A collaborative space supported by the Berkman Center for Internet & Society at Harvard Law School and the Research Center for Information Law at the University of St. Gallen in Switzerland. The project's goal is to better understand young people's experiences with digital media, including Internet, cell phones and related technologies. By gaining insight into how digital natives make sense of their interactions in this digital lanscape, we may address the issues their practices raise, learn how to harness the opportunities their digital fluency presents, and shape our regulatory and educational frameworks in a way that advances the public interest. Thx to Wes Fryer for this find!
A cell phone recorded video created on March 14 ,2009, for the Film on the Fly movie contest. By calculating the diameter of the building using Google Earth, we were able to calculate the circumference (or perimeter) of the entire building.
Stories have an emotional component and when you engage people's emotions, even just a little bit, you stand a better chance of them paying attention and remembering your point (whether or not they agree with you is another matter entirely).
It was informative but also emotional. In this case, those things together made quite an impact and the content was memorable.
"Research and education has shown that field trips are remembered long into adulthood. Why? Because you’re experiencing something rather than simply reading it in a book…. To experience something has a far more profound effect on your ability to remember and influence you than if you simply read it in a book.
the development of pricing schedules and "free" access options for phenomenal web 2.0 services for education and learning.
PollEverywhere is grappling with similar monetization issues as VoiceThread has.
My digital curriculum wiki is one I'm going to be updating and moving later this spring, and hopefully sharing often at educational conference events and in-district PD sessions
A high quality education has never been free and without cost. We SHOULD utilize and leverage free content and tools when it makes sense and those resources tangibly advance our learning goals. We also must remember and should discuss, however, the cases where digital content and capabilities are WORTH paying for.