Supporting Player Diversity: Game Interfaces for People with Disabilities - 0 views
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Garrett Eastman on 23 May 13Abstract: "As a way to support developers , we propose the creation of specialized tools to deal with accessibility. The hypothesis defined was that it is possible to produce tools that coul d reduce the cost and effort needed to adapt games for people with special needs while achi eving a sufficient level of usability and a pleasant player exper ience . Because of the ambitious of the approach , the goal of the project is to explore if it is feasible through preliminary research . T hree experiments were set up to cover and explore different alternatives , given the diversity of player characteristics and game develop ment approaches . In these experiments we targeted t wo different platforms: a desktop game authoring tool oriented to educators , and a mobile game development framework oriented to programmers . In these experiments we used the to ols developed to produce several games that were also tested by end users . While the project focuses on disability, the ideas proposed can be generalized and applied to support optimizing game interfaces for a wide and diverse audience."