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Colette Cassinelli

Youth Plans » home - 0 views

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    Guidelines for Joining YouthVoices.net (for grades 9-12 students)
Jeff Johnson

Generation YES » Youth & Educators Succeeding - 0 views

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    GenYES is an innovative program that creates 21st century leaders and learners. GenYES students help teachers use technology in classrooms, supporting effective technology integration school-wide. Eleven years of research proves GenYES empowers students and changes the way teachers integrate technology in their lessons.
Ruth Howard

What is the (Next) Message?: No Educator Left Behind - 0 views

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    Quotes from Mark Federman "Educators and policy makers seem to be tremendously ambivalent and confused by what is going on." "The UCaPP generation who "say everything" through diverse social media, from weblogs to Facebook, are not indulging in narcissistic wastes of time, or publicity-seeking through the realization of Andy Warhol's iconic fifteen minutes of fame. They are instead rehearsing a fundamental existential imperative, answering the timeless question, "who am I?" with a through-the-break-boundary Cartesian redux: "I blog, tweet, and post, therefore I am." That sounds very very true to me. Said with such respect, thank you that you said it Mark Federman, it is essential youth overthrow the last generation's paradigms, I understand that the content/context is pretty phenomenal tho- these learners have done all of this despite education! My hat's off! quote Mark Federman "the reframing of identity as being collaboratively constructed suggests that the foundation of our contemporary education system must similarly be reframed."
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    But in the UCaPP world, the reframing of identity as being collaboratively constructed suggests that the foundation of our contemporary education system must similarly be reframed. In my view, this means replacing the 3 Rs of the modern education system with the 4 Cs of an education system that is consistent with living on this side of the break boundary. Those 4 Cs are Connection, Context, Complexity, and Connotation.
Sheri Edwards

Kids Create -- and Critique on -- Social Networks | Edutopia - 0 views

  • "With Web 2.0, there's a strong impetus to make connections," says University of Minnesota researcher Christine Greenhow, who studies how people learn and teach with social networking. "It's not just creating content. It's creating content to share."
  • And once they share their creations, kids can access one of the richest parts of this learning cycle: the exchange that follows. "While the ability to publish and to share is powerful in and of itself, most of the learning occurs in the connections and conversation that occur after we publish," argues education blogger Will Richardson (a member of The George Lucas Educational Foundation's National Advisory Council).
  • In this online exchange, students can learn from their peers and simultaneously practice important soft skills -- namely, how to accept feedback and to usefully critique others" work.
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  • "I learn how to take in constructive criticism," says thirteen-year-old Tiranne
  • image quality, audio, editing, and content
  • Using tools such as the social-network-creation site Ning, teachers can easily develop their own networks, Mosea says. "It is better to create your own," he argues. "If a teacher creates his or her own network, students will post as if their teacher is watching them, and they'll tend to be more safe. "You can build social networks around the curriculum," Mosea adds, "so you can use them as a teaching resource or another tool." An online social network is another tool -- but it's a tool with an advantage: It wasn't just imposed by teachers; the students have chosen it.
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    Self-Directed Learning "When students are motivated to create work that they share online, it ignites an independent learning cycle driven by their ideas and energized by responses from peers."
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    "Self-Directed Learning When students are motivated to create work that they share online, it ignites an independent learning cycle driven by their ideas and energized by responses from peers."
Ruth Howard

GAME School Opens in New York:Quest to Learn | HASTAC - 0 views

  • In an atmosphere of academic excellence, Quest aims to foster the type of learning that is possible today—learning based on access to online resources and tools from around the globe, learning that supports customized content for every student on demand, learning that is game-like in its ability to inspire and motivate. “In an age when low-income urban kids continue to drop out of school at alarming rates, yet research is consistently showing the high levels of engagement youth are exhibiting in various media platforms, it is incumbent upon educators to take notice and indeed redirect teaching methods to meet the needs and interests of students,” says Schwartz.
  • a robust industry mentorship program allow students opportunities to learn alongside experts, s
  • critical pedagogic tool in secondary education.”
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  • 21st century learning materials and assessment
  • teacher training and digital arts
  • “learn by doing” through coursework focused on helping students make connections between ideas and skills in real world contexts. Enhanced literacy and math instruction occurs daily and all students have opportunities to gain expertise in reading, writing, and designing with digital media, including taking courses in computer programming, media arts, and game design. A fully integrated Wellness curriculum supports students in achieving healthy hearts, minds, and bodies.
  • based on research on how students today learn best
  • daily workshops in numeracy and literacy for struggling students,
  • cues from the media-rich learning kids are engaged in outside of school
  • expect a school that is all about beauty, science, thinking, learning, excitemen
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    A new New York school-curriculum by game designers fully integrating a new learning ecology.
Philippe Scheimann

A Vision of Students Today (& What Teachers Must Do) | Britannica Blog - 0 views

  • It has taken years of acclimatizing our youth to stale artificial environments, piles of propaganda convincing them that what goes on inside these environments is of immense importance, and a steady hand of discipline should they ever start to question it.
    • Russell D. Jones
       
      There is a huge investment in resources, time, and tradition from the teacher, the instutions, the society, and--importantly--the students. Students have invested much more time (proportional to their short lives) in learning how to be skillful at the education game. Many don't like teachers changing the rules of the game just when they've become proficient at it.
  • Last spring I asked my students how many of them did not like school. Over half of them rose their hands. When I asked how many of them did not like learning, no hands were raised. I have tried this with faculty and get similar results. Last year’s U.S. Professor of the Year, Chris Sorensen, began his acceptance speech by announcing, “I hate school.” The crowd, made up largely of other outstanding faculty, overwhelmingly agreed. And yet he went on to speak with passionate conviction about his love of learning and the desire to spread that love. And there’s the rub. We love learning. We hate school. What’s worse is that many of us hate school because we love learning.
    • Russell D. Jones
       
      So we (teachers and students) are willing to endure a little (or a lot) of uncomfortableness in order to pursue that love of learning.
  • They tell us, first of all, that despite appearances, our classrooms have been fundamentally changed.
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  • While most of our classrooms were built under the assumption that information is scarce and hard to find, nearly the entire body of human knowledge now flows through and around these rooms in one form or another, ready to be accessed by laptops, cellphones, and iPods. Classrooms built to re-enforce the top-down authoritative knowledge of the teacher are now enveloped by a cloud of ubiquitous digital information where knowledge is made, not found, and authority is continuously negotiated through discussion and participation. In short, they tell us that our walls no longer mark the boundaries of our classrooms.
  • And that’s what has been wrong all along. Some time ago we started taking our walls too seriously – not just the walls of our classrooms, but also the metaphorical walls that we have constructed around our “subjects,” “disciplines,” and “courses.” McLuhan’s statement about the bewildered child confronting “the education establishment where information is scarce but ordered and structured by fragmented, classified patterns, subjects, and schedules” still holds true in most classrooms today. The walls have become so prominent that they are even reflected in our language, so that today there is something called “the real world” which is foreign and set apart from our schools. When somebody asks a question that seems irrelevant to this real world, we say that it is “merely academic.”
  • We can use them in ways that empower and engage students in real world problems and activities, leveraging the enormous potentials of the digital media environment that now surrounds us. In the process, we allow students to develop much-needed skills in navigating and harnessing this new media environment, including the wisdom to know when to turn it off. When students are engaged in projects that are meaningful and important to them, and that make them feel meaningful and important, they will enthusiastically turn off their cellphones and laptops to grapple with the most difficult texts and take on the most rigorous tasks.
  • At the root of your question is a much more interesting observation that many of the styles of self-directed learning now enabled through technology are in conflict with the traditional teacher-student relationship. I don’t think the answer is to annihilate that relationship, but to rethink it.
  • Personally, I increasingly position myself as the manager of a learning environment in which I also take part in the learning. This can only happen by addressing real and relevant problems and questions for which I do not know the answers. That’s the fun of it. We become collaborators, with me exploring the world right along with my students.
  • our walls, the particular architectonics of the disciplines we work within, provide students with the conversational, narrative, cognitive, epistemological, methodological, ontological, the –ogical means for converting mere information into knowledge.
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    useful article , I need to finish it and look at this 'famous clip' that had 1 million viewers
Joseph Alvarado

Why Teachers Should 'Friend' Students Online - Murry's World - 0 views

  • It is NOT Facebook, Twitter, MySpace, YouTube, or any other online community that is the problem. It is the people who are out of touch with today's youth.
  • All I can say is AMEN! I blogged about this last year, as a matter of fact, because it ticks me off that we would have all of this great technology, but NOT use it for expanded educational opportunities that we might not have otherwise had. I love extended the teachable moment beyond the "year" that I'm given with a set of students. Just because they've come and gone doesn't mean my responsibility to continue to teach them if the opportunity presents itself is over. I am a teacher. Not from 7:30 to 2:30. Not just on the weekdays. Not just in my classroom. I am a teacher ALL. OF. THE. TIME. Wherever I am, whatever I'm doing, whether physical or virtual. We should be more worried about the teachers (and critics) who aren't nearly so well connected
  • "teachers should have have relations with students, not a relationship."
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    This is a great post explaining why teachers SHOULD friend their students on facebook.
Philippe Scheimann

Russian Hacker Selling 1.5 Million Facebook Accounts - 13 views

  • Russian Hacker Selling 1.5 Million Facebook Accounts
  • It’s generally a good idea to change your password periodically. It’s also advisable to ensure that your social networking passwords are all different and to generate difficult passwords that include numbers, capital letters and special characters, if at all possible. Roboform, PassPack and KeePass are a few free or affordable resources to help you manage your online passwords in a secure fashion.
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    building your id online - there is definitely a need for educating youth regarding risks
Steve Ransom

Blogs Wane as the Young Drift to Sites Like Twitter - NYTimes.com - 10 views

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    The gist of this is that blogging takes 2 much time & thought... with the younger more interested in quick soundbytes and informal social interaction
Roland Gesthuizen

Fewer instructions, better structures - Ewan McIntosh | Digital Media & Learning - 0 views

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    "Is there a difference between instruction and structure? I think so, but am amazed that until now I hadn't discovered much appetite for exploring the difference between these terms, and these approaches, in the world of game design, media production and, vitally, teaching and learning/instruction/schooling/education."
milesmorales

The Dry Erase Board: A Cool Tool For Learning - 0 views

The dry erase board or whiteboards as some know it has been a great help in providing knowledge to the youth today. It has many sizes to choose from and has always been the best tool for many mento...

started by milesmorales on 04 Aug 14 no follow-up yet
Teresa Rush

The Code of Best Practices in Fair Use for Media Literacy Education -- Publications -- ... - 1 views

  • This document is a code of best practices that helps educators using media literacy concepts and techniques to interpret the copyright doctrine of fair use. Fair use is the right to use copyrighted material without permission or payment under some circumstances—especially when the cultural or social benefits of the use are predominant. It is a general right that applies even in situations where the law provides no specific authorization for the use in question—as it does for certain narrowly defined classroom activities.
  • This document is a code of best practices that helps educators using media literacy concepts and techniques to interpret the copyright doctrine of fair use. Fair use is the right to use copyrighted material without permission or payment under some circumstances—especially when the cultural or social benefits of the use are predominant. It is a general right that applies even in situations where the law provides no specific authorization for the use in question—as it does for certain narrowly defined classroom activities
  • This document is a code of best practices that helps educators using media literacy concepts and techniques to interpret the copyright doctrine of fair use. Fair use is the right to use copyrighted material without permission or payment under some circumstances—especially when the cultural or social benefits of the use are predominant. It is a general right that applies even in situations where the law provides no specific authorization
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  • This guide identifies five principles that represent the media literacy education community’s current consensus about acceptable practices for the fair use of copyrighted materials, wherever and however it occurs: in K–12 education, in higher education, in nonprofit organizations that offer programs for children and youth, and in adult education.
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    US-BASED This code of best practices does not tell you the limits of fair use rights. Instead, it describes how those rights should apply in certain recurrent situations. Educators' and students' fair use rights may, of course, extend to other situations as well.
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    Great video at the start - The Code of Best Practices in Fair Use for Media Literacy Education
Laura Hollenbeck

Center for Digital Storytelling - 4 views

    • Laura Hollenbeck
       
      A great message!
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    The Center for Digital Storytelling is an international not-for-profit community arts organization rooted in the craft of personal storytelling. We assist youth and adults around the world in using media tools to share, record, and value stories from their lives, in ways that promote artistic expression, health and well being, and justice.
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