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Bradford Saron

Where Does It Live - Building Systems and Structures for What You B... - 0 views

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    I love this concept: Begin with what you believe, then build 
Bradford Saron

Seven spaces of technology & school building design - 1 views

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    Very neat presentation about the next generation of building. 
Bradford Saron

Library builds a hackerspace - Boing Boing - 0 views

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    Part of the evolution of libraries. 
Bradford Saron

Community Building- Powerful Learning Indeed « 21st Century Collaborative - 1 views

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    More on how Personal Learning Communities interface with personal learning networks and now powerful learning practice, all of which are interesting concepts. 
Bradford Saron

BLC10 Keynote - Wesch on Vimeo - 1 views

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    The Building Learning Communities Conference (Alan November's Project) has a number of great videos. For you fans of the Kansas State University Professor Michael Wesch, here is one of his 2010 presentations. Wesch presented at the fall WASDA conference in 2009. It was awesome. 
Bradford Saron

Laundry List for Community Builders « 21st Century Collaborative - 1 views

  • The following is a “laundry list” of recommendations Community Developers should consider in the creation of their social community.
    • Bradford Saron
       
      Sounds like the directions to set up a digital professional learning community with staff and faculty. 
  • Adopt a paradigm that views the community construction process as one of co-design that compliments and enhances your organization’s mission and values.
  • Create an emergent, evolving co-design with the collaboration of your intended members in developing a shared vision, community niche, and ongoing feedback loop on ways to improve design and usability.
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  • Utilization of a loose governance through light leadership roles in the initial launch, such as, community organizer, expert voice/subject matter expert, cognitive coaches, moderator/facilitator, help desk or support. Then build to an evolving leadership pattern that focuses on self-directed learning and self-governance.
    • Bradford Saron
       
      Cognitive coaches and support. Then comes self-direction. 
  • Careful selection of a community organizer who should have passion, vision, enthusiasm, a clear understanding of professional practice, who is visionary and must not be afraid of innovation or changes
  • Creation of profile customization, identity tools, subgroup areas and activities to build trust and sense of community
  • Creation of a tool set that should enable like-minded individuals to form subgroups around shared goals and interests
  • Tools not rules – When possible use tools to help members self-govern
  • Inclusion of expert voices with name recognition that will bring newcomers and experienced community members together to share and learn from each other
  • Initiate regular content around relevant provocative issues and help members develop a sense of ownership
Bradford Saron

How To Build an Online Community - Kristen Taylor - Technology - The Atlantic - 2 views

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    Ok, I admit I've not read this, but I'm going to because it looks awesome.
Bradford Saron

Americas Promise Alliance - Building a Grad Nation - 0 views

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    This is the report that indicates that progress is being made on the national drop out rate. 
Bradford Saron

The Man Behind Spore Explores Gaming as Learning - NYTimes.com - 1 views

  • For the moment, most of the games I see have properties that could produce powerful learning experiences and build constructive communities.
  • Is there a way to keep the magnetic allure of such games but build in scientific concepts or goals that could foster progress on this finite planet?
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    Gaming, Google Earth, Skype, and 2nd World activities are a form of empirical learning, which allows learners to actually "experience" something when learning--as if they were there. 
Bradford Saron

The Outboard Brain and Me | Technology Story - 0 views

  • I am sure that there are a few of you at this moment who really want to rage against the concept that we need an outboard brain. I get it, you have lived a lot of your life without the need. The problem is we have them now, and we are quickly raising a generation that is integrating with these devices, and the massive information source that is the Internet that comes along with them. Game over.
  • ow I want more. I want a brain computer interface so I don’t need to type and can work at the speed of thought. I want the screen projected on my retina so I do not have to carry around 15” devices just to gain information. I want to build rules based rivers of information that flow to me automatically when I need them. I want my outboard brain to offload everything that is not uniquely human so I can spend my brainpower on building good relationships, creativity and innovation. I want to focus more on the spiritual side of life, and the family and friends around me. Instead of dragging me away from them, I want it to be sophisticated enough that it frees me from many of the tasks I do today that take up time.
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    The outboard brain and mobile access. 
Bradford Saron

Using Google Hangouts for Teacher Development | Edutopia - 1 views

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    Great intro to Hangouts
Bradford Saron

Why Schools Must Move Beyond One-to-One Computing | November Learning - 4 views

  • Adding a digital device to the classroom without a fundamental change in the culture of teaching and learning will not lead to significant improvement. Unless clear goals across the curriculum—such as the use of math to solve real problems—are articulated at the outset, one-to-one computing becomes “spray and pray.”
  • Let’s drop the phrase “one-to-one” and refer instead to “one-to- world.”
  • The more important questions revolve around the design of the culture of teaching and learning. For example, how much responsibility of learning can we shift to our students (see Who Owns the Learning by Alan November)? How can we build capacity for all of our teachers to share best practices with colleagues in their school and around the world? How can we engage parents in new ways? (See @livefromroom5 on Twitter.) How can we give students authentic work from around the world to prepare each of them to expand their personal boundaries of what they can accomplish?
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  • it’s essential to craft a vision that giving every student a digital device must lead to achievements beyond what we can accomplish with paper.
  • it’s essential to craft a vision that giving every student a digital device must lead to achievements beyond what we can accomplish with paper.
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    A must read for anyone critically thinking about tech integration. 
Bradford Saron

How Computer Games Help Children Learn | MindShift - 0 views

  • Epistemologies of the Digital Age Epistemology is the study of knowledge and, according to Shaffer, every age has its own epistemology, i.e., what it means to know something. Computers — which are increasingly becoming ubiquitous in work and school — provide the means to think in new ways, which will fundamentally reconfigure our thinking and theories of knowledge. Computers in general, and epistemic games in particular, are structuring new epistemologies for our digital age. “The epistemology of School,” in Shaffer’s words, “is the epistemology of the Industrial Revolution — of creating wealth through mass production of standardized goods. School is a game about thinking like a factory worker. It is a game with an epistemology or right and wrong answers in which Students are supposed to follow instructions, whether they make sense in the moment or not.” While this kind of epistemology may have been appropriate and even innovative for the Industrial Revolution, it is outdated for our informational economy and digital age. Being literate in the digital age uses reading and writing as a foundation to build upon, but they are no longer solely sufficient. Students must learn to produce various kinds of media and learn how to solve problems using simulations.
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    Lots here. Love the way they frame gaming. 
Bradford Saron

Crossing the Digital Divide: Bridges and Barriers to Digital Inclusion | Edutopia - 0 views

  • 95 percent of Americans between the ages of 18 and 29 use the Internet? And all of this is happening while we are in the midst of an explosive rise in mobile technology.
  • Access to richer graphics and data, as well as superior tools, is still limited on many affordable mobiles. At the same time, many schools continue to demonize cell phone use during school, which may be an outdated policy. Not only are there an increasing number of educational applications for mobiles but, as Blake-Plock suggests, prohibiting phones now means "disconnecting the kid from what's actually happening in most of our lives."
  • In 2009, the FCC began developing the National Broadband Plan, a work-in-progress that aims to increase broadband access across the country by providing additional infrastructure, incentives for companies to create low-cost access, educational programs, and much more.
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  • In some circles, the term digital divide is itself defunct. Instead, using digital inclusion is not only a way to reframe the discourse in a more positive light but also reflective of what access, adoption, and literacy in the digital world really mean today
  • Today, physical access to computers and the Internet is only the first of three significant layers to digital equality, according to both Deloney and Blake-Plock. Here's how they break it down (and how we can change the game):
  • National initiatives like the National Broadband Plan, as well as grants for hardware and software in schools and libraries, can help address the essential-tools gap that persists in some rural and low-income areas.
  • This refers to literacy, not only with hardware and software but also with the vast global conversation that the Internet enables. He notes that there is a gap between those who are "getting connected into broader networks, building their capacity and their social capital, creating the new wave of learning" and those who are, for a slew of complex reasons, not doing so.
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    To what extent is leadership needed? 
Bradford Saron

Three Ways of Integrating Technology in Schools | Larry Cuban on School Reform and Clas... - 0 views

  • The first way is in the classroom. Most teachers with abundant access to electronic devices have integrated desktops, laptops, interactive white- boards, and clickers into their lessons.
  • The second way of integrating technology is in the school. Combining online instruction for individual students tailored to their academic needs and interests with regular classroom instruction have emerged in past few years as “blended learning.”
  • The third way are for-profit and non-profit K-12 cyber schools such as Agora (PA) and Florida Virtual School where students receive online instruction at home or elsewhere and get their diplomas without entering school buildings.
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    A thoughtful analysis of #edtech integration (system wide). 
Bradford Saron

Dr. Tae - Building A New Culture Of Teaching And Learning on Vimeo - 2 views

shared by Bradford Saron on 28 Nov 10 - Cached
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    Yes, it's a half an hour, but it's worth it.
Bradford Saron

How Technology Fuels Learning | MindShift - 1 views

  • Technology is no substitute for the human connections that help build a sense of well-being and satisfaction. But as all of the tech tie-ins listed above suggest, technology creates opportunities for students to explore, try different tactics, and exercise increments of freedom. It’s just one piece of the happiness puzzle, but it’s a piece every student should have the opportunity to find.
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    What a great post. I love how Tina has covered all the arts of language. 
Bradford Saron

Social Media + Learning is more than Social Learning - by Jane Hart | E-Learning Council - 1 views

  • There are two key areas where this is happening and where it is having an impact on organisational learning.Extensive use of public social media sites like YouTube, Scribd, Slideshare, Blogger, Wordpress, Wikipedia, and so on, that support the creation, sharing and commenting of content, as well as the co-creation of content, means that workers are now using similar approaches in their organisations to co-create and share their own content within their own work teams.Extensive use of social networking sites like Facebook, Twitter, LinkedIn, etc where individuals have built a personal network of trusted friends, means that they are using similar approaches to build networks of trusted colleagues (both internally and externally), as well as power team workspaces and internal communities of practice.
  • This new approach will embrace both the use of external social media tools as well as internal tools, but what is clear these tools will need to support - as well as power - far wider approaches to learning, than has hitherto been the case. In fact as learning and working become much more closely integrated, “learning” will not be seen as a separate activity requiring separate, dedicated learning systems or platforms, but will need to be supported and enabled within the normal workflow collaboration systems.
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    Must read. 
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