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Kartini Ishak

Making It Easier to Share With Who You Want - 0 views

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    Facebook's making it easier to share with who you want, right on your profile status tab. 
Kartini Ishak

Technolog - Google offers offline Gmail, Calendar, Docs - 0 views

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    For Google Chrome users, you will love this. You can access your Gmail, calendar and docs offline! 
Kartini Ishak

Facebook Developers Plugins - 0 views

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    Best place for social plugins for Facebook for websites, mobile and apps on Facebook. Be sure to bookmark this page as it contains all sorts of valuable information! 
Ashley Tan

Collaborative Learning for the Digital Age - The Chronicle Review - The Chronicle of Hi... - 2 views

  • The real treasure trove was to be found in the students' innovations. Working together, and often alongside their professors, they came up with far more learning apps for their iPods than anyone—even at Apple—had dreamed possible. Most predictable were uses whereby students downloaded audio archives relevant to their courses—Nobel Prize acceptance speeches by physicists and poets, the McCarthy hearings, famous trials. Almost instantly, students figured out that they could record lectures on their iPods and listen at their leisure.
    • Ashley Tan
       
      Something to consider when planning for a contest for e-fiesta 2012?
Pratima Majal

About - App Inventor for Android - 1 views

  • App Inventor for Android Create apps for your phone! Creating an App Inventor app begins in your browser, where you design how the app will look. Then, like fitting together puzzle pieces, you set your app's behavior. All the while, through a live connection between your computer and your phone, your app appears on your phone. Read more... App Inventor is a part of G
  • App Inventor is a part of Google Labs
Sally Loan

Directory with 2224 Web Application Reviews - AppAppeal - 1 views

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    A wide range of web apps for your info since we are going mobile..
Ashley Tan

Zenler Studio Pro to Address Game-Based Learning Gap: In Beta by News Editor : Learning... - 3 views

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    Something to keep an eye on...
bernard tan

iPhone Users Vs. Droid Users Infographic - 2 views

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    interesting finding. it always good to find out more about your targeted audiences.
bernard tan

8 jQuery Optimization Tips and Tricks - Hungred Dot Com - 0 views

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    found out using jquery reduce performance on iphone greatly. Use jquery sparsely. if you are using jquery library for your html5 mobile app. this is going to help big time.
bernard tan

Hybrid mobile apps take off as HTML5 vs. native debate continues | VentureBeat - 1 views

  • A hybrid app is a native, downloadable app, that runs all or some of its user interface in an embedded browser component. To the user, a hybrid app is almost indistinguishable from a native one: it is downloaded from the app store or marketplace, it is stored on the device, and it is launched just like any other app
  • simply load some pages from their web site as part of the app
  • many companies are not already jumping on the HTML5 bandwagon is the belief that HTML apps cannot access native device features. Indeed, pure mobile web apps
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  • hybrid apps, frameworks such as the open source PhoneGap library make it possible for JavaScript code to query the compass, take pictures, find or create contacts and appointments, and tap many other device features that mobile web apps are barred from accessing
  • Access to device features is not the only difference between hybrid apps and mobile web apps. Another important difference is that hybrid apps are mostly distributed through app stores: You don’t browse to a hybrid app
  • the leading smartphones and tablets have very powerful HTML rendering engines, which already support most of the upcoming HTML5 and CSS3 standards
  • Other organizations are developing hybrid apps, while planning to turn them into HTML5 web apps in the future without having to rewrite them from scratch
  • From a strategic point of view, development organizations should seriously consider adopting HTML for mobile app development sooner rather than later. The hybrid app model, although not suitable for all app development needs, provides a cost-effective solution for a very wide range of downloadable app types and allows gradual entry into the new world of HTML5 while future-proofing your investment.
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    this article talks about the future of mobile app development... hybrid app which combines web technology with native devices supports ( camera, microphone, address book etc) Does make sense as it is cost effective not to rewrite the coding for each and every devices and also taking into consideration the time taken for constant content changes in educational environment here. maybe we should look into ths.
Ashley Tan

Mobile learning (2) « L&T blog: About learning, training and technology at IT... - 3 views

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    This was the tag cloud from which the idea to create a person/logo for the e-fiesta was born.
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    good stuffs! thanks =)
youfang cao

Guidelines For Mobile Web Development - 1 views

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    This overview features a hand-picked and organized selection of the most useful and popular Smashing Magazine's articles related to design and development for mobile devices and published here over all the years.
Ashley Tan

http://mlearning.noe-kaleidoscope.org/repository/BigIssues.pdf - 2 views

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    Found this resource when looking for a mobile theme for e-fiesta 2012. There are some promising sections on addressing conflicts between informal and formal learning as well as methods for evaluating mobile learning.
Shamini Thilarajah

How mobile learning games are different | Instructional Design Fusions - 3 views

  • Mobile learning games offer opportunities for: Mapping:  games that require players to  notice and interact with their communities and physical spaces Touring: games that connect people to organizations (e.g., non-profits, neighborhood organizations) and  people who work there.  These games tell a story through a space, not necessarily about a space. Performing: games that immerse players in role-playing, simulations, and alternative and/or augmented realities
  • Mobile games can incorporate conversations and activities in real-time as well as asynchronous activities through the use of physical and virtual social networks.
  • mobile learning games are more likely to connect learners to physical and social spaces than online games played on personal computers  or using video consoles.
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  • Mobile learning game mechanics should connect to social experiences and tap into all of the affordances of mobile devices, such as the ability to: Take pictures Record audio and video Obtain location-based information (e.g., via GPS), Text Communicate through social media Communicate via phones (probably the least utilized potential of these devices) Additionally, activities should be tied to locations that are relevant to the learners (e.g., schools, popular clubs, relevant workplace environments) (Maxl & Tarkus, n.d.).
Ashley Tan

http://myportfolio.school.nz/artefact/file/download.php?file=187483&view=24719# - 5 views

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    Something that *might* come in useful to the e-portfolio team and Pratima (for the LST talks).
Ashley Tan

Docs Blog: Better control in Google Sites with page-level permissions - 4 views

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    For the e-portfolio team
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    Finally! :)
Ashley Tan

Defaults are bad « Lisa's (Online) Teaching Blog - 1 views

  • My class is organized like a syllabus. I need a button for Unit 1, a button for Unit 2. Every time we do a workshop where one of our faculty demonstrates how we’ve adjusted an LMS to make it look like a syllabus, we see light bulbs go on all over the room. We have, over the years, called these workshops things like “Making Blackboard Work for You”, “Redesigning Blackboard”, and “The Interactive Syllabus”. Yesterday our presenters Andrea Petri and Laura Paciorek gave a workshop called “A New Wardrobe for Blackboard: Technical Basics of Instructional Design”. Andrea showed us his class, organized into units, with each unit a page full of links, all in one place for that unit. We’ve got tutorials, like this one on creating an interactive syllabus in Blackboard by Pilar Hernández . We have a handout showing a logical chapter-based LMS menu. Laura Paciorek made a screencast on how to change the Blackboard menu .
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    Something for the ETs and Jason to read and react to.
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    Interesting article! I think one reason why many teachers keep on sticking to the defaults is because _precisely_ BB can be so flexible and do so many things, and there's a lot of templates available. This panoply of choices leads to decision fatigue on the teachers' part: "Which features should I use for presenting to my students? how can I package and so on... arrrrh I'll just stick with the defaults and customize another day." (Can read more about decision fatigue at http://www.nytimes.com/2011/08/21/magazine/do-you-suffer-from-decision-fatigue.html) So, I think our training strategies would have to recognize and take into account this human tendency to choose the easy defaults, especially when mentally tired.
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    Defaults are bad? hmmm... My son started using the kiddy skate scooter about 4 mths ago and he does it like a pro now. When I bought the scooter, it came with 'default settings', i.e. all fixed up and ready to use. He had a go at it and we adjusted the height and widen the handles along the way. He grew more confident and I removed the trainer wheels. I cannot imagine when the scooter came without any 'default settings', i.e. 4 wheels, 2 bars, rubber tubes, etc, I will be quite frustrated setting it up from scratch and my son will be climbing all over me. Defaults cannot be seen as something bad in my opinion. It gives new users or busy people something to start with, I personally appreciate that. When we design instructions, we provide foundations to get our learners started, building blocks or scaffolding their learning as they progress. A range of basic, intermediate or advanced instructional plans can also be presented later on. Essentially, what are the characteristics of our learners or the users of BB? What do you think they need? Demographics of our acad staffs for example are quite 'senior adult learners' (correct me if I am wrong). Do we think we want to present a blank BB page and tell them, 'hey, guess what? its all about customisation now, whatever you want, put it in.' No prize for guessing what their reactions will be. On the other hand, there maybe a group of people who do not want to conform to defaults but to change things or customise their experiences. Nothing wrong with that too. My point is, let's provide a range of options for users, we inform that there are default settings to get them started but there are also room for customisation for the adventurous. We want to be learner centric, hence customisation of experiences but we also do not want to leave anyone behind. That said, I am going to change all my default passwords and user ids of my mobile.... no wonder banks have been calling me to ask if I needed loans.
Henry Ngoh

Free iPhone App Builder | Free Android App Builder | iPhone and Android CMS - 0 views

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    A DIY apps creation website.
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