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Nigel Coutts

Creating a Generation of Innovators - 14 views

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    Innovation is very much on the agenda in Australian and globally. The OECD publishes lists of nations most likely to succeed through innovation and nations seek to encourage increased innovation to maintain their competitive edge. The result of this in Australia is the recent launch of a new 'Innovation Australia' policy with wide reaching measures to encourage and foster a culture of innovation.
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    goodby 2015 welcome 2016 to all friends
Nigel Coutts

Making as Problem Based Learning - 18 views

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    Recently many of our Year Six students have been involved in projects that require them to utilise the brain of a maker. Facing challenges involving the exploration of how everyday objects are manufactured and while responding to their 'Genius Hour' ambitions they are facing a new set of problems and discovering the joy that comes from solving these with their hands as much as their brains.
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    goodby 2015 welcome 2016 to all friends
Ziem Merwin

Faxless Payday Loans - Systematic Loans for Those Who Needy and Helpless - 0 views

Faxless Payday Loans, a superb financial solution for those people who still running in short term cash crunches. These loans require basic information despite nasty credit rating on the same day o...

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started by Ziem Merwin on 21 Mar 16 no follow-up yet
krishnakant7023

Girl Vashikaran Specialist - 1 views

When we love a girl, then you expect her to love you too, but this is not possible. The reason for this can be anyone. You are always worried about whether the girl loves you or not. If you want to...

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started by krishnakant7023 on 12 Nov 18 no follow-up yet
Paul Beaufait

The Full Measure of a Teacher: Using value-added to assess effects on student behavior ... - 2 views

  • The fact that teacher impacts on behavior are much stronger predictors of their impact on longer-run outcomes than test-score impacts, and that teacher impacts on test scores and those on behavior are largely unrelated, means that the lion’s share of truly excellent teachers—those who improve long-run outcomes—will not be identified using test-score value-added alone
    • Paul Beaufait
       
      Impact on High-School Success, ¶4
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    Jackson, C. Kirabo. (2018). What Do Test Scores Miss? The Importance of Teacher Effects on Non-Test Score Outcomes. Journal of Political Economy, 126(5).
Matt Esterman

Bloomin' Apps - Kathy Schrock's Guide to Everything - 51 views

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    www.thebargainplaza.com Most quality online stores.New Solution for home gym, cool skateboard, Monsterbeats headphone and much more on the real bargain. Highly recommended.This is one of the trusted online store in the world. View now www.thebargainplaza.com
dsatkins1981

Five Psychological Principles Fueling Gamification : Learning Solutions Magazine - 0 views

  • narratives developed around a learning activity make the activity more engaging and relevant to the learner
    • dsatkins1981
       
      How could we build content and narrative into an Escape Room to enhance the already value elements such as problems-solving and creative thinking?
  • leveling up should become more difficult as users progress through the material.
    • dsatkins1981
       
      Designers at Nintendo often say: the best games are simple to play, but difficult to master (i.e. Mario).
  • the brain can only handle a finite amount of information at one time before becoming overloaded.
  • ...11 more annotations...
  • Better learning happens when this occurs.
  • Gamification has been shown to relieve stress and clear the brain of distractions.
  • “If you play Angry Birds or some other game on your mobile or laptop, you are not thinking about what you are making tonight for dinner. You are thinking about what is going on in the game,” she says.
  • incorporate learning in that experience, it causes a hyper focus on the key learning point.”
    • dsatkins1981
       
      Some in the field of brain science are finding that multitasking is actually detrimental to task-quality. In other words, each additional task you undertake decreases the quality of your focus on all tasks exponentially and therefore decreases each resultant product. Hyperfocus for limited periods may be much more inline with the way the brain wants to work.
  • on a psychological level, losses can be twice as powerful as gains
  • Individuals will keep playing
  • relieves cognitive overload
  • forges an emotional connection
  • individuals would rather avoid losses than acquire equivalent gains.
  • an individual would prefer to not lose $5, as opposed to finding $5.
  • Users who earn or receive awards as a result of gamification do not want to lose them and, thus, will continue playing in order to retain them.
    • dsatkins1981
       
      Like sonic the hedgehog losing rings? I like it. On the other hand, what about the evil of our day: microtransactions? Where does that come into play and what are the risks of abuse by designers of gamification in education?
Tinhai Vong

e-competencies - 1 views

  • • Interestingly, teachers in countries like Sweden, Finland, Denmark, the Netherlands etc. do not belong to the (very) intensive ICT users in class. Only around 10% or less of the teachers in these countries use computers in more than 50% of their lessons. One can only speculate about the reasons for this. It seems that in these countries the use of computers and the internet has become the norm for most of the teachers and pupils in all aspects of life and that there no longer is the need to put a special emphasis on this in the teaching processes at school. However, most European countries still seem to be in the phase of increasing the frequency and intensity of ICT usage for education in class”.
  • • “Students who use computers least frequently at home also performed below average in PISA 2003. However, students using computers most frequently at school do not in all countries perform better than others.
  • the highest performances in PISA 2003 were seen among those students with a medium level of computer use rather than among those using computers the most”. [p.52] “
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  • The more clear-cut effect appears with home use: in every country, students reporting rare or no use of computers at home (on average 18% of students) score much lower than their counterparts”.
  • One of ICT’s main strengths is its capacity to support informal learning. Self-learning and informal peer-learning are by far the two most important mechanisms for obtaining skills and competences;
  • If high amounts of computer usage at school are not associated with the better performing students, teachers may need to look more closely at the manner of this usage. Stronger supervision and structured lessons, involving the setting of concrete tasks to be achieved using computers, may improve their impact on performance”.[p.64]
  • • “The PISA evidence confirms previous studies showing the particularly strong association of performance with home access and usage“.
  • This possibility would be consistent with the observation that the amount of usage most commonly associated with the best performance is “moderate” – between once a week and once a month.
  • STATEMENT TWO: Frequency of ICT use in students does not determine their academic performance.
  • STATEMENT THREE: No correlation between the level of ICT access and the percentage of the ICT use.
  • STATEMENT FOUR: The impact on education and training has not yet been as great as expected.
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    Digital competences go beyond e-skills and consist of the ability to access digital media and ICT, to understand and critically evaluate different aspects of digital media and media contents and to communicate effectively in a variety of contexts. It involves the confident and critical use of ICT for employment, learning, self-development and participation in society. Digital competences are one of the eight key competences identified and defined by the EU
alisabryan

CompTIA N10-006 Study material Like a Pro With The Help of These 5 Tips - 1 views

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    Test4practice is an amazing resource that facilitates those who want to pass their CompTIA Network+ certification exams in a just first attempt. If you have not much time to get prepared for your N10-006 exam then you must consider test4practice Free CompTIA N10-006 Practice Exam Questions. They have all verified exam questions answers which cover the core topics of the N10-006 practice exam very comprehensively. We claim that your CompTia N10-006 exam success is 100% guaranteed and will refund you completely if you fail.
shahbazahmeed

rytryty - 0 views

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started by shahbazahmeed on 12 May 21 no follow-up yet
raghav63thakur

Widevine L1 Security - Can You Stream HD On Your Phone? - 0 views

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    Hello friends, In this post I will talk about Widevine L1 Security and why is this important for your device. We think much before buying a smartphone...
kabir mo

Best Innovative Teaching Practices For Education - 1 views

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    Every teacher has to face some challenges, that his students able to understand his teaching how much & how quickly they get it. Different teaching methods are used by the teachers in the classroom to teach the students. It is very necessary to use the Innovative Teaching Strategy to teach the children. So we will discuss in this blog on Innovative Teaching with different strategies.
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