Moving at the Speed of Creativity - Introduction to Digital Storytelling by Alec Couros... - 0 views
Moving at the Speed of Creativity - Academic Integrity on a Digital Campus by Berlin Fang - 0 views
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Causes of Academic Dishonesty from literature: Craig, Federici & Buehler, 2010 Academic - assessment design - education about academic dishonesty - poor understanding of citation styles - “poor understanding of the proper use of intellectual property”
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Ethical - cutting corners - work ethics - cultureal differences Personal - personal maturity - “poor time management skills” - “new to college experience” Academic dishonesty can be defined as “anything with gives students an unearned advantage academically” - see Hart and Morgan, 2010
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We also use TurnItIn.com Encourage professors to use questions from randomized question blocks Provide resources - Writing Center - Library Resources - Endnote
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Six Digital Trends To Watch by Steve Rubel and David Armano - 0 views
The Innovative Educator: Think you're a Digital Immigrant? Get Over It! - 0 views
Living Up To Your Reputation - 0 views
We can't let educators off the hook | Dangerously Irrelevant - 0 views
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Successful technology integration only produces amplified results when in its integration agency is given to the learner, when it becomes a tool to help learners learn, not teachers teach.
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I would also like to add that that old belief about teaching and learning has been around for a very long time now and part of that belief, the part about the teacher possessing the knowledge and imparting it to kids, is in direct threat when faced with technology. A teacher who has been taught to believe that they are needed for the knowledge they have and that that knowledge gives them authority in the classroom is threatened by technology. That threat needs to be approached lightly. If one speaks the truth too harshly the faithful will simply label them a blasphemer and ignore the truth in their message.
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et me start by saying that I consider teaching among the most important professions on earth, but just as doctors need to be current on medical technology, teachers MUST be current on information and communication technologies. Those are the tools of the trade.
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David Truss :: Pair-a-dimes for Your Thoughts » The complete guide to buildin... - 0 views
How Digital Technology Can Bring New Collaborative Teaching and Learning Models to High... - 0 views
Home (Celebrate Oklahoma Voices) - 0 views
Google Profiles, Online Reputation Management, and Digital Footprints « Movin... - 0 views
FRONTLINE: digital nation: henry jenkins response to mark bauerlein | PBS - 0 views
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let me say another word or two about our friend, the student who thinks he can read Romeo and Juliet in 10 minutes. It seems to me that he has a lot in common with educational policy makers who think that the experience of reading the book can be reduced to a small number of items on a standardized test. Both have an instrumental understanding of reading and learning which sees learning as a product and has not respect for the process of really engaging deeply with the literary experience. In many ways, the student's attitude is a byproduct of the current structure of education as much as it is a byproduct of the instant gratification promised by digital culture. As someone who has been involved in the last year with a project which seeks to model ways we can teach Moby-Dick in contemporary schools, I can tell you the resistance we've gotten from some teachers comes at both levels. Yes, some teachers don't think their students have the attention span to deal with a novel of this length and complexity but many more simply say that they don't think they have time to teach a novel of such richness if they are going to stay on track and review all of the content they are supposed to cover under the new national standards. Both push back against a depth of experience and the student may simply trying to act efficiently to give the teachers what they want on the test. As someone who loves literature, both sides of this equation break my heart.
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what the gamers are doing in the Korean Bong is better described as intense concentration, entering a state of flow, rather than multitasking per se. A growing body of work has stressed the kinds of active problem solving which surrounds the play of certain kinds of games, the collaboration which occurs through certain forms of participatory culture, etc. as other ways of engaging with the online world. To me, there's something reductive about continuing to return to issues of multitasking when depicting Katie Salen's game school for example. Katie's approach is not about turning students lose on the computer; it is about teaching them to look at the world as a complex system and developing skills as designers. In my White Paper for MacArthur, I identify multitasking as a skill -- but I don't mean by this what young people think they are doing when they talk about multitasking. I mean the ability to manage attention -- sometimes concentrating on a single text or problem, sometimes scanning the environment to form a hazier understanding of the bigger picture, much as a driver needs to keep their eyes on the road in front of them but also needs to scan the rear view mirror. I think schools have a role to play in helping young people sharpen their understanding of which mode of engagement is appropriate for different tasks and contexts.
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The goal shouldn't be to decide if computers are good or bad. Our goal should be to identify what a more constructive relationship to this technology might look like and to insure that those skills and practices get transmitted to a broader segment of the population.
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WATCH! « TheModernStory - 0 views
EC&I 831 - 0 views
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