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Deb Robertson

Balancing Act: How College Students Manage Technology While in the Library during Crun... - 0 views

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    Our major findings are as follows: 1. During one of the busiest times of the academic year, the students we interviewed were mainly using different IT devices to stay in touch with their friends while they were in the campus library. In the hour before we interviewed them, 81% of the students in our sample had checked for new messages (e.g., email, Facebook, IMs, texts). 2. At the same time, many of the same respondents who said they had checked for messages had also prepared assignments for submission (60%), studied and reviewed materials for class (52%), and satisfied personal curiosity with a computer search (e.g., sports score, news, gossip) (45%). 3. Despite the pressing need to complete assignments at crunch time, few respondents reported having used the full range of library resources and/or services during the previous hour. Many more respondents said they had used library equipment (39%) such as computers and printers than anything else, including scholarly research databases (11%), library books (9%), face-to-face reference (5%), and/or online reference (2%). 4. Overall, we found most respondents (85%) could be classified as "light" technology users. These were students who used "only" one or two IT devices primarily in support of coursework and, to a lesser extent, communication. The most frequent combination (40%) of devices being used was a cell phone (including smart phones) with a personally owned laptop computer while they were in the library. In stark contrast, only 8% of the sample could be classified as "heavy" technology users. 5. For over half the sample, a personally owned laptop (58%) was the primary-most essential-device in use at the time of the interview. A smaller percentage of respondents (35%) were using a library desktop computer. 6. More than any other combination of applications, respondents had both a Web browser and a word processing program open at the same time (47%) while they were in the library. 7. Despi
Sara Thompson

Catching up with information literacy assessment - 0 views

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    "The goal of this article is to build on the assessment links Jarson provided. Her stated goal was to "guide readers to important resources for understanding information literacy and to provide tools for readers to advocate for information literacy's place in higher education curricula." In addition to the information on resources and tools, Jarson provided links to universities whose assessment tools were available for review on their Web sites. For this article, selected Web sites have been accessed and evaluated further. A handful of additional information resources have been profiled, including new Web sites that offer a variety of assessment tool formats."
Sara Thompson

Library Labs RSS4Lib - 0 views

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    "The following is an alphabetical list of library web pages that list experimental, beta, or trial web tools and services."
Sara Thompson

Libraries at Webscale: An OCLC Report [OCLC - Reports] - 0 views

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    "This discussion document, Libraries at Webscale, explores the impact of the Web on our rapidly changing information landscape, and presents an overview of the opportunities and challenges that operating in a Web-connected world provides for libraries and library users. The document presents a case for the opportunities that Webscale can afford libraries and the OCLC cooperative, and provides context for OCLC's strategies to support libraries at Webscale."
Sara Thompson

COPE: Create Once, Publish Everywhere - 0 views

  • With the growing need and ability to be portable comes tremendous opportunity for content providers. But it also requires substantial changes to their thinking and their systems. It requires distribution platforms, API’s and other ways to get the content to where it needs to be. But having an API is not enough. In order for content providers to take full advantage of these new platforms, they will need to, first and foremost, embrace one simple philosophy: COPE (Create Once, Publish Everywhere).
  • COPE is really a combination of several other closely related sub-philosophies, including: Build content management systems (CMS), not web publishing tools (WPT) Separate content from display Ensure content modularity Ensure content portability
  • But to truly separate content from display, the content repository needs to also avoid storing “dirty” content. Dirty content is content that contains any presentation layer information embedded in it, including HTML, XML, character encodings, microformats, and any other markup or rich formatting information. This separation is achieved by the two other principles, content modularity and content portability
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  • In my next post, I will go into more detail about NPR’s approach to content modularity and why our approach is more than just data normalization.
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    "This guest post comes from Daniel Jacobson, Director of Application Development for NPR. Daniel leads NPR's content management solutions, is the creator of the NPR API and is a frequent contributor to the Inside NPR.org blog." As I look at this beautiful flowchart (beautiful in function) of the NPR web publishing process, I wonder what libraries could learn from this method of information management.  This NPR process is designed to get the content out in a variety of ways, with options for the end user. How are libraries and library systems making this possible for our end users? 
Sara Thompson

Embedded Librarianship in the LMS Survey Results - 1 views

Some interesting comments from a listserv message... ---------- Forwarded message ---------- From: Burke, John J. <burkejj@muohio.edu> Date: Thu, Mar 15, 2012 at 9:03 AM Subject: [...

instruction LMS libraries info-literacy

started by Sara Thompson on 19 Mar 12 no follow-up yet
Sara Thompson

M Ryan Hess | DePaul University | Web Services Coordinator - 1 views

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    Presentations on LibGuides, library applications, web analytics
Mark Lindner

The Debunking Handbook Explains the Art of Shooting Down Misinformation - 0 views

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    "The Skeptical Science web site works to debunk the critics of global warming, and works hard to do so. A new handbook put out by the site, The Debunking Handbook, is a veritable how-to guide to the practice of shooting down any misinformation, whether a global science issue, or your company's belief that "password123" is a valid password."
Sara Thompson

ProQuest - ProQuest Search Widget - 1 views

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    Embed a ProQuest search widget on a web page
fleschnerj

JSTOR Search Widget - 0 views

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    Embed a JSTOR search widget into a web page
Deb Robertson

ACRLog » Convenience and its Discontents: Teaching Web-Scale Discovery in the... - 1 views

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    Providing a unified interface through which patrons can access nearly all of your library's collection has an obvious appeal on all sides. Users get the googley familiarity and convenience of a singular, wide-ranging search box and, according to a recent case study done at Grand Valley State University, the reduced friction patrons face when using library resources correlates to an increase - potentially dramatic - in the frequency with which they access them. If the new tool is like Google, then why does it require instruction?
Sara Thompson

Information Technology and Libraries: Vol 31, No 1 (2012) - 1 views

  • Articles Copyright: Regulation Out of Line with our Digital Reality? PDF Abigail J. McDermott 7-20 Library Use of Web-based Research Guides PDF Jimmy Ghaphery, Erin White 21-31 Investigations into Library Web-Scale Discovery Services PDF Jason Vaughan 32-82 Usability Test Results for a Discovery Tool in an Academic Library PDF Jody Condit Fagan, Meris A. Mandernach, Carl S. Nelson, Jonathan R. Paulo, Grover Saunders
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    First open-access e-version issue
Sara Thompson

Library Terms That Users Understand - 0 views

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    "This site is intended to help library web developers decide how to label key resources and services in such a way that most users can understand them well enough to make productive choices. It serves as a clearinghouse of usability test data evaluating t
Deb Robertson

On the Web, of the Web, by Karen Coyle - 2 views

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    LITA 2011 Keynote, October 1, 2011
Mark Lindner

Libraries: Be careful what your web sites "Like" « Everybody's Libraries - 3 views

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    Some things to think about as the library redesigns its website.
Sara Thompson

instaGrok: The Search Engine Made Just For Education | Edudemic - 0 views

  • The killer feature to me is not the fun interactive ‘related terms’ web or the websites and images that pop up with each search. It’s the ‘Quizzes’ tool that gives you classroom-ready quiz questions on your search term. It’s downright amazing.
  • Quick Tip:You can use the little slider at the top of the search results screen to adjust how detailed your results are. You can go from the ABC chalkboard to the Einstein-y looking fella.
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    Without going into too much detail, instaGrok basically lets you punch in any search term (I'd recommend using a subject matter or item you're learning about) and get a neatly formatted and interactive experience as search results
Sara Thompson

Ithaka :: Taking Steps Toward "Interactive Learning Online" - 0 views

  • “Barriers to Adoption of Online Learning Systems in US Higher Education,” an Ithaka S+R report released today and funded by the Bill & Melinda Gates Foundation, highlights the challenges to be overcome by institutions so that they can take advantage of online learning technologies, and explores why highly interactive online systems have yet to take hold in any substantial way. 
  • “As online learning systems of this kind are developed, however, a critically important question will be who is going to control the student usage and performance data,” added Mr. Guthrie. “On the web, all actions and behaviors can be tracked and analyzed. These data are critical to refinement of these systems and to our overall understanding of how people learn. These data should not be privatized.”
  • “Barriers to adoption of these systems vary greatly. Perhaps most importantly, most current systems that are highly interactive do not allow faculty to customize content to suit their specific needs. Faculty are also concerned that online education might distance them from their students. Finally, very little good data exist on the effectiveness of existing highly interactive online systems.”
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  • While this is a time of great experimentation in the use of educational technologies, with almost as many approaches as there are colleges and universities, the report highlights several challenges that are common across all sectors. First, faculty at every type of institution take great pride in their ability to select content and craft a learning process for their students; they want to have the ability to continue to customize that learning experience in an online environment. Second, while a number of institutions are capitalizing on online learning to generate net revenue by expanding their offerings to new and non-traditional students, colleges and universities generally find it very difficult to employ these technologies to reduce costs in their traditional residential curriculum.
  • The report offers academic leaders strategies—rewarding early adopters, offering incentives, providing technical support, sharing incremental revenue, experimenting with new administrative structures—to facilitate the adoption of online learning,
  • two system-wide issues emerge from the report that require careful consideration: the need for open, shared data on student learning and performance tracked through these new systems, and the need for sustainable and customizable platforms that can be used across higher education.” 
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    "The report summarizes and provides analysis based on the experience and impressions of senior administrators and deans from a range of institutions including research universities, small colleges, and community colleges."
Sara Thompson

EXTRA ETHER: eBooks Gone in 5 Years? | Jane Friedman - 0 views

  • He co-edited with Brian O’Leary the seminal Book: A Futurist’s Manifesto, which has enough meaningful, thought-provoking essays in it to keep you muttering to yourself from the tiki bar back to the pool for the rest of the summer. Have a look if you haven’t seen its free online version.
  • McGuire points out that both Amazon’s Kindle and Apple’s iPhone arrived in 2007.
  • Publishers are deathly afraid of the Internet. And they have very good reason to be, because the Internet is famous for gobbling up business models and spitting out total chaos.
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  • It’s a problem because in order to get this similarity with the past, we’ve ended up constraining ebooks and making them look a lot more like print books and a lot less like the Internet.
  • He offers a couple of strong examples of deeply interactive projects. One is the YouVersion interactive Bible site. Another is one he describes as an extensively structured online rendering of the 1912 journal of Robert Scott’s expedition to the South Pole, “a beautiful web experience,” each element of the journey tied to Google Maps.
  • For some time now, Virginia Quarterly Review’s Jane Friedman has been trying to wean readers away from the standard idea of “The Book” as the inevitable goal. Here she is, in a piece from October, asking “What is your killer medium?”: The book is often assumed to be the most authoritative and important medium, but that’s only because we’ve all been led to believe that (through a culture that has created The Myth about the author as authority). It’s a Myth, neither good nor bad. Just a belief system that, increasingly, we’re all moving away from.
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    Hugh McGuire: "The distinction between "the Internet" and "books" is arbitrary, and will disappear in 5 years. Start adjusting now."
Sara Thompson

NCSU Libraries Mobile Scavenger Hunt: RIS: NCSU Libraries - 0 views

  • The NCSU Libraries Mobile Scavenger Hunt is designed to allow maximum mobility of student teams as they explore the library, while the librarians hosting the hunt keep score in real time from a central location. Each team is supplied with a clue sheet with 15 questions about the library and its services, a map of the library, and an iPod Touch for entering clue answers. Students are given a brief introduction to the activity and its rules, as well as basic instruction in use of the iPod and relevant apps, before being sent off to answer their clues. Teams are allowed 25 minutes to explore the libraries and answer the questions before returning to the starting location to review correct answers, learn which team won, and receive prizes.
  • The teams' iPod Touches are equipped with the Evernote multimedia note-taking application, which the teams use to submit text- and photo-based answers to the clues. Each team's Evernote account is shared with a master account monitored by the librarians running the show; through the Evernote web or iPad app, librarians can see each team's notes in real-time as they are created. Scorekeeping is performed using a Google Spreadsheet, which is configured with the expected answers for each question. As teams submit their notes, the librarians are able to mark which questions were answered correctly by modifying the corresponding spreadsheet cells. Scores are tabulated automatically based on which questions are marked correct.
  • NCSU Libraries Mobile Scavenger Hunt: information for instructors4 Complete implementation documentation (pdf)5 Sample introduction slide show (pdf)6 Sample scavenger hunt questions (pdf)7 Scoring sheet template (Google spreadsheet)
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    "The NCSU Libraries Mobile Scavenger Hunt is an interactive, technology-rich way to introduce students to the library. Developed in response to student and instructor feedback collected in 2010-2011, it leverages the motivating power of situated learning and the fun of team game dynamics to orient students to the Libraries' spaces, promote the use of emerging technologies, and foster confidence in using the Libraries' collections. The activity is run using iPod Touches and several free apps and online tools. Students answer Scavenger Hunt questions using Evernote, a free app for multimedia note-taking, which is installed on the iPod Touches distributed to the Scavenger Hunt teams. Librarians are able to monitor students' answers in real time as they are entered into Evernote, keeping score on a Google Docs spreadsheet."
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