7 in the morning, but not wanting to wake up to read or do a science experiment,” says Levin. “I saw the really amazing and powerful things that happened when high school students stepped it up and were excited about something.”
  • The semester is split in half, with the first nine weeks focused on natural and social sciences. Each Monday morning, the students formulate a question with the help of their classmates. For example, “How are plants from different parts of a mountain different from each other?” or “What causes innovation?” The students spend the rest of the week researching the answer and creating a presentation to summarize their findings to share with their classmates at the end of the week for feedback and critique. The students are in charge of keeping themselves on task, creating their research plans and meeting their deadlines.
  • By taking ownership of their learning, the students at Monument are forced to think creatively and capitalize on their own talents in order to excel. The class framework is similar to what will be expected of them in college and in the workforce, when they have to make their own educated and independent decisions.
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  • Still, the project is not without its challenges, and the program continues to evolve. This year was the first time students in the program could receive general credit for the course instead of elective credit. Powell also says it’s not necessarily right for every student. “It is a challenge to think that a teenager can have that much freedom to figure out what they want to study and manage their time,” says Powell. “People are more on board now that they have observed the program, but there are still some skeptics with legitimate reasons, and we are always addressing challenges.”
  • His hope is that the Independent Project will continue to challenge current theories about education, and help teachers and policymakers think more creatively about the best way to help young people learn. Ultimately, that understanding should lead to systemic changes that open up more opportunities for children to get the education that will benefit them the most. “It is one thing to help school by school, and that is how a lot of change happens, but at the same time, the long-term goal and broader ambition is to make changes to the education system,” he says.
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    A different approach to learning via whole school change.
vcivan

Making Innovation Routine | Garth Nichols - 1 views

  • The idea is to understand the challenges facing teachers and students today, and to design solutions and share them
  • making innovation routine by providing engaging questions both in class and out, and providing a space, resources and inspiration to pursue and explore answers to these questions.
    • vcivan
       
      What strategies and/or tools have you used to develop innovative routines to your everyday classroom?
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    Innovative ideas around routines
Christina Schindler

Study: Computer Science Gender Gap Widens Despite Increase in Jobs | Data Mine | US News - 0 views

  • Middle School Is Key to Girls' Coding Interest
  • study offers insight into factors that create either positive and negative associations with computer science for girls at the middle school, high school and college levels, as well as strategies for educators to make computer science more appealing to girls.
  • computing appeal for girls peaks in middle school, where having an inspiring teacher and thinking that coding is "for girls" are instrumental in sparking interest
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  • The study suggests generating coding enthusiasm through fun hands-on experiences like computer games, and supporting parents and teachers as they educate young girls about coding
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    This is a summary of a study that offers insights into the impact that early exposure to coding can have on possible post secondary study and careers in computer science for girls.
Justin Medved

The Teacher's Guide To Flipped Classrooms - Edudemic - 0 views

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    "The Teacher's Guide To Flipped Classrooms"
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    This was a helpful, succinct article that has inspired me to broaden my model of the flipped classroom. Thanks for sharing, Justin!
Erin O'Rourke

Student Created Content is an Exciting and Inspiring Learning Tool that Teaches Many Sk... - 0 views

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    Using iBooks Author in the classroom
mardimichels

197 Educational YouTube Channels You Should Know About - InformED : - 2 views

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    "f you don't have a YouTube channel as an education provider, there's a good chance you're behind the times. Nearly every major educational institution in the world now hosts its own collection of videos featuring news, lectures, tutorials, and open courseware. Just as many individuals have their own channel, curating their expertise in a series of broadcasted lessons. These channels allow instructors to share information and blend media in unprecedented and exciting new ways. From teaching Mandarin Chinese to busting myths about Astronomy, the educational possibilities are virtually endless pun intended! Because we can now sift through thousands of resources while navigating a single repository, the potential for inspiration and growth in the field of education has reached a new height. Here are the top channels worth following based on views, subscriptions, and quality of content:"
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    Thanks Justin for sharing this - definite food for thought!
garth nichols

Game Changers | Canadian Education Association (CEA) - 0 views

  • In 2011, game designer Jane McGonigal published Reality is Broken, where she outlined four simple rules that define a game: a goal, rules, a feedback system, and voluntary participation. Both Jeopardy and The History of Biology fit this definition, but clearly there is a difference between games that teach the recall of facts and those that teach higher-order thinking skills.
  • esame Workshop, published a paper in 2011 called “Games for a Digital Age.” They distinguish between short-form games, “which provide tools for practice and focused concepts,” and long-form games, “which are focused on higher order thinking skills.” This is a useful first distinction teachers can use when evaluating games for use in the classroom.
  • A theme that comes up with teachers who use long-form video games is teaching empathy. “When I first started teaching natural disasters in Grade 7, there were case studies in the textbook, or videos,” says Mike Farley, a high-school teacher at the University of Toronto Schools (UTS). “When we invite students to play a simulation like Stop Disasters or Inside the Haiti Earthquake, they are more immersed; there’s more of an emotional learning.”
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  • UTS Principal Rosemary Evans sees these as “unique learning experiences,” different for each student with each session of play. “What excites me is the experiential component,” she says. “The simulations lead to an authentic experience, where the game environment represents different points of view.”
  • Justin Medved , the Director of Instructional Innovation at The York School, likes to talk about “layers of learning” taking place in the best games. “To what extent does the game offer an experience that offers some critical thinking, decision making, complexity, or opportunity for discussion and debate?” says Medved. The content is the first layer the students interact with, but meta-content skills can take longer to teach. Medved looks for “any opportunity for players to go out and do some research and thinking before coming back to the game.” Many games, says Medved, are super-fast and he tries to intentionally slow them down to allow for deeper thinking. “We want some level of learning to be slow, to discuss bias or different perspectives. Over time you can see a narrative unfolding.”
  • The question of whether to game or not game in class is not one of technology. It is one of pedagogy that starts and ends with the teacher. It is our job to provide a framework for deciding which games can be used in which contexts, and to use the best of the game world to inspire our students to higher-order thinking.
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    "Game Changers How digital games are creating new learning experiences Using games to teach discrete topics in the classroom is not a new phenomenon; however, games can also be used to teach higher-order thinking skills such as critical thinking, decision-making, creativity and communication. These so-called "long-form" games need to be contextualized by the teacher and woven into a robust curriculum of complimentary activities. Innovative educational gaming companies focus on developing high-quality digital content but also on the pedagogical implications of embedding the game in existing curriculum. Data collected from long-form digital games can be used to personalize instruction for students who are getting stuck on certain concepts or learn in a particular way. As games get more sophisticated, so must the teacher's understanding of the way students use them in the classroom."
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    For those interested in applying characteristics of gaming to their teaching.
garth nichols

Hackschooling makes me happy: Logan LaPlante at TEDxUniversityofNevada - YouTube - 2 views

  • Hackschooling Makes Me Happy: Logan LaPlante at TEDx
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    A 13 year old who talks about moving into the future with a hacker mindset without attending the traditional version of school.
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    So inspiring! Another reminder of why we need to keep believing in making change.
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    Here is the video that we played at break during our 3rd F2F at MaRS
garth nichols

Do You have the Personality To Be an Inquiry-Based Teacher? | MindShift - 3 views

  • Are you optimistic? Viewing the world as damaged or the future as bleak shuts down the brain by transmitting fear. Maintaining an optimistic attitude is an expression of love, inspiring curiosity and hope, and fostering emotional and physical health. Optimism is essential to teaching: Without hope, the reason to learn disappears. Are you open? The world is being refreshed and powered by divergent thinking. Outcomes are unclear, even dangerous. But faith in the flexible thinking of the human mind can support young people as they sort out their new world and have the freedom to discover solutions not yet visible. An open attitude activates the frontal lobes, the place of flow and creativity. Are you appreciative? Deep appreciation gives permission for failure, rather than penalizing for the “wrong” answer. It honors the stops and starts of human development. It conveys the ultimate message of a communal world: We are in this together. Are you flexible? In inquiry, the journey matters as much as the destination. Constant reflection is a necessity to improving thinking and doing. Metacognition encourages wisdom, the ultimate goal of any worthy education system. Flexibility tells the brain and heart to keep working, keep going—you’re getting there. Are you purposeful? Purpose binds teacher and student into the high-minded pursuit of solutions that matter. It is the reason that “authentic” education works and inauthentic education struggles. It tightens the connection between the learner and the teacher in ways that spur the natural creative impulse to change and improve the world.
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    This is an important list of attributes for 21st Century Teaching. As schools and teachers are looking to PBL, we often don't think about what is required in the social-emotional realm of teaching that will allow PBL to fly...here's some good info' on this...
Adam Caplan

SchoolCIO Blogs - DAILY INSIGHT: Taking a dip in the SAMR swimming pool - 8 views

  • His approach to SAMR was simple: It isn’t a ladder that we should try to climb, but instead a pool that we need to be swimming in.
  • It even inspired me to make this clever graphic (see below).
  • here’s a quick overview of what I think it means to swim in the SAMR Swimming Pool:
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    Thinking about SAMR, Greg making it his own. I love the metaphor of "not a ladder we should try to climb, but instead a pool that we need to be swimming in."
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    Hey Adam- I loved Greg's description of some teachers needing swimming lessons (PD), a noodle (IT Support) and even a lifeguard (Principal). We need to keep building environments where taking risks and accepting the possibility of failure is embraced and supported. For now, I still have my water wings on but I keep looking ahead. Catherine
Meg Wallace

A veteran teacher turned coach shadows 2 students for 2 days - a sobering lesson learne... - 2 views

  • If I could go back and change my classes now, I would immediately: Offer brief, blitzkrieg-like mini-lessons with engaging, assessment-for-learning-type activities following directly on their heels (e.g. a ten-minute lecture on Whitman’s life and poetry, followed by small-group work in which teams scour new poems of his for the very themes and notions expressed in the lecture, and then share out or perform some of them to the whole group while everyone takes notes on the findings.) set an egg timer every time I get up to talk and all eyes are on me. When the timer goes off, I am done. End of story. I can go on and on. I love to hear myself talk. I often cannot shut up. This is not really conducive to my students’ learning, however much I might enjoy it. Ask every class to start with students’ Essential Questions or just general questions born of confusion from the previous night’s reading or the previous class’s discussion. I would ask them to come in to class and write them all on the board, and then, as a group, ask them to choose which one we start with and which ones need to be addressed. This is my biggest regret right now – not starting every class this way. I am imagining all the misunderstandings, the engagement, the enthusiasm, the collaborative skills, and the autonomy we missed out on because I didn’t begin every class with fifteen or twenty minutes of this.
    • Meg Wallace
       
      I was really intrigued and inspired by Garfield Gini-Newman's presentation at the Curriculum Leaders' meeting at BVG yesterday, especially his point to ask the big questions at the beginning of the class/unit and have students keep a thinking book/learning log which they update as they learn. I'[m curious to hear from Language Arts teachers on how they think they might utilize this as I certainly would like to! 
  • made me realize how little autonomy students have, how little of their learning they are directing or choosing
    • Meg Wallace
       
      There's a lot to be said about student choice. One of the things we're pushing at RLC this year is 'choose your own path' and giving students more choice in when/how they demonstrate learning.
  • I would structure every test or formal activity like the IB exams do – a five-minute reading period in which students can ask all their questions but no one can write until the reading period is finished. This is a simple solution I probably should have tried years ago that would head off a lot (thought, admittedly, not all) of the frustration I felt with constant, repetitive questions.
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    "If I could go back and change my classes now, I would immediately: Offer brief, blitzkrieg-like mini-lessons with engaging, assessment-for-learning-type activities following directly on their heels (e.g. a ten-minute lecture on Whitman's life and poetry, followed by small-group work in which teams scour new poems of his for the very themes and notions expressed in the lecture, and then share out or perform some of them to the whole group while everyone takes notes on the findings.) set an egg timer every time I get up to talk and all eyes are on me. When the timer goes off, I am done. End of story. I can go on and on. I love to hear myself talk. I often cannot shut up. This is not really conducive to my students' learning, however much I might enjoy it. Ask every class to start with students' Essential Questions or just general questions born of confusion from the previous night's reading or the previous class's discussion. I would ask them to come in to class and write them all on the board, and then, as a group, ask them to choose which one we start with and which ones need to be addressed. This is my biggest regret right now - not starting every class this way. I am imagining all the misunderstandings, the engagement, the enthusiasm, the collaborative skills, and the autonomy we missed out on because I didn't begin every class with fifteen or twenty minutes of this."
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